Entar
I think because of the shape of the black hole, it was hard to tell if you could eat an asteroid or not. Still, not bad.
Foon → Ludum Dare Explorer → LD14 → rollbak_LD14_BlackHoleComing.zip
By rollbak
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 88 | 2.67 | 18 | |
| Innovation | 93 | 2.72 | 18 | |
| Overall | 96 | 2.78 | 18 | |
| Theme | 116 | 1.76 | 17 | |
| Graphics | 77 | 3.00 | 17 | |
| Polish | 97 | 2.47 | 17 | |
| Journal | 89 | 2.00 | 8 | |
| Technical | 105 | 2.33 | 15 | |
| Audio | 3 | |||
| Humor | 4 |
I think because of the shape of the black hole, it was hard to tell if you could eat an asteroid or not. Still, not bad.
Needs more asteroid gobbling sound! Ah who am I to talk I didn't have any sound either. :(
Interesting concept... Asteroids in reverse.
I really liked the control scheme, and the sprites.
I like it. Could have done with a timer, ie, the faster you gobble the asteroids the better your score, but who am I to talk. Nice one.
Works on my other machine.
Nice idea. The later stages are getting repetetive, the difficulty curve is not going up much.
Also, isn't that a galaxy image for the black hole? :)
Hey, it's that one indie game I can't remember the name of! Same exact concept, but started from being small and worked up to the space stuff (in itself, a clone of Katamari, just with this top-down view). Or it's also a lot like Fishy. I don't know how I feel about the click-to-move thing. It's kinda good and kinda bad. You can sure move fast, though.
One thing you could really use is a more clear way of knowing how big you are. The size at which you could eat larger asteroids was really unclear, it didn't feel like "when you are bigger than them", but more just some arbitrary size (I pretty much knew I was ready once I had eaten all of the ones I could find at the size I was on).
Not so much with the theme, in my opinion. In fact, no walls at all.
I like the simple but fresh concept. It would be nice if you could add more levels with higher difficulty (starting really small and having to zap frantically between massive asteroids of irregular shape would be tons of fun).
In the beginning it was hard to tell which asteroids I can dare to "eat". Nice small game though.
Hmm, it's pretty much Feeding Frenzy in space. Can't say very much about it, I guess. It's a good idea to keep your design within realistic bounds, but I guess a slightly more ambitious design might have made things more interesting. Also, is the black hole image original?
Ah, so it's a Katamari kind of deal? Nice for a couple of minutes, but not really compelling enough to play longer than that, I'm afraid. The control scheme is definitely odd and not completely satisfying... maybe with more inertia, it would feel more fun?
Cool idea, pretty fun. You should add score to it! :D Doesn't really seem to follow the theme to me, though.
Cool! The mouse controls flow nicely and you have simple yet fun gameplay. Could have needed some eye-candy though. Or what about some slight attraction between the Black Hole and the asteroids?