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Feedback comments for LD40
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| Timestamp | Since previous | Game | LeReveur's comment | |
|---|---|---|---|---|
| Dec 5 05:21:18 | thanks, I hate it! | ♥ 3 | I started this rate session with that game. I'm not sure I will sleep tonight, but I managed (hardly) to get 263 (or was it 267? yet forget), and I doubt I will retry it - I need to stay a little mind safe. :P Well in the theme, and well done. | |
| Dec 5 05:34:25 | 13m 07s | The Fabulous Orchestra Of Mister Vincent | ♥ 0 | I'm so bad at rythm games… But this was fun to try (not even half succeed, with only 49%). Nothing to say about fabulous art and global design, I found the weird sounds funny in that kind of game, and if I had to say somenthing wrong, it's about the choice of keys to play with (not everyone can use their keyoard without needing to see it, so with random keys to hit, it's very diffcult). Well done anyways! :) |
| Dec 5 06:04:56 | 30m 31s | Smash! Smash! Destroy the West! Jangnanmon! | ♥ 2 | I don't mind so much text, when it's helps like here to understand how to play and make the mood. However, it would be better to let the player pass the long long text when he read it at least once… And when opponent cards are on to play, it's not possible to see their effetcs and values, that is a problem to play wise… That said, it was the only annoying things in that game, I enjoyed playing it anyway, so good job :) |
| Dec 5 06:22:02 | 17m 06s | Sticky Racer | ♥ 1 | Interesting concept, it changes all the perspective of a race game. I give up at my fourth try, because I got stucked on the start line (a little mistake drives me out of the road on the damier, and it was too long to get out of that trap), but hey, I tried it four times, proof that the challenge was attractive enough ;) |
| Dec 5 06:39:22 | 17m 20s | HTTP: The Game | ♥ 1 | HTML servers are heroes too! Thank you to remain us that fact. :D It was surprisingly fun, and as hard as I guessed when I read the concept. I made some mistakes, I'm affraid I would be a very bad HTML server, but well done, good idea and good game. :) |
| Dec 5 06:51:27 | 12m 05s | Munchy Cell | ♥ 0 | No very much to do, but it was a quite and relaxing experience. I gave up when I didn't see anything (red nor green) for a minute of pointless wandering. I'm sure with more time you could make it more challenging, but it's good enough for a compo, the game is working and good looking (and the music adds to the relaxing effect), so, well done. :) |
| Dec 5 07:17:28 | 26m 01s | Rescue Doggo | ♥ 1 | At first sight, I think it will be boring to get 250 of those cute little puppets, but when I was in the mood it was actually fun, and surprisingly challenging. I like the "story" too, most the end part of it with the mention of previous unlucky helpers ha ha. Good job :) |
| Dec 5 08:00:32 | 43m 04s | Six | ♥ 1 | I knew it would be a good idea to follow you last LD, and I'm not disapointed! I love puzzles games, and I didn't know a lot of robot programming ones (maybe one or two, and it was long time ago). I like the arts too. Something wrong ? Yep : too short :oP I would love to play more this one. Well done, and rendez-vous for the next LD. :D |
| Dec 5 08:34:00 | 33m 28s | Samurai Shaver | ♥ 1 | Awesome! I followed you because of your last LD, but this one is way far over! It was fun, I laughted a lot (I'm so bad at rythm games), and I will certainly retry it later ! Very good job, and I'm going right now testing your other game. :D |
| Dec 5 08:43:24 | 9m 24s | Goodnight Sheep | ♥ 0 | Not as good as the other one, but still cute and poetic. And perfect timing because I really need to sleep by now. Thank you for that cute moment, and well done. :) |
