Foon → Ludum Dare Explorer → LD14 → Feedback comment stats → Entar
Feedback comments for LD14
Entar's games and stats for all events →
| Timestamp | Since previous | Game | Entar's comment |
|---|---|---|---|
| tombed | Great game, the color matching breaking made for some nice strategy elements. | ||
| Sky Upon Us | Cool idea in general, but it got repetitive pretty fast. | ||
| Sir Henry Placeholder and the Badly Timed Parade | Nice work. | ||
| Harbinger | Interesting concept, fun idea and oddly good graphics :) It was a little slow having to lug the side of the screen along, but at the same time it's a unique idea - that particular bit could use some polish. | ||
| The Triumph of Time | Very cool, could use just a bit more polish maybe. | ||
| Die, you Stupid Hurdlers! | Needs some more polish, also didn't seem like the Biffo did much. Could use some more "juice" as they call it (feedback and such), and more clear effects of each item, and how much they can do. There's some potential here. | ||
| Happy Blob is Unhappy! | Fun game, pretty tough after the first several levels. Not sure how it relates to the theme though. | ||
| The Great Wave off Kanagawa | Really fun idea, though a little hard to control. It's hard to get going again if you get into a trough of a wave. Once you get on a good wave, it's great :) | ||
| Standard Waiver | Cool game, though a little too hard to tell what to do or where, especially in the dark area. | ||
| Extinguish | Interesting game, good effects, if a little simple. This has some good potential. | ||
| AWD Cake Factory | This game was oddly well done. It had a very Portal-like feel, though it seemed like it borrowed very heavily from Portal as far as the monologue went. The sound getting louder as the wall approached was also a nice touch. Good work. <br/> | ||
| Jach’s Lava Flee | When I try to open the .zip, I get an error (unexpected end of archive?) :( | ||
| The House That Eats People! | Sort of easy, and short, but this could be really cool with more puzzles and elements that could make him turn around. | ||
| The Glacier of DOOM | :p <br/>The axe-throwing part was a little annoying to get the hang of. | ||
| DoomDrive | Haha, at one point I boosted at full speed at a huge mountain, and it took 15-20 seconds to land. Cool idea, this could be really great with some more work. | ||
| Fleedom Flies | Interesting idea, could use some more polish. Maybe some stars in the background, and maybe somehow give the player more options for avoiding getting hit. | ||
| Manually Operated | That took forever, waaayyy tooooo looooonnnggg... Funny concept, but dang, those cops were annoying. It was also a pain that the farther along I got, the harder it was because it wasn't as far for the cops to get to the wall. BUT I WON! | ||
| A thing! | Cool game. With some sound effects and music, this could be pretty great. | ||
| Glacier | Cool idea. Would be fun to be able to spin the camera view around the play area a little. This has some potential for further growth. | ||
| YOU GOT A DEMONWALL! | Odd, but somewhat fun. A little simple, but cool graphics. I got a measly 22K points. | ||
| Grey Goo | Fun game and idea, pretty tough. I'm not sure if it needs difficulty tweaking or if I just need to try different strategies. Good job :) | ||
| arcticum | The gameplay was alright, though not particularly clear on what to do. | ||
| The Hotel Advance | Reasonably fun, but it got a little lame when I got to the point where guys wouldn't pop up before they threw, and they threw where ever they wanted, and the jump control was kinda hit-and-miss / laggy? | ||
| Mood Fo Llaw | Cool, but I agree that it's kinda awkward and hard to aim, at least the regular gun. | ||
| Put the Ball in the Basket | Very cool idea and game, very polished, only it seemed like roughly the same solution worked for every puzzle. You just shove it over there, then use a couple of items to make sure it goes in. With some more polish and puzzles, this could be even better. | ||
| Mines of DOOM | Pretty cool, I kinda wish there was some action or suspense music to go with it. Good idea too, puts a nice twist on the maze idea, you have to look ahead while you're maneuvering. | ||
