Shape Struggle by csanyk 2016-04-26T03:45:00
xbox controller didnt work for the HTML5 version. used keyboard instead. nice entry
Foon → Ludum Dare Explorer → Users → ployer
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | DeadBeats | jam | 794 | 2.97 | 2.78 | 2.56 | 4.08 | 3.19 | 2.29 | 2.97 | 73 |
xbox controller didnt work for the HTML5 version. used keyboard instead. nice entry
Well done. I had a bit of trouble seeing the color difference between green and blue. And i think maybe putting a bit of transparency on your "ship" might be helpful to see better when trying to aim. good job
fantastic game. that last puzzle was one hell of a challenge, very well done! you are a puzzle guru. well polished, great art, all around great job.
well done
awesome but wow is it hard though. cant get past the first 2 shapes lol
well done, love the art and the mood. great use of the theme. Who doesn't love a point and click!
kinda confused... lol. interesting concept though
very unique. very tough. great job on your first game!
very nicely done
wow that was hard. think i got the square only lol. great take on hole in the wall.
controls are weird. the placement of some enemies make it almost impossible to not take damage. Art is amazing. well done!
interesting concept. needs some work, but overall a good try
very fun, smart design. good job
the art is gorgeous, well played. the platforming at the begininng goes from simple to extreme really fast. should have ramped it up. other than that well done!
nice concept.
nice game
very cute, lacking in difficulty, stopped after 300 lol. raccoon looked great. gj
Well done! fun and engaging puzzles.
nicely done. always enjoy a point and click adventure
very well done. art, sound, design. bravo
a vvvvv endless runner, not a bad idea. well done
very cool
awesome game, well done!
very cool
very cool, very unique. well done
well done. I would maybe have an extra color for the env, maybe grey, so the characters don't get lost when they go onto the path that's all black. fun to play, simple but effective.
like the simplistic sart. well done
well that was something... good job making a game by yourself. not sure what just happened, but good job anyway lol
fantastic. I would add, if you click on the same object it shouldn't count as using a shift. clicking it again would be like an undo. great concept, alot of potential. add more levels with some other shapes and this could be great
Very fun and interesting puzzles. Well done. I would have made the potions have some resemblance to the shape you would shift into to help remember which one is which. Maybe an icon on the bottles or something. Besides that I enjoyed playing this.
nice work, fun to play
once you get the no eye blinking down, it gets pretty intense lol, well done!
nice game, great art. well done
diffrent to say the least lol
well done, love the art. great entry
gorgeous graphics. interesting concept. wish you could have more shapes to draw. other than that very nice use of the theme
creepy audio for the dude haha nice touch. well done
cool game, very unique
nice
interesting take on the snake genre
nice puzzle. wish there was more to visual markers to know whats going on. besides that well done
very out there in terms of concept. one of the more unique ones i've seen so far! wish it had some type of timer or points so i was working towards something though. great job. cant wait to see what you come up with for next LD
well done, simple and effective
404: Not Found!. cant load the web version :(
great graphics, nice sound. well done.
well done
Well done, the punch timing is a little weird to get used to, maybe a little more to the level would have been nice too. other than good first ludum!!