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AndideBob

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TimestampSince previousGameAndideBob's comment
Apr 27 06:47:28 The Rite of Shadows ♥ 1 A really cute little game, while I didn't like that you could get stuck in corners and just die, maybe it would be better if you just took damage but would not get pushed around? And then just add a little bit of invulnerability time. Either way I love the fact that you took the time to build actual story sections and the characters look really neat. The texts in the memories were really well written and added a lot to the vibe. And lastly the boss fights were really cool, with the different patterns and all. Very well done!
Apr 27 08:58:08 2h 10m Falling Rock ♥ 2 This is awesome, I love how stylized it is. I really wish there was some sound with this, and I hope you will add some in the future. This really reminds me of some old flash games you would play in class for hours. Really well done!
Apr 27 11:23:50 2h 25m The Bothnia Trench ♥ 1 This was super fun, it took me a moment to see the captains mug on his dashboard, so a little visual help there would have been nice, like a button to press that highlights all interactables. I can't wait for Act II! This was really impressive for a Compo Game!
Apr 27 15:06:21 3h 42m The Frozen Deep ♥ 2 I love how well this mechanic works, once you have figured out that the map is top down. Maybe being able to get a 3D representation of the map would have made it a little easier to wrap your head around where you are. Other than that this was a super solid game!
Apr 27 15:14:47 8m 26s Hide In The Dungeon ♥ 1 A really fun little game, the fact that the enemies were not shooting at me, but in a random direction kind of made it feel like I was just murdering innocent cave people, and the murder sound kind of added to that. Either way I had fun and find what you did with the lights really impressive! Well done.
Apr 27 15:21:58 7m 11s Holey Hell ♥ 2 Such a cool game! The mechanics behind this are so interesting, especially once the wobble goes outside of the circle and reveals the bigger areas to hurt you. But damn I hate those frogs... Anyway this is a near perfect jam game and the only thing I was missing was some funky chiptune in the background. Really well done!
Apr 27 15:28:49 6m 51s OVERDRILLED ♥ 4 Talk about sensory overload! There is a lot to keep track of here right away... I wish you would slowly introduce the different mechanics one by one. I had to look at the instructions like 10 times before I got a decent run going. Also, a quick restart would have been really nice, not having to go through the (incredibly awesome looking) intro animation. Now, negatives aside this is a really awesome game! Everything fits, the graphics, the music, the sounds and the gameplay! It is super colorful and fast paced just really fun! Really well done!
Apr 27 15:38:08 9m 19s The Bonekest Dungeon ♥ 4 What a pretty game! I did skip the instructions at first (as one does) and was a bit confused. Then I went to read them which made everything a lot clearer! A cool idea that is nicely supported by the visuals and sound. Well done!
Apr 27 15:45:51 7m 43s How to Swim! ♥ 1 God... I was prepared for QWOP and boy did I get QWOP! Every time you think you got the hang of it, you completely lose it just a second later and flail around like an idiot... Damn this game is good. My fingers hurt, but it is good. Really well done!
Apr 27 15:53:41 7m 50s Of Void ♥ 1 So I kinda threw my box into Orbit! ofVoid.png This was such a cool game, the graphics are on point and the subtle soundscape fits nicely. The addition of a retry button is apprechiated as well. I could see this game working really nicely on mobile, so maybe that's something to consider. All in all a really solid entry!
Apr 27 17:25:16 1h 31m improbability engine ♥ 1 A really solid entry, I am impressed by the amount of puzzles you managed to fit in here, and that last one really got my head steaming. All that's missing from this is some cool music to go along with the rest of the briliant atmosphere you created. Really well done!
Apr 27 17:43:35 18m 19s Lidenbrock ♥ 1 A really fun little arcade game, the music is nice and hectic and the sound fit nicely. You can easily distinguish the different materials and tools you use so good job on that. This game is super polished too, I am really impressed, well done!
Apr 27 17:52:14 8m 39s Blackout ♥ 7 This game is SO good! I have no idea how you managed to get all of this done in so little time. I would love to see a full adventure in Marilyn's world. The plot twits were so cool, just seeing the "two worlds"! Really well done!
