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chrissx2

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TimestampSince previousGamechrissx2's comment
Apr 27 02:47:33 The Search for Catlantis ♥ 4 Lol, love the idea of the cat with a little bubble helmet.
Apr 27 03:19:26 31m 53s Fall ♥ 2 Great entry @mika314! The meat of the game starts at hard difficulty where you have to move quickly in all 3 directions. The game also unintentionally has this "drug-like" effect when you look at something for some time, and then look away and the brain still thinks you're moving down :P. Thing i would add is a little particle/sound beat after sucessful landing on a mouse (something that adds to the sound of the music), and maybe some slight coloration of the mice or beam of light showing each column... Also, poor cat :d
Apr 27 12:27:55 9h 08m Wellfell ♥ 2 Lovely art style, humor mood and audio. Gameplay was quite challenging!
Apr 27 14:59:51 2h 31m MIND LINKER ♥ 0 Opening scene felt like playing Mafia again. Really great cinematic work! I loved the vibe of the location. The green hills felt soo peacful!
Apr 27 18:11:35 3h 11m Asterisk ♥ 6 Loved it. Donno what else to say!
Apr 27 18:22:39 11m 04s Nuclear blaze ♥ 2 Ok, this is bloody amazing. I would love to see a full game of this, with some coop, water physics/corrosion. 5 stars across the board.
Apr 27 19:40:32 1h 17m Gold Digger ♥ 1 That was really fun! The destructible environment, the joy of finding an opening after long, claustrophobic dig, the slightly alienish vibe at the end. Feels like a cool game to expand with new mechanics and levels! Turn it into semi-sim with a sci-fi vibe!
Apr 28 00:06:57 4h 26m Deeper and Creeper ♥ 1 Damn, the atmosphere is thick! I though i had a good tactic for the big fella, but i ended up beeing ganked :d. One thing i would like to see, is some sense of progression. I went through 23 room before i died and i wasn't sure if i was close to the end, or the game was in an endless loop?
Apr 28 15:08:50 15h 01m Ludum Dare 48 - Deep trouble in Little town? ♥ 1 Great look of the city. The curved road with buildings gives the place a nice vibe. I appreciate that it's not a full circle and it ends up with a straight street with a small imperfection. The bright colors give the place a very friendly and warm feeling, which works great with the characters and those cute centipedes. I also love the fact, that you can make the game harder by beeing a bit curious. :p
Apr 28 15:11:55 3m 05s Lord Of The Flies ♥ 1 Never tought playing with feces could be this entertaining.
Apr 28 19:41:57 4h 30m Titan Abyss ♥ 1 You picked the right song/ambient. Made the alien/isolated feel of the moon even more amospheric!
Apr 30 17:18:58 45h 37m Fish'n'Ship ♥ 3 Really love the art style and the feel of depth with the with the nice bg sprites. Wish there was more upgrade levels. I got stuck half way down with plenty of gold and lack of the skill to manage my crew properly :P. Beside that, really good job!
Apr 30 22:26:14 5h 07m Into The Depth ♥ 3 Simple yet quite playable game. Could add some feel of incoming/increasing danger
Apr 30 22:34:18 8m 04s Selkö ♥ 3 Really relaxing and atmospheric game with some simple puzzle elements that don't break the flow of the game.
Apr 30 22:48:45 14m 27s 10,001 - A space exploration game ♥ 1 The gunplay is nice as smooth, so is the audio. Visual are simple but clear and readable. I wish there was more stuff happening between combat. like, planets for refueling, shipwrecks to scavage, finding upgrades for your ship etc. The easiest way to deal with the enemy, was to gather them all, wait till they form a nice line behind you and send a short burst to kill them all. offsetting them slightly (or make them collide with each other) and some healt/overheat balace would imo really add some challenge to the game.
Apr 30 23:29:31 40m 46s Blackout ♥ 6 Fantastic game! The visuals (Art style and animations), the twist, the music, puzzles, the atmosphere! I felt like playing Discworld or Monkey Island again! The only thing i can complain about is the lack of the option to skip dialogue and move faster.
May 1 00:00:03 30m 32s 20.000 LIGHT YEARS deep in THE SKY ♥ 3 Love the humorous accent and visuals!
May 1 00:27:28 27m 25s Third Party ♥ 0 Great entry. Love the tactical/stealty gameplay and visuals/animations are fantastic!
