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Feedback comments for LD32
Horsed's games and stats for all events →
| Timestamp | Since previous | Game | Horsed's comment |
|---|---|---|---|
| Apr 20 02:10:00 | A Knife Made Of Whispers | How can I select a level from the menu? | |
| Apr 20 02:24:00 | 14m 00s | Agent Of Souls | I like your idea of a soul extraction device. This has potential for some cool puzzles. I got stuck a lot and found it hard to predict the jumping distance, though. That was bad for my game flow. |
| Apr 20 02:34:00 | 10m 00s | Word War 5 | Definitely the funniest way of learning to type with a keyboard :-) I missed some music and maybe some screen shaking. Also the wall of text that is the menu doesn't feel inviting for me. |
| Apr 20 08:28:00 | 5h 54m | The unconventional weapon trader | Thermo-nuclear weapon generator from hell. It gives me so many game ideas, that I had to force myself to quit. Pretty funny toy! <br/> <br/>entries. <br/> <br/>Overall |
| Apr 20 18:49:00 | 10h 21m | Ageless Machine: Cup of Tea | I ran around pretty clueless what to do and often did not recognize stuff lying around. But I guess that's part me not particularly liking puzzlers like this. I liked the music and the players face. |
| Apr 20 19:03:00 | 14m 00s | Ghost 39 | Great music and pixel art! The game needs more audio :-) I found it difficult early on although it is rather slow. So it seems like the enemy waves were carefully scripted. |
| Apr 21 10:17:00 | 15h 14m | Natures Revenge | I think it's absolutely hilarious! Awesome idea! Finish it and get that out as a mobile game ASAP. Make more levels, better audio and improve the graphics and then ship it. |
| Apr 21 10:28:00 | 11m 00s | The Silent Rage of The Chicken Throwing Crow Masked Man | The game doesn't start. It says <br/> <br/>"Exception in thread "main" java.lang.UnsupportedClassVersionError: me/sheetcoldgames/ld32/DesktopLauncher : Unsupported major.minor version 52.0" <br/> <br/>Which JRE/JDK do I need to run it? |
| Apr 21 10:37:00 | 9m 00s | Deadly rain | The fire effect is actually well made but unfortunately it also makes it hard to survive. It's too unpredictable for me. The controls could be a litte more responsive and the movement faster, I Think. Liked the graphics though. |
| Apr 21 10:47:00 | 10m 00s | Pro-Pain ~ Yet another zombie survival game | I found it too monotonous, sorry :-/ Best part was the audio. The rest didn't look and feel good to me. |
| Apr 21 11:43:00 | 56m 00s | Budget LARP | The game didn't crash on me :-) You even implemented a character selection. Cool! |
| Apr 21 12:15:00 | 32m 00s | The Poet | The link is broken. Missing permission. |
| Apr 21 12:26:00 | 11m 00s | A Bard's Song | Nice take on the theme. Gameplay is sold. The graphics are already quite good, I think. Some graphical details and fighting sounds would make it funnier to play, at least for me. |
| Apr 21 12:35:00 | 9m 00s | Abyssinum | Very nice idea. I like the abstract look of it. The music and explosion sounds are actually creepy. It's too easy, though (just had to spam q-s-e). Maybe one cogwheel would be enough? |
| Apr 21 13:00:00 | 25m 00s | Gangster Block Manager | I have no idea what to do, nor what is happening. But I kept the browser window open, because the music is great. |
| Apr 21 13:15:00 | 15m 00s | PONTRON | Nice drawing. Could be darker, though, as the war setting is rather depressing. And environment sounds would be cool. The crashed when I was trying hard to climb the ladder in the broken building. |
| Apr 21 13:20:00 | 5m 00s | Invictus | Not bad! After I got how to play it, I did so for some time. Nice mechanic. Just needs audio, more visual effects. |
| Apr 21 13:26:00 | 6m 00s | Gender Gender | The game doesn't seem to react on my keyboard inputs :-( Nothing moves. |
| Apr 21 13:36:00 | 10m 00s | Suburban Violence | I don't know exactly what is happening :-) I managed to score one point but after that the guys got stuck a few times, so I had to releod. They look cool, though. Nice take on the theme! |
| Apr 21 13:40:00 | 4m 00s | Eraser | Nice idea! I like the meta level, that the pencil brings. There is the character and the guy playing the game. For me as right-hander I would prefer WASD movement. |
