Fast Dungeon by Andreas Brandt 2016-04-21T15:42:00
Nice graphics. Controls need some tweaking. Theme?
Foon → Ludum Dare Explorer → Users → fizzhog
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 45 | Start with nothing | Self-Made Man | jam | 2.50 | 1.50 | 1.25 | 2.50 | 2.50 | 2.75 | 1.75 | |||||
| 2018 | 43 | Sacrifices must be made | Slaves to Mammon | jam | 897 | 2.92 | 2.54 | 3.39 | 2.92 | 2.23 | 2.75 | |||||
| 2016 | 35 | Shapeshift | Michael | compo | 807 | 2.76 | 2.76 | 3.06 | 2.42 | 3.03 | 2.61 | 3.09 | 66 | |||
| 2013 | 28 | You Only Get One | 1837 | compo | 22 |
fizzhog leaves an average of 13.3 feedback comments each event.
Nice graphics. Controls need some tweaking. Theme?
More feedback about results of choices would be nice. Does feel a little too random otherwise.
A good start but needs more variety.
Played it for quite a while and I'll definately be playing it more. Very impressive within the timescale. Really like it. Liked the art and sounds too. Only thing was I couldn't really see the jam theme?
Like the tone. Worth developing further. Shapeshifting choices could work well in a game of this sort.
Nice work. It all comes together to create a good atmosphere.
Liked the gameplay. Will actually play this one more. Liked the music but some of the sounds got a bit wearing. Didn't take to the character sprites - they just didn't fit with the game for me.
Like it. Can see myself playing more although I am rubbish at such games. Started getting better when I figured out you need to dance around the big guys. Liked the graphics, intrigued to know what they would have been like without the data loss you mentioned. Sound needs work - music maybe?
Very good. Happiness decreases just a bit too fast?
Too hard. Maybe varied difficulty for a baby like me? :) Really would be improved with addition of sound.
Like the graphics and sound. Liked the mechanic. Separately. Just didn't work together for me. Very hard. How about a hint about keys on screen that can be toggled off when player is comfortable to do so?
Pleasingly bonkers. Liked the graphics and the sound. No way to save?
Fascinating experiment. Would be interested to see this developed further.
Utter filth.
A bit baffling. Needs more explanation. Couldn't see what the dog's 'actions' achieved. Random spawning on top of dog annoying. But I did keep playing and trying to figure out what was going on because I liked the feel of game. And I liked the sound. Did crash a few times using v1.1 on Windows 7 32-bit. From log file:
Traceback (most recent call last):
File "is_this_a_dog.py", line 26, in <module>
File "is_this_a_dog.py", line 22, in main
File "game_engine.pyo", line 106, in run
File "game_engine.pyo", line 82, in update
File "menu_state.pyo", line 103, in update
File "play_state.pyo", line 50, in __init__
File "play_state.pyo", line 50, in <genexpr>
File "play_state.pyo", line 176, in get_random_empty_location
play_state.NoSpace
Really, really good. And funny. Remarkable to have made this in such a short time. I got elected - by being a totally unprincipled arse ... oh wait ... ah I see what you ...
Same comments as from others - really nice work on the graphics but randomness on its own just doesn't make for engaging gameplay. Also sound would be good.
I enjoyed this. Fun. Liked the graphics. Probably a bit too easy - I'm pretty bad at reflex based games and I beat it fairly easily. I honestly think it would be worth developing further - more enemy types would be good.
Very nice jam game. With a little retheming I could see this working well as an educational but fun game for kids on touchscreen devices.
Excellent. Hard. You didn't want sound?
Can't run it. Win32. Missing love.dll. Need to include it with your game or at least tell people where to find it. Like the images :)
Couldn't run. Error message: The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.
Fascinating idea. Bookmarked your webpage to explore further.
I died? To a headless chicken? For that, I salute you. Nice basic concept.
Very nice. Fun once you start to get the hang of it. Definitely one I'll come back to. Bit much when the first room has too many enemies.
LD43 — Sacrifices must be made (11)
God of Fingers (HTML5) by Dining Philosopher 2018-12-08T22:33:54Z ♥ 0
Nice work. Interesting take on the theme. I like the control scheme - once you get the hang of it. Like the graphics too. Some more variety and I could see this being a popular game.
Life Is Hard by BlueMirror 2018-12-08T13:26:07Z ♥ 2
Nice work. A very complete and polished game in a short time. Clever take on the theme. Was I imagining it or were the words and phrases more negative if you got too sleepy?
Switch Accelerator by Nekonyo 2018-12-08T12:55:23Z ♥ 1
Nice. Relaxing. Maybe some collectable items scattered about - more points the closer the item is to spikes, that sort of thing. Liked the music.
On a Cultist hill by Kultisti 2018-12-07T15:48:49Z ♥ 1
Definitely one of my favourites so far. Really nice graphics. Gameplay was good. My only issue was the maze minigame. I can see why you added the minigames but this one didn't work for me. It distracted from the main game more than the sanity clicker one, distracting in a way that lessened the immersion. But overall really nice.
Screw them by RAC-Games 2018-12-07T12:27:14Z ♥ 4
Spent so long listening to music on title screen ran out of time to play game - sorry. No, I did play. Impressive achievement in such a short time. Agree that the whirwind is overpowered. Some instructions needed.
Sacred by Stonis 2018-12-06T16:56:03Z ♥ 1
Nice work. Maybe a screen or two of 'How to Play' required? Once you get the idea it's definitely a 'just one more try' sort of game.
Fruit Flinger by Budaniel 2018-12-06T16:18:35Z ♥ 2
Silly fun. Maybe some sort of scoring screen? The audio made me laugh.
Cultist of sacrifices by falak 2018-12-05T18:15:17Z ♥ 1
Really enjoyed this. Everything about it appealed to me. At first I thought I hated the sound but that grew on me too as I played. I'd really like to see this one expanded into a bigger game.
The Treachery by Tosunami 2018-12-05T17:18:12Z ♥ 2
Very nice. The most polished game I've played so far; a lot to achieve in a short time. Really liked the graphics.
Wrath Of The Gods by AfroAnt 2018-12-04T11:39:19Z ♥ 1
Sorry to be dense but I can't figure out how or where to write the symbols. Please explain the mechanics a bit more clearly. Also if you accidentally drop an item on the book it knocks it out of view. I'm bothering to comment because I really like the idea and look of the game and I want to be able to play it properly.
The Hunt by DUUUUDE 2018-12-04T10:16:47Z ♥ 0
Seems to be some problem with the arrangement of folders within the rar file. Couldn't get it to run after extracting.