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| Timestamp | Since previous | Game | Derek Volker's comment | |
|---|---|---|---|---|
| Apr 21 17:59:22 | Keep It Alive Game | ♥ 1 | So i tested the HTML version and it run just fine (Chrome). Thanks for having one, it really easy up the process of playing and rating the games, and probably would drive more players to play your game due to avaibility. The concept is very simple but it makes the game easy to understand, so it's a good thing. I liked the whole have to get out of the box to start playing, but find the game almost too easy. The sounds are funny. I guess something like the scenario coming up and you have to keep up eating and not dying would increase the replayability of the game, but this is a jam and the time constraints are really cruel. Congrats on finishing your second jam! | |
| Apr 21 18:08:44 | 9m 22s | What a horrible night... | ♥ 1 | It has a nice mood created by the graphics and the sound, good work. While the gameplay is easy to get and works well, i found a bit annoying that the player is paralized as soon as the enemies "snap" into it. However the special ability works to unbind them and run away, so it's ok i guess. It's also a bit hard to tell when you can bite them or not to turn into allies, maybe the health bards could last longer? Anyway, the idea for the game is quite innovative and fits nicely in the jam theme. Nice work putting it all together. |
| Apr 21 18:27:08 | 18m 24s | Dad's Breath | ♥ 2 | Ok, so you guys made a game when you never really win. Tried every possible dialogue options and there's always a disgrace waiting for you. Almost feel like real life but with better graphics. Could have at least a hidden stuff where you stole the kid's candy and use it to barricade the hospital or something. The graphics are really nice and the music complements the atmosphere, giving it the intended sad atmosphere. AND I NOTICED THAT ATHLETIC REFERENCE! I found a tiny bug when the music sometimes overlap each other when going to menu/endscreen. Minor stuff really. Congrats on more on jam! |
| Apr 21 19:03:07 | 35m 59s | YMGYPBVF: You Must Gather Your Party Before Venturing Forth | ♥ 1 | Ok, so i'm not a big fun of puzzle games, but this one it's truly special. Simple concepts, nice mechanics fitting very well the jam's theme. The sounds and graphics are simple, but in a good way, fitting the game as a whole. Really good work. I could make through all levels (proof below), needing to restart some of them to understand what i have to done and what i done wrong, but they all seems to have a nice difficulty to make them interesting. Sem título.png Excellent job! |
| Apr 21 19:12:02 | 8m 55s | Jake, Zack, and Chad's Day Out | ♥ 3 | The game style it's really nice and innovative, really liked the voxel graphics. Sound also added up to fill the game's atmosphere. I find however the controls a bit confusing, having the same button to interact and pick up objcets makes me many times not able to use the item that i was holding because i was probably not in the correct place and droping it in the ground. Maybe a key to use and other to pick/drop items would be a bit better. Overall, really liked the entry. Set me up in a good mood. Good work! |
| Apr 21 19:32:35 | 20m 33s | None left Behind | ♥ 1 | Whoa. Absolutely incredible graphics. Nice music and sound. Cool mechanics. Fitting the theme. Don't know what more to say. It runs smoothly, even in the browser and is really fun to play. Excellent job. Really. |
| Apr 21 19:43:26 | 10m 51s | Dunkman | ♥ 1 | Being waiting to play this since you posted about it on the main page, so i followed you to make sure i didn't miss this one. Really nice game, innovative mechanics, cool graphics and music, and damn, that's a hard one, couldn't win at all but have a really good time playing it. Excellent work! |
| Apr 21 19:57:29 | 14m 03s | Keep Franko Alive | ♥ 1 | So, it's a really difficult one, could not win at all even trying several times, but surely have fun doing. I liked the concept and the mechanics, as they are simple to understand and the controls respond very well. The graphics and sounds also are nice. Dr. Jonathan could really pump his research up by hiring an assistent. |