| Apr 21 14:00:00 | 20m 00s | Darkest Dream | That was actually creepy. I felt haunted :-) Really nice background music! I didn't get how to damage the spiders. Was looking at them enough? Would prefer to set the walking direction with the mouse. |
| Apr 21 14:09:00 | 9m 00s | Dario DDS | Man, that mouth looks... horrifying. After trying a couple of minutes I still didn't manage to figure out the rules for clearing blocks. The music makes it feel like tetris (which I like). |
| Apr 21 14:14:00 | 5m 00s | An unconventional encounter | I died a good amount of horrible deaths :-) The graphics actually look nice. The popups got kinda annoying. The gameplay is well known and solid. |
| Apr 21 20:02:00 | 5h 48m | Worth the sacrifice | Wow, those graphics look good. Srsly, really nice style. The idea of sacrificing friends is brutal and unique. I think, it matches the theme well. I just don‘t find the typing thing appealing. I would prefer mouse or touch based interaction, like throwing the dudes under the ball with my own hands. |
| Apr 22 06:30:00 | 10h 28m | ZOMBALLS | The game didn't start due to a missing "libgcc_s_dw2-1.dll". |
| Apr 22 06:54:00 | 24m 00s | Space Cowboy | I like the look of it. A little more varying animations and it would feel like there is actually something going between the aliens. Also the mouse sensitivity too slow for me. Takes away from the responsiveness. |
| Apr 22 06:58:00 | 4m 00s | The Dumbest Weapon | C'mon, add some binaries :-) I don't want to open your game with Unity, I want an EXE :-) |
| Apr 22 07:05:00 | 7m 00s | Nightfall | It kinda had some fun with that, although I found it too easy, as the enemies kept spawning in just 3 spots. And it seems to be going forever. At least I couldn't find any indication of progress. Bullet effects and sprite animations would immediately add more feel to the game. |
| Apr 22 07:18:00 | 13m 00s | Umbrellespionage | I liked the look of the rooms. Took me some time to figure out that the guards need to be attacked from behind. Hit animations or something to indicate a successfull hit would be nice. |
| Apr 22 07:22:00 | 4m 00s | OrangeOcalypse | Pretty rogue-like, I guess. The game crashed everytime poured the juice. Was that the weapon I'm supposed to use against the zombies? |
| Apr 22 07:38:00 | 16m 00s | Bees Bears Buzz | The sprites look awesome! I like how the game becomes pretty chaotic after some time. It feels like there is much going an and it really challenges my multitasking. Good job. |
| Apr 22 07:44:00 | 6m 00s | Dumb & Number | I love puzzlers like this, especially with a nice retro look. Good game! A restart button would be nice, since I messed up the level quite some time. |
| Apr 22 07:51:00 | 7m 00s | Dr. U and the bottomless PIT | Wow, that looks pretty polished and visually unique! The zoom effect is nice. You could add some screen shaking and blood or some other particles for smacking those bats. Solid mini game. Good job! |
| Apr 22 08:01:00 | 10m 00s | Decrepit Lord of Charge | Nice take on the theme! Personally I wouldn't need enemies, as I already like those kind of puzzles. But I see, that enemies add some sort of time constraint. I like really like the look of it. Good job! |
| Apr 22 08:05:00 | 4m 00s | Sling | The game is completely white (except the skybox) :-( Can't play. The screenshot make me want to play :-) |
| Apr 22 08:06:00 | 1m 00s | An unconventional swim | Game doesn't start due to missing MSVCP120D.dll. |
| Apr 22 10:08:00 | 2h 02m | F.U.M.S (Fucked Up Missile System) | Funny little game. It was actually more funny running around the entire time, trying to dodge the missiles :-) The character animation is simple but really adds to the scream-and-run feeling. I agree, that a highscore system would add a bit long term motivation. And background graphics would be nice. |
| Apr 22 10:12:00 | 4m 00s | Give'em love | Symantec gave me a virus warning for the exe. |
| Apr 22 10:21:00 | 9m 00s | Eye Rush | Man, I just love retro pixel explosions and shaking screens! Good job on that! The music is fantastic. Maybe jsut add some variety to enemies and weapons. |
| Apr 22 10:38:00 | 17m 00s | Harvest | A tutorial or description would help noobs like me finding in the game :-) I suppose it's supposed to be slow-paced, which is good. But it's actually too slow for me. There could be some progress indicators, showing me when my veggie is ready. Overall quite impressive taking into account, that you did it in one day. |
