Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Ghen
Feedback comments for LD36
Ghen's games and stats for all events →
| Timestamp | Since previous | Game | Ghen's comment |
|---|---|---|---|
| Aug 28 17:51:00 | Circuitry | awesome mechanic, bit hard for me <br/>imo the ui need tweak a bit, theres no clear separation between the object that needed to select and the rest of the text, should have a clear column of its own <br/>but its just nitpicking, awesome entry! | |
| Aug 28 17:54:00 | 3m 00s | SkeleMeat! | only can get max 12 <br/>while the game itself not bad, but its too difficult, the player seems a bit too close to the camera <br/>thus can't see well on the enemy, the movement speed too fast <br/>the enemy also too stick to the player, theres should be clear space between enemy and player, thus player still can shoot if the enemy get too close to the player |
| Aug 28 18:01:00 | 7m 00s | 200 Generations | nice quiz game, even tho the spinning object dizzying my eye a bit cause of too concentrate on it lol <br/>very nice entry :) |
| Aug 28 18:03:00 | 2m 00s | The Human Drive For Innovation In The Realm Of Science | even with full bar i can only get 15 max, is it intended ? |
| Aug 28 18:08:00 | 5m 00s | Keyboard commando | i like the game style, like you said, i can get the wolfenstein/doom influence in it <br/>but a bit hard to control, and even tho i already die i can still playing lol :D <br/> <br/>so far so good, solid entry :D |
| Aug 28 18:10:00 | 2m 00s | Get On The Horn | ahahaha, good ol' technology indeed, where keypad still a thing, man...i miss those days |
| Aug 28 18:16:00 | 6m 00s | 1984 | now this is quality, i love the graphic, the atmosfer, the minimalistic style, the particle simply gorgouse <br/>even tho i'm not a fan of the control <br/> <br/>awesome entry! |
| Aug 28 18:28:00 | 12m 00s | evolver - tinder for evolution | indeed good idea, but i confuse whats the condition of winning or theres even losing here. |
| Aug 28 18:31:00 | 3m 00s | Call of the Ancients | hey, i got runtime error 18652 when try to click it, the main menu works just fine |
| Aug 28 18:41:00 | 10m 00s | Blacksmith Simulator | i really enjoy this game, love the goofy nature of the game <br/> <br/>a bit complain about the mechanic tho, the prize box that you get after completing an order shouldn't be openable only on crafting bench, it just make the crafting bench too crowded <br/> <br/>instead let it break when you throw it, it should be much more fun <br/> <br/>but its just a nitpicking really, very solid entry, awesome work! |
| Aug 28 18:53:00 | 12m 00s | Carto | very nice game!, neat idea indeed, fit the theme very well, also i like the execution, very fun game :D |
| Aug 28 19:01:00 | 8m 00s | Lamat | a very trippy game, quite fun jumping puzzle, i die/fall many times, but it seems the block never reset, is it intended? |
| Aug 28 20:02:00 | 1h 01m | Raiders of the cursed Temple | LOVE the aesthetic, remind me of good ol' tiger when i was in elementary school lol, everything self explanatory, exactly like what on tiger lol <br/>very awesome entry :D |
| Aug 28 20:08:00 | 6m 00s | Xolotl | love the graphic, the music also match quite well with the artistic style <br/>the teleport mechanic quite unique and offer quite challenging puzzle <br/>very solid entry :D |
| Aug 28 20:17:00 | 9m 00s | Zombieval | i like the idea of zombie on medieval times, very hard cause the zombie hord spawn too many too fast, still fun and enjoyable game <br/> <br/>very solid entry |
| Aug 28 20:23:00 | 6m 00s | The Ancient Cave | i like the game, fun and simple side scroller, and finish it with a dash of indiana jones reference lol <br/>the "hold button to hang" a bit intrusive tbh, since the player tend to hang all over the place even tho i didnt intend to |
| Aug 28 20:30:00 | 7m 00s | LD36 | "a website made using flash" lol, indeed its already gone now :D <br/> <br/>dem snakes move too fast lol, i lucky enough to find 3 pieces very near me at the start <br/> <br/>i like the random nature of this game, different start point at every time, probably need a bit more validation that make snake not spawn near player at the first start <br/> <br/>so far so good, a very solid entry |
| Aug 28 20:41:00 | 11m 00s | Castle Siege | i can't load the game "uncaught syntax error", i'm using chrome |
