Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Doot

Doot

Feedback comments for LD46

LD47 →

Doot's games and stats for all events →

TimestampSince previousGameDoot's comment
Apr 21 06:50:14 cloudy with achance of unicorns ♥ 0 Good job! The music feels nice, the art is beautiful, the rules and controls are easily understood, and there is a decent layer of progression when replaying.
Apr 21 07:09:23 19m 09s Defend Your Plant ♥ 1 I had a lot of fun ! Good job on the game feel.
Apr 21 11:27:33 4h 18m By The Fire's Light ♥ 2 Great theme interpretation on this tiny game ! Controls are a bit clunky, but overall the rules are pretty intuitive. The text introduction is nice. On my first playthrough, I died a second after spawning, and when restarting I understood that wolves often spawn scarily close to you and inside the fire zone.
Apr 21 11:35:43 8m 10s No Fall, Beach Ball ♥ 0 Cool interpretation of the theme. The first person camera and the empty blue sky made it very difficult for me to understand where the ball was and were I was. Good luck for your computer science exam ✅️
Apr 21 11:44:12 8m 29s RushBomb ♥ 2 Hey! I get the following error when trying to launch the game: The code execution cannot proceed because VCRUNTIME120_1D.dll was not found. ❌️ I tried on windows 10 by just downloading and extracting. Keep me posted!
Apr 21 11:53:01 8m 49s BLOOM ETERNAL ♥ 3 That pink watering can is cute as hell, no wonder he wants to drop the gun in favor of gardening! Cute and clear art, good little intro to get the concept, AWESOME menu and nice auto aim feature. I struggled with the camera. You did great, congrats!
Apr 21 12:04:54 11m 53s Feed Charles ♥ 1 Love the visuals! Charles is cute and very well animated, good job! The controls feel awkward at first but good after some time, even if I really feel that the magnet range is frustratingly small. Great job!
Apr 22 09:57:27 21h 52m Keep Hope Alive ♥ 0 This game is very cute, the art and music go well together and make the underlying theme of "Stay Home" feel important yet not oppressive. I liked the idea, the control feel smooth and I had no bugs while playing. Good job!
Apr 22 11:52:24 1h 54m Egg Knight ♥ 0 Good job! 🥚 The art looks nice and coherent, controls are not explained but easily found out. The boss fight is fun. Don't forget that there are free to use music online, but if you want to use only things you made it is fine as well! I found that spawning in the middle of the room was a bit strange, and was a bit sad that the egg has no hurtbox. Thanks for the game!
Apr 22 17:43:18 5h 50m Keep it alive ♥ 3 hey @bperju ! When I download your .exe and try to open it, I get an error: The code execution cannot proceed because UnityPlayer.dll was not found. If you made your game with Unity, after compiling it, you have to zip all the content of the folder where your exe is and share the zip file! Please @ me when done I want to try it ✌️
Apr 22 17:50:16 6m 58s Keep Tree Alive ♥ 1 Good job on your first game :) I like how you set up a menu with a nice "How to play". The tree looks great, the litter is very colorful and identifiable. I would have loved if the tree had collision too and stuff got stuck in it, but maybe this was removed because of the fixed camera? I also was able to "cheat" a bit by dragging stuff below earth haha. As stated, adding a screenshot of your game as image will make more people come and give feedback. Thanks for the game!
Apr 22 18:02:28 12m 12s Ethereal Tale ♥ 1 Great job on this game! I really loved the music (especially the second one), and the visual are clear. I would have loved more feedback when missing, especially on the third song where I couldn't hear the audio feedback because of the song. I also felt that the timing where pretty hard at first but then got used to them! Thank you for the game!
Apr 22 18:12:02 9m 34s Bioternity ♥ 0 Hey @lilachoklad and @maskrosen! I really would love to play your game, but when I try to open it on Windows 10, nothing happens! I also tried to run it as administrator but no luck either. Is there something I can do?
Apr 22 18:22:42 10m 40s Me And My Bat ♥ 2 That grandma is dope! I loved the humor and tone of the game, with the music, animation and character arts coming together. The controls feel good, and the indicators to show you where gas can be found is a very good idea. Thanks for the game!