| Apr 22 10:43:00 | 5m 00s | Shaman War | I was pretty hard for me to watch the actions of nearby opponents. But that's just my bad multitasking. Nice background music. |
| Apr 22 10:48:00 | 5m 00s | FireStarter | Placing pickles to attract goblins is weird... in a good way :-) Destroying stuff is always a good thing. I'm curious what a more complete version of this would look like. The music is good. |
| Apr 22 11:10:00 | 22m 00s | lens saga | I didn't get it :-( In level 2 no fairy wanted to step on the button. How can I make them go where I want? <br/>The music is nice. Somehow it reminded me of Professor Layton games :-) |
| Apr 22 11:12:00 | 2m 00s | Banana Improv | Got a virus warning :-( |
| Apr 22 11:13:00 | 1m 00s | Maniac killing zombies with shoes! | Can't play, got a virus warning :-( |
| Apr 22 11:22:00 | 9m 00s | Exhaust | Keep working on it. I can see potential in it. Might become a nice retro-styled thing. The game is already looking good. For now, not much happens but flying around and destroying weak enemies. Oh and due to my german keyboard the movement is inverted. |
| Apr 22 11:30:00 | 8m 00s | Bit Bashing | I agree, polishing is very hard. But it can be done and there are actually some extremely polished games out there. <br/>Your game's idea is nice. The minimalist visual style fits well with the programming-hacking-thing. I like that. I can't seem to make it to level 3 though, as the robots don't seem to turn around the way I expect. |
| Apr 22 11:38:00 | 8m 00s | Bonfires | That's art. I actually don't miss any gameplay as it is totally beautiful to just walk around and watch the lights. The lights appearing after pressing LMB reminded me of the black hole scene from Interstellar :-) Not quite a game but a really good looking interactive experience. |
| Apr 22 11:48:00 | 10m 00s | BOOMerang! | The graphics are awesome. Very funny take on the theme. I found it hard to aim at the beginning but eventually I got used to it. Refreshing. |
| Apr 22 12:07:00 | 19m 00s | MicroGrave | Weird but cool stuff going on there :-) I was bad at controlling the microwave using both hands. |
| Apr 22 12:19:00 | 12m 00s | 100 Dollars Unicorns | Cool stuff. Not much to say about it. It's just funny. Good job! |
| Apr 22 12:23:00 | 4m 00s | Dungeon Master | Nothing really happens, when I'm trying to dig. A minion moves but that's it :-( |
| Apr 22 12:51:00 | 28m 00s | Graze | Man, that's a hard game for me! I like it. It misses some more effects though. |
| Apr 22 12:52:00 | 1m 00s | The Landscape Processor | It's... I don't even. It has a nice mood. And I like the graphics. |
| Apr 22 13:24:00 | 32m 00s | Nasal Defense Force 2033 | That title. Like the graphics. Like the humor. I like this game but I don't know why. |
| Apr 22 13:46:00 | 22m 00s | What Have We Created?! | I can't pick any body part. I can flush the tanks and get new parts but I the can't be moved to the plugging-are :-( |
| Apr 22 13:54:00 | 8m 00s | Surpent | The graphics are sweet, just like the concept. I see potential for plenty of levels. The controls and responsiveness could be better, as the character moves kinda slow. |
| Apr 22 18:22:00 | 4h 28m | Color Commander | Gives a nice feeling of cleaning up :-) Neat little game. It crashed a cupple of times and took the whole browser with it :-) |
| Apr 22 18:34:00 | 12m 00s | luddegodofpain | I can't take the sword. Clicking has no effect :-( |
| Apr 22 18:41:00 | 7m 00s | Laser of Death X (Prototype) | Pretty hard game. I barely made it to level 3, once I figured out, that waiting for the laser to charge unfortunately isn't the right tactic, as the enemies are way faster. |
| Apr 22 19:33:00 | 52m 00s | Affectionate Armament | Pretty good movement, though I got stuck a few times. I'm sure it would be fun to play against someone. |
| Apr 22 19:59:00 | 26m 00s | Beacons | For the most time the blue cubes didn't move anywhere I wanted, unfortunately. Some timers would be nice, indicating the life time of beacons and when another one is available. I like the minimalism of your graphics, although it add makes the game very abstract. |
| Apr 22 20:04:00 | 5m 00s | Herding Humans | I failed at controlling my ship all the time, because I wanted to turn around on the spot :-) The game gives a nice feeling of cleaning up. Like that. Graphics are quite somehow appealing to me. |