| Aug 28 20:50:00 | 9m 00s | farm defence | while the game itself not bad, i enjoy it tbh, but, the character didnt look at the mouse correctly <br/> <br/>it didnt spin correctly with the mouse, and also when i buy anything, it spawn far off to the right (outside of the frame), thus at first i tho its didnt spawn. <br/> <br/>and also it'll be nice if the ground have some texture, cause i dont have any point reference if i'm moving or not , thats what i experience when i cant/not see the farm that i spawn |
| Aug 28 20:56:00 | 6m 00s | Flip Flow | very smart puzzle, really enjoyed it <br/>but 1 complain tho, for some reason the arrow key is inverted, i press down its move up etc lol |
| Aug 28 21:08:00 | 12m 00s | Sacrifice | i love the graphic, the music and theme, everything works really well <br/>and blood sacrifice...well...its an "ancient technology" alright lol, magic is just science that we don't understand yet xD <br/> <br/>anyway very solid entry, and enjoyable story telling game :D |
| Aug 28 21:24:00 | 16m 00s | Ogg and the Obelisk | i feels like Neo now lol, but tbh i don't get the goal |
| Aug 28 21:31:00 | 7m 00s | I.F.F. | interesting idea, very unique and authentic art style as well <br/>but i can't figure it out how to differentiate between friend or foe, afaik the green ping on the radar all have the exact behaviour, its just guess of luck |
| Aug 29 05:53:00 | 8h 22m | The Eating Machine | haha, i still remember this movie, the modern times, my first charlie chaplin movie :D <br/>anyway really great aesthetic, concept and execution, and also to guys like me, bring back the good ol memories :D |
| Aug 29 06:08:00 | 15m 00s | Carp Diem | the movement and animation very smooth, love it, but the control indeed a bit weird, need a bit of adjusment and adaptation, but after that its smooth sailing :D |
| Aug 29 06:18:00 | 10m 00s | Artifact Hunter | very hectic and difficulty, but fun nontheless, the music quite catchy and fit the theme + art style overall |
| Aug 29 06:22:00 | 4m 00s | I Shall Duel Thee At Dawn | the idea is great, the execution great as well, i certaintly having fun <br/>but not my eyes tho, i meant, the game ingame graphics very blurry at best, also the tutorial part is unreadable since its very blurry, dunno if its intended or not |
| Aug 29 06:46:00 | 24m 00s | Pax Extraterrestria | a bit clunky to doing the block (probably cause of the stamina thing), also it getting hard to block more than 2 bullet, since the timing is different and the block can't hold up long <br/> <br/>very nice game overall, solid entry :D |
| Aug 29 07:18:00 | 32m 00s | Archaic Light | very nice take of the theme, good idea and execution, play it couple times, simple yet somewhat addicting <br/> <br/>the aesthetic also nice |
| Aug 29 07:25:00 | 7m 00s | Sumer Game | very nice take of the theme, very good idea and execution, indeed playing at the web very helping since scroll button is needed <br/> <br/>couple of things tho, it seems that the "nail" cant rotate the other way around it seems, it'll be nice if its also implemented which will be a bit dynamic and in some cases, time saving |
| Aug 29 07:28:00 | 3m 00s | Brainfuck: The Game | i heard brainfuck programming a while ago, never really look it up, but holy mother of god....its no make sense lol xD <br/>i'm really glad that you made a game out of it, at least now i can say "i already try brainfuck" lol |
| Aug 29 07:34:00 | 6m 00s | Flying Flip Phone | ahaha, silly and fun, the control quite good, responsive enough, the take of the theme with old phone sprite kinda smart |
| Aug 29 07:42:00 | 8m 00s | Postman simulator 2000 | love the idea, the easthetic and sounds effect match quite well and a bit goofy if i may add <br/>the gameplay simple yet quite addicting, the control need to adapt a bit, but after that its a breeze <br/>but its not "simulator" enough if the postman didnt get chase by a dog ;) |
| Aug 29 07:49:00 | 7m 00s | Trickery of the Kings | top notch quality right here, the sprite, easthetic, and music overall are high quality, put very well together <br/>the game theme nothing exceptional, but the puzzle execution quite good, control is smooth and really fun <br/>probably one of the best 2D game so far <br/>somehow graphically its remind me of "Lone Survivor" :D |