Apr 27 17:57:27 5m 13s Derpy Deep Drive ♥ 1 A really fun game, love the UI in side the game, you should have added the score there as well. But there is so much potential here, sections without walls, maybe some obstacles that really throw you off, etc. The one thing that is a bit wierd is how the bus immediately swirls to the right when you hit play, because that is where your mouse is. Maybe delay the input a little bit. Other than that, really well done!
Apr 27 19:25:14 1h 27m Deep Hunting ♥ 1 For starting out without an engine I think this is quite impressive already, you have graphics, you have collisions and you have a working game loop. Better than a lot of people would probably fare with those odds. Really well done!
Apr 27 19:33:43 8m 29s Worlds Inside ♥ 1 I love this mechanic, it looks so cool! I wish there was a bit more of a challenge, because you can just rush past all the enemies, but it is just so pretty to look at that I don't even mind that. I wouldn't mind if you turned this idea into a more slow paced exploration experience it could be super chill. Like play around with particles and just create like 1000 little worlds to explore, in the end you'd just be going through one of those endless zoom paintings in 3D space. Really love what you have got here!
Apr 27 19:45:50 12m 07s Space Train ♥ 1 This game look amazing, I really like where you were going with this. I would really like to see where you can take this if you sit down for like a week or 2 and pour some more time in. I have the feeling that with some bugfixing and some balancing this could be a really neat arcade style game!
Apr 27 19:57:23 11m 33s ChronorhC ♥ 2 So I thought I was really clever seing myself pushed out of the map. Then I scrolled through the comments... Aaaaaanyways... This is a super cool idea, getting major braid vibes from this but with a bit of control taken away, which makes the game a good bit harder. Some of the levels were solvable without using the time warp, maybe you should have another look into that, but other than that this game is really cool. The graphics and the sound are on point and the gameplay feels just like I think it should. Well done!
Apr 27 20:05:32 8m 09s Deep into the Woods ♥ 2 The atmosphere in this game is great, but the mechanics felt a bit weird at times, like the level where the flowers were first introduced, the light shining through the roots on the lower right, but only working once the roots are gone. With a little tweaking however I think this could be a really cool game. It is visually very pleasing and the music is also nice. Really well done altogether!
Apr 27 20:24:35 19m 03s My name ? ♥ 4 This was like a cool little escape room! I think I skipped a couple of the puzzles, or at least the one with the childhood bookshelf even though I knew where the answer was. The ending was a bit morbid, but it did get a chuckle out of me, so yay. The graphics were really nice to look at and the music matched the chill puzzle solving. Really well done, there isn't a think I would change honestly.
Apr 27 20:34:35 10m 00s One More Cellar ♥ 2 A cool little roguelike! I love the movement of the skeletons (move and shoot and move and shoot). I wish there was a little more variety in the shop upgrades, and an indicator as to when you actually land a critical hit, because without that the critical hit upgrades seem kind of useless. Either way, the music and the sound really worked nicely with the visuals and I am happy that you added more after the "ending". You made a really cool game!
Apr 27 21:00:44 26m 09s Heroes Dungeon: Doomsday Reporter Saga ♥ 1 What a fun little management game. I had a hard time figuring out how the shields worked, so my guys kept getting shot, but I eventually got it. A really cool idea that works well with the theme. The graphics are awesome and the music is fitting. The only thing that could use a little work is the UI, but for a Jam Game this is totally acceptable! Well done!
Apr 27 21:20:38 19m 54s ALTAR ♥ 2 Such a cool game! The graphics are on point and the gameplay feels really nice! I didn't quite understand if I was just stuck in a loop, but then I found the boss and it clicked. The hitboxes for melee could use a little tweaking but that is literally the only complaint I have. Really well done!
Apr 28 09:30:03 12h 09m Dig World ♥ 1 Such an impressive entry! MAking a multiplayer game that actually works well is really cool! Though light on features it was a lot of fun messing around with the mechanics you built. And hey, I did get pretty high on the score board, so yay! Again, really impressive and full of potential. Well done!
Apr 28 18:37:14 9h 07m Depth ♥ 1 Such a simple idea, really well presented. The looks and music create a really cool feeling which is matched by the controls that feel just right. I think you scoped really well and even though I didn't finish it, seeing other people do is super cool. Really well done!