| Apr 22 20:13:00 | 9m 00s | Harry and his Herring | My mouse almost went on fire, because I was swinging so hard. That was funny :-) But I never survived long. Maybe there are too much enemies. |
| Apr 22 20:20:00 | 7m 00s | I'm Only a Ninja! | My best score was 535. Really cool graphics and animations. |
| Apr 22 20:36:00 | 16m 00s | Flavourish | I like its unique graphical style, which actually reminds me of some cartoon series. Although it's about fighting enemies, I somehow found it to be peaceful. The game has it's own charm. Only the controls seemed a little unresponsive. |
| Apr 22 20:39:00 | 3m 00s | Gapurin | Crashes at the splash screen on my windows machine :-( |
| Apr 22 20:50:00 | 11m 00s | Frazzle Dazzle | Nice look and definitely an interesting take on the theme. Very solid game. IMAHO it just needs some more effects to feel better. |
| Apr 22 21:08:00 | 18m 00s | bloodshot | Impressive graphics and animations. Very well done. |
| Apr 23 09:05:00 | 11h 57m | RELIC | Very nice story and very, very nice graphics. The music is also really great. The platformer part felt a bit clunky. Other than that I definitely enjoyed the game. |
| Apr 23 09:25:00 | 20m 00s | Her Majesty's Apathy Bomb | Very nice setting and story. I never played a narrative game before, so yours will be forever in my memory :-) |
| Apr 23 09:36:00 | 11m 00s | Detour | Funny idea and graphics. Also cool, that you put in a tutorial. It's not particularly diversified though and for that didn't last long. Maybe add some more action effects? |
| Apr 23 09:41:00 | 5m 00s | Flail Rider | Black screen ingame. I can only see the main menu and the ingame hud. The rest is black :-( Fix it, I want to play :-) (tested in Chrome and FF and the Windows version) |
| Apr 23 09:43:00 | 2m 00s | Ani-melee | I get a "NETWORK ERROR" :-( |
| Apr 23 09:45:00 | 2m 00s | Mable: The Journey | Virus warning :-( |
| Apr 23 09:52:00 | 7m 00s | Wordskill | I think I get the game but it's just not appealing to me. I don't see a challenging mechanic. The graphics are sweet though. |
| Apr 23 09:58:00 | 6m 00s | Terminal | Maybe I'm bad at it, but there's really nothing on in this game. Music was the best part. Just a small bug: I sometimes entered the terminals unintentionally by just walking besides them. |
| Apr 23 10:05:00 | 7m 00s | > punch -s | I liked the comics. The console mechanic didn't grab me. With just repeating "punch -s" I managed to kill all robots, which made the game too easy. |
| Apr 23 13:33:00 | 3h 28m | Mecha Cop 2875 | Nice fighting action! The mech models look awesome already. The graphics and 2d animations could be a lot richer, though. Not much more to it than running around and shooting everything, but that's what I would expect from a game like this. |
| Apr 23 13:43:00 | 10m 00s | Pixel People | Wow, that looks and sounds really good already. The playable dudes are kinda weird but that's cool :-) The fights take a little too long for me. If I'm supposed to watch them fighting for this long, there should be more effects, I think. Good job! |
| Apr 23 13:55:00 | 12m 00s | NOPAEW | One of the best LD32 games I've played so far. Really solid, polished and nice looking. I don't have the time to play through it right now, but I will come back this evening. Even if it doesn't include an unconventional weapon ;-) |
| Apr 23 20:42:00 | 6h 47m | MV | Very good! I had a ton of fun with this one. Looks and really polished. Just add some background music and ship it :-) |
| Apr 23 21:43:00 | 1h 01m | Dimension Runner | Graphics and music create an awesome mood. Very well done! |
| Apr 23 21:51:00 | 8m 00s | Feather Killer | Absolutely not bad, considering you only worked for like one day at it. |
| Apr 25 10:19:00 | 36h 28m | Agent C00k13 | How doesn't want to be Cookie Monster? Funny, nice looking game. The only thing to complain about is the Cookie Monster's idle animation, which looks like he's running on the spot. Good job! |
| Apr 25 10:31:00 | 12m 00s | Failed Experiment | The controls work really nice. The game would be more challenging if the guards will actually attack the player when they spot him. Oftentimes I was able to just rush through. |
| Apr 25 20:28:00 | 9h 57m | Boreocracy | Sick cliffhanger. Best mood so far. Really good job! |
| Apr 25 20:38:00 | 10m 00s | Geisterblut | Really creepy. Infact, too creepy for me :-) I couldn't play for long. But I saw it's uniqueness and awesomeness. |