| Apr 21 20:09:21 | 11m 52s | SIGNAL [LD46] | ♥ 2 | That's too bad you guys couldn't finish it, it looks really promising, the graphics are really neat. Hope to see a full version soon! |
| Apr 21 20:14:23 | 5m 02s | What Remains of Us | ♥ 1 | The graphics and story are really nice, but it left the taste that something more is lacking. |
| Apr 21 20:19:37 | 5m 14s | Birdie Burglars | ♥ 1 | Ok, this is just amazing. Specially the sounds. Sneaky-sneaky, tip-toe-tip-toe. It really gets in the head. Loved the game. Excellent work! |
| Apr 21 22:45:38 | 2h 26m | Rocket Maniacs | ♥ 1 | Now thats really addictive and frustrating. Could not make it to the end, when i got to the cloud things it became impossible to my poor skills to handle, and even getting to there cost a thousand deaths. That said, the game is insanely fun. Not that i expected less from @shp from the previous jams but damn. Neat graphics, cool music/sfx, responsive controls. Well, the whole package. Excellent job again. Keep up the good work. |
| Apr 21 23:05:57 | 20m 19s | Box Of Limes | ♥ 1 | Very cool idea to fit the theme, using an old and easily recognized mechanic but with new elements. The graphics and sound are also on point, makes the game a very pleasant experience to play. I however found a bug. Game freezes upon entering level 8 - to the point. By passing level 7 or loading through continue the result was the same for me. Had to manually close the application through task manager after this. Excellent job on this entry. Congrats! |
| Apr 21 23:10:42 | 4m 45s | It's Alive! ...Keep it That Way | ♥ 1 | Really liked the aesthetics of the game, you must have really worked hard on this aspect. While the game is simple, it definitely fits the jam's theme. I was expecting a jump scare or something, but wasn't able to finish the game, sadly. In fact that is a good thing, i would not like a jumpscare. Good job! |
| Apr 21 23:21:46 | 11m 04s | Garden of Error | ♥ 1 | It truly does have an interesting twist on a garden maintenance game, replacing the plants by creatures. The unique visuals for every single creature makes them easily recognizable, making the game easier to understand. My only complain is that the text is too small. That or i have to change my glasses. Good job! |
| Apr 22 00:38:35 | 1h 16m | Shrodinger's Cat | ♥ 2 | The concept it's interesting, however it's kind of simple, you just go putting the objects and checking one by one in the computer until you find out the correct position. I guess it would be more interesting if you couldn't just check this way, having to figure out some sort of logic behind, but i don't really see how it could be done, so it's nice that you found something that works. The graphics and sounds are pleasant, making the game experience nice. Good job! |
| Apr 22 13:15:03 | 12h 36m | Message | ♥ 2 | I found that the character is too big for the screen, not allowing to see clearly what is next to you to take an action. Also the controls are a bit clunky, as the character continues walking a bit even when i release the moving key, not being a very precise movement mechanic. That said, i liked the art style and the audio. The music are really nice. Good job on completing a game for the jam! |
| Apr 22 13:22:57 | 7m 54s | Final Interrogation | ♥ 1 | Really interesting approach to a jam, writting an intrincate story. I liked the mechanics and the audio, but i think the graphics could be a bit more polite to match the quality of the other game aspects. That said, it's an nice entry. Good job! |
| Apr 22 13:34:38 | 11m 41s | Unended | ♥ 2 | Sem título.png Really cool game. Like the simplistic graphics and audio, they remind me of simpler times. The mechanics of the game are a nice approach to the jam's theme. Good job! |
| Apr 22 20:24:42 | 6h 50m | Unnamed Space Game | ♥ 1 | Man, that's really hard to steal the first ship. The movement mechanic are really nice, it certainly gives the space vibe. Other than that, only the lack of sound (ok, there's no sound in space) makes me feel something was missing. Really good job on this game, congrats! |
| Apr 24 22:27:00 | 50h 02m | Turtle Daddy | ♥ 2 | Really cool idea and even better implementation. The graphics are really neat and the sound complements the atmosphere. I enjoyed playing this game, and the difficulty scales up just right. Excellent job! |
