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Derek Volker

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TimestampSince previousGameDerek Volker's comment
Oct 17 18:57:03 Rampage Derby ♥ 1 Whoa, it reminds me of Dirt Showdown. Nice idea and implementation. The mechanics work just great, it is just a little too hard to rotate the vehicle when it is stopped. I know it's more realistic this way but it makes the movement a little harder. Anyway, in 48h it's an amazing job!
Oct 17 19:31:17 34m 14s Time Bomb ♥ 1 I know it's innovative and it's supposed to be fun the wonky controls but i couldn't get the hang of them and didn't like them after all. I do in fact like the idea, just as the graphics and the audio in the game. Congrats on developing it in 48h with an innovative approach as well.
Oct 17 20:45:26 1h 14m Fort Loop ♥ 1 Excellent mechanics, graphics and sounds. It's a really outstanding job for a 48h game, just lacks music. Congrats.
Oct 17 20:51:09 5m 43s Kruznice ♥ 0 Really interesting, innovative and fun idea. I am amazed of how smooth the controls are. Excellent job!
Oct 17 20:54:12 3m 03s a Damsel a Day ♥ 0 I liked of how it was simple but fun at the same time. The graphics and the music create a nice ambience and makes the gameplay a pleasant experience. It just get really repetitive quickly, but we are stuck in a loop, aren't we?
Oct 17 20:58:50 4m 38s Time Ghosts ♥ 1 I predicted that this ghost player kind of game would be popping a lot on this jam due to the theme, but i didn't exepct an actual ghost as player! Nice mechanics and graphics. The puzzles have a clever way to work and i find it cool, even being bad at puzzle games i managed to get through. Good job!
Oct 17 21:06:29 7m 39s The Bullet of Sisyphus ♥ 1 Didn't understand at first but then i realize how it worked. I wish it has some more polishing in order to make it more attractive. Good job.
Oct 17 21:15:48 9m 19s Hamster Racer ♥ 1 Couldn't finish a single lap but had so much fun with the voice acting. The controls are a bit clunky as well, but the idea is really nice. Good job on this entry!
Oct 17 21:24:02 8m 14s Uh Oh Spaghettios ♥ 0 The jumping mechanics of the plataformer part is nice. Easy to understand but hard to master. It lacked sfx and a bit more polishing in the graphics, but it's still nice that you managed to deliver a working game in 48h. Congrats!
Oct 17 22:13:59 49m 57s ARCPG ♥ 1 RPG in a nutshell. I guess if it have little messages as "Goblin killed", "Treasure recovered", "Princess saved" when you perform the actions it would be a little more fun, even if the messages are gamewise meaningless.
Oct 17 22:21:24 7m 25s Station 8 ♥ 0 Nice idea. It's similar to the concept of my game, but here at least you can fight back. Good job!
Oct 17 22:26:30 5m 06s Get Out ♥ 1 Well, i could play the game. I think the jump is a bit too powerful, but every other control seems to work fine. Other issue is that the music is too short and it gets annoying fast.
Oct 20 01:29:51 51h 03m WoodStone_02 ♥ 1 Whoa, that's probably the most different game i've seen in this jam. It has a nice mechanic, kinda remind me of go, and a have a nice time playing it against my friend. The sounds are very fitting. Congrats!
Oct 20 01:34:08 4m 17s Countercl0ckwise ♥ 0 Really clever mechanic! I also dig the pixelated graphics and the sfx, just miss a fitting background music. It's really nice to play because it's simple to understand but (in my opinion) hard to beat. Excellent job!
Oct 20 13:41:13 12h 07m Stranded ♥ 1 I played the jam version for the sake of making a jam review. Like other people said, i find it way too hard. Didn't actually progress in the game, just was surrounded by countless aliens each time i went anywhere. In the other way the graphics are really nice and the controls respond just as well. I also missed music and sfx, it could create a way better ambience in your game. Anyway, it's a nice job with the mechanics and aesthetics!