Apr 22 21:21:47 2h 59m Plants To Grow ♥ 1 This is for now my favorite game from the jam. The theme interpretation is a bit of a stretch, but the game is so good that I don't mind. Thank you so much for making this! 💕 The names given to the plants take this to another level. I would love if I could save my composition and come back to my plants once in a while.
Apr 22 22:26:02 1h 04m Junior Juggle ♥ 1 Great job! It's very simple, very well done, and perfectly enjoyable for a few games! I hate babies and yet I loved the sounds this one made and didn't really left that grenade fall on him on purpose I swear. Thanks for the game!
Apr 23 11:23:46 12h 57m Glory to Tamo ♥ 2 Great job! I really love the art style and sound design, the animation when washing Tamo is awesome. The rules are simple and easily understandable! Too bad you have to change key to confirm giving an item or quitting the inventory. Thank you for making this game!
Apr 24 11:37:09 24h 13m Projet Crayon ♥ 0 Great job! I really like all the visuals, animations and effects. The controls feel intuitive, even if the parry window or range seems a bit messy and I found myself spamming parry for better results. I agree with the previous comments, since everything is a bit slow and repetitive, you don't really feel any pressure to survive. I am sure you had a lot more ideas and the concept is good so you can definitely make something with this! Thanks for the game.
Apr 24 11:46:29 9m 20s Tiny Fragments ♥ 2 Incredible job on this one! The game design is simple and good, the level design is on point, the art is great, all little animations and input feedbacks are polished, the ending comes when it needs to. This gave me a real Nitrome vibe. Thank you for the game, you can be really proud, I hope someday I can be as talented!
Apr 24 11:53:39 7m 10s Save the Fish ♥ 1 Awesome job! The art and sound design takes this to a whole other level. Thanks a lot for this game!
Apr 24 12:01:56 8m 17s Efi ♥ 0 Awesome job on this one. Everything feels very smooth and pleasant, the gameplay is fun, quite hard but not frustrating. The level design is good. I liked the art. Thanks a lot for the game!
Apr 24 16:55:12 4h 53m Life of the Party ♥ 2 Untitled.png I got 74! As stated, the games start to suffer a lot above 60. Also, ultra wide screen is not really supported here haha, maybe try to set your camera to match height instead of width (21:9 are more frequent than 4:3 now I think) Great job on the game! The concept is super simple, the rules are clear to understand, the visuals are cute, the music is great. A very good jam game! I had fun, thanks.
Apr 24 19:59:04 3h 03m Remember, Apollo ♥ 0 This is absolutely incredible. Not only this is the best game I've played from Ludum Dare, but it is so good it will stick with me for some time. The art is great, the storytelling is fabulous, the sound and music are perfect, the gameplay and level design are nice. Thank you so much for making this game. I hope someday I can be as talented as you.
Apr 24 20:12:39 13m 35s Happy Life ♥ 3 thank a lot for this game. This was really great.
Apr 25 08:32:52 12h 20m MACHINA ♥ 1 Awesome job! Everything feels really polished, the art is coherent and very well done, the visual and audio feedbacks are on point. The not so simple rules are very well explained, and the narration makes you want to go further. Thanks for the game!
Apr 25 14:36:56 6h 04m Embers ♥ 0 Incredible job on this one! The art is really good, the visual and audio feedbacks are great, the gameplay is simple enough with a bit of cryptic discoveries with the crafting and purple rocks. I had trouble understanding the difference between Amber's life and the fire life at first. Thank you for the game, I liked it a lot!
Apr 25 19:04:20 4h 27m Chronocipher ♥ 6 Wow, this is incredible! Not only the quality of it is through the roof for a jam game, but this game have so many good ideas that would make it a wonderful detective game nevermind the time it took to make. This is so good, plus the twitch integration and the replayability... Thank you for this game, you are a really great team!
Apr 25 20:12:42 1h 08m Trump Crisis Simulator 2020 ♥ 1 Great job! I had my share of laugh when playing. As stated, some music and a bit more variety in text and you have something really beautiful, the greatest game, purely american and huge. Thank you for the game!
