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Vitor Milioni

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TimestampSince previousGameVitor Milioni's comment
Apr 27 05:10:51 This is DEEPER ♥ 2 Very cool take on a 3 lane infinite scroller, the vibe and theme are great, the sound is simple but efective, gets a bit repetitive but not in a bad way, a gorgeous execution, loved it!
Apr 27 05:17:41 6m 50s NO DIGGING ♥ 1 Not very finished but it did get a great laugh out of me, not a game I would play for a second time but 100% a game I would make a friend play once to see his reaction as well, and the controls are surprisingly solid, feels great to walk around and jump, perhaps this could be some kind of puzzle plataformer where you need to dig sometimes to progress but this happens when you dig? I'd like that, anyway, great work, it has very cool potential and was very funny!
Apr 27 05:28:45 11m 04s Egress ♥ 3 What a gem, I would 100% play a more polished version of this, this already feels super good to play, toy with, look at, listen to, really a great concept of "pet battling" where you create you own pets, the file names made me chuckle and the whole hacker vibe feels great, nice spin on the theme, loved it!
Apr 27 05:38:41 9m 56s OVERDRILLED ♥ 3 Very fun short little game, a lot going on at the same time, i didn't quite grasp it entirely, but still had quite a bit of fun, the drill kept breaking without i even knowing why, took me a while to figure out to whack the moles but it feels nice, overall it's very fun and pretty, i liked it a lot, it's also unlike pretty much everything i played so that's a nice bonus!
Apr 27 05:49:19 10m 38s Drill Away ♥ 1 It has something going for it, the mechanics themselves are quite nice, the idea of having to reset, not being able to jump, mining and grinding your upgrades to be better everytime, it's fun, i really liked it, the presentation is not the best but it's not bad by any means, the sprites are well done and go together cohesively, the lack of sound and animations drag it a bit down but are not a deal breaker at all, but i did dig in front of the store the first time and ended up not being able to sell my stuff at all, that is something that should have a work around, nevertheless, a great job! i really had fun in my time playing this game
Apr 27 05:58:51 9m 32s The Mystery of Stalore-9 ♥ 3 It's a cool concept, I liked the exploration, loved the voice guiding you, the atmosphere feels cool, and using the little underwater "dungeons" as a battery recharging outpost is very neat. The sensitivity is waaaaaaaay too high though, and the monsters themselves don't behave in particularly interesting ways, but overall it was a cool little experience, if it was polished in some ways i really think this could be something incredible, very great job!
Apr 27 07:38:08 1h 39m Drill City ♥ 2 What a neat little experience, it at times felt more like a puzzle game than a management game, but that's a plus for me, it's got a lot going for it despite how simple it is, i had a lot of fun trying to make the best use of my space to get a material return, it felt like a very calm and fun take on what games like Banished provide the player, the voxel art style and the easygoing soundtrack + the voice clips and little jokes all fit like a glove, amazing job everyone involved!
Apr 27 07:53:20 15m 12s The Squeaky Affair ♥ 5 Man, I can't stress enough how much i loved this, everything is perfect in it, the puzzle mechanic is simple but so so good, and it's so well done, the way you go "deeper" into a board and having to reimagine it's whole structure... the puzzles are also very clever, the jokes are on point, the graphics are gorgeous, the mood is just right, honestly the best thing i've played in a while, I have very happily given it a 5 stars in every single category, that's how much i liked it, if it was on steam I would have most likely bought it as is, incredible job by everyone involved
Apr 27 19:52:45 11h 59m Erode ♥ 1 Lovely idea, it works really well, the physics are very nice, the visuals match it very well too, liked the simple soundtrack a lot,and it's very fun even if not challenging to watch the earth eroding around the water, has a very good feel to it. I would like to add though that pressing the mouse button feels bad, it's much cooler and faster to just not press it at all most of the times, perhaps make it stronger but have a bigger cooldown? Either way, a very good game, great job!
Apr 27 20:03:36 10m 51s The World's Greatest Fisherman ♥ 1 What a gem, looks like a gameboy color game but prettier, the aspect ratio felt really nice, it's a veeery cool concept of puzzling, the only things i would add are a button to rollback your movement, I got super lost in the middle of all the lines i had already made, and perhaps make the hook move a little slower, it felt hard to go through some tight spaces at times, but really, an incredible game, I truly loved it, fantastic job by everyone involved.
