Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Wheffle
Feedback comments for LD38
Wheffle's games and stats for all events →
| Timestamp | Since previous | Game | Wheffle's comment | |
|---|---|---|---|---|
| Apr 25 08:39:07 | Lunar Limit | ♥ 1 | Your technical write-up was really fun to read, and it was quite a trip to fire up an NES emulator and play a brand new game on it! Really enjoyed your project. | |
| Apr 26 05:59:01 | 21h 19m | Super Collapse Guy | ♥ 2 | Really impressive! This was a ton of fun! Was level design difficult for this? It seems like it could be more of a brain teaser than actually playing it! |
| Apr 26 08:15:48 | 2h 16m | Seagazer | ♥ 3 | This game definitely invoked a sense of discovery and wonderment. That moment when it "clicked" and I knew what to do, and then getting a confirmation from the game breaking the darkness and silence for a moment, it was a pretty amazing feeling. Well done! |
| Apr 27 07:10:12 | 22h 54m | NO STEP ON HYOOMINS | ♥ 1 | Really unique, clever, and simple how you control the shoes. Lots of fun! Also oddly satisfying to go on a bloodlusted rampage after playing the game "for real" a few times... |
| May 2 21:34:02 | 134h 23m | Cosmic Cleaner | ♥ 4 | Fun game! Loved it! Really original idea, went well with the theme, simple, and it was a lot of fun! As the levels got bigger the camera pan got annoying, but I realized you could skip it after a while. Might have been nice to know that earlier. But yeah, great fun! Edit: I also LOVE the planet face animations. So good! |
| May 2 23:39:41 | 2h 05m | Bullet Wrap | ♥ 1 | This really tickled me to play. The ridiculousness of it when the world gets small was really entertaining. Good job! One thing that bugged me was actually the ability to move backwards-- I think a constant moving forward and ability to move side-to-side might have made more sense and simplified the game a bit. Also it would have been cool to see my score or my health/lives (if they existed, not sure that there was any). Overall nice job! I had fun. |
| May 3 01:02:22 | 1h 22m | Rise of the Termites | ♥ 1 | I played this game for a long time completing all the levels. I am a sucker for strategy games and this game definitely scratched that itch! The music was really awesome too, it strangely fit the mood really well. My only complaints were that some of the room near the bottom tended to clip through, and for a long time I didn't realize you could make surface rooms (and therefore didn't know how to make extra soil). Great work, one of the best games I've played so far! |
| May 3 01:46:06 | 43m 44s | Colonize | ♥ 1 | Interesting start! The lack of audio and lack of options make it really simplistic, and there isn't really a challenge, but I like where it is going! I love building games. |
| May 3 01:53:35 | 7m 29s | Streets of Shame | ♥ 1 | Pretty funny idea! I liked where it was going. Right now it seems pretty easy to win by avoiding everyone, or lying. Or maybe I'm not understanding the game 100%. |
| May 3 02:01:14 | 7m 39s | Ark of the new world | ♥ 3 | Love the idea. I would have liked to see more strategy; some of the disasters seem pretty random, especially the lightning bolts. But the simplicity is nice and I really like where this is going! Would love to see it more fleshed out. Really neat idea, and it really fits the theme as well. |
| May 3 02:09:01 | 7m 47s | Dr. M Little's Planet Mass Overdrive | ♥ 0 | That was an awesome little game! Very satisfying to build up the planet. And I loved the little easter egg at the end when you attach the whole solar system. The characters were fun too. My main suggestion would be to drop the click-to-power-up style of thruster, it might feel better to play with just click-to-go style flying. Overall I really enjoyed it! |
| May 3 02:21:14 | 12m 13s | Dungeon In a Bottle | ♥ 0 | Really well polished and executed game! The controls do seem a little floaty and I got pretty frustrated with them. It seemed like it took a split second to latch to a wall for a jump, and it got annoying doing precise maneuvers. But yeah, I'm very impressed! And what a great idea for the theme! |
| May 3 06:46:35 | 4h 25m | Lottery: you judge them I judge you | ♥ 1 | Very interesting game. Very unique! I really enjoyed it. It's pretty complete and perfect for a game jam. Besides fleshing out some content and tweaking it's one of the few games I've played that seems pretty "done". |