Apr 26 09:41:00 13h 28m Birb Island ♥ 1 Great job! The game feels very nice to play, the crafting / inventory mechanic is working fine and is not overly complicated. The animations look great. For sure it is missing some music, invisible walls, and some clearer indication of win and lose condition, but it is already a very good Compo game as is! 🐦
Apr 26 13:14:32 3h 33m Nest Guard VR ♥ 3 Great job, this is very impressive for a game made in a jam. The audio and visuals are nice and the rules and controls are very simple. However, not only you need a VR headset to play it, but you also need a Nasa super computer I guess! My GTX1070 ran at 100% to give me around 20 FPS. So I guess to get those stable 120 FPS you would need something at least 6 times more powerful than a 1070? Thank you for the game!
May 1 21:46:39 128h 32m Plant Boy ♥ 1 Great job! The visuals made me really want to try the game, and they are indeed very good. All the animations and text are cute, the music is simple and nice. The controls are painfully difficult. I get the clumsiness that emerges from this, but here there are a lot of things that could have been tuned better with more time I guess, such as the grab range and time needed to water the cactus. I had fun, thanks for the game!
May 1 22:08:25 21m 46s GOLKIA ♥ 1 Great job! The compo version is a very simple, the presentation is clear and the game is intriguing.
May 9 15:09:51 185h 01m Plantsitter ♥ 2 Great job! The game looks incredible, every sprite and every animation looks great. Good job. The music is very nice and fitting too. The gameplay is a bit complex but not overwhelming. What is overwhelming though is the timing and pacing of the game. Everything gets really stressful really fast, and this is a bit sad considering the overall smooth and relaxing tone and theme. Maybe different win and lose conditions might do the job? Maybe some tweaks to the speed of incoming customers? I feel like this game can go a long way if you find a solution to this. Thank you for the game!
May 9 15:58:13 48m 22s Life ♥ 1 Great job! I saw several games based on the game of life, and the concept here is one of my favorites. I feel the player might have a bit too much life, I deliberately tried to die and it took me a lot of time! Thanks for the game.
May 9 16:06:30 8m 17s BigFlow ♥ 1 Great job! The game is simple, fun, and feels ok to control. The menu are simple, even if they don't work as intended on larger screen resolution. I may be bad, but I found it quite difficult, especially the number of crows! When you start again after failing, another music comes up on top of the one already playing instead of replacing it. Thanks for the game!
May 9 17:37:09 1h 30m Keep The Vibe Alive (VR) ♥ 1 Awesome job! Very simple, yet incredibly well executed. Couldn't find the fifth one, but had a great time anyway! Thank you for the game!
May 9 18:58:42 1h 21m Keep It Aflame ♥ 1 Great job! Gwyn makes nice noise when it is happy 🔥 The game is simple and quick to understand. The "only one ressource" + timed towers are very nice ideas. I liked the length of the game. As you said, the game is quite unbalanced, and would benefit a lot if you had more time to put on this aspect! Thanks for the game.
May 9 19:08:57 10m 15s Long Live To Flower ♥ 1 Oh no that plant and its voice will haunt me for days! Great job on this game. It is very simple yet innovative and enjoyable. It feels a tiny bit long on the end but there is a proper ending to compensate. Great job on taking time to make nice menus and a good tutorial. Thanks for the game!
May 9 21:42:12 2h 33m Feeding Mr Biggs ♥ 0 Great job! that's a lot of work for a game done in two days. It feels pretty polished and ambitious for a compo game. The controls are very intuitive and the small noise makes them feel responsive and fun. I found the food packages hard to identify, and I was not quite sure of when Biggs' needs change or why. Thanks for the game!
May 10 14:04:57 16h 22m Catch The Mouse keep it alive ♥ 1 Great job! I love the simplicity of this one. The fact that the level does not reset is kind of a double edged sword. It can make it easier sometimes and then you feel lucky, but most of the time it feels more frustrating than anything else. The fast respawn with music continuing is well done. The dumble jump mechanic is nicely explained through level design. Thanks for the game.