Apr 27 23:02:01 2h 58m A Psychic's Interview ♥ 1 A lot to improve on but honestly? pretty great for a first entry, it has some cool concepts going on, i actually liked your take on the theme, it works really well, the dialogues are really cool, just need a bit more information on how to do stuff like, if there's an interact button or attack button or something the voice should also tell you what to press not just what to do, anyway, i had fun playing it, great job!
Apr 27 23:30:02 28m 01s Neptune's Whispers ♥ 1 Very fun, i really like the concept and the way it plays, i think the design itself is very nice, i'd have very little to add honestly, my only criticism would be to make it a tiny bit faster to move around, it feels heavy and clumsy at time, but overall incredible work, very solid and fun! Also, very fun take on the Wellerman for the soundtrack :p
Apr 27 23:42:41 12m 39s The Deepest Fish ♥ 1 Very fun relaxing game, the bobber parts take heavy influence from the Undertale battle system so it felt somehow nostalgic, I also liked how the bobber kinda fights back your movements a bit, as if it was really reeling in a fish, the art looks great and the music is very pleasant, overall a very very good game, feels very polished to me, just perhaps add some kind of goal? but then again that's not really needed if the goal of the game is to relax and fish a little i guess, great job guys!
Apr 28 03:42:21 3h 59m Bubbly ♥ 4 Nossa mas esse jogo é um charme, a parte de plataforma é muito divertida e rapida, o fato do seu projetil ser sua fonte de luz tambem é sutil mas muito bem pensado, a arte é absolutamente adoravel mas macabra, encaixa perfeitamente com o jogo, a musica tambem muito efetiva em completar esse conjuto coeso, jogão, mandaram bem demais! Eu que infelizmente nao mandei muito bem, só cheguei em 89m :p Muito divertido, parabens pra todos!
Apr 28 04:21:16 38m 55s My name ? ♥ 4 Oh i'm a sucker for a good old school puzzle/escape the room type game, and this one is veeeery well done, really liked the theme it had of visiting different life stages, the puzzles themselves are great, i love when morse code shows up, a bit of moon logic here and there but honestly it's what i like the most about these kind of games c: the art style is very well suited here, reminds me of the Rusty Lake saga but with it's own artistic identity, the sounds and music are also really good, and how each life moment has it's own soundtrack, fantastic job! I did notice though that when i clicked on a age to go to, if i clicked another before it loaded, it would load the second one i clicked, but the sounds would kinda overlap, not a gamebreaker by any means since i could just change ages again to fix it. I loved it a lot and would heavily recommend it to anyone looking for a cool puzzle game!
Apr 28 04:34:26 13m 10s Photographic Memory ♥ 2 Oh wow, what a sentimental game, i really really liked it, the feeling is just right, loved it, it's a very relaxing puzzle game, it does feel like trial and error sometimes, but that's not really a bad thing, my only criticism would be that it was very hard to spot the focus ring of the camera, but once i knew it was there i thoroughly enjoyed this, incredible work guys!
Apr 28 04:51:44 17m 18s A Frogs Tale ♥ 1 It has nice ideas, could work very well with a little more time and polishing, looks INCREDIBLE, the art is very very good, but unfortunately it feels like there's not much to "play" there, if the combat let me take agency in any form might have been really good, but even as an auto-battler it could be very fun, but it would need to let me see my health and stats and have a way to grind and what not, overall it's really solid, and got some very good ideas going on, great work!
Apr 28 06:13:15 1h 21m Hamster Powered Drilling Machine ♥ 1 You really gonna put a leaderboard in my face with my country flag right beside my name? what a tease bghewbhguewewgewb you know how to get me huh, i spent about two hours playing this, that's just so mean, what a good game, simple, to the point, rewards the grind, feels like an idle game but with much more control in my hand, absolutely lovely, 5/5 for sure
Apr 28 06:23:48 10m 33s Keep moving and nobody falls ♥ 1 Very fun take on minesweeper, i loved the hexagon tiles, the spleef element,the way scoring works, very very well made, i was just not very fond of the bombs disguising themselves as numbers, i think if you only revealed the tiles you stepped on and not the adjacent ones, but no numbers could be bombs, i think that would make me enjoy this a tiny bit more, nevertheless, it was a very well made, it's beautiful and works very well, great job!
Apr 28 06:32:27 8m 39s The shaft ♥ 1 I like the take of making a breakout downwards instead of upwards, but i think this game would benefit from bigger blocks to break and not having the conveyor belt stop everytime, so it wouldn't feel like levels, it would feel like one continuous descent. Still a great execution overall, the game looks and sounds fantastic and i loved playing it, great job!