| May 3 08:13:48 | 1h 27m | Rocket Roller Space Polo | ♥ 0 | This feels like an old arcade game, one of the really good ones. It's incredibly simple, and it's a TON of fun! Really awesome concept! I like how there's not really an "AI" so to speak, it's basically player vs environment. I'm not sure what else to say... the next obvious step would be multiplayer, but the game is complete as-is and I can't think of much to criticize. Nice work! Also, the bouncy ball was hilarious. I was shamelessly giggling the whole time. |
| May 3 08:28:22 | 14m 34s | Sling Ship 🌏 | ♥ 1 | REALLY nice, especially for a first game! Hot dang. This was really fun and challenging, and I've never played anything like it. I had to get used to thinking about tangents and working through space in a different way. The controls were fine for me, I'm not sure how else you would do it. I actually didn't know there was a way to restart the game, sometimes I would have to wait for the ship to crash. It was fun watching it interact with the planets though. Also the difficulty curve through the levels was up and down sometimes, but that's fine, you probably didn't have a ton of time to devote to level design. They were all doable and challenging, and I had a lot of fun! |
| May 3 08:58:55 | 30m 33s | Space Pow Collins | ♥ 1 | Very polished and good looking game. My only gripe (which is a gripe with a lot of text based adventure games) would be that something like "sit in chair" should work as well as "sit on chair". Contrary to the little blurb in-game about it being impossible to sit in the chair (har har), that's a pretty common way to say something like that. But hey! It was a lot of fun, and I had a great experience. The music and atmosphere was excellent. I loved discovering the endings. Nice work! |
| May 3 09:08:03 | 9m 08s | SpermoKart | ♥ 1 | Ha, props for the idea. The controls are a little floaty and the blocky background grahpics detract from gameplay, but it was fun. Would like to see more "tracks" too, but I understand level creation isn't the highest priority for jam games. Had fun trying it out :) |
| May 3 09:10:23 | 2m 20s | A Relatively Small World | ♥ 2 | The ambient is really good! The story was strangely compelling. Great work! I wasn't always sure what the goal was the first time through, and I wasn't sure if what I did was right or wrong all the time, but I feel like in a way it added to the discovery as I played it a couple more times. |
| May 3 09:13:54 | 3m 31s | Water Bear World | ♥ 2 | Really cool concept, goes along really well with the theme. The controls were driving me nuts at first, but after I figured them out I felt pretty accomplished. It was fun to get decently good at moving the little waterbear around. That said, the game was still really hard! I never was able to dodge the big bugs that ate you, and the ice always made me panic and lose control. Had a good time playing it! Nice work! |
| May 3 09:19:35 | 5m 41s | The Ludum Show | ♥ 3 | Had a great time! It took me a while to find the flashlight, which was my hang-up (I feel like everyone gets stuck on something with these types of games). I really liked the art and I **loved** the cameras in the bushes watching you. I was totally reminded of gritty old-school 90s point-and-click adventures. I also like how you can break the night/day machine at night and how the flashlight makes night a little brighter. Nice details. Very nice work! Super impressive that this is your first game! |
| May 3 21:15:28 | 11h 55m | Planet Domination | ♥ 2 | Simple and elegant. Even though it's essentially a 2D game I love that it's rendered in 3D. The only thing I would add would maybe be a side-strafe option (or maybe even a "roll" move star fox style) so that dodging could be a little easier. I can imagine future plans involving power-ups and maybe even multiplayer later on. Overall nice work! |
| May 3 23:08:10 | 1h 52m | Destruction Zone | ♥ 1 | Really fun straight-forward game. I like the shrinking platform idea, it's a good way to build tension. The controls were solid and I felt the increase in player power and difficulty was good. Games of this variety benefit a lot from more content (more powerups, enemies, etc.) which is tough to do in 48 hours, I think you did a great job with that! Really enjoyed the game! |
