Evolution of a monster by eld 2012-08-29T18:07:00
Very well made. The simplicity and length will serve as a reminder for me on my next game jam. Thanks for making it, I had fun!
Foon → Ludum Dare Explorer → Users → r3d5
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Highway 00101 | jam | 222 | 3.28 | 3.16 | 2.36 | 3.28 | 3.58 | 3.53 | 2.63 | 3.21 | 42 | ||
| 2012 | 24 | Evolution | Next Generation | jam | 177 | 2.79 | 2.29 | 3.36 | 3.93 | 2.43 | 2.31 | 1.50 | 2.43 | 26 |
r3d5 leaves an average of 7.8 feedback comments each event.
Very well made. The simplicity and length will serve as a reminder for me on my next game jam. Thanks for making it, I had fun!
Alright, this one really got to me. Loved it. The art style is obviously superb. The gameplay is so nice and simple.
This is a great piece. I've played it multiple times already and showed it around.
Magnificent entry. You guys made a wonderful game.
Dude. I want to play this it looks awesome
Amazing art! Very well done production!
Don;t exactly know what this has to do with the theme but the grappling was really fun!
Wish I had someone to play with. But very cool!
Honestly one of my favorite games I've played today so far.
Very solid, simple, and tight mechanics. Most important, it's very fun.
And yes we do look up sometimes :)
Super cool! I would really like to see more of this. The concept of using your phone as a magic lens was a very cool idea. Loved it.
Very awesome! I love this entry
I won the second level without getting the two together.
This makes me crave Super Mario Bros 2
I must say, totally incredible and well made. Thank you for this!
the atmosphere is really enticing. I was always curious what I might reveal.
LD26 — Minimalism (15)
Dream Fishing by Sophie Houlden 2013-05-16T07:53:00
So.. Good...
stairs by cardboard 2013-05-16T07:51:00
Nice and simple! Does the frequency of stairs every change for anyone?
Fog by Noah Ratcliff 2013-05-04T06:04:00
Dawww! What a great ending! I loved the game thanks for making it!
Life! by cwilloughby 2013-05-04T04:48:00
Ah, took me a while to figure out the keys have to be pressed as the dot hits the line.
Maybe having the line pulsate to the beat would grab the attention more?
Naked Shades by Lamia Queenz 2013-05-01T07:12:00
How long is it supposed to pause at a blank screen? My screen was dark for a few minutes a couple times. Had to reload.
Solace by kazukishida 2013-05-01T02:49:00
Dig the visuals!
rainwalkers by nuprahtor 2013-04-30T20:16:00
no rainwalkers, but cool vibe!
Damn invaders by dvdking 2013-04-30T05:40:00
5 starrrss!!
I played this one a lot. I found holding control is a must (auto shoot). When you're really huge, you have to move up and down to ensure your bullets hit every Y height on the right side.
Really great mechanic of the growing and shrinking. It make some very organic moments in the game.
Guesses by Waave 2013-04-29T22:51:00
haha, I liked it. Wasn't too hard to "guess" which keys are to be used. It was fun re-leaning how to move.
Loved how with the left key unlocked, you re-used your levels and had the player backtrack. It's like the unlock / exportation mechanism in metroid broken down to it's simplest form, or should I say,minimalized?
Good use of theme, I approve and enjoyed!
Polymorph by Crazi456 2013-04-29T22:15:00
Great work! Most of the positive things I have to say are already said above (I agree with all of them).
The vignette though can be a bit intense and I lose sight of the ball / square when ti goes too high.
Love the Piet Mondrian style backgrounds :)
(Follow the) Line by Chman 2013-04-29T22:10:00
Oooo great use of the theme in art and game design!
TOWER DEFENSE REWIND by optimality 2013-04-29T21:50:00
After I win a level and I have the choice to select the next Wave, no towers appear and I lose the game anyway. Did I skim over a instruction or it this possibly a bug of the level not resetting it's towers?
Soldier of Yellowism by ovenchips 2013-04-29T21:44:00
Cool concept and fun!
Small suggestion for post update, could the yellow ball create a yellow trail to outline what the previous path was? Might have already been thought of but just putting it out there. That way, the player can think less of where they came from and more about where to go.
Battery by onzephyr 2013-04-29T21:32:00
Wow. This game is incredible. Truly amazing work. Nice job!
sigillum by glocks 2013-04-29T19:43:00
Great stuff! I loved it! The aesthetics and content supported the theme very well.