| Aug 29 08:00:00 | 11m 00s | An Historic Defense | very solid first LD entry, good thing that you include mouse sensitivity setting on the main menu, its needed on fps game <br/>anyway, the control is not bad, but a bit floaty especially when jumping and moving <br/>i like the minimalistic style, the particle when enemy spawn/die is also pretty cool <br/>1 problem tho, it seems theres no feedback when the enemy shoot you, it make the same noise when enemy regular shot and when the enemy actually shoot you |
| Aug 29 08:08:00 | 8m 00s | L.M.V. Edison | like other said, very nice atmosfter and assets, the narrator also help the atmosfter quite well <br/>the problem i have is with the seth command, for some reason i cant assign any destination, and if i failed and wanna back to the home menu, i can't, the "exit" command only close the seth command but not really reset the menu |
| Aug 29 08:13:00 | 5m 00s | Cryptoglyphics | holy crap, are those glyph created by users?, awesome idea! <br/>and when you say create it indeed create lol <br/>very good idea and execution :D |
| Aug 29 08:16:00 | 3m 00s | Baba Yaga | really nice idea and execution, i also glad finally found someone using haxeflixel :D <br/>anyway, i enjoy play it, but honestly imo the rotate control is not needed at all, i use only "up" the entire game <br/>very solid entry indeed :D |
| Aug 29 08:23:00 | 7m 00s | Telegrapher | the artstyle remind me of "papers, please", simple yet effective use of the theme, very good gameplay, and responsive as well <br/>awesome game, and awesome entry :D |
| Aug 29 08:27:00 | 4m 00s | Run From The Storm | pretty cool game, the graphics is good, with the sand storm in the background which added bit more difficulty to the game <br/>while tbh it probably better if the game have an auto move forward like other ifninite run type of game <br/>and also, i don'k know if its really fit the theme "ancient technology", but thats not really matter, just wanna point it out <br/>anyway, great game, quite fun, and solid entry! :D |
| Aug 29 08:33:00 | 6m 00s | It Started Out With A Brick | it was only a brick, it was only a brick! <br/>yeah, for some reason its slow in chrome, very nice take of the theme, very nice execution as well <br/>anyway, that voice at the beggining really crack me up, and you piano skill is on point bruh :D |
| Aug 29 09:00:00 | 27m 00s | Ancient Astronomer | yeah...can't play the game since can't find any other player, hopefully you can "fix" it by give it a simple AI player or allow us take control of other player like a local coop |
| Aug 29 09:18:00 | 18m 00s | USADD | serious question here...how much of a badass you are that you can bare punch a dinosaur? :D <br/>solid game, smoot gameplay, and everything works well, the jump a bit floaty , but anything else is reponsive and nice to play <br/>awesome entry! :D |
| Aug 29 09:21:00 | 3m 00s | Dying in the Snow | i like the idea and execution, the very clean and minimalist graphic and also the subtle animation somewhat relaxing <br/>very awesome entry! |
| Aug 29 09:33:00 | 12m 00s | CAVEMAN HARRY | awesome game!, the aesthetic remind me of DOS game, the control feels good, and the level design remind me of old Atari game in a way <br/>great entry |
| Aug 29 09:39:00 | 6m 00s | Of Health and Madness | nice idea and execution, the script somewhat feels complicated/deep yet meaningless at the same time, and change of background would be help to break the repetitiveness after a while replaying it |
| Aug 29 09:44:00 | 5m 00s | The Ancients Call | fairly simple and straightforward game, the control feels nice, but autofire could be nice <br/>and also the health bar on the enemy a bit reverse, it should be green when full health, not red, but really i'm just nitpicking <br/> <br/>very solid first entry! |
| Aug 29 10:24:00 | 40m 00s | Egyptian Builder | quite good game, the control responsive and good , but the jump a bit floaty <br/>and IMO the trap collision a little too big, since i die even before step on it |
| Aug 29 12:31:00 | 2h 07m | Sentinel | really cool game!, the assets simply beautiful, mellow music and mellow white tint color of the assets mix very well <br/>the gameplay also cool, the control feels great, the boomerang movement a bit weird, but its cool <br/>this is impressive :D |