| Apr 24 22:30:35 | 3m 35s | Dodge & Cover | ♥ 1 | The idea is interesting, but i have little ability to control one player, two are almost impossible. It's a nice take on the theme however. I think the graphics and audio could be a bit more polished, but the core mechanics that you propose are there and work nicely. Good job! |
| Apr 24 22:40:55 | 10m 20s | Got to Find Out | ♥ 1 | I couldn't really understand what i was supposed to do. Died a few times because i step on the fire or something, or shot, then it seems that i killed everybody in the room and was stuck on it. The shooting mechanic is kinda odd, i guess is oriented to joystick but with mouse it is strange. Nevertheless the graphics are nice. |
| Apr 24 22:45:00 | 4m 05s | Death Trap | ♥ 0 | Fun game. I specially liked the voice acting. While it has simple graphics, they are good enough. The lava effect specially is really neat. The gameplay is smooth and the difficulty is right. Good job! |
| Apr 24 23:04:55 | 19m 55s | Sharkbait | ♥ 1 | I really enjoyed the modular characters. They are very well drawn and their movement are very smooth. It becomes something really cool for a game set in the water. However, while the characters are really nice the scenario is off and needed more polishing. And i guess that is the only point i could find a flaw. The audio is nice, the controls are smooth and the game is fun. Excellent job! |
| Apr 25 19:47:12 | 20h 42m | Distant Messages | ♥ 1 | I though i was going to see something like this with the "Turn a violent genre non-violent" and was kinda surprised seeing with the Keep it Alive theme but it sure does fit the theme. While the concept and implementation of the text mechanic are neat, i think a bit polishing on the UI would turn the game more interesting. Also, i miss a background track of some sort. I guess the time spend writting the many possible lines would not really left any time avaiable for that. |
| Apr 25 19:59:30 | 12m 18s | The Holy Chicken | ♥ 1 | Really liked the lava effect, specially in the title screen. The audio effects and the music of the game are also nice. I found it pretty amusing, making me play it several times. However i wasn't able to beat 3 safe zones. Well, i'm not a very good player in any way. Congrats for the nice job! |
| Apr 26 13:47:27 | 17h 47m | FIREGUARD | ♥ 2 | HTML5 (web) didn't work for me. Using Chrome on Windows 10. Tryed the Windows version and it runs fine. I find it quite amusing and played several times, but couldn't go past the 2 minute mark. While the concept it's simple, it is easy to understand and the mechanics are very polished, the game works like a charm. Also, the graphics are really good and the sound is great. I just missed a background soundtrack during the main game, just as in the title screen. Excellent job! |
| Apr 26 14:12:18 | 24m 51s | Morose | ♥ 1 | Now this was remarkable. Neat graphics, nice music, smooth controls and even story. Congrats on a hard work, i had quite a time playing it and trying to figure out how to proceed. Some bug prevent me from going further once Miggs gave me a complex scheme and try to put the seeds together and then i was stuck with a yellow seed in hand and couldn't quit the planning screen and do anything else. Other than that, excellent work! |
| Apr 26 14:25:29 | 13m 11s | Temple of Enlightenment | ♥ 1 | I find the philosophical side of the game really nice, finding a way to fit the theme in the ways of the Buddhism. However, i think the whole game needs more polishing to match such original idea. Nevertheless, i had quite fun trying to figure out how to proceed through each level. Good job! |
| Apr 26 14:31:23 | 5m 54s | Fireflies | ♥ 1 | Really nice graphics. They set the mood complemented by the music and create a chill atmosphere. Very impressive. While i found a considerable number of keep the fire burning game, i don't remember seeing any that has fireflies with it. I guess it turn out to be a nice twist and gave the game a cool touch given the graphics. The mechanics and concept are nice as well, and require a bit of analyze and strategy in order to keep going. I really appreciate this game. Excellent job! |
