sharkmax218 2021-04-26 11:19
The town is huge. You created a big job. While playing, I opened box using "F" =)
Foon → Ludum Dare Explorer → LD48 → Ludum Dare 48 - Deep trouble in Little town?
By geo3d
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 929 | 3.50 | 35 | |
| Fun | 1001 | 3.28 | 35 | |
| Innovation | 1096 | 3.07 | 35 | |
| Theme | 1785 | 2.64 | 34 | |
| Graphics | 613 | 3.92 | 36 | |
| Humor | 283 | 3.58 | 31 | |
| Mood | 1007 | 3.43 | 35 |
The town is huge. You created a big job. While playing, I opened box using "F" =)
I'm impressed by how huge the town is. Is the lack of textures a design decision or lack of time? :slight_smile: Either way, it looks very nice.
The story was short and simple, but quite funny. I like that it even has two endings.
I would like to see more "quests" and have more interaction with the town and people within it, but I get that there probably wasn't enough time for that.
I hope the customer's name is Pandora, then the story would be really deep :wink: Great job!
@sharkmax218: haha thank you! Yes pressing F is tempting. Thanks for playing!
@mvasko2: Awesome detailed feedback! That is a great idea for a name, I have added it! Thank you and thanks for playing.
The game looks great, I like the low poly minimalism/modernism style and how the color in the game seem to originated from the park and the plants.
Really stylish look, would love to explore more of the town. Press F to open right after "Do not open" comment made me laugh hard. GG
just saw the stream, gg
Loved the game, did not expect the town to be so large. Also should of seen the part coming where I was in deep deep trouble haha. Only thing would of been nice to have some audio! But seeing as you made it for compo originally, I get not having anyway. Great game! Really enjoyed it. Hope you do more with it or similar.
I haven't opened the box. At first :smirk:
Very nice environment! The theme is not very well incorporated, but the game did have some nice interactivity.
I love the low-poly 3D environment, some audio would've made the game more fun to play though. The use of the theme for me wasn't clear at first, however the use of "F" was pretty damn laughable. I also was going for compo at first but then switched to jam, so - you're not alone on that ;)
Everybody should know you should not open Pandoras Box😂, but I did it too and it was a nice game, I liked that some of the people lookend like they were dancing!
I didn't open the box because I am an honest deliveryman :smirk:
I really love the low-poly 3d aesthetic and the color choices. It looks great!
Great look of the city. The curved road with buildings gives the place a nice vibe. I appreciate that it's not a full circle and it ends up with a straight street with a small imperfection. The bright colors give the place a very friendly and warm feeling, which works great with the characters and those cute centipedes. I also love the fact, that you can make the game harder by beeing a bit curious. :p
It was a really cool take on the theme (of course I opened that box instantly :wink: ). I loved how you designed the town with good looking and minimalist visuals. You even built a shortcut into it. :house: While the game was short, I enjoyed my time exploring the town. My only note is that I really missed the sounds. :speaker:
Great entry! Thank you for letting me explore this town. :walking: :house_with_garden: :house:
The camera aim felt soooooooooo good. I'm not sure if you added some secret sauce or if it's pretty standard, but I can think of a few AAA shooters that don't feel as good to aim. Nice job!
Unfortunately couldn't run the game - I select "Play" and the objective appears but the menu stays on screen. Looks like others were able to play and enjoy the game, just posting this in case a recent change has caused this bug. Hopefully it's just my set-up :thumbsup:
Nice game and impressive that you did everything yourself! I really liked the 3D art and the pastel color choices. I was not able to find the fortune shop, so I did the only other thing I could do! :D Any kind of sound would have enhanced the gameplay. I'm also impressed that you added animations and that they changed after the deep trouble begun. Nice work!
@mrosegreen Thank you for trying to play it! That's a shame, that's strange as it appears to be working for everyone else. I've changed some code for it and hopefully it should work now. Thank you for your feedback!
The pastels look great, 3d scares me but this is quite inspirational... thank you :)
@geo3d Thank you for updating the game - I could run it today! Love the stylistic choices you've made - it really gave the town a more charming aesthetic. Great job! :)
Nice game!
The art looks fantastic, I absolutely love the low poly style with few colors. And there are so many 3D assets + cute animations! Wow. The movement felt good and fast enough. The story was nice.
Maybe the fetch quest was a bit too long? At least it let me stay in this beautiful world longer!
Great job and thanks for the game 💕
HOW do you expect me not to open the box ???? Fun little game for your first GJ :) Awesome job:)
A simple nice little game. The art style is nice. Could use some sounds/music.
Great jam! The graphics style is very interesting. Great mood and atmosphere. Nice story!
Fun game! I couldn't help but open the box on the first play through... I got into deep trouble. The game looks great and I like the colour palette you used. Great work!
I like getting into trouble!
Pros:
- Wonderful town and aesthetics - Cute characters - Easy and relaxing gameplay - Certainly, the big time went into level design and the town seems authentic - Good lightning / Ambient occlusion
Cons:
- Oh I wish it was longer - ANY Kind of music would improve a ton... - Hard to find more due to shortness of the game
Decent job! Had a small, relaxing experience with some background italian music!
By the way, what rule made you switch to JAM?
Nice little game, you did a lot in such a short time, for a 3D game entry I really am impressed! Really liked the graphic approach of the game, good job!
@mikoziq Thank you for playing and the feedback.
The rules I found confusing are for Compo, they require source code and in the source code rules it says "If 3rd party libraries and tools are required, free or paid, that’s fine", however, when going to submit for Compo the check list has "I created all the code, art, sound, music, and other assets myself during the event", so to be safe I submitted it into Jam right after Compo ended - because I used a free dialogue asset from the Unity-store.
CompoSoureCodeRules.JPG checklist..JPG
damn I really want to play this but I'm on mac