| Aug 29 12:38:00 | 7m 00s | Ancient Tower Defense | quite good tower defense game, everything feels great, music and art put well together <br/>my main complain tho, theres lack of feedback on button, especially when buying tower at the menu screen, and its also would be nice if there somesort indicator of how many of that particular weapon that we already buy on the menu so we can control what to buy and how much, keep back to maingame screen to see how many weapon already bought just feels unecessary |
| Aug 29 12:42:00 | 4m 00s | Old N' Fashioned? | the control very responsive, but i must say that the dog move extremeley fast thus quite hard to control, the story at the start quite funny and give charm into the game <br/>overall i quite enjoy the game, solide entry :) |
| Aug 29 12:45:00 | 3m 00s | No Pyramid's Sky | lovely entry, i love the art style and color overall, very smooth and mellow, also the music fit very well to the game <br/>the gameplay quite responsive, a bit confuse at first cause if the need of tapping space for going up |
| Aug 29 20:31:00 | 7h 46m | Aqueductus | awesome, i love this kind of game, the puzzle difficuly quite nice, and that you can chose the level is a plus <br/>the SFX and art style match quite well <br/> <br/>but a bit problem tho, i find that clicking the aquaduct somewhat bit confusing, sometimes its register and not, and sometimes even tho it seems register, when i try to click to move it, its unregister the aquaduct again, but it probably only me |
| Aug 29 20:37:00 | 6m 00s | Farming Sim BC | cool game, quite straighforward take of the theme, but with goofy twist, love it <br/> <br/>the control quite smooth and responsive, the art somewhat not match with each other, the player pixelatd, yet trees and the watery-ground not, my suggestion is try to make the art have the same style overall <br/>also the "collision" of the player and the soil tile a bit finicky |
| Aug 29 20:43:00 | 6m 00s | Spectacular Stride Machine | top notch quality game right here, with 48 hours this game have amazingly impressive assets <br/> <br/>the humor is on point, love the artistic steam punk style and color pallete <br/> <br/>the control responsive, but i dunno why its floating without "flying" animation when i press up, a bit weird, but ok <br/> <br/>overall very nice jam entry! |
| Aug 29 20:46:00 | 3m 00s | Phone Inventor | i LOVE it, very simple yet unique and fun <br/> <br/>great take of the theme by making the telephone line, anyway our game kinda have similar theme, you made the telephone line, i made the telephone switchboard :D <br/> <br/>anyway, the control smooth enough, the additional mechanic for roll up and roll out cable quite fun and challenging at certain time <br/> <br/>very awesome entry for sure :D |
| Aug 29 20:51:00 | 5m 00s | Babel | awesome game, the art style is good, but i love the music and sfx especially, very fit the game theme, intense and overall awesome <br/> <br/>the control very responsive, but the character movement a bit too fast for my liking <br/> <br/>very solid entry :D |
| Aug 29 20:56:00 | 5m 00s | Drug Maker Extreme | awesome concept, its similar with the element-combine thingy that i've played, but the sidetrack of combining drugs (and i dunno if those drugs name real or not lol ) , and bit of economy and upgrade system simply awesome <br/> <br/>the game itself self explanatory and highly intuitive |
| Aug 29 21:01:00 | 5m 00s | Egyptian Dare | very unique!, i love how the game rules change while we playing, and with addition of goofy narative and writing, this game just cheers me up <br/> <br/>the control is easy and responsive enough <br/> <br/>very cool and unique entry for sure! :D |
| Aug 29 21:14:00 | 13m 00s | Chariot Racing Manager 44 BC | quite fun manager game, its intuituve and easy to learn, the graphic quite good even tho the music a bit repetitive <br/>the breeding system is really good additional, and also a good money maker in the game <br/>i find that you can use the same horse on all 4 part, dunno if its intended or not, and also rather than hold "D" to accelerate, i prefer the character auto run, so we only manage the managing side game |
