Binary Blasterz『ロボット 弾幕』 by Junber 2022-10-04T00:45:34Z
this was pretty the graphics were awesome. the movement was was super frustrating but maybe thats the point
Foon → Ludum Dare Explorer → Users → alexander epton
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | mood swing simulator | compo | 342 | 3.20 | 3.16 | 2.73 | 3.66 | 3.35 | 3.43 | 2.91 | 3.31 |
this was pretty the graphics were awesome. the movement was was super frustrating but maybe thats the point
i wasn't able to play this as half the ui was hidden offscreen. will try tomorrow on a larger screen. was dissapointed as the gameplay looks really deep and fun to play
this addressed the theme well but the controls felt a little laggy... like there was a delay on the input or maybe you were polling for inputs in fixed update? instead of update or something? the art was cute =)
really nice! love all the dialog too =)
this was so awesome! 5's all around from me. the graphics and music were great and the gameplay was super fun and unusual. my only feedback would be add a little more juice/vfx when the enemies get hit? also the ability to multi-select spells on the timeline would be helpful if you decide to finish the game after the jam is over
html 5 worked for me. this was fun! like that there's an active component to the tower defense mechanic. great graphics! sound was fatiguing
cool audio!
web version worked for me. although dark. seemed really polished. UX reminded me a bit of inscryption
this was really fun. tight platformer controls and lots of features. super impressive! the random buffs every 10 seconds kept me playing for a while. there was a lot of them and they rolled out differently each play through. some were hilarious! the music was really good too. sfx not so much. one piece of constructive criticism maybe put a little juice on the player when you shoot? would play again
ui was clipped off screen for me on laptop. couldn't really see how / what to do
some lag on the attacking? or maybe i'm just terrible at this
Very good game, possibly could make the environment slightly better, other than that, great game!
very funny and fun to play! thank you for the turbo experience. one piece of constructive criticism maybe put a little juice or VFX when you click on something? sometimes i wasnt sure if my selections hit.
this was cool . really ambitious to do a 3d platformer. the mechanics were well executed though and the puzzles were intuitive. found a couple bugs. when you toggle the camera into freelook mode it spins in a circle. not sure if that was intentional or not but it made movement very difficult. for the last puzzle, the corridor of lazers the lazers were difficult to see through, maybe force adjust a different camera angle for that part
loved the art and the VFx. very challenging too
great! this was really fun and probably worth finishing. i'd suggest some kind of infographic on either the start page or the itch page explaining the enemy types and just a little more about how the buffs / healing work. i did find one bug when i survived more than a few stages, the game state didnt seem to change properly and i was able to be killed while in the healing phase
the screen blacked out for me after the second round. now i see it's not a bug. will replay. great audio!!!
@cyberfrank I had a couple other folks mention that it ran super slow in their browsers. i think firefox it runs ok. definitely chrome on mac works well i think it's an issue of how some WEBGL in browser are handing the shader
(@defrag) it plays a little slower in some browsers because of the shader i think. working as intended in about half the ones i tried but couldnt pinpoint the issue in time... so i just had to post it!
@vykri it does speed up , slowly, as you pass levels. but i guess there's no feedback to indicate that it's happening so you wouldnt necessarily know. thanks for your nice comment =)
this was super funny
good stuff and funny! sometimes the ghost demons make seeing where you're going a little difficult maybe they could be more transparent?
this was awesome! come of the colliders were a little finicky?
the art style on this was cool. I wish the level geometry looked as cool as the character and the many-eyed god
i really liked the gameplay on this! cool idea with the auto switching weapons. wasnt mad at the FOV i just thought it started off really hard. could start with a slightly easier stage
same as above. couldn't kill the big boi
itch link 404s
this was really enjoyable. simple but enjoyable. the graphics were really delightful