Chicken farm by Hadik 2022-10-04T15:17:49Z
Nice game, the art style is nice and gives a good farming vibe. It does take a bit long to complete and requires a lot of clicking!
Foon → Ludum Dare Explorer → Users → ch33sybacon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Alien Abductor | jam | 1147 | 2.81 | 2.81 | 2.87 | 3.03 | 2.61 | 2.77 | 3.21 | 3.03 |
Nice game, the art style is nice and gives a good farming vibe. It does take a bit long to complete and requires a lot of clicking!
Nice game, I like the upgrade system as a reward at the end of every level. I agree with others I found it really hard to see what the enemies were doing to me that caused me to die.
The art animation and sound of this game are nice and make playing it enjoyable. I found the control scheme/camera a bit clunky.
Great animations art and sound!
It's a decent start, the things that are there seem to work as expected so you have a nice base to build off of!
Really well polished game, especially the art/audio/animations!
The game has a really nice take on the theme, I did find the movement a bit finicky at times like jumping onto the sprint.
Really great visual look to the game and a fun arcady car to drive around the track, I like that it starts drifting right away. I felt really no reason to do anything other than press forward though, and the meteors were a bit too easy to dodge.
Fun twist on the classic snake and a very well polished game. I was getting pretty frustrated with the goals being only 1 block away from death and died way to frequently to try and finish. Maybe a block that gave you an extra life (aka bounced you off the wall) would be good to provide players looking for a casual experience the safety to go for the "weak spots".
Nice simple game the audio is really nice and fits with the art style, the only thing I would've liked would be a heads up when the beam was ready to fire, especially because it fires for such a short time.
Great game, the graphics and audio are super nice! The boss is really intimidating after fighting the little ships
Really great game, nice polish on basically everything, the song was a nice bop to fork lift along too. Literally the only thing I can comment on for improvement is that the camera felt jittery.
Unfortunately the download doesn't seem to work
Nice calm game and very well polished, the sound effects and animations were nice and made it clear what was happening in the game at all times
Really nicely polished game with great sound design. The clock hand activating things was very clever. Not sure if you are meant to be able to drag multiple things or not at a time.
I love rhythm games and this was super fun to play! It was a really nice game, looked good and worked well. My only feedback would be that there seemed to only be forgiveness if you pressed the buttons too early and absolutely no forgiveness for pressing a bit too late which forced me to just mentally note that I always try and press early, making that even would have been nice.
Nice submission, the wind making it harder to navigate was a really nice clever addition, of course some times it was frustrating when it wouldn't cooperate but it was frustrating in a fun way.
Really liked the art style! It was a nice simple game
One of my customers wanted hot water and whip cream... a bit odd. Glad to see a 3d game made with godot!
Really nice visual style, the mechanic to unveil the map is a bit annoying to be doing in 10 second intervals but also a really cool idea for a puzzle game
Thanks @Hadik, @borgi, @Budark, indeed I was going for a simple gameplay loop, there is definitely more to expand in terms of upgrades and things to pick up. I also nerfed the debris pick up rate which fills up the ship capacity heavily because it was difficult to balance without making you spend all your time dumping debris or just dying due to reaching capacity.
Thanks @tex-killer and @r3d3r, and ah yea I see this would probably make more sense perspective wise to control what spot on the ground you want to hover over.
The "Clean Debris" option is intended to remove less rocks, I was trying to keep the costs labels as short as possible, maybe <5 or just the text "up to 5" would make something like this more clear in the future
Thanks for your feedback!
Nice easy game, the randomization in points and lose game condition add a lot to the otherwise simple gameplay
It's a good start and great use of the theme but still a bit buggy. The art and sound effects are top notch. There didn't seem to be any reason to kill the slimes, which was disappointing because they looked great and very killable.
Good simple game, the physics felt really nice even with the random changes. I got through like 8 levels before I realized it was okay to hit the other balls, maybe the red made me think they were dangerous
The game is well polished and the switching players every 10 seconds is a really fun take on the theme.
The background art and character are really nice and the game is a nice simple submission! The music is good but for me is a bit too high tempo and 8-bitty and doesn't match the gameplay/art all that well.
Nice simple game jam game, the levels and enemies switching gives a nice variety. Everything seems to work as expected and the UI made playing the game self explanatory (except for the lower half of the sand timer?).