| Uber Unmanned Wheelchair Deluxe | I got many error boxes about missing sounds and so on. Also, jumping is a pain, couldn't get past that one part on the first level because it would often not jump, or I'd just hit the next step up. | ||
| Laser of Doom | It's an ok start, but it really needs more levels. Without them, it's extremely repetitive, but otherwise good. | ||
| Heart | Not really what I was expecting. Kind of odd, and as others have expressed, depressing. Good style though. | ||
| ethergrind | Tough, but fun. It's cool that you can turn around, which is uncommon for this type of game. | ||
| Defend your castle | Cool game for the most part, but when I got to level 6, soldiers wouldn't attack the enemies, and missiles didn't hit them. Also, the explosion sound got pretty repetitive since I shot it a lot, really fast :p | ||
| Rock Bank; Rock your way through the working day! | Crazy game, was pretty tough (for me) at second difficulty. A little repetitive though. | ||
| AWOD | This has some potential, but as it is, I ended up just running around the wall repeatedly dropping turrets. | ||
| doomdoom | This one is pretty fun, though one thing that bothered me was that making progress seems to be penalized by the doom moving up faster. | ||
| Wally the Wall | Not bad, a little hard (since you risk running into yourself to make a box), but fun. It's kind of a pain when the enemies stick near the walls so you can't surround them. | ||
| Hackworth’s Last Kick | Interesting, kind of odd. Hard to tell what's going to happen with a kick. | ||
| Robo-Jimmy and the Bouncy Adventure of Doom | Fun, and has a lot of potential, but really short. This could be interesting with more levels and puzzles and so on. | ||
| Wallcraft | Cool game. I noticed, at least in the voting version, that the player can still get hurt by an enemy while it's in dying animation, and you have to wait before moving forward. Otherwise, nice job, catchy music. | ||
| Hello | Funny :) | ||
| Hungry Derivatives Advancing Collapse | To me, it was kinda hard to see what was going on. idea though, has some potential. | ||
| extreMine | An interesting idea, but I'm not quite sure how to win, because there don't seem to be enough markers available. | ||
| Soverign Wars | Not bad, has some good potential. | ||
| Wall of Cats | Those mice are kind of stupid :P Fun idea, but needs a bigger play area - it felt constrained from the beginning. | ||
| Stickman’s Escape | I have to agree with 5parrowhawk, not enough choices for the player. Has some potential though, nice presentation. | ||
| In Another Realm | It's kind of a pain to have to restart to level 1 after dying, but otherwise cool game. | ||
| Save the Sheep | Interesting idea, but really hard. Generally a solid game otherwise, though. Maybe you should scale it down a little, and have fewer blocks. Or, maybe it's just that I'm not very good at it. | ||
| Murus | I had the same problem as Covenant - window opens briefly, then closes. | ||
| Shifter | I agree with DrPetter. There's not much to the gameplay as it is, I ended up just sitting in the corner. It has some potential though. | ||
| Walla Zombies! | Not sure how to win - it didn't seem like the donuts had a lot of effect. Needs some difficulty tweaking. Otherwise, cool. | ||
| Wall Of Corpses | Reasonably well done, but short and very simple. Would be fun to throw in some items like traps or bombs or something. | ||
| Flood of Air | More fun than I thought it was going to be when I started. Got to level 12, 5521 points. | ||
| Run Moron | Good humor, but really simple and repetitive. | ||
| Save Those People! | That's more than I knew was possible in Powerpoint :) Lucky I guessed how to win. | ||
| Falling Wall of Doom | Good idea, not bad. This has some potential, though as it is, it's rather simple, and could use some polish. | ||
| Diodontidae necandi | Fun idea, though I'm not sure what it has to do with the theme... | ||
| rollbak_LD14_BlackHoleComing.zip | I think because of the shape of the black hole, it was hard to tell if you could eat an asteroid or not. Still, not bad. | ||
| My game | A bit too simple, but still kinda fun. | ||
| AWoRaFED rc1 | Good start, but there's not a lot of game or goal to it. Not sure about the relation to the theme either. | ||
| Walled Off | Excellent journal and food. |