| Dec 5 09:28:38 | 45m 14s | Castle Diorama | ♥ 2 | It took me a little while to find all the pieces of this cute and poetic puzzle, but it was fun to try. It's not a problem that is a little short, it's enough for a LD, but too bad that some elements are unexploited (like the treasure box on the bottom left). Good job anyways, and I would play an enhanced version of this! :D |
| Dec 5 23:52:30 | 14h 23m | Be Yourself | ♥ 1 | It was fun to play, and challenging. The theme is well used, even if losing is quick after very few mistakes. Screen size was a little too big for my config (I had to deal with trackers), but it was playable. |
| Dec 6 00:13:58 | 21m 28s | Lux Portable | ♥ 0 | Wow. Hard puzzle. I love puzzles. But I got stucked on the first "two lights" levels. I'll give a retry later, but I played enought to know it's a good entry. Well done! :) |
| Dec 6 00:26:50 | 12m 52s | Nabi | ♥ 1 | Nice plateformer concept, and very hard. Reminds me the old good games, where you had only three lifes to finish all the game. Arts are in the same mood. Good work! :) |
| Dec 6 00:36:12 | 9m 22s | Collateral Damage | ♥ 1 | Defending planets with too much powerfull weapons, what a good take of the theme! Nothing much to say, except : good entry! Well done! |
| Dec 6 00:49:46 | 13m 34s | Santas Unwanted Helper: Reindeer Revolution | ♥ 1 | The info say "D" to drop gift, perhaps it's the reason ? Anyways, I didn't manage to outpass the 3rd level, but it's a good entry, their is a lot of work here ! Just one thing : "invisible" bonus don't seem to work (the reindeers followed me whatever I had the bonus or not). But good job! It was fun to play. :) |
| Dec 6 02:02:26 | 1h 12m | Speed Date Shuffle | ♥ 1 | I'm on the last version of Firefox, and sounds and music works well. I had a very-all-slowing issue (my PC is old and do not have lot of memory), but after a couple of minutes it returned to normal, and I manage to beat Ultimate Final Alec. It's an original take of the theme, and an original mecanic for a dating game (with cards, I think it's the first time I see that!), it was fun to think strategic just for this kind of game. Thank you for the play, and welle done. :) |
| Dec 6 02:17:39 | 15m 13s | ANTagonist | ♥ 1 | This ants are hangry, and angry! I don't understand how they can attack me (that's ants!) but the game was fun to play, even if I lose quickly. Good job anyways. :) |
| Dec 6 02:30:31 | 12m 52s | Jazzy Beats | ♥ 5 | Very good arts! It takes me a little while to understand all the attacks, and I lose every try (even if the last was very close to win), but I like the idea of turning opponents fans to my side unstead of killing them, that's an original take of beat them all game concept. Well done! |
| Dec 10 18:33:23 | 112h 02m | VIRAL ARENA | ♥ 1 | I was bad at first tries, so I decided to retry, and I saw that saving is only necessary if I want to replay it later. Don't know if it's intended, it allowed me to understand how to beat the monster easily, but this is a little less challenging ;) It was fun to play, but I quit after only 30 levels, a little more variation in mutation would be great (perhaps with one or two more attacking parts or styles). Good entry anyways, well done! |
| Dec 10 18:42:31 | 9m 08s | Birds Birds Birds | ♥ 0 | Easy to play, hard to master! I'm not really good, I hardly reached 488 points. Good arts too, well done! |
| Dec 10 19:02:02 | 19m 31s | Multiple Escapees | ♥ 0 | I got stuck on a strange "raining cops" level, without any camera. And with previous levels retry worked, but not for this one, so I quited. Good idea anyways, interesting take of the theme, would deserves more polish. Any post-compo in mind? ;) |
| Dec 10 19:25:35 | 23m 33s | Critter™ Sitter | ♥ 2 | Wowowow. That escalated quickly. Funny game, funny idea, but why did you extract thoose devil creatures from the hells where they belong?! I tried two or three times the survival mode, but they die too quickly, so I tried the casual mode once. It was fun, but I still don't understand why sometimes they die when they're happy… Good job anyway, it was fun to play! |