| Apr 25 20:46:00 | 8m 00s | DAGDROM | An incredibly good looking and good feeling game. |
| Apr 25 20:48:00 | 2m 00s | SquadaBOOM | Great audio effects! |
| Apr 25 20:57:00 | 9m 00s | Soccer Cows | Holy cow! Played really well. |
| Apr 25 21:19:00 | 22m 00s | ForgeCraft | Come on, a match-3-game? Really? Wait, you can forge stuff? Let me see... *plays for one hour straight, even though the music loop gets annoying after a couple of minutes* |
| Apr 25 21:25:00 | 6m 00s | Genemon | Incredibly well made. I will continue playing that. |
| Apr 25 21:30:00 | 5m 00s | The Uke Guy | Ignore the art and it's a simple and fun game! One of the best game ideas so far. Good job! |
| Apr 26 17:12:00 | 19h 42m | Depressopia | The graphics are really nice, I like the look of it. Unfortunately I didn't see enough of the game, yet, as my ship didn't shoot when I clicked, so I never got beyond the first level. |
| Apr 26 17:23:00 | 11m 00s | The Purrfect Crime | I have no idea what to do. That's very unfortunate, because the graphics look promising. I'm missing some instructions. |
| Apr 27 06:36:00 | 13h 13m | Quiet Riot | One of the few games that I actually wanted to play through. Good job! |
| Apr 27 06:45:00 | 9m 00s | A God's Weapon | Cool meachanic. At first it was hard to aim, but I got used to it. Good game. Just replace the programmer art with something more pleasing to the eye :-) |
| Apr 27 10:25:00 | 3h 40m | Blink Gun | This game is beautiful! I love the position-swapping mechanic and the puzzles. The music and the minimalist style fit really well. I just thought that the player box (which looks cute) needs to be less slippery. One of the best games so far for me. |
| Apr 27 10:35:00 | 10m 00s | Emitter | I'm not sure the game is working correctly. After pressing space in level 1, nothing happens: I can't move anything. Looks like it freezes. Or am I just not getting what to do? |
| Apr 27 10:55:00 | 20m 00s | Qbit | Game doesn't get past the loading screen :-( |
| Apr 27 11:04:00 | 9m 00s | Doll Quest, Bad Brother Beatdown | Good looking game. Just like an old game boy title. I found it very hard but that is plus. Nice job! |
| Apr 27 14:17:00 | 3h 13m | Out of Bullets | Decent shooter. It's a bit too hard to aim for me. |
| Apr 27 14:19:00 | 2m 00s | Angry Beavers | I also got this error in Chrome and FF: <br/> <br/>uncaught exception: abort() at jsStackTrace@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:992:13 |
| Apr 27 14:28:00 | 9m 00s | Pillows in Space | Nice music track :-) I missed a lot of pillows although the ship seemed to touch them. As soon as I got a feel for how long I had to press two keys to move to the target quadrant, the game became almost too easy. This was then compensated by the increasing speed. So it's a well done easy-to-learn-but-hard-to-master mechanic. |
| Apr 27 14:32:00 | 4m 00s | Defeating King Box | Not finished but still a good idea. |
| Apr 29 09:45:00 | 43h 13m | SolSurvivor | Hilarious idea! I had fun playing this. Your song sounds cool but it doesn't create a proper mood for me. Nonetheless good job! |
| Apr 29 09:54:00 | 9m 00s | EXECUTION | Excellent mood! The game made me concerned. |
| Apr 29 10:02:00 | 8m 00s | An Unconventional Error | Tricky. Made me feel dumb in the end. Good one. |
| Apr 29 10:14:00 | 12m 00s | Isolation | Wow, really enjoyable puzzle! It's lacking some sounds and although the controls are described ingame, it took me too long to finally get them (tried to use the mouse together with F and SPACE). Nonetheless I will definitely play until I win at least one time :-) |
| Apr 29 11:28:00 | 1h 14m | Shotophop | I can't believe you guys don't vote other games so yours gets voted back! This game needs to be seen! It's awesome (except for getting stuck on walls a lot)! |
| Apr 30 05:44:00 | 18h 16m | Poop in the Park | That sneaky piece of sh... Very original idea. Only the style of sounds doesn't fit the visuals, I think. |
| Apr 30 07:00:00 | 1h 16m | ScarKrow | Impressive visual style, music and sounds. Creates an excellent mood. |
| May 8 06:48:00 | 191h 48m | Throw Junk at Aliens | What makes this idea so great is that it's absurd and hilarious! Really creative. Movement could be faster and sound could be richer, but otherwise it's a funny thing to play from time to time. |