| Aug 29 21:18:00 | 4m 00s | Starwalker | the control very weird, like "action 52" on nintendo, you can't move while jumping, the other like rotation and stuff that you put on the desc game working fine for me <br/> <br/>and also the terrain glitched with the pilar object, the ground at the pillar area flickering everytime i moved <br/> <br/>while you doing this only with webGL, mechanicly its impressive for what you made in mere 48 hours |
| Aug 29 21:22:00 | 4m 00s | Tech Race | i like the game, very good graphic and art style, awesome music <br/>i get the futuristic theme/vibe only from the GUI, the card style option is nice, but it'll be nicer if we have more than 2 option, so far its just a bit too slow, and too repetitive since theres no branch of option |
| Aug 29 21:25:00 | 3m 00s | Egypt Saves The World | very nice spin off of "space invader" , the control smooth enough, i like the aesthetic overall, but the music, while its catchy, i didnt feel like its match with the theme <br/> <br/>and its quite weird that the at level 2, the blocks much faster destroyed by aliens than in level 1 |
| Aug 29 21:33:00 | 8m 00s | Cave of Colors | very nice and responsive game, i like the aesthetic overall with the atari vibe <br/>the control very responsive, the switch weapon color with right click is easy <br/>very solid entry! |
| Aug 29 21:37:00 | 4m 00s | The Crush | the game very good looking, but i win so far by only...luck i guess <br/>i randomly stack/put the object everywhere, the wall magically stop somehow with only touching couple object |
| Aug 29 21:41:00 | 4m 00s | Double puzzle dungeon | the graphics reamind me of "Spooky's Jump Scare Mansion", i love the vibe, atmospher and sfx all around <br/>the control very responsive, and i like the "old dungeon crawler" style of movement |
| Aug 29 21:46:00 | 5m 00s | S**ON | ahaha, nice game!, love the music , very well match with graphic <br/>i played it about 5 minutes cause of i'm dumb not realize can't move left/right while on the tree lol |
| Aug 29 21:50:00 | 4m 00s | Forbidden Ruins | i like the overall graphic and the 3d effect of the game, the lightning also gorgouse, the multidimensional layer/level of the game make it a bit more "immersive" if i may add <br/>but with more ambient sound the game probably will be much better |
| Aug 29 21:58:00 | 8m 00s | Restonerant | very good game, the arts excellent, also the sfx and background match well with it <br/> <br/>the recipe and difficulty ramp up very well, sometimes the timer a bit hard too see, but thats probably my eyes problem, not with the game <br/> <br/>very solid entry! |
| Aug 29 22:04:00 | 6m 00s | Mirrors of Atlantis | i love the option in this game, on the entire game i'm being an asshole lol <br/>very nice artistic voxel art, and the writing is also excelent :) |
| Aug 29 22:06:00 | 2m 00s | Retro Player | i love the art, get vibe of original gameboy from it, anyway, the control a bit hard, that drag player and the cursor with only 1 control <br/>very fun and challenging |
| Aug 29 23:59:00 | 1h 53m | No Excavation Needed | very nice aesthetic, i love the blocky-minimalistic character and smooth animation, i might be copy the artsyle for next LD lol xD <br/> <br/>anyway, the control very responsive yet feels slippery and floaty, the puzzle quite decent, but because of the slipper control, i somehow often fails the jumping puzzle and fell of...and climb up again |
| Aug 30 09:51:00 | 9h 52m | Mammoth for Speed | awesome game!, i love the artistic style, the animation a bit stiff and control a bit finicky but its ok <br/>very well design level, with upgradable ride is nice additional content <br/> <br/>overall very well done! |
| Aug 30 09:54:00 | 3m 00s | Allo? | aaayyy, we have similar theme of game mate :D, you are the second person i see with the switchboard operator theme, great mind indeed thinks alike :D <br/> <br/>very interesting aesthetic, i love the cleanliness of it, the telephone user sounds is also a nice touch |
| Aug 30 10:02:00 | 8m 00s | Oscilloschaos | very polish game, love the artistic style, and also very hard, i rage quit at level 8 <br/> <br/>the control feels very smooth and responsive, the knob twisting and monitor shaking to fix the white tint is a very nice touch for the atmosfer overall |
| Aug 30 10:04:00 | 2m 00s | Force of Wheel | nice coop game!, i've playing it with my sister for a while, forget to give a comment here lol <br/>love the minimalistic and neon color aesthetic, the control a bit weird at first, but easily adapt to it, theres not much of mini game right now, at least i see repeatable almost every time, but for 48 hours game, this is really good :) |
