dude-the-hero 2017-04-24 01:53
Real neat. Surprisingly intuitive.
Foon → Ludum Dare Explorer → LD38 → Two Dot
By wh05herlock
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.37 | 10 | ||
| Fun | 4.00 | 10 | ||
| Innovation | 3.25 | 10 | ||
| Theme | 2.71 | 9 | ||
| Graphics | 2.42 | 9 | ||
| Audio | 1.00 | 6 | ||
| Humor | 1.40 | 7 | ||
| Mood | 2.50 | 8 |
Real neat. Surprisingly intuitive.
Thanks! @dude-the-hero
Classic puzzle game - I really like this. I got stuck on level 10 though, and unless I'm missing something (which is highly likely), I don't think it's possible to get past it. Still, great game.
a very unique puzzle game that controls and transitions smoothly; lots of fun! it could use a quick reset level button as a little additive, but probably not necessary.
Fun puzzle! Was able to get only to Level 8, don't know how to beat it :) Otherwise - very good classic puzzle game, like it!
Great game! It was very thoughtful to add a color blind mode. Difficulty ramped up well and the rules were intuitive! I skipped ahead a few levels and had to go back to practice. I wish there was sound, but overall good job!
I. LOVE. THIS. I really do. Really simple rules, that lead to complex gameplay, the ideal that we all strive for.
I also love your attention to things like teaching how the game works via the game itself, and the transitions between levels. Really nice work.
Everything was very intuitive and was easy to understand as you introduced each element before using it for real. The color blind mode was great. I wish that there was a quicker restart and maybe some quiet sounds playing in the background. Very fun!
I really like this a lot. Very nice progression of puzzle mechanics.
The doors/"buttons" could have more obvious markings, even after beating a few of the doored puzzles I was still scratching my head over how the doors and their "buttons" correlated.
Still, super fun, a lot of really clever puzzles!
@highlyinteractive A hint from a fellow player: It's possible in 5 (or less?) steps. You might be missing something about how the colored "X"s work?
I'm not huge on puzzle games like this and I get frustrated easily, but I finished it all the way through darn it! Nice work, it really had me thinking. Obviously some audio feedback could help with the feel of the game, but I understand how crunch time goes during a jam. The 'A' blocks were confusing to me for a few levels as well, wasn't sure exactly how they worked. You were able to squeeze in a lot of levels which is nice. Good work!