| Dec 10 19:56:12 | 30m 37s | Sugarplum Summit | ♥ 2 | Simple take of the theme, but very effective. "the worst" is not only with the boss, but with the angels too : the more you have, the worst it is to avoid getting more! Very well done :) |
| Dec 10 20:14:14 | 18m 02s | Too Many Chooks | ♥ 1 | I got all those funny cheeks Screenshot-2017-12-10 Too Many Chooks by Schu.png But not in only one game, I'm affraid I'm not good enough ;) It was rally fun to play, sometimes simple things are the funniest. Some good details too, good job! |
| Dec 10 20:34:11 | 19m 57s | Project Vamparty | ♥ 3 | Start situations (and evolution through playing) are a bit too random. Sometimes you get a lot of victims near you and hunters are elsewhere for long time, sometimes it's very hard because hunters are near to you and move in order to block you. As said before, some negative effects looks a lot like bugs, maybe it woul be better to show something (like an icon) to show you're under a negative effect. Except that, I loved the pixel-art and the sound was a mood itself. Good job, and try to finish what you really wanted to do, I'm sure it could be a very good game! |
| Dec 10 20:46:43 | 12m 32s | Doug Bones and the Cursed Lava Lamps | ♥ 0 | Did not managed to outpass 2nd level, did not understand how to go on the upper plateform. The idea was good, but realisation needs more testing ;) |
| Dec 10 21:05:02 | 18m 19s | Kitchen Things | ♥ 1 | I'm not really good in speed crafting games, and this one is pretty hard (especially when stucking on the tables/chairs) but it was fun to try (I'm affraid I can't go further than a "2", but with all my tries I only mistake one ingredient, das it count ?) |
| Dec 10 21:50:19 | 45m 17s | The wreck of the Pulstar-VIII | ♥ 0 | Didn't find more than one final. But due to what I read in comments, I know there is not only one, so, I say good job and go back killing my innocent krew, finding who I can save or not. |
| Dec 10 23:01:53 | 1h 11m | Life is money | ♥ 2 | I think this screenshot better describes this game than any word. Screenshot-2017-12-10 Life is Money by vfabien21.png |
| Dec 10 23:11:01 | 9m 08s | Neighborhood's Madness | ♥ 1 | I dynamited everyone, now, how can I get quiter? Dynamiting myself? :P Greeting for making this to the end ;) |
| Dec 10 23:41:44 | 30m 43s | Grey Goo | ♥ 0 | I *knew* this would go wrong if I dared to hit the self-replicating choice… But the temptation was too strong… I like the way you made this story-game :) |
| Dec 10 23:55:40 | 13m 56s | Cute invaders | ♥ 2 | I think the theme was taken only for this game ha ha |
| Dec 11 19:59:04 | 20h 03m | Save your gold | ♥ 1 | A tower defense is clearly adapted to the theme, and this one fits well! I would have use for a tool to set walls in one click (unstead of two), but it was fun to play, well done. :) Edit : I found out that play directly with "start game" unstead of "tutorial" disables the ability to construct. Oh, and just for fun… :D Screenshot - save your gold.png |
| Dec 11 21:58:49 | 1h 59m | Fox Flares | ♥ 1 | I made it to the end (in almost 7mn, with the Win version), it was fun, and this fox is so cute! Controls needs a little practice, as the differents levels mechanics, but nothing unaffordable (and I know, because I'm not really good in plateformers). Well done, especially for a Compo ! |
| Dec 11 22:17:06 | 18m 17s | Supermarket Blues | ♥ 0 | I missed an indicator (other than mumbling clients) that I was doing well or not, but it was fun to play. Oh, and I have to say that those "candles" are a little horny, in my opinion. :P |
| Dec 11 22:41:18 | 24m 12s | crowglary | ♥ 0 | I was going to tell exactly the same things than Jack. And I have nothing more to say, except I would have like to try the game you described to Stevie. Let us know if you decide to make it. ;) |