Apr 29 07:07:58 12h 30m Crumbling Caves ♥ 4 MY god this game is good. There is so much polish here, the controls and the combat feel great and the mechanic is one of the most innovative I have seen so far. The difficulty ramps up nicely. The graphics are amazing and so nicely stylized. There could be a few more sounds, but I guess a jam game has to fall short somewhere, the music fits nicely though. I honestly don't know what else to say about this. Really really well done!
Apr 29 07:12:29 4m 31s samurai-dash ♥ 2 So cool to see a mobile game for the jam! I got to 22 points! It is a simple yet addicting game loop. If you exand on this making more levels, maybe some different mechanics I can really see this going somewhere. There is a lot of potential here, but even without all that, just the way this is it is a fun timewaster, the music is nice, the sound effects fit the visual artstyle. A cool game, well done!
Apr 29 08:56:42 1h 44m My beautiful deep twisted pocket ♥ 1 An interesting little idea that I personally find hard to wrap my head around. I think it would be easier if the objects coming at you had a clear weakness to the action you need to perfom. Also giving the buttons for the actions the color that it destroys would help, I had to scroll down like 10 times just to remember which destroys what color. I and lastly I wish the game would start out a bit slower and give you time to get used to the mechanics. Now with all my criticism out of the way, this is a really cool game and other than the few things I mentioned it seems quite polished. I like that you have different sounds for the different actions so you get a clear feedback on what you pressed (it could be fun to change it to yelling of the actual thing, like "ROCK" "SCISSORS" "PAPER"). I like the artstyle you went with and just generally the scenery is very nice looking. The music also fits! I think all in all you subitted something really solid here. Well done!
Apr 29 10:06:56 1h 10m Bob ♥ 1 This game just looks great, and honestly it plays great too. The only thing I got a bit annoyed from was the way the grenade throw was tied to my movement, which made clearing out the zombies on the second floor very tedious. I had some fun with the physics though, as some zombies started floating down the elevator shaft behing me. There is a whole bunch of potential here and as I already said it looks amazing. Really well done!
May 3 09:58:29 95h 51m GemStar Saga ♥ 1 This was really cool, I love the artstyle you went with, the very megaman aestetic. The gameplay was cool too although I did mix up the controls a bunch. Maybe drill and attack could be one action, which would also make more sense with the downwards dash. Another thing that is cool is the veriety of enemies that you have added to the game, but I think some people might not even encouter the ones that appear later in the game. I don't know how to fix this though... Either way, this was a really solid game, really well done!
May 3 11:49:47 1h 51m Clear Your Mind ♥ 1 A simple idea well executed. I appreciate that getting an emotion into the wrong corner just doesn't count, because otherwise this would be a lot harder. The music is nice and the sound effects are awesome. I think you can be proud of what you have accomplished and the fact that you have a clear list of todo's seems to show that you did okay in scoping, since you did end up with a complete game loop and a fully playable game. So well done!
May 3 12:05:39 15m 52s Mine The Beat ♥ 2 What a truly fun game! Loved being able to make my metal dwarf with red eyes and beard, black clothes and pink headphones. I wish that some styles had some impact on the music that was playing during the game. And honestly that's the only thing that bugs me a bit, the music while being easy to listen to kind of fell short for a rythm game. It restated on every level with it's slow intro, I think it should just jump right into the action. And I also with the little count at the start of the level had some more feedback to get you right in the mood. Otherwise the gameplay is really good. The visual feedback for the beat works nicely and the mechanics work nicely. If you ramp up the music this is an awesome game!
May 3 12:16:03 10m 24s Caverns of Mal'Dur ♥ 2 This was super cool and I think it would work really well as a board game. I think that it should be a bit clearer what each tile does in relation to other tiles, because placing a tile and loosing 10 points seems kind of harsh. But I do like the mechanic of saving your points by going down! Honestly this was one of the most thought through games I have seen so far, and I wish there was a form of multiplayer here. I see so much potential in this game, I really hope you go further with it and turn it into a fun little puzzle game with maybe some nice story attatched!
May 3 12:27:58 11m 55s Dead Orbit ♥ 1 A really solid entry! I love the artstyle you went with, especially the enemies look super cool. I did find them a bit hard to kill though. The mines were really fun to play around with, especially since they are so bouncy. I am wondering if the mines actually do damage to the enemies too. With a bit more polish this game could be really really cool, and I wish that you will lean a bit more into the gory skeleton artstyle of the enemies. Really well done!
