Entar
A bit too simple, but still kinda fun.
Foon → Ludum Dare Explorer → LD14 → My game
By julian
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 98 | 2.39 | 18 | |
| Theme | 110 | 2.22 | 18 | |
| Overall | 113 | 2.05 | 19 | |
| Innovation | 119 | 1.72 | 18 | |
| Humor | 104 | 1.33 | 6 | |
| Graphics | 112 | 2.17 | 18 | |
| Polish | 115 | 1.83 | 18 | |
| Journal | 74 | 2.50 | 8 | |
| Technical | 116 | 1.89 | 18 | |
| Audio | 4 | |||
| Food | 1 | |||
| Timelapse | 1 |
A bit too simple, but still kinda fun.
Not extremely original nor nicely related to the theme, but still enjoyable.
Very simplistic. Try adding more diversity, different enemy types.
Colors made my eyes dilate.
Feels sort of basic. Not bad for a first attempt, keep at it! Good job learning flash in a day though, this isn't a bad sort of thing to create when you're learning a new programming language.
Trippy graphics :)
Quite basic and sometimes it seems to throw impossible to avoid block combinations at me.
Dodging games are always fun, but (as nilsf says) the block combinations quickly became impossible to dodge.
Not enough variation once the game got going. I found that I got in some situations where I was forced to lose a life, but it was based on randomness and less on any kind of lack of skill that got me in that situation.
Seems way too often the possible paths are just not there which really makes it not too fun for me. The pulsing gradients are hypnotic though so points for that. I think I never got higher than like 20-30 points before all options where closed to me and booooom.
EDIT: nice first flash attempt anyway.. hadn't realized that.