| Dec 11 23:08:08 | 26m 50s | Keep It Simple Stupid Bang Bang | ♥ 0 | It was fun and hard to play, not necessarily in that order. :P I like the idea that bullets can be stopped and pushed back, the random walls placed at start, the first boss, and the global art design. Very well done! |
| Dec 11 23:47:59 | 39m 51s | The Terry Pebble Show - An Awful Day Time TV Simulator | ♥ 2 | The saving part do not work well, but except of that, it was fun to play. I tried to get the 6 good answers, but I only managed to have 4. Well done, and I'm going back right now, trying to get the 6. |
| Dec 12 00:24:53 | 36m 54s | Bullet Hell | ♥ 1 | I think the real hell in this game is the momentum. I'm pretty sure I would have fun playing it if I wasn't upset about the weird controls due to (really) too much inertia. Wich is a pitty, because everything else seems to be fine, and mainly because I really like the idea of having to avoid my own bullets. |
| Dec 12 01:11:45 | 46m 52s | A Boy and His Card | ♥ 1 | I really like the concept! This could be a good game to sell ha ha! Well done :) |
| Dec 15 01:53:48 | 72h 42m | Shapes Are Mean | ♥ 1 | I was absolutely not expecting that kind of game! I prepared myself to play another of those speed avoiding game (and to lose after few seconds), but I discovered a slow strategic game, with challenge and reflexion. Good job, I like to be surprised! |
| Dec 15 23:00:23 | 21h 06m | Synapse | ♥ 0 | I love clever puzzles. After I understood the mechanic, I didn't let this one until I got 14. The worst part was the times when I did know wich rotation to do, but the inertia made the mobile pattern moving one more "face" than expected, because I released the arrow key a second's quarter to late. :P (I stayed with a best of 16 for a long time because of that) Memorize the two minimal rotations for each puzzle was challenging too. By chance, there is only seven of them. X) Good job (and fine minimalist arts too) |
| Dec 15 23:54:04 | 53m 41s | Jenny & the Guy | ♥ 2 | It's more an interactive story than a game, but it was a good, positive moment, full of love movies poetry. Thank you for that! |
| Dec 16 00:04:41 | 10m 37s | Infernus: The Descent | ♥ 1 | This is a little repetitive at start, but this was an unexpected interpretation of the theme (btw, nsfw is not a problem for me, but I remember that the old site had a way to advert that kind of content, and this game proves they should import it in the new one - I'm pretty sure there are young souls who do the LD's…) Except the explicit content, this is a simple (common?) game style, yet fun to play. I need to play more, because I didn't find that fabulous bra, and that's making me crazy because the map is not very wide… Good (blow?) job anyways. ;) |
| Dec 16 00:28:11 | 23m 30s | Please Come In | ♥ 1 | Not bad for an unfinished game! It's not very challenging because of the shorten-my-game-due-to-not-enough-time syndrom, but it could be, with only a little more unexpected guests. ;) (and I can't stop thinking about that poor invisible Chris XD) I played a bunch of differents games and saw some of the different endings, it was fun although it was short. Maybe a simple but coloured background would have add to the mood, too. |
| Dec 16 23:27:04 | 22h 58m | One Night to Score | ♥ 0 | I was going to give up after few tries, turning around the same conversation, and then, the conversation changed, and I made it to the (good?) end. It was fun to find the good amount of alcohol, and trying to stay almost clear to not play wrong, the mix between to kind of games is a good idea. But the end is unfair, because we are supposed to not be drunken at start, and so, to know the real face of the girl :P |