| May 5 00:52:47 | 25h 44m | Crate Jump: Planet of the pressing of the spacebar | ♥ 0 | Nice simple concept. Would make a good mobile game. I have two main suggestions: first, it was frustrating for the whole game to restart if I hit spikes. Second, it might have been nice to see further above the character, maybe to have the camera moved up to center on the character. Like the concept! I think there are a lot of clever things you could do with it. Nice work! |
| May 5 01:10:09 | 17m 22s | A Mind Is A Small Place | ♥ 2 | Holy crap. I shivered. That is an incredibly powerful game, especially having been made in only 72 hours. The graphics and art and audio all come together to enhance the message of the game. Just, super nice work. Well done! P.S. If this game was made with one of you or friends/family in mind, or from personal experience, my condolences. |
| May 5 01:38:46 | 28m 37s | Masked | ♥ 1 | Really enjoyed a lot of aspects of this. I liked the dash mechanic and some of the enemy A.I. I really enjoyed that some of the boss battles were kind of like bullet-hells, not sure I've seen that done very often in an FPS. The Doom-esque mood was pretty spot-on as well. Although I think it was your take on "small world", the visibility range was kind of frustrating to play with. The guns were also a little bit hard to use. Overall I enjoyed it, though. Good work! |
| May 5 01:53:35 | 14m 49s | Defend Your Small World | ♥ 0 | Nice little game! It was surprisingly fun. I had a good time choosing upgrades and seeing the different weapons and shields (although when I got the rainbow shield and I felt gypped lol). I think it might have been easier to play with different controls, maybe two buttons on the keyboard instead of having to click on the planet and not on the planet (clicking didn't really correlate well to how you controlled the game). Had fun, glad I was able to play it! |
| May 5 01:59:08 | 5m 33s | Mr Pepper collects GMO's | ♥ 0 | Funny concept. Looks like there are some graphical issues with your tiles, and it feels like you might have used Box 2D physics? I'd say 95% of the time for a platformer that's unnecessary, it's better to fine-tune the simple physics manually. |
| May 5 02:30:50 | 31m 42s | To do list | ♥ 1 | Wow, that took a dark turn. Ha! That was a really fun and interesting game, even if it left me with nightmares. It was really well thought-out and polished. I can't believe you guys finished all of that art and audio from scratch! It's really good. Well done! |
| May 5 03:20:22 | 49m 32s | Star Traveller | ♥ 4 | Really beautiful game! The graphics and the audio really set a mood. Great job on that, definitely the strongest aspect of this game! The puzzles, though simple, were fun and I had a great time exploring this game. Nice work! |
| May 7 11:24:11 | 56h 03m | Two Dot | ♥ 1 | I'm not huge on puzzle games like this and I get frustrated easily, but I finished it all the way through darn it! Nice work, it really had me thinking. Obviously some audio feedback could help with the feel of the game, but I understand how crunch time goes during a jam. The 'A' blocks were confusing to me for a few levels as well, wasn't sure exactly how they worked. You were able to squeeze in a lot of levels which is nice. Good work! |
| May 8 06:42:15 | 19h 18m | Barbuglio | ♥ 4 | Super simple and pretty fun! I love the audio, really nice job on that. And the little joke at the beginning, that made me happy. Great work, especially for your first game! |
| May 8 12:19:53 | 5h 37m | Outer Reach - LD38 | ♥ 4 | Well that was a creepy ending haha. I was going to say, hey, this game has no point, but I guess that might be the point. One thing I'd definitely suggest is to make the dialog boxes click-to-continue instead of wait-to-go-away, it was frustrating waiting for the boxes to go away. Also, the player doesn't need to see "PAL, what can you tell me about this planet?" each time you click 'inspect', which combined with the dialog box thing makes the game slow to play. Time constraints considered, it might have been better for there to be a bit more "game" in there as well, like some really simple resource management. Maybe you guys had some other ideas but ran out of time though. I understand. Really interesting concept and nice creepy atmosphere. Keep it up! |
| May 8 20:12:40 | 7h 52m | World Tours | ♥ 0 | Nice voice-overs and nice concept. I had fun even though it was short. 16 hours? Not bad! |