| Aug 30 10:11:00 | 7m 00s | Elsa, Caster of the sun stones | good game, i like how you utilize limited sprite into a good looking attack animation for the bats <br/>anyway, theres couple thing you might want to fix <br/>1. the control very weird, you can move and attack at the same time <br/>2. the art not fit together, if you use pixel art sprite, try to set the sprite renderer into "point" rather than "billinear" (i assume you using unity) <br/>3. and also the ball/projectile movement speed is much slower than the player, it should much faster than the player speed |
| Aug 30 10:16:00 | 5m 00s | WindPowered! | great game!, have fun playing it, and hand getting tired with all the swipe with mouse lol <br/> <br/>love the aesthetic and the fan-people couple lol, <br/> <br/>anyway, i don't know if i find a bug or not, but for some reason when i flying up theres like 1 screen full of spike, but when touch it does nothing, and about couple seconds from there i also see couple of spike that dissapear suddenly :/ |
| Aug 30 10:26:00 | 10m 00s | ARTYS | crap....very deep story telling system! <br/>i love the artistic style, and overall atmosfer, i even answer the question a bit too serious lol <br/>superb quality game indeed for 48 hours jam :D |
| Aug 30 10:31:00 | 5m 00s | Egyptian Gem Puzzle | how many level is it?, only 2?, since i stuck at "solved" screen when i finish the 2nd level <br/> <br/>very nice puzzle, clean looking at fit the theme quite well, at first i expect the beam will change color depend on what previous color + the next gem you put it in, the puzzle will be much interesting that way <br/>but still, very fun and solid entry for game jam :D |
| Aug 30 11:15:00 | 44m 00s | Old School'd | haha, goofy game <br/>the character sprite quite good, but not so much at the platform, the "acapella" style ost also really nice touch <br/>the control responsive enough, while the shooting feels very delayed, if its inteded it'll be nice if theres some sort of indication, like "preparing energy" animation or something like that <br/>also when reach the endgame (the red flag thing), it'll be nice if theres like gui popup "you win" or something like that rether than abruptly change level |
| Aug 30 11:25:00 | 10m 00s | Ancient Contact | very unique and smooth gameplay, love the art style on the game overall <br/> <br/>it'll probably will be more awesome if we can take root of house and trees :p <br/> <br/>overall very enjoyable and awesome looking game |
| Aug 30 11:27:00 | 2m 00s | Chatty | i can;t even creat screenname :/, clicking the button do nothing, i use firefox |
| Aug 30 11:34:00 | 7m 00s | Soul Catcher | interesting idea indeed, i wonder if theres lost condition in this <br/>i dig the hand drawn art style and 3d ingame graphics, sadly theres not much option of conversation, and most of the time it will not respond if i type it manually <br/> <br/>but for an 48 hours jam, this is very solid :D |
| Aug 30 11:52:00 | 18m 00s | The Huckster | very interesting game! , the narration and music sounds very good, very well match together <br/>the control responsive, my problem is the using hold E for pickup is a bit awkward for use, even with arrow key movement <br/>the puzzle quite challening bug i found bug on room 3, where i can exit the room when switch the lever , thus cause me lock out outside the room, need to reset the game |
| Aug 30 12:38:00 | 46m 00s | The Unreal Odyssey | pretty cool game and idea, but honestly the execution a bit rough <br/>graphically its amazing, love the low poly graphics, the particle when moving also nice <br/>but the map implementation, really confusing, i can't see any segnificance different when i'm moving anywhere, and theres no clear indication what to do/see <br/>the control on the other hand quite responsive <br/> <br/>and a bit bug probably, i can move past the world border, the water just cut off like that |
| Aug 30 12:41:00 | 3m 00s | ShroomMan | the game very simple and straigh forward <br/>control feels really good, and the animation very smooth and complement the control very well <br/>graphics also very nice, kinda remind me off mushroom people in Dark Souls lol <br/>the only thing i dont reallyu like in this game is the music, i never really a disco/techno kind of guy, so this just a nitpicking really, <br/>awesome game! |