| Dec 16 23:49:34 | 22m 30s | Diet Jump | ♥ 1 | I made it to 166m, but it was mostly by chance. The idea is simple and good, but the realisation lacks on two points : way too short field of view to the top, that prevent the player to anticipate any coming obstacles (mines or apples), and way too short directional move, that prevent the player to avoid the rare coming obstacles he noticed just at time. Those two points makes the score mostly linked to random. Yet, surprisingly, it still was fun to play. ;) Note : I suggest you rate some games, if you want to have enough votes to be rated at the end. ;) |
| Dec 17 00:25:15 | 35m 41s | King's Gambit | ♥ 1 | I found it interesting to learn the dossiers to not have to gaze at them while discussing, I don't know if it was minded for, but the characters are sufficiently separated that I got a big army and win the (easy mode) game. You made a diplomacy game with lot of background content, and took the time to make great arts too, so, well done! |
| Dec 17 00:43:06 | 17m 51s | 404: Space Not Found | ♥ 2 | It was fun, I like the humour, the mood, and the arts are pretty fine. It was challenging too, because of the trajectory prediction we have to do after few levels. Very good job, I'm following you to see what you'll bring up the next LD! |
| Dec 17 00:54:31 | 11m 25s | Wrecking Ball Princess | ♥ 1 | That's an original gameplay! It took me some time to use this wrecking ball as well to be efficient, but it was fun to play a bullet hell with such unexpected (and a bit random) mechanic! |
| Dec 17 01:31:59 | 37m 28s | Tiny Empires | ♥ 1 | As brightened previously, I didn't feel the more I had, the worse it was. The ennemies are a little weak, faced to the legions I can raise in so short time. ;) And I got a bug : if I active the move of troups, but they can't go anywhere, I can't disable the move, nor do something else than build or go next turn (and stay blocked). |
| Dec 19 20:03:51 | 66h 31m | Heavy Hearts | ♥ 1 | Simple and fun, even if a little repetitive. :) |
| Dec 19 20:08:06 | 4m 15s | Busted! An Epic Cops Vs Robbers Endless Runner! | ♥ 1 | Great arts, simple to play, got almost 3 stars. Well done :) |
| Dec 19 20:12:34 | 4m 28s | Death Pulse of Rage | ♥ 0 | The more I kill, the more are spawn. I wanna change job and going to raise flowers. Good job ;) |
| Dec 20 00:54:16 | 4h 41m | International Gift Helper | ♥ 1 | Much levels and polish for a LD! The game is good and would deserves a little more challenge, wich can be done with two few improvements (imho): prevents coming blocks to be prealigned (such a line of 3 ready to go), and add a minimum points limit to each level to unlock the next one. That said, it was fun to play, well done! :) |
| Dec 20 19:16:22 | 18h 22m | Horny Bunny | ♥ 5 | Very fun, challenging, and arts are good too. |
| Dec 20 19:37:25 | 21m 03s | Human Rises | ♥ 1 | I found this game very hard. Don't know if it's because I'm doing it wrong (I tried six or seven times), or if it's a balancing issue. That said, I know - oh so much - that balancing this kind of game is like a mathematic hell. ^_^ |
| Dec 20 19:50:41 | 13m 16s | Fleet Commander | ♥ 1 | Simple and very challenging. I'm affraid to be bad at this kind of games, and I managed to get only a 9 ship fleet 😄 |
| Dec 20 20:05:50 | 15m 09s | Mother Earth's blues | ♥ 0 | Good idea, but the result is basically a "hit when ready", with no any way of challenge nor strategy, except wait before use a weapon. Maybe with some more control, it would be challenging, like "the more you wait before using it, the more the volcano will kill people, exponentially" - wich would leads on a strategy like "how much can I wait for better damage, without too much growing". Besides, arts are good, wich helps a lot for the mood. |
| Dec 20 20:18:54 | 13m 04s | Tangram Technologies | ♥ 0 | I like puzzles. And tangrams are good puzzles. I made it to the end - well, I wonder if I do, because I got nothing else than a muffled sound and a black screen. Don't know if I won, or if the game bugged. ^_^ |
| Dec 20 20:28:42 | 9m 48s | Rabbits Rains From Above | ♥ 1 | No time to boring, losing is so fast 😄 But it was fun to try. ;) |