May 10 14:11:28 6m 31s Alive ♥ 1 Great job! A lot of attention to detail here. Visual and audio feedback are clears, the tutorial is integrated in game. In the second level, it could be clearer what hurts or does not hurt your companion. I also experienced a bug where there was an invisible wall on both sides of the very first room once. Thanks for the game!
May 10 14:22:32 11m 04s Missing Pieces ♥ 2 Wow, this is amazing 💕 I loved the color palette, the music, the calm and nice aesthetic given by all the visuals and audio coming perfectly together. Each level feels different and the length feels perfect. Thanks a lot for the game!
May 10 14:50:37 28m 05s Keep Her Light ♥ 2 Wonderful job! The visual and audio art are really good. The writing is great too and makes you go through different emotions. The gameplay is simple and the rules become clear fast. I like the explanations given when you do nothing, but I personally would have needed clearer ones, I am not very good at this and I often had to click everywhere to get the next bit of story! Thanks a lot for the game!
May 10 20:25:39 5h 35m untitled mob game ♥ 0 who made dis? I really liked the idea, I was just moving around and yelling food names to anger people. I guess if someone in the street next to me kept yelling "MILK!" I might get angry too. Great art, great music. Too bad you could not finish this in time!
May 10 20:50:13 24m 34s Perish alive ♥ 3 Wow I loved so many things about this. The visual art and music are spot on: beautiful and clear. The ramp up in difficulty is very well tuned. I love the random look and names of my cute crew too. The mouse only controls become quite hard when the game goes long, and sometimes the camera zooms in on a weird spot and make you lose a bit of precious time. Thanks a lot for the game I really enjoyed it. Great job 💕
May 11 21:37:01 24h 46m Keeping Your Fire Alive ♥ 1 Great job! The gameplay is here just to be part of an ambiance and a short narrative, and it fits well together. The eyes are really frightening and questioning. As said by other, the text speed is awfully slow. I really tried but couldn't stand waiting so long to see the end of the ending. Too bad, It got me intrigued! Thanks for the game.
May 12 08:31:48 10h 54m Firekeeper ♥ 2 Great job! The game is small as it should be, and the exploration feeling is good. The music and art are nice. Nice level design. We are so used to coyote time now that it feels quite wrong not to have it in any platforming game. My guess is you didn't have time to add it and that's ok! Thanks for the game!
May 12 08:47:56 16m 08s Fire Is Life ♥ 1 Good job. The idea of a fps where you protect something instead of yourself is not new but fits to the theme. You couldn't complete your idea but at least you have a semi functional game here, and that's already a big achievement. There are a lot of bugs but other people already mentioned the ones I experienced. Thanks for the game!
May 12 08:59:55 11m 59s Kreep Alive ♥ 1 Good job on making a game. As stated, the game feel is lacking, and you never know when you hit someone without looking at your score. I had trouble with the keyboard and mouse controls, sorry I do not hae any controller available.
May 12 09:08:12 8m 17s Keep Him Alive ♥ 1 Great job! I liked the ambiance given by the very slow follower and the gold scattered everywhere. Even if the gold is useless, it makes you want to go for it, but the old man keeps you from going too fast and makes you feel tension. I did not understand precisely the lose conditions. There could be more visual and audio feedback on that. The attack animation is clear and feels responsive. The ennemy are hard (impossible?) to beat without getting hit. As stated by others, you should consider A* path finding. It is often useful and this is the perfect prototype to learn how to implement it. Thanks for the game!
May 12 09:16:33 8m 21s Feed The Fire ♥ 2 Great job! The game feels nice and is pretty polished. I liked the clear visuals and audio feedback. The gameplay is very simple, yet correct balance makes it interesting. The lamp battery mechanic is also a very good idea. Simple and breaks the rythm a bit when needed. I loved the "oh no!" sound when putting some water on the fire. my goal on the next runs was actually to find water to hear it again 🔥 Thanks for the game!