| Apr 27 21:07:06 | 30h 35m | Survivalgo | ♥ 1 | DAMN! That was my idea if the theme was "automation"! Really nice implementation, neat graphics, smooth gameplay. You could think of add in a future implementation the option of functions (small parts of code that you can call anywhere in the code) in order to reduce it and also for/while loops and if. Really nice, i liked it a lot! |
| Apr 27 21:12:05 | 4m 59s | VAMP | ♥ 1 | Whoa, really nice graphics and audio. I really dig this DOOM style 3D where just the scenario are 3D and the rest are 2D sprites. So nostalgic. The gameplay are really smooth, that core mechanics are easy to understand and assimilate but the game is hard. Excellent job on this entry! |
| May 3 23:01:35 | 145h 49m | Empire Tactics | ♥ 1 | Not really my kind of game. I was able to achieve victory in the first scenario but don't know exactly how. It is good that you provided information about the ships, i think it would add to strategy to a different player, but for me it doesn't really help unless i have the stats on the screen when i click them or something. The SFX are a little too high in comparisson with the background track but the game functions respond just well. The graphics are neat as well. Congrats on your game! |
| May 6 00:17:03 | 49h 15m | Keep What Alive | ♥ 3 | While i really liked the artstyle of the game and the playstyle, i really don't like the theme at all. I know people have different approach regarding the current events, but that is not mine. The music is good but a bit repetitive, but what i really found interesting is the quantity of content developed in one weekend. The graphics are really nice. Congrats on your game! |
| May 6 00:36:28 | 19m 25s | Bonsai | ♥ 2 | That's probably the most different idea i saw not only on this jam but in all jams i have participated. I really enjoyed the game's proposal and mechanics, which are really easy to understand and use. The artstyle choice also contribute for the easy going atmosphere, completed by the soundtrack. Excellent job! |
| May 6 00:43:31 | 7m 03s | FLOWER | ♥ 1 | Whoa. Really nice graphics. REALLY nice. I liked the simple mechanics and the UIless concept, where everything you need to know is in the game. Cool to see the concept used in a jam in such a nice way. There are only two points that i think the game lacks. A nice set of SFX to complete the cool soundtrack and (almost impossible in a jam) a longer duration. Seriously, would like to play more levels. Excellent game! |
| May 6 20:15:15 | 19h 31m | Keep It Charged | ♥ 1 | Don't know why you used a installer to distribute a copy of a game made in Unity, probably many people didn't play your game because of this. It was wise to provide a web version after, but maybe you could keep a html original and a post LD version as well. For the sake of rating, i played both versions, both original and post LD. I liked the concept, and while isometric visuals are always pleasant to me, the controls are easy to confuse. It's nice to see that in the post LD version you find a nice workaround for it without having to change the mechanics or controls. I found only that the menu transitions are a bit too slow and the character sometimes doesn't respond to the commands, having to press again the command you want to perform. The graphics and sounds are pleasant and create a nice atmosphere for the game. Congrats on developing such a nice game! Sem título.png |
| May 6 20:22:16 | 7m 01s | Sabotage Body Gaurd | ♥ 1 | It has a weird bug that it slow downs for a while and then resumes playing normal from time to time. I liked the simple graphics, but i found that the lack of music and sounds creates a void in the game that makes it dont fully uses it's potential. It's an interesting approach to have to keep your job alive as a way to fit the theme. Good job! |
| May 6 20:25:42 | 3m 26s | Show Must Go On | ♥ 1 | I honestly couldn't understand what i was supposed to be done. I guess some labels on the icons could help understand which button does what. The concept is really interesting though. |
| May 6 20:29:57 | 4m 15s | Kings Orders | ♥ 1 | Always like to see a pico-8! Nice premisse, cool graphics, neat sounds, responsive controls! You nailed it! |