Deeper State: Elon Flux by LandoSystems 2021-04-28T00:19:59Z
The funny dog face coins made me laugh :smile:
Foon → Ludum Dare Explorer → Users → Alex the Bear
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Into the DEEP | jam | 1015 | 3.46 | 3.23 | 3.57 | 4.27 | 3.85 | 3.53 | 3.40 | |
| 2020 | 47 | Stuck in a loop | 👥 | Let's Circle Back | jam | 2.90 | 2.59 | 2.40 | 3.31 | 2.90 | 2.90 | 3.33 |
The funny dog face coins made me laugh :smile:
My hat's off to you!! :smile:
The art on this blew me away - the models are full of character and animate really well, and the dodge mechanic is really clever (once you stop trying to use it to dodge/boost down :stuck_out_tongue_closed_eyes: ). This is really great, good job!
Taking advantage of the wobble to get high jumps across obstacles feels so good. Amazing job on this! :thumbsup:
Art and animations are great! I'd love to see more levels with tougher puzzles - figuring out the order of the switches, toggling some on and off again in different orders, crates or other bits floating with the water to make platforms, etc. -- this little game has a ton of potential! Great job :smile:
It took a few tries to get the hang of the movement, but by the end I was a spinning death pinball and having a lot of fun. I'm really impressed with the different types of enemies and their distinct combat AIs too, and that intro is fantastic! Unfortunately, I couldn't figure out how to beat/damage the last boss - but big thanks for generous checkpoints that let me kept trying a half-dozen times.
Great work!
The hatchlings are funny!!
Looks great - lots of good lighting and effects. I like the spooky ending :stuck_out_tongue:
The art is so good!
Well made in every respect. Great job!
Fantastic compo submission - one of the best I've seen this jam. It's like Pokemon and Dicey Dungeons got put in a 48h gamejam blender :smile:
I tried the PS5 version but it was a bit buggy. :laughing:
Very neat visual effects - the second level especially. I couldn't beat the Catkren though - I kept getting blindsided by enemies from behind (or whichever direction in paper subspace). Tricky controls, but a lot of fun. :thumbsup:
The twisting, winding race course gives me F-Zero vibes. Neat!
Love the atmosphere of that low-poly 3D. I couldn't get past the spinning fan though. I figured I needed a pipe like in the tutorial, but I couldn't find one...
I didn't open the box because I am an honest deliveryman :smirk:
I really love the low-poly 3d aesthetic and the color choices. It looks great!
Got to 229 before trying to see if I could fall through the bottom (you can :laughing: ).
Great little game, good job!