May 1 01:04:33 37m 05s Crypt Raider ♥ 2 Really liked the game. It gave me a little bit of Hexen/Heretic/Blood vibe. The level design was great. Things i would like to complain about : 1. The font was way to bright and hard to read. I was playing at night and i had to look away while the text was on 2. I don't mind the mix of 2D and 3D, but i wish the skeletons would blend better with the environment and that there were more 2d elements on the map (some 2d grass or rock details etc) 3. Better lit levels - currently they look rather flat and dark (i don't know if it was due to performance problem or something else.
May 1 01:29:12 24m 39s DEEP DIVE IN USSR ♥ 2 While I wouldn't mind playing some soviet version of die-hard nakatomi plaza type of game, starting as some poor guy stuck in one of the room wearing only a robe and some slippers, i wish there was more essence to the game. At least have 2-3 floors and some exit would make it like a proper game that have something to do with the theme of this jam. When I saw the first screen, with the guy standing on the balcony, I thought it will some game about escaping hostage situation by jumping down to other floors. Ignoring all that, I think if the fighting/shooting wasn't soo bugged, I would enjoy this game more, because we don't get that many postal-like shoothers those days.
May 1 01:36:58 7m 46s Endoparasitic ♥ 1 That was actually interesting idea. It should probably be played in full screen, because i was constantly clicking outside of the game borders when i was running away from the mutated thingies. The fact that you have to manually remove shells and put new bullets is crazy. GJ!
May 1 01:42:22 5m 24s Below the Ocean ♥ 1 Fantastic idea with swinging. It's like playing Celeste with a twist!
May 1 01:48:43 6m 21s Your Average Lift Experience ♥ 1 Well that's what i call a real life lift simulator.
May 1 01:59:51 11m 08s GRAPPLE the Abyss! ♥ 1 I gave up on the lava part, but over all i had a great time, gj!
May 1 02:15:11 15m 20s Upset Crab ♥ 1 really nice art and gameplay! I wish the pacing was faster tho!
May 1 03:01:57 46m 46s Mine Cards ♥ 0 Even tho there's no challenge to the game, this little loop where everything goes faster over time was quite engaging!
May 1 17:38:10 14h 36m Bunny Bunny Dig Dig ♥ 0 Damn I though I rated and commented this game alread :D. It's super cute, with very appealing and clean visuals and to contrast all that, a super stressful gameplay :p. Gj!
May 1 17:59:38 21m 28s Into the Castle ♥ 1 Even tho the art style is super simple, the movement system is on point and the shooting feels very meaty! I've played some fantastic platformers during this LD, but this had the most satisfying controls and visual/sound feedback when shooting!
May 1 18:27:52 28m 14s Far Fetched ♥ 2 Surpisingly fun game! From the cover img, i was expecting some walking-sim adventure game, but what i ended up with, was really imaginary game with cool action and puzzles. My only two issues with the game were: 1. Audio has some weird static/overtuned sound to it (if it's something on my side, i'll change the rating) 2. When playing WebGL in a small window, the text bubble cover huge part of the screen. I died twice because of it. Overall GJ guys
May 1 19:07:28 39m 36s Abyssal Lab ♥ 1 Dune underwater! Really nice city builder :). There were some unfinished elements that i didn't know how to use, but overall very enjoyable experiance! (btw. the lazer tower didn't hit anything :( )
May 1 19:55:40 48m 12s Ore Lord ♥ 0 Really interesting concept and atmospheric visuals, sadly the fps went to a single digit numbers rather quickly. When I reached the first bar, i had ~2 fps :| - at first i didn't mind the low fps because it made the game easier. I was able to actually control my characteres in this slow-motion mode. Sadly reaching half the way (or it was night? I just notice the color and music change) the fps became unbearable. I've played the web version. Maybe the standalone version works better. I might give it a go later on.
May 1 19:59:54 4m 14s To The Core ♥ 0 Really fun take on frogger! :)
May 2 01:14:26 5h 14m Trolley-ho! ♥ 0 It would be an interesting game but the lighting and broken gameplay made it unplayable. I hope you'll release na new version which at least fix the controls because i would be interested in playing it again.