May 3 12:58:28 30m 30s It came out of space ♥ 1 What a really nicely crafted experience. First off, I love the inspiration and I do think that you really went in the right direction with this. The music warping at points was really fun, I would have loved it if if got weirder and weirder the further you progressed. Then The little things you did, the lights suddenly flickering, the trees all warped and weird, really good stuff. I with there would have been a bit more of that feeling in the player controls itself, like maybe give me the ability to shoot in all 4 directions, but make me releoad my gun for a second or two after every shot, just to show that helplesness more. All in all I think this is a really solid entry that was really fun to play, also I normally don't like it when a game gets you stuck on a non exitable screen at the end, but it was really fitting for yours and a nice way to get the credits in too!
May 3 13:39:10 40m 42s Sweet Lies ♥ 1 That was fun. The thrid time you enter the precint is a bit bugged, I could not look into the logs, so what I was telling Jawbreaker was a guessing game. But hey at least I got him. I think that you did a nice job on the writing especially using all those puns! The graphics were amazing and probably the best thing about this whole experience. I would love to see this fleshed out a bit, with a few animations and different endings. Also an epilogue would have been nice instead of just a game over screen. But for a jam game? This is pretty damn good!
May 3 13:55:52 16m 42s Baby's First Concussion ♥ 1 What a fun idea for a game, and it works well too if it wasn't for the movement... The super slow acceleration of the character made it so hard to control... If you fix that to make this platformer feel like a proper platformer I think it would be super cool! Keeping track of layer after layer, dodging snakes... Really cool! Well done!
May 3 15:09:21 1h 13m Book of the Dread ♥ 2 What a cool little horror game! I like the fact that you get the hint about the right hand rule, which actually ends up leading you to the end when you follow it, but I think that hint should have come a bit earlier to keep people from wandering too much. Something you should also think about is that by giving the player the option to miss pages they might miss part of the story that you were trying to tell. Other than that I think you did a great job! The lovecraft inspired story, the music that intensified the deeper you got. I personally got enough atmosphere from the game and could have gone without the jumpscares, but they we're not too over the top and I am wondering if I skipped some by moving along the walls. The thing that bummed me out a bit is that I didn't quite get the ending I think. I decided to take the book, but it didn't seem to do all that much. Either way, this was really fun, looked and sounded great, and had a good story too. All together probably one of the best games I have played this jam so far. Really well done guys!
May 3 15:25:43 16m 22s R.O.B.t. ♥ 1 So cool to see a little collectathon created for a gamejam. The "level select" screen (if that is what is was) was a bit confusing, with the buttons all saying the same thing. The core mechanic of the springloaded jump and the terminal velocity display are super cool. I wish there was some sound and music going on, but this is a jam, so yeah. I don't know how much game there was, I played through 2 levels and I think I overachieved in the first one, so I think I have earned writing this comment! All in all a solid gamejam game with a lot of potential and stunning looks! Also, here is proof of my over-achievement: robts.png
May 3 15:33:31 7m 48s Egress ♥ 2 This is a really fun idea for a game and it is well executed though. Also this game has hands down the best intro to a gamejam game ever! It is so stylized! The mechanics seem a but weird at first, I could not figure out the difference between speed and rate, but other than that it was really cool! The music fit too and the chiptune sound effects fit in nicely. The tutorial you did put together was brief and to the point and that's a pretty good accomplishment for a jam game. Really well done, one of my favourites so far!
May 3 15:45:26 11m 55s Veiled Depth ♥ 1 This was very well done! The music is so nice and the overall atmosphere of the game is great. It took me a while to figure out that I had to use the mouse as well, maybe you should add that into the description. The general split of resources is nice and the way you upgrade items also works, the UI could obviously use some work, but you know that. What I think could have been nice if you would have put at least one of the little pearl thingys on the first level, so players know what they look like. Because I was confused if I was missing something. Other than those minor complaints this is one hell of a jam game! Really well done!
May 3 15:58:29 13m 03s H.M.S. Rustbucket ♥ 1 What a fun coop game! There is just so much love here, the game looks astonishing and I love the character design. The fact that there are 3 different minigames is so cool and I love that you have to interact for at least two of them. The only thing that I would complain about is pacing. The game feels a bit slow at times, like I have the feeling a game like this should be hectic and you should be yelling at your co-op partner to do something, while for now the game is more like "okay we have done that now let's chat for a good minute". I think that if you add a few more challenges and turn up the panic this could be a super solid game! But even now it is super impressive for a jam game!