| May 8 20:28:30 | 15m 50s | Small Atomic World War | ♥ 1 | Really fun concept! Atomic free-for-all! The controls are a little floaty for my taste but they were workable. It seemed like part-way through the game enemy atoms became offset from their hitboxes and weren't registering hits consistently, which made it hard to play. Was a ton of fun though! Nice art, nice music, nice idea, fun game, good project! |
| May 8 20:36:24 | 7m 54s | From Zer0 to Hero | ♥ 1 | Awesome idea, simple yet fun. At the beginning I wasn't sure what I was supposed to do, I was blocking both colors of projectiles, but I figured it out quickly by experimenting. Other than that, it was a simple yet fun experience! Also god was kind of a jerk lol. |
| May 8 20:59:51 | 23m 27s | Alchemist's Prison | ♥ 1 | First, love the audio effects, especially the talking noise. Had me laughing. The graphics are really amazing, and the idea is solid and the execution is solid! It was like an alchemist version of "Papers Please". I had a lot of fun! I would say that it only follows the theme very loosely. There were also a few minor bugs, like ingredients getting stuck part-way into the cauldron, but nothing big and nothing that bugged me a lot. After day 3 it began to repeat day 3, I figured I reached the end of the content for the game jam which is understandable. Overall, nice work, lots of fun! |
| May 8 23:07:32 | 2h 07m | In A Nutshell | ♥ 0 | Fun graphics and fun music. Definitely a unique idea. In the end I don't think there was a lot of room for strategy, it seemed best to leave the harpoon at the top and time your shots, and spamming seemed to work pretty well as opposed to carefully aimed shots to get lots of parts in one. I like that it's so different, and it was fun to play! Cool project. |
| May 8 23:10:24 | 2m 52s | Find Your Friend | ♥ 0 | Really cool music and good art, the game is a bit short though. Wasn't sure if there was more to it, like any clues as to where you could find the pink heart planet when you start. Maybe a score based on your time would help add more game to the game. |
| May 8 23:24:19 | 13m 55s | Squeaky Maze | ♥ 0 | Really cool idea, I am a sucker for dungeon crawlers. I'd say the weakest aspect of the game would be the controls. It was really difficult to get used to and even then it was frustrating at times. The art and sound was good and added a lot to the feel of the game. Once I got the diamond sword I figured I had "won" because it is so powerful! The dungeons also got so big that I wasn't interested in continuing much after that. Overall it was fun and nice work! |
| May 8 23:37:09 | 12m 50s | War in the Sky | ♥ 2 | This is an awesome idea. RTS/building/simulation games are complex and take a deceptive amount of time to develop, so this was very ambitious for a game jam. The graphics are really awesome and I see the beginnings of a really fun game. I had a lot of fun just building stuff and watching the airships work. Nice work! |
| May 9 00:00:32 | 23m 23s | A Small Carrot World | ♥ 0 | Really fun and simple idea! I like it. I can see how it could be fleshed out easily and have a lot of content added. Nice job! |
| May 9 00:10:24 | 9m 52s | Small Talks | ♥ 2 | Ha, nice idea! It's simple, fun, and hilarious. Grandma is OP. Nice music, graphics, and animation. Also a unique take on the "small world" theme. Good work! |
| May 9 00:25:04 | 14m 40s | Mini Global Market | ♥ 0 | Great idea! And that music... it's totally on crack. But it's awesome! Awesome crack music! Yarr. |
| May 9 00:42:16 | 17m 12s | Every Man's Sky | ♥ 0 | Haha wow! Really simple but amazing idea. Quite genius in fact. Well done! My only suggestion would be just more content, games like this gets a ton of millage out of content (maybe more planet customization or stuff like that). Very cool project! |
| May 9 01:02:42 | 20m 26s | The Deific's Guide to Creating, Exploiting, and Destroying Pocket Worlds | ♥ 1 | Very ambitious project! I really like it. It's a bit confusing to get into and it takes a bit of patience, a "hold your breath and jump in" attitude. After you figure it out it's fun, interesting, and chill to play. Nice work! |
| May 9 21:49:50 | 20h 47m | The Z Axis | ♥ 1 | Pretty fun! The last level was a little frustrating with the reaction-tilts that were required to not fall into spikes, but overall it was really satisfying. Very loosely based on the theme though. Don't apologize for the shortness, level creating always takes a hit when you're on a time crunch and I think there are more than enough levels to get the full experience. Awesome game, nice work! |