Apr 28 06:40:36 8m 09s Coffin Drop ♥ 1 I looks really great, the cutscene at the start is also very nice and over the top, i laughed a lot playing this, it does feel very barebones, it's kinda like a pinball without objectives, it has a lot of potential though, if the bosses had some kind of cool mechanic you had to bounce the coffin around would be even better! Still a very fun experience, very well made!
Apr 28 06:52:49 12m 13s Deep Magic ♥ 3 It's very fun and most importantly it's very ambitious, it seems very complex yet plays very simply, I quite liked the way the battle itself works, and the deckbuilding part is also very nice, the music sounds very out of place though, and the overworld is clunky, i also think it would benefit from an option to make the text appear as a whole but that's just me personally since i'm a fast reader, overall a very well made ambitious game, i liked it a lot!
Apr 28 07:04:46 11m 57s Falling Memories ♥ 1 I liked the story it had going on, and even though it was very simple and to the point i liked the little puzzles, feels like a cohesive walking simulator, conveys the emotion very well, the soundtrack is also beautiful, but it had two little issues, if i clicked on the same object twice the voice lines would play over one another, and the beeping after a transition was way too loud, it scared me a bit the first time. It was a very cool experience, i liked it a lot, it's beautiful and very well made, good job to everyone involved!
Apr 28 07:13:01 8m 15s Nautilus ♥ 1 It's a beautiful game, loved the direction you took the art, works wonders, the game itself is also quite fun, i like the idea of grinding upgrades and all, but even with maximum steering it still feels a bit sluggish, also i think it would be cooler if there were things to do along the way because it kinda feels like i'm just diving for 1 power up and then the next and so on. It's a gorgeous game and i had a lot of fun, good job!
Apr 28 07:20:49 7m 48s Down Under ♥ 1 It's a great puzzle platformer, but i think you could've leaned more towards the puzzle side, having a limited number of digs is very clever, could turn out fantastic puzzle rooms, that is my personal preference though, it felt a bit too fast, hard to control, perhaps just turning the gravity a bit down could really help this because it feels waaay to hard to time jumps with digs. That being said, i think it looks and sounds perfectly, and the level design itself is incredible as well, it's for sure a great game and i liked it a lot, incredible job!
Apr 28 17:54:43 10h 33m Stone Monster Mountain ♥ 1 You hard coded this in c++ and made the game with your kids? Now that's parent of the year right there! Looks very nice and the sound is awesome! you guys did a great job, congrats!
Apr 28 18:13:41 18m 58s An Unexpected Mishap in Naval Mine Cove ♥ 2 It's so devilishly simple, yet so so good, having to physically move to other parts of the ship making you able to only do one thing at a time is so good, you guys really made every right decision here, the art is also incredible, the character feels a bit heavy but not in a way that gets annoying at all, it gets repetitive a bit fast but if you want to expand on this idea and make the ship a bit bigger and have more functions, perhaps with a 2 player mode, could be something really really special like Overcooked or Crawl, fantastic job!
Apr 28 18:40:27 26m 46s Boring in the deep ♥ 2 It's very simple, but it's very well executed, the controls feel very sharp and responsive, the game looks and sounds very nice and the little story in the beggining is much appreciated. I'd only add a limit to how long you can slow down for, cause as of now it's very exploitable, anyway, incredible job in making this! Also i loved that little waltz at the beggining a lot c:
Apr 28 18:53:46 13m 19s Below the Tide ♥ 0 What a great great game, everything in it is an absolute home run, the way the sound comes out of the projectile bounces, your health being also your vision range, spending health to attack, the level layouts and how light impacts it, honestly I wouldn't change a thing, incredibly well done. with a little upgrade in the looks, adding a cool main character holding the lyre, adding other bosses and such, it would be a game i would buy for sure
Apr 28 19:08:41 14m 55s Darkness Muse ♥ 1 What a great great game, truly, i loved everything about it, from the little sounds your projectile makes when you shoot it, to the way it looks, and mostly the game design is very smart, your health also being your projectiles AND your vision range, the way light goes around the levels, the pace... with a cool main character holding the lyre and a few more bosses/levels/enemies i would for sure buy this as a full game!
Apr 28 22:24:22 3h 15m Stolen Time ♥ 3 It's a cool idea, it's working rather well, i liked a lot of what it has to offer, it's a bit janky at times but that's not a problem at all, my criticism would probably be that there's no need for a limited time to spend on the alternate time, other than that it's rather solid, lacks a bit of direction specially at the start but i did have a lot of fun! With a game that big and ambitious you should probably hint not only at "what" to do, but also "where", i got super super lost at times xD great job everyone involved!