May 3 16:05:17 6m 48s SlappyBird ♥ 1 God this game is fun! I love the voice acting and the platforming feels super solid! Just an all around good time! I honestly don't even have one bad thing to say about this... Oh wait... There could have been some music, but the fact that I noticed that only after closing the game and being halfway through writing this comment probably means that it is really a minor thing. Really well done!
May 3 16:18:25 13m 08s Unsoiled ♥ 1 God this game is one of this, I will just play for 5 minutes... 45 minutes later flash games! I mean it isn't too hard to win and end the game, but if it wasn't for the end I would probably have played for a good while longer. This is such a cool mechanic, so well implemented. The music and the sound effects fit too. Something cool to add would maybe be a little alarm signaling when you are headed for a rock in the midst of a ton of oil fields, and a little zoom up when you break to show you the path you have taken so far. Other than that this game is near perfect. Really well done!
May 3 16:45:39 27m 14s Lambda ♥ 1 God this was good! The puzzles were really cleverly designed. This reminds me of a little game I made ages ago and never finished. But honestly what you made here was better. I would love to see more of this. I wonder how easily this could be expanded upon, weaving a cool story into it. Especially for someone who like to be thorough ;) (help help) Honestly this was just great across the board! For some reason I did not have sound or music though... Possibly connected to the post jam version?
May 3 19:21:11 2h 35m Elevator Goes Up? ♥ 1 This reminds me of one of those old flashgames. You play it a few times, you get better and batter highscores. I left it running in the background for a bit, hoping I got the highscore. I feel like if you pep up the UI some more and add some more content and funny little easter eggs, this could be a really cool game to play during breaks etc. Heres my Highscore: elevator.png
May 3 19:44:07 22m 56s Deep Descent ♥ 1 This game looks really pretty and you were right, it was much more fun with a controller. I still couldn't manage to get even close to these highscores... 223 was the best I did. I love the big explosion when dying! I think some music would have been nice, and the plaforms to refuel could have been a bit more foregiving, because they disappear when you land on them and bounce. Other than that this is a really solid entry, well done!
May 3 19:52:55 8m 48s D&D&D ♥ 0 Not bad not bad! There is a solid game here! It could use some balancing, because if you just hold the button and move left to right you kill pretty much everything without ever getting into trouble. But other than that this is a pretty solid game. Music - check, gameplay - check, AWESOME death sound - check! If you have never worked with godot until this jam this is really impressive! Well done!
May 3 20:03:10 10m 15s Shotgun Viking (LD48) ♥ 1 How does one make vikings even cooler? SHOTGUNS! Really cool little game, but what happened to the music? It was there in the menu, but gone in the game? That's too bad, because everything else about this game is great! The sound effects, the graphics! The gameplay feels good and the upgrades make sense! Really well done!
May 3 20:26:31 23m 21s Deeper and Deeper P. I. Agency ♥ 1 This game looks super cute and seems really ambitious for a jam game. The mechanics are interesting but the whole game feels a bit slow and I am sure there was an idea for something to happen once you find an alien, but for now it is just this marker and nothing else. I see a lot of potential here! Some smooth jazz music and some nice sound effects would also help selling the vibe of this game! Really well done!
May 3 20:42:57 16m 26s DEPTHS ♥ 0 Well this surely was more of an experience than a game so far, but a good one. The very slow pacing and the sound effects really set the mood! There certainly is potential here, and I love that you certainly can't tell what it is that was chasing you. For a jam this is pretty nice and I would love to see more!
May 3 20:51:34 8m 37s The Hookmarine ♥ 1 This is such a cool game. The mechanics reminded me a lot of games like jump king or getting over it! This was really cool. I think it would have been cool to manouver one or two objects through a whole set of obstacles using these mechanics! There is so much fun stuff you could do! This is a really solid entry. Also, sub 5! hookmarine.png
May 3 21:01:17 9m 43s loading... ♥ 1 This game is a beauty to look at and to listen to. The controls are, as people mentioned improvable. I was fortunate enough to catch a livestream of someone finishing it, I probably wouldn't have had the patience. This is a true storytelling masterpiece and I love it. If you don't win for Audio, I don't know who will... Really astonishing work!