| May 9 22:07:31 | 17m 41s | Supernova | ♥ 1 | Love the premise! It was really exciting to fly around and visit all the planets. The parallax background effect was awesome, and I loved the pixel art. The music and sound effects were spot on as well. The platforming levels were fun, and I can see how the game could be expanded with more elements. I think it would have been cool if types of planets had different obstacles, like lava for volcanic planets or water for ocean planets. The controls at the beginning in the ship really confused me, I couldn't figure out why I couldn't turn left or right -- took me a bit to realize you have to be moving to turn left or right. I think it would be have been simpler just to let you spin the ship in place. Really fun game, I really love exploration games and it definitely got me excited. Good work! |
| May 10 08:05:40 | 9h 58m | Discours sur la révolution | ♥ 0 | Ha, very interesting! Well, you fulfilled your vain goal to get me to listen to Hugo's speech. |
| May 10 08:12:22 | 6m 42s | Orbitunes | ♥ 0 | It makes me really happy to find stuff like this. |
| May 11 07:17:22 | 23h 05m | Statera | ♥ 2 | Haha, I had slimes overrun the planet, then rabbits ate the slimes, then rhinos ate all the rabbits. Got some FPS drops going on because of the swarms. Highly entertaining. I didn't see any control help given anywhere, maybe I missed it? It took me a while to figure out I could meteor strike with spacebar. Also aiming the meteors was very difficult. Fun game though, nice work! |
| May 12 00:01:10 | 16h 43m | One Small Step | ♥ 1 | I really like the concept, but I was super confused for a while about how to do anything and what certain actions did. Also, the text in the beginning were a bit too pixilated in full screen mode, was hard to read and follow. But once I started figuring stuff out it was fun! Like I said, I love the idea and I'm a total sucker for these kinds of games. Nice work! |
| May 12 01:03:15 | 1h 02m | Belaruse Panic | ♥ 1 | Hahaha! This was a genuinely fun game! When I ran over the outhouse and was still able to take a dump, I knew I was in for a treat. There are a few bugs: when I "died" in a restaurant action area it kept buying food over and over and I couldn't buy food with my current car. Also my gas gauge stopped working after a bit. There seemed to be some tile-edge glitches as well, the way GPUs scale tiles sometimes requires you to pad the edges of the tile art a few pixels to avoid "cracking" (no idea if this was the culprit, just a guess). None of those are huge deals, and I was having a grand time running over trash cans and just being stupid. Great work! **Edit:** Looks like some other people already pointed you in the right direction for some of the graphical stuff. Sorry for repeating it! |
| May 12 01:10:50 | 7m 35s | StopWatch | ♥ 0 | Really unique game! It's simple but fun. The graphics were decent and I liked the music. It would have been cool to add in some special moves or something (maybe with a turn cooldown), but this is a game jam so I understand time is an issue (no pun intended). Nice project! |
| May 12 02:42:36 | 1h 31m | Life of an Ant | ♥ 0 | This was good! It seemed really well polished, the graphics and animations were great, and the music was fantastic! It gave off a strong SimAnt vibe, and I *loved* that game as a kid. I don't think the game lingered too long on each task, so it was always interesting to play. Surprise depressing ending though haha. At first I thought the premise was that they were in an ant farm, but it got even more meta than I anticipated :P Loved it, nice job! |
| May 19 02:47:14 | 168h 04m | The Whole truth about Nature Selection (16+) | ♥ 1 | Nice and simple. I had fun. My main suggestion would be to make the delayed shooting feel a little better. I don't mind the delay, but some feedback making it easier to know when the shot will come would be nice, like some sort of ramping noise or visual. Also the ability to hold down the button and fire when you let go would have been cool. Both nitpicks! Overall, I liked it! |
| May 19 02:53:17 | 6m 03s | Desktop Adventure | ♥ 2 | Really clever idea! I think the desktop theme could have been hammed up a bit more, but it was really good. I enjoyed it! The controls were smooth and precise. Nice job! |