| Dec 20 20:47:44 | 19m 02s | Clones | ♥ 0 | Original takes of the theme seems to be low this LD (from my point of view), but this one is very clever! When the player *is* the AI (or was each of them, in that case), the challenge is to be good enough to win the level, but not too much to still be beatable the next one. Nice idea, and good job! |
| Dec 21 02:36:24 | 5h 48m | Cursed Knight | ♥ 1 | More hard than it seems, I can't count the number of times I died. The change of place of some ennemies between tries is perturbing, and can be annoying if they appear on a bad place (like bats appearing on the edge of the plateform I have to reach), but as a whole, it's a good entry, arts are fine and detailed. Good job! |
| Dec 23 01:24:58 | 46h 48m | Save the Hats | ♥ 1 | Hard and challenging, and still really fun. Not an usual gameplay, interesting take of the theme (even if I didn't manage to go far enough to plainly be annoyed by the amount of hats), so : well done! :) |
| Dec 23 20:44:49 | 19h 19m | Feature Creep Inc | ♥ 1 | I managed to get a game with 15 features, and almost -40k debt. But I didn't understand how to make the other guys work with me (even if I develop the talking feature) nor to reach the chest and idea behind the river (even if I develop swim, I can't cross the water). Good idea, I think you would have something really fun to play with if you continue and go to a full post jam version. Good job anyways :) |
| Dec 23 20:54:16 | 9m 27s | Ignite | ♥ 1 | Lovely poetic game! I like puzzles, and those are enjoying, the arts are beautiful, and the gameplay is not too hard, nor too easy. I got the ending, and I liked playing this game. Well done! :) |
| Dec 24 05:17:16 | 8h 23m | FORF | ♥ 1 | It's a very solid entry for a first time LD! Don't worry about haven't made all you wanted to, it's part of the LD experience, and what you finally done is way more than a lot of entries (not just for this LD, and especially for a first time - and I don't say that only about my own entries XD). Don't forget that the first purpose of LD is to learn, about making games, but also about yourself. As is, I think you don't have so much to improve to make it a polished game. Make your own monsters assets to give a more personal touch, take time to design levels with progressing difficulty, some things like that. If you like what you've done, so go ! Make a post-jam version, and take fun by doing it! ;) |
| Dec 24 05:39:14 | 21m 58s | Polyose | ♥ 1 | I managed to get 143, but after that I stayed under 80, whatever I do I was surrounded or surprised, and lost more than I got. It was fun to try, and I spend more time than I planed at first, so, good job. ;) |
| Dec 24 17:39:47 | 12h 00m | The Amazing Game 3.0 | ♥ 0 | Ha ha, I like the ironic tone of this game. Really fun, and well realisation for a LD. Great job! :D |
| Dec 24 17:56:38 | 16m 51s | KEY MASTER | ♥ 1 | Ouch! Double take of the game name! I'm with an AZERTY keyboard, so it was very hard to play for me because at first time I've switched the key map to QWERTY - bad idea XD Really hard, even with the good keymap, I didn't managed to get a lot of keys, but good take of the theme :D |
| Dec 26 01:44:21 | 31h 47m | A Platformer for Ants | ♥ 1 | Innovative ideas are not a lot for this session (in my opinion) - and it's a shame. I'm very happy to find this one just in time to rate it, and it was very fun to try it and go to the end (in 4:45, I'm not so good on plateformers :P) So, very well done! |
| Dec 26 02:02:03 | 17m 42s | Oil Tycoon : Corruption Edition | ♥ 1 | I didn't understand how to know the number of workforce needed to buy a building. And so, I can't fully play to this game. But for what I saw, it's playable, even if I can't know if it's fun. :P |
| Dec 26 15:46:58 | 13h 44m | Tap me, darling | ♥ 0 | It's more a proof of concept than a game, but it's well done. |