Apr 29 02:38:28 4h 14m Nyctofobia ♥ 2 What an absolute gem, everything in it is just the perfect amount of eerie to make an incredible atmospheric game, and the mechanic is very unique, very special, a very lovely take on an top down puzzle platformer, loved the art, the sound, the gameplay, the idea, if this was longer it's 100% the kind of game i'd buy, incredible work!
Apr 29 02:55:29 17m 01s Deeper ♥ 3 fiaKaiera's comment is pretty much all the technical feedback, i'd like to reiterate all they said but I want to add first that it's kinda strange seeing the shadow jump up along with the character xD but more importantly on the D level a quality of life improvement would be the platforms being exactly as far apart from each other as the dash covers, would make it more pleasant. All that being said, I LOVED what you were going for here, each character having a unique mechanic, the cool little platform levels... it kinda feels like a metroidvania in a way. Also the art and sound are lovely and very characteristic, you guys did great!
Apr 29 03:16:12 20m 43s Sleepie Cookie Eatie ♥ 2 Oh wow, what a polished well made game, it looks feels and plays amazingly, loved the design of everything, one of the games i played this jam where i simply don't have anything to add but "incredible", very well done!
Apr 29 17:33:12 14h 17m Neuro Diver ♥ 2 Really fun and well made, the way the scenery rotates with you movement in a circular way is very cool and works really well, perhaps should happen even inside the heart but i digress. The art is superb, it's very simple and eerie, matches the tone of the game perfectly, the background music as well, gave me kind of a twilight zone vibe, really really good. I would add that maybe the life shouldn't be drained by time, then you could space the batteries more and maybe have them be a pickup, also it's a tiny bit hard to notice the transitions from the liquid where you can steer and the air where you cannot. Overall a very very good game, the handling of the player feels nice and the collisions fair, great job!
Apr 29 21:54:08 4h 20m Objective Atlantis ♥ 3 Really cool game, feels really balanced, it's somehow chaotic and relaxing at the same time. Loved the way it looks and sounds, very good art and music, works perfectly with the concept. Of the multitasking managing games that i've seen in game jams, this i would say is the best one, very well done!
Apr 30 05:47:36 7h 53m Corla ♥ 2 Man, what a great game, for real, and also love seeing you talk big game like that, "sorry for missing menus but core gameplay is as strong as ever", and let me tell you, it really is, designwise the most daring and cool game i've seen so far in this jam, It's more of a pacifist rouguelike take on Pawnbarian, and it works wonders, absolutely fantastic, if you were to add those menus and stat trackers and perhaps some kind of boss, this would be already ready to ship, the simplistic art honestly is very charming and adds a lot, the sound is also very pleasant, incredible work!
May 3 21:40:46 87h 53m Murder on 34th Street ♥ 0 First of all i loved the choice of art style, the all black and white is beautiful and really sets the noir mood, i liked the way interrogating works, and overall i think this has a lot of potential, i'm sure anyone who likes detectives stories/games would love this. Now for some feedback the whole game feels a bit too slow, the walking speed, the text speed, the progression, i think it could in a future iteration benefit from being faster, i tried the click to make text go fast but didn't work, also enter to incriminate was not doing anything, and i find that there was no real need for the dragging and dropping mechanic. Overall a great experience, with these few quality of life improvements i see a good future for this if you choose to go on with it, either way, great job!
May 4 00:15:05 2h 34m Escher's Dream ♥ 0 A nice game, some Fez-like mechanics, an eerie and cool soundtrack, and a simple artstyle. It at times felt like solving one of those puzzle blocks where you can't really see inside and you're pretty much turning it around and guessing your way through, i think you could've done a better job communicating the level layout, making it a bit clearer where you could fall, and where you could not, also right at the start i can full send the character left or right and it doesn't count as a death, i can just keep falling forever. Still a great job overall, very nice game, i really liked it!
May 4 00:56:20 41m 15s l'Abysse ♥ 0 What an absolutely lovely little adventure, you guys nailed the mood perfectly, it gives off the same strange vibe that To The Moon gave me when i first played it, if this was a full blown game I could truly see it reaching that level, the story is super simple and short, but it's effective and touching in a way. And the underwater atmosphere was just the best, really felt in deep waters there, somewhat claustrophobic even at times. I won't really comment on gameplay because this was clearly a story focused game, it would be like complaining about the lack of "mechanics" in something like Gone Home, but the 2 details i liked the most was being able to control that tiny little light beam, and the pace fit the game perfectly, i see some people saying it's too slow and to some degree i can see why, but honestly, for me, it just had to be that slow, i think you nailed the speed of the game tbh. A great short experience, very well done!