| Aug 30 12:46:00 | 5m 00s | Video Telefaxer 570X | really awesome idea of the use fax machine, quite similar with my idea <br/> <br/>anyway, love the graphics, feels the oldies vibe from it <br/>the gameplay easy to jump to, but some mechanic need a bit of understanding, the other like delay fax need reading a bit <br/> <br/>but very immersive and realistic experience, props! |
| Aug 30 12:57:00 | 11m 00s | Grampy Katz in: The Big Date | HOLY CRAP THIS IS AMAZING! <br/> <br/>the atmosfer, graphic, music, EVERYTHING is excellent, very well put together <br/>i especially love the old CRT TV effect, very good indeed <br/> <br/>the gameplay very straightforward, self explanatory really, nothing special, but the theme quite good <br/> <br/>i found a bug tho, on my 3rd time playing : http://puu.sh/qTNR2/44d73e93cb.png |
| Aug 30 13:37:00 | 40m 00s | Search Treasure By Amine Tcherak | not a bad entry, quite good looking game, i like the artstyle and how it match with everything else <br/>control feels good enough, quite responsive <br/> <br/>but theres couple things you need to fix <br/>1. its very slippery, its not your control problem, its probably fraction or force that you forget to control <br/>2. the control for weapon a bit awkward <br/>3. enemy didnt attacking at all...at least i didnt feel like they are attacking <br/> <br/>and please, don't spam comment like others said, if you want to comment, leave something constructive, criticism of the game, pointing out the good and the bad thing of the game <br/>thats why this game jam exist, for practice and feedback |
| Aug 30 13:44:00 | 7m 00s | 20000 Pixels Into The Sea | i played quite a few of sailing games this time, but you are one of the best of all of them <br/> <br/>graphics are simplistic enough, but clean and colorful , love it, even tho not my piece of cake, the music also fit very well with the jungly-tropical vibe <br/> <br/>i love the wind mechanic, your game is the only one who implement the "reaslistic" wind mechanic for sailing, quite hard to adapt to, but very fun and challenging |
| Aug 30 14:35:00 | 51m 00s | A Fox's Pottery | very lovely entry, i dig the art style, the naration system which player telling you everything that you touch is quite cool i think, remind me of old game like pokemon gba and things like that, but of course it'll be nice if its also toggleable, means like you will get the description if you DO interract with it <br/> <br/>the control a bit weird, i can press up and left, and it'll keep going left even tho i press up <br/>and also the collision box a bit to big, i touch almost everything when moving...or is it intended ? , thinking of the theme and story of the game <br/> <br/>overall very nice game and solid entry |
| Aug 30 18:34:00 | 3h 59m | Fallen | very sentimental and saddening story telling game <br/> <br/>indeed picture the modernization of portable storage <br/> <br/>the graphics very nice pixelated style, the mellow chip tune music also complement it very well <br/> <br/>control very basic drag and drop <br/> <br/>the problem i have is somehow when CD and else appear, it seems the data cut/copy is auto, i've done almost nothign really since the CD appear |
| Aug 30 18:41:00 | 7m 00s | The Operator | we have the same theme :D, but different execution, you clearly much more polish than mine :D <br/> <br/>i especially love the report card at the end, and the graphic and music really good, match very well to bring the oldies vibe :) |
| Aug 31 13:26:00 | 18h 45m | Clockwork Dragon | the idea and execution is great, i love the voxel style graphic <br/>the control quite smooth, nothing really to complain about <br/> <br/>but theres something bugging me, the coin didnt move fast enough, the dragon outrun the coin, thus i need to slow a bit to collect the coin <br/> <br/>and i don't know if this intentional or not, but the ground texture blurry, i pretty sure you meant it to be pixel style, try to change the renderer type into "point" rather than "billinear" <br/> <br/>the villager attack doesnt hurt much at all, and thus very easy to collect the coin <br/> <br/>other note tho, somehow i like the lair/cave scene tho, i like how those coin get "poop"ed out by the dragon with physics lol |