May 2 01:16:00 1m 34s Deeper & Dipper ♥ 0 Yeah cute visuals but local coop games are hard to rate alone :p
May 2 22:51:25 21h 35m Freg, Fregg, and Freggy: The Last Band ♥ 1 For a 3 days jam, this is impressive amount of work! The art, music and voice overs are great! UI is clean, has the right amount of options (having any options is already a big thing). You even had a time to change the cursour icon - something I completly forgot to do in our game, and it's something that helps you ground yourself in the game world. Two things that i wish worked differently are : - tooltip to be on the cards, not during draging them into the middle of screen - having the option to just click the card rather than dragging it. (unless you can drag it onto specific frog - which is something i didn't notice being possible?) I really liked how you can affect the biom generation, tho i had no information what were the pros and cons of each of them (i take different monster spawn?). Frog's crawling back after being defeted was a really nice touch! :) Now i encountered only two bugs. One of them was an app crash when starting new game. The other one wasn't exacly a bug, but Unreal Engine turned on my VR with the game (i guess it's some UE option that can be disabled?) I would really like to see an update to the game with more cards and better tooltip! :)
May 3 23:47:38 24h 56m Mine Shaft ♥ 0 Thats an actually interesting take on minesweeper. I managed to get to the shaft with the 9 on the cube >.<
May 3 23:50:10 2m 32s Through Hell (Traveling soulsman 2) ♥ 0 Dang, that cat looking ghost thingy was super cute :D
May 3 23:55:26 5m 16s Sheppard ♥ 1 Shame the theme was deeper and deeper because i really liked the vibe of the world on the surface. It would be nice if the enemy wasn't able to shoot through the walls
May 4 00:06:00 10m 34s Deep Dig Pizza ♥ 2 Interesting take on overcooked/pizza tycoon :D
May 4 00:08:52 2m 52s Deep BO-12 ♥ 1 Interesting idea and satisfying movement system!
May 4 00:11:27 2m 35s Adventure in Socksland ♥ 2 Interesting idea and the main concept art is awesome. Sadly my memory is too bad to remember the correct paths in the game :d
May 4 00:25:56 14m 29s Deep-fry Deeper ♥ 1 I'm not sure how this relate to jam theme (beside deepfrying fries ;P), but the art was super cute and cheerful :)
May 4 00:39:03 13m 07s Line ♥ 1 Really cute art style, with his legs wobbling around. The pointy fishes are assholes tho :p. I like how You can slow yourself down by hugging the wall. The fact that you have to worry bout the cord not to get cut, is a neat idea.
May 4 00:42:55 3m 52s Swing Shroom ♥ 1 was the retraction bug fixed in webgl version?
May 4 00:50:23 7m 28s What do cats dream of ? ♥ 1 I don't care how well this relates to the jam theme, but hell, those cat animations demand from me to give 5 stars across the board!
May 4 01:06:10 15m 47s DISPOSAL ♥ 3 Realy fun idea that's well executed! The art is amazing and super atmospheric. One thing that i would like to see is instant restart option (current fade out time after death is waaaaay to long). Also it would be nice to have press and hold option for digging as well as ability to bind it to some keyboard (unless that's already in the game and i just didn't find it :P)
May 9 10:15:45 129h 09m Minecart Excavation ♥ 1 Rminds me of that one voxel coop game which name i can't remember right now >.<. With some extra polish, it will be really fun game to play :)
May 12 07:39:22 69h 23m Air-O-Space ♥ 2 Very interesting and cute looking game with catchy sounds/music! Q&P key combination was a little bit too punishing and i wish that extra challange was added in a different way :d
May 12 08:39:56 1h 00m Descending ♥ 2 Really stunning visual tho i hope you'll add some rim lights to the enemies in future updates :p. Glady the game wasn't really punishing when it comes to enemy dmg. The whole thing gives me Diablo 3 vibe with Tyrael falling through the catedral :) some other things i would like to see being improved : - you can ignore 90% of the mobs and go straight to the bottom of the map - many rooms had this small ledge that blocked the player and when you tried to jump over it, you hit the frame of the door (small thing, but when it happens often, can be quite annoying :p) - it would be nice if the attack range was slighly larger than its visual representation - right now i feel like it's other way around - in few places i feelt like i had to guess if i should jump or not. Overall the sound and art created fantastic atmosphere. I would play more of it in the future. GJ guys.
May 12 09:24:00 44m 04s DEEPER ♥ 0 Really fun and well done game. Qite difficult if you don't get an ammo pack very early in the game tho. My best score was 3300 :|