| Dec 26 16:18:09 | 31m 11s | Lore Finder | ♥ 1 | Well use of Lovecraft's universe, and good take of the theme! It's a short but complete horror story game, and the art is good as a whole, good job! |
| Dec 26 16:34:57 | 16m 48s | LD40 - SirPumpy | ♥ 1 | It's an interesting gameplay, I had some difficulties to understand how to play it well, but I finally managed to get 470. The physics are uncommon, but once understood, it's well playable. Among everything else, I think the firt thing to be added in a post compo is the feedback on ennemy hit/destroy, but this is yet a fun game to play with. Well done! |
| Dec 26 16:44:48 | 9m 51s | The Weight of Greed | ♥ 1 | Simple, but fun and well designed. I didn't manage to get a lot, but I finished it :) |
| Dec 27 01:55:56 | 9h 11m | Neon Hell | ♥ 1 | I didn't understood when you tell me to try this one, I played directly on the link and didn't see this jam entry. I just rated this one too, because it's even better than the first one. ;) |
| Dec 27 10:32:12 | 8h 36m | Badger Runner | ♥ 1 | Random generation could need some balance, and a little more variety of obstacles would be funniest and more challenging, but the game is playable, and works as well as expected for a simple and classic runner. :) |
| Dec 27 19:27:54 | 8h 55m | Dont fill the box | ♥ 0 | Arg! Another mouse-killer! :P |
| Dec 27 20:14:29 | 46m 35s | The Hoarder's Curse | ♥ 1 | Everything seems to have been said : at start, the player have to build towers as soon as possible, and then, just wait until the end. I think that improving the gameplay can be done with very few things. f.ex. : * activate new bases to build towers if gold amount reachs a given goal * let the thiefs attacking towers, then destroy, then the player have to rebuild * let the player an ability to build anywhere one-use traps (like jaw trap) for 1 or 2 gold Anyway, the art are nice, and you managed to get a game working at the end, so : congrats ;) |
| Dec 27 20:48:03 | 33m 34s | Blind Trust | ♥ 1 | I think it must be really fun, I will try to test it as soon as possible. However, either I didn't understood something, either there is a mistake in the rules example : "For example, a had consisting of ♠3, ♠Q, ♣7, ♣K, ♡2, ♡A, ♢3, ♢6, would be worth 9 total points; 3 from the difference in clubs and spades, and 6 from the difference in diamonds and hearts." 3 + Q = 13 7 + K = 17 17 - 13 = 4, not 3? Also, given that there is no proper "card game" nor "table game" choice, but this is not a video game, I think you may use "Other (document)" as platform type for your game - but that's just my opinion. ;) |
| Dec 27 21:05:07 | 17m 04s | Ninja Guyden | ♥ 1 | I didn't understand the half of what I just played, and the controls was a bit uncertain, but it was fun! XD |
| Dec 27 21:14:19 | 9m 12s | Refuse to Lose | ♥ 0 | Amazingly fun! Especially the end twist! Really well done! :D |
| Dec 27 21:36:18 | 21m 59s | Wired Network | ♥ 0 | Nice arts, and fun game as a whole, but I have the same comment as @themonsterfromthedeep about the unbalanced difficulty curve in story telling mode. And I was about to highlight the same as @paveldlouhy : where is the note about space key to jump? I think I died 2 or 3 times before understand that I had to jump, and not just moving forward… XD |
| Dec 28 12:31:22 | 14h 55m | King of the Mountain | ♥ 0 | Not as fun as expected, even with other players : it's mainly a spy and sneak game, where you pretend to be afk and rush the king while you think everybody else is also afk. :P Nice idea anyways, I think it just need something more, but… I can't find exactly what (by now, at least). If I found it out, I will let another comment here. ;) |
| Dec 28 19:41:19 | 7h 09m | Things are getting worse | ♥ 0 | Same here :( |
| Dec 28 19:51:30 | 10m 11s | Danger Dolly | ♥ 1 | Simple, fun and very hard hability/puzzle game! I gave up with the goal of 2 of each, not finding how to get all those to fit together, and how to get it to the striped area. Neat idea, good job! |