| Sep 1 00:28:00 | 11h 02m | Ig-Knight | i LOVE the graphics in this game, pixelated style yet smooth, the lighting really help bring the atmosfer of the game <br/>soundtrack and sfx match really well with the game <br/> <br/>the control very responsive, but also very weird, WASD control for platforming really hard, it'll nice if you also bind it into arrow keys <br/> <br/>jump using W instead of space (especially with WASD control) very...very awkward, i can't find any comfortable postition to do jumping and other things <br/> <br/>but overall very solid game, my problem only on the control >.< |
| Sep 1 11:13:00 | 10h 45m | Tori Tori Panic! | i LOVE everything about this game, the spriting, soundtrack, sfx, looks very good and professional <br/> <br/>the control very responsive, but i dont like the use of "W" for jumping in platforming, prefer "Space" , using "W" for jumping with WASD scheme control is just very awkward, but i just nitpicking on this, and almost complain the same thing on every platforming game with same control scheme, just my personal preference, but i just feel the need to point it out :D <br/> <br/>anyway, the gameplay is fun, very familiar and very hard at the same time, this remind me of "worm" and "gunbound" <br/> <br/>the animation very smooth, i also love the color scheme, everythhing so well put together and the scene somehwat relaxing <br/> <br/>overall very solid game :D |
| Sep 3 02:16:00 | 39h 03m | Lost Temple | really good pixelated graphics!, the control very smooth but a bit weird <br/> <br/>i'm really happy that you bind your jump control into "space" , at least that my preferable control for platforming and you probably the only one so far that use it <br/> <br/>by i meant weird is, its responsive, but the jump control a bit floaty and have this weird float feeling to the character, probably gravity setting problem, but i'm not sure, not a game breaking, just a bit weird, thats all <br/> <br/>the music also complement a lot to the game <br/> <br/>puzzle quite straightforward and easy to solve <br/> <br/>very solid entry :D |
| Sep 15 11:04:00 | 296h 48m | Ravan | the game very simple and easy to pick up and play, but theres couple thing that you can change/fix <br/> <br/>the control is fine, the speed also feel reasonable, but when you use the diagonal movement, somehow the speed get double, thus very hard to control <br/>and somehow the cube can climb back to the platform, which is not fair <br/> <br/>the graphic quite nice, like the simplicity, and the character somewhat adorable |
| Sep 15 11:09:00 | 5m 00s | BugRocket | the game very simple and easy to pickup, even tho i'm not fan of the control, feel very slippery and hard to control, dont know if its intended or not <br/> <br/>the hand drawing teture and music is really a nice touch |
| Sep 15 11:15:00 | 6m 00s | Apple Battered | i LOVE the easthtic of this game, very simplistic yet clear, easy on eyes <br/>the control feel responsive, i like the throwing and "particle" effect on te ground <br/>i also love how the squirrel get out of the way when you near them, especially when they are in group, in a way it looks natural lol |
| Sep 15 11:21:00 | 6m 00s | Ancient SpaceTech™ Corporation® | very simple and easy control <br/>i like the old-style main menu, looks like legit old secret documentation film lol <br/>but unfotrunately they style not really match with the ingame graphic, while i don't mind it, but i somehwat hope it to match with initial main menu screen style |
| Sep 15 11:24:00 | 3m 00s | Compass | i LOVE the visual effect, its really cool, especially when in woods, but at the same time it also make me anxious and unconfortable for some reason <br/>for these reason, the "perspective" actually make it to follow the map a bit harder than it should be |
| Sep 15 11:36:00 | 12m 00s | Hun Talka Bron | very professional looking game <br/>everything looks nice and match with each other <br/>but i dont like the clicking mechanism, while its nice and more interactive, but its hard to activate trap that we want, especially when it start to getting hectic <br/>like wilsk said, keyboard shortcut would be awesome with this kind of game, and make a timer restriction on each trap to prevent abusing |