May 12 09:27:17 10m 44s For Ducks' Sake ♥ 1 Wow, great job 🦆 The pixel art is very very good. The sounds are also spot on, they are quite funny and they give a great audio feedback. All hitboxes (bullets and gnomes) are big and convenient. The game concept is simple and to the point, which let you polish a lot of small aspects and get to this great game feel. Great job on not falling into the classic trap of wanting to add other mechanics or enemies or anything. I loved the erratic movement of the ducklings. This gives a great "living" feelings, and is not too random so it still does not feel like you can lose by bad luck. On my crappy computer, the game started lagging when around 2 minutes when the screen was full of gnomes yelling HIHIHI. Thanks for the game, and again, good job!
May 12 09:35:33 8m 16s Keith's Flint & Steel ♥ 1 Great job 🔥 After playing it a few times and winning, the mechanics are still a mystery to me! What does the fox do? Where exactly do you need to place yourself to hit a tree? Is the hit efficiency random? I did not need to know everything to enjoy it though. The art is great, the music is nice, visual and audio feedback are there, and what I liked the most : the win and lose condition are very clear. Thanks for the game!
May 12 10:05:58 30m 25s Catastrophe: Wildfire Firefighters ♥ 2 Great job! I really liked the idea. The ressource management and fire spreading feels quite real and menacing. I was really bad at this haha. I feel like there could be better feedback on what you can use, when, and where. The art and audio where on point. Thanks for the game!
May 12 10:10:30 4m 32s Living Light ♥ 1 Great job! The mechanics and gameplay are very clear from the start. The level transitioning is very good. I liked the light mechaninc, and it is especially good in maze like levels. Great job on implementing a leaderboard. Thanks for the game!
May 12 10:16:37 6m 07s The Last Guardian ♥ 3 Great job! I liked the coherent art style, and really dig your music choice. The controls are well explained and feels nice. I loved the "raining clouds" mechaninc, but feel like it could work a bit faster. The cactus might be a bit too strong also? Thanks for the game!
May 12 10:23:59 7m 22s Keep It Charged ♥ 1 Great job! The idea and executions are nice. The visual and sounds are good. Overall, I would have liked better if there were less but better designed levels. Here, some are pretty good but some feel like filler. Thanks for the game!
May 12 14:28:01 4h 04m Keep What Alive ♥ 2 Great job! This is very very ambitious. The art and music and sounds are all very very good. The narration works well. It is a bit sad to be put in a classic genre stereotype of "man defending woman and children", but other than that it is pretty well written and disturbing. Thanks for the game and great job again!
May 12 14:38:24 10m 23s Trending Beasts ♥ 0 Great job! The idea is really good and very well executed. I love the visuals, and seeing those small people move is very satisfying. Towards the end, it gets really tiring very fast. Maybe the win condition should be lowered for a simple fix, or think of something smarter to keep it interesting past the cool mechanic discovery and awesome art. Thanks for the game ⛄️
May 12 15:06:19 27m 55s Toasted Dreams ♥ 0 Great job! I really liked the simplicity of the game. The art is very good and the music and sounds are nice. The controls feel responsive. Too bad the scoring system is not really working (continues after death), it would have me try a few more time. Thanks for the game!
May 12 15:11:26 5m 07s Keep the Earth Alive! ♥ 0 very nice one! This is a very good compo game. Pretty simple but well executed. The game feel is there thanks to audio and visual feedbacks, the menu is clear, the art and audio are functional. The difficulty ramp up is well balanced. Thanks for the game!
May 12 15:16:26 5m 00s CAT KEEPS YOUR NIGHTMARES OUT ♥ 0 Very nice one! I really liked the art, especially the tiny attack animation. There is not enough feedback when attacking nightmares, I don't even know if I can attack them without taking damage. Maybe some very simple audio would have helped. Thank you for this game!
May 12 16:02:24 45m 58s Seeking Power ♥ 1 Good job! I liked the idea of different movement options at different charge levels. The animated characters are cool, too bad you didn't have time to make a tilemap or animate this cute phone. The jump does not feel very good, and the bug where you get stuck at one level when jumping in a wall is pretty bad but pretty classic when you let the default physics material on your player. Thanks for the game, I had fun!