May 4 01:10:26 14m 06s Elevator oddysey! ♥ 1 A Bit janky, and that's crucial if you make a platforming game, it has to feel good to control the character, and in this one i kinda felt like i was fighting against my own character. Now looking past the charcter controlling, the game is actually really solid! I like the idea of progressing levels, the elevator was a nice touch, and the grappling hook was very satisfying! a great entry to the jam for sure, nice job!
May 4 16:12:50 15h 02m Shoot Them Deeper ♥ 2 Incredible! Loved this spin on a Bullet Hell, counting the enemies really makes so you can't just fire away, the vaporwave aesthetic was also a really good fit, having to memorise everything even with the lights and colors blasting you... and the music albeit simple worked wonders, it really completed the whole atmosphere of the game, fantastic job by everyone involved!
May 4 23:56:28 7h 43m Oculus Leviathan ♥ 1 An incredible little experience, it was very fun trying to predict the fish trajectory and avoiding the vegetable life, it looks sounds and feels really really polished, a lot of thing i felt were missing from some games this one has in spades, really neat and fun game, i really liked the ending too, very well done everyone involved, it's amazing!
May 5 00:12:29 16m 01s Tower of Satan ♥ 1 I can't stress enough how much i loved the art, it's perfect, the game itself also functions spectacularly, the score has a bit of an overlap issue but i didn't mind it that much. One issue i had was that i could just ignore every single enemy and keep going down around them, i could also drop down 2 or 3 platform levels at once instead of just walking. Some enemy variety and shooting upgrades could do wonders if you guys decide on expanding on this idea, as a jam game? It was absolutely incredible and amazing, you all did a fantastic job!
May 7 05:42:12 53h 29m Mindy's Mind ♥ 1 Cara, que jogo absolutamente espetacular, uma aula de como fazer um jogo de plataforma, o jogo base é simples, direto, qualquer um que queira só apreciar a história consegue passar por tudo sem nenhum problema, mas quem quiser um desafio a mais pode ir tentar achar o final verdadeiro, fantástico, parecido com o que Celeste fez com os morangos mas dando uma recompensa mais tangível por ir atras deles. A historia tambem é simples mas muito eficaz, eu realmente me envolvi muito nela, é extremamente bem feita, e o quadrinho no inicio, e as imagens do final, tanto do bom quanto do ruim, fecham o jogo com uma chave de ouro, outro ponto brilhante foi o final ruim nao dar ela como morta, só falar que ela continua em coma, e se voce voltar e jogar de novo pode resolver isso, muito sutil mas absolutamente incrivel. E a música genial tambem, os sussuros no primeiro nivel... fecharam perfeitamente a atmosfera. Nao teve nada que eu nao gostei nesse jogo, vi uma galera reclamando das mecanicas de plataforming mas sei la, eu discordo, eu achei o controle perfeitamente responsivo e bem feito, acredito que se esse jogo tivesse uma mecanica só dele de plataforming que nem tem o dash em celeste ou a pá pra baixo do shovel knight ou a arma de swapper, se esse aqui tivesse algo assim pra ele eu acho que ele ja estaria a um passo de virar um jogo completo, um trabalho absolutamente incrivel de todos voces, achei genial, só cheguei a dar nota máxima pra 2 jogos nessa jam até agora, e esse aqui foi um deles, parabens pra todos pelo projeto!
May 7 07:28:37 1h 46m Lies & Descent ♥ 1 I think in this jam state it's a bit rough around the edges, but honestly? A fantastic idea for a plataformer, very well executed as well, other than what other people already mentioned i would like to add that some platforms and walls and what not really could benefit from a different texture, it all being the same or similar to the walls of the cave gave me heavy vertigo during some stretches. Nevertheless i think you really have something great here, i had a lot of fun, keep it up, you did a great job!
May 12 16:14:59 128h 46m 🔥 Magma Eater 🔥 ♥ 2 Lovely take on a bejeweled type of game, putting the player as a living object in the middle of it that has to be carefull around what he destroys was very clever, and even more so when instead of a limited number of moves you thematically tied the heatness level to it, also allowing for the cool down mechanic, the art is also one of the, if not the best i've seen around here, it has a lot of personality and is also super cute. A fantastic entry, great job you two!