My World by C4TFLY 2017-05-16T22:45:50Z ♥ 0
Congratulations on the aesthetic. It's all very intriguing and suspenseful, however I was expecting a little bit more or maybe there's a lot more potential to that dark environment you've created. Most of all, I enjoyed the audio work (music and SFX). Nice!
One issue about shooting: I felt the mouse pointing gun wasn't very precise, it kind of went to one side or something...but heck, that is how my gun would work in a situation like this. So maybe if you continue developing this game (you should!), maybe you can add some more stuff (like in Legacy of Kain or something like that). So back to the gun..., yeah...if the gun is not all that fast and precise, at least you can run to a place, talk to a survivor (or read his/her notes), hide/explore a cave, whatever. I'm just making up stuff.
Anyway, I enjoyed your game. Great job!
LD41 — Combine 2 Incompatible Genres (10)
Definition of a Ghuest by Sand-Gardeners 2018-04-27T17:11:48Z ♥ 2
WOW. What a claustrophobic experience. I loved this game as an artistic proposal. The whole experience was super weird and uncomfortable. Although I don't like feeling like that at all, like trying to run away from something, rarely a game confronts you with yourself like this, like how it feels to read a book, to be in your thoughts, to participate in the plot and to feel immersed and compromised. Congratulations. This is one of the Ludum Dare experiences I'll treasure forever and I'd love to see more from this studio. Also, you made an excellent use of the theme.
Toodee and Topdee by voxel 2018-04-27T16:48:13Z ♥ 1
Great mechanics, excellent use of the theme and level design. This puzzle game has a lot of potential.
Jeff From Accounting by Almax 2018-04-27T16:46:17Z ♥ 0
Excellent from every perspective. I can't really say anything bad about it. Congratulations, team.
Alida of Arx by jsmars 2018-04-25T17:44:18Z ♥ 3
Hey, I played the whole game and had a lot of fun (I lost, by the way haha). I really like point and clicks. You achieved incredible results for a one weekend jam. Congratulations to the whole team for pulling this off. The one and only thing I could say I didn't really like was the inconsistency in recording and output levels for the voice. However, you did have voice acting which is really commendable. Oh, and I almost forgot...you had saving and loading options (which I didn't try). Thanks for the experience! PS: I'll play it again to get the good ending. *cracking knuckles* Let's do this!
Fighter Flight Sim by chunkybrewster 2018-04-25T17:03:32Z ♥ 1
I didn't feel like hitting people at first, but then I realized all of them were evil robot clones from the future and I was some sort of Terminator myself, so I convinced myself they deserved it. I focused on punching the glitchy robots (there was one guy with part of his arm inside his belly). I said "take this, you evil bastard" and he replied something like "that's it, I've had it". Or maybe it was another passenger. So, the thing about gameplay some people said...I agree. There's no clear objective. I didn't really understand what the score was for or if I could really stop the pilot from crashing the plane. Also, the flight was really long. Anyway, it felt good that the plane crashed because I probably didn't want any survivors. Good job on the plane recreation and for thinking something weird and new. Thanks for the surreal experience.
F.P.S - Frootz per Second by Albuquerque 2018-04-25T03:17:32Z ♥ 3
What is this madness?! I love it!!!! I played for way too long. As a cat owner, I can absolutely relate to this. I don't know why. Also, it feels so good to be able to hit that damn computer. Also...a very relaxing experience. Wow. What a ride.
Gender Circles by EkkoEkko 2018-04-25T02:58:31Z ♥ 1
A great example of "less is more". While the mechanic seems fairly simply, this game is fun and challenging enough to make it interesting. I really enjoyed playing it and would play it again. Congratulations!
Harvest Doom by Fiote 2018-04-24T22:36:48Z ♥ 1
Very well done, overall. The art is beautiful and the music sets the right mood. I agree with what another user said about being able to hit your own towers and walls.
End of the day by Hagge 2018-04-24T16:09:57Z ♥ 3
Interesting concept. At first I didn't like the music a lot, but then I remembered that when I worked in retail they forced us to listen to the same CD over and over again every single day of our lives, so after a few months I had to quit. I think I did better in your game than in real life, though. Oh, yes, back to your game. I'd say some tweaking is needed in terms of balance. Have you played Papers Please? You can really feel a progression there, but here I didn't really see stuff happening after a few days. Keep working, at it. I think there's potential in the psychological aspect of your game. Well done.
Court Invaders by Robber 2018-04-24T03:09:34Z ♥ 1
Wow, super hard. I was right to walk away from tennis. Anyway, funny concept, well executed, nice graphics!