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CodeRaurus

Feedback comments for LD56

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TimestampSince previousGameCodeRaurus's comment
Oct 7 06:33:51 BOILERMEN ♥ 1 Loving the whimsy atmosphere the music creates. Graphics are great and I like how you got in the little juicy details like heat emanating from the furnace and camera shake. The group movement is a nice idea. At first I thought others would come to me when trying to pick up bigger coals. Are some sprites stronger than others?
Oct 7 06:50:22 16m 31s CLICK THEM ♥ 2 I think you nailed your first entry to Ludum Dare. Getting something complete and NOT over scoped is never easy. Just for the sake of my mouse I wish there was an auto-click option when just pressing. I feel the progress icons are misleading. They signify upgrades not bosses, right? The other thing that caught my attention was the health bars, which had inconsistency in how they fill up. I'm pretty sure it's the simple horizontal flipping causing it. I do like the graphic style and the mice are cute. And I think you were creative with the upgrades. Good job!
Oct 7 06:54:47 4m 25s Dance with the Sprites ♥ 1 Your Itch.io link doesn't lead to anywhere. Is it possible that it is not published?
Oct 7 07:07:08 12m 21s Love Bugz ♥ 1 I didn't get far in my bug findings.. (thanks RNG!) The game is aesthetically pleasing, you did a good job. I wish the randomness was more forgiving and let me find somebody who matched. And jam-wise it would give more players the chance to see the whole game you have poured your weekend into. I would've forced the tutorial in this game. Because I went in without it and soon enough I was out of hearts. As a stretch goal, it would have been nice to be able to choose your own details. Good job.
Oct 7 07:18:48 11m 40s Tic-Tac-Tic-Tac-Toe ♥ 1 Interesting idea, the game really has some unique depth to it. I like execution overall. What I didn't realize at first was you can actually interact with the side bar. I just took a glance and thought "Ah, cool. Some sort of progress bar." So it could have been just me as well. Nice entry!
Oct 7 07:42:32 23m 44s Squirrel Mail ♥ 1 Loved the puzzles in this one, very clever! I think there was a misunderstanding with the last mechanic. Maybe it was because the first subject wasn't exactly the same as later. Nonetheless, good job!
Oct 7 07:56:13 13m 41s Bug Hunt ♥ 1 Lovely little game, I like the family co-op you did! Visually cohesive style and interesting variations in bug types. The sound effects were ear piercing, at least for me. Not a fan of them. Good work!
Oct 7 08:11:44 15m 31s Luck of the Draw ♥ 1 Very cool! I like the gameplay, it feels quite unique to throw dice AT others. And then you got some extra upgrades in addition. I love the aesthetics overall, the catchy jingles, the dice animations, the small yet effective art style. If anything, I wish the game had some banger theme going on in the background.
Oct 7 08:17:35 5m 51s Leapo Froggo ♥ 1 Small yet very compact game. I like the fact that the scoring has multiple variables to it. Good work getting the leaderboard in as well. The game has a very funky feel. Initially I thought you could eat any bug on the screen but it seems there is a range involved?
Oct 7 08:32:18 14m 43s Bugstar BREAK ♥ 0 Welcome to the game dev and jamming! I see there was some complexity in the battle with the different move options. For me it was kind of difficult to tell each character's turn apart. I would heavily recommend not using the bright yellow as fill background. It is hard on the eyes. In the end I managed to beat our warm-up enemy. On to the next battle..!
Oct 7 08:39:12 6m 54s Shrimptopia ♥ 1 This is one of those really, really idle games, isn't it :D Good work with the few hours you got! Being a COMPO entry, I would opt-out of the audio category since you didn't really make it. Or maybe the game should be in JAM because of it actually, still opting out of audio. Little nitpicking but I find it important to adhere to the rules, especially for COMPO.
Oct 7 08:45:45 6m 33s Gobbo Freakout ♥ 1 I like the little gnome with the ear wax stick as a bow and matches as arrows. One thing I felt missing was the clarity of what moves are left and whose turn is it. Good work.
Oct 7 12:25:22 3h 39m Stick Racing ♥ 3 I like the cute/playful vibe you went for. Nice experiment for sure and the perfect opportunity for a jam. I only drove with the normal car. The track felt perhaps too tight, even for the normie. I shrug at the thought of trying the speed one.. The legibility of text has taken a hit from this approach. Now the thin line blurs into rest of the screen. Perhaps thicker marker or double lines could have helped. Nice entry!
Oct 7 12:49:17 23m 55s Butterjar ♥ 3 Nice puzzle game, I'm always impressed how people come up with these and manage to execute them in COMPO. I got stuck flower field level (third screenshot) and was little confused on how to control the butterfly with fire since it was moving kind of randomly. I only noticed music thanks to previous comment. I shouldn't complain because at least it is not blowing your ears off but it could be a tad louder in my opinion (using speakers).
Oct 7 13:30:04 40m 47s Thoughts of tiny creatures ♥ 2 Adding myself on the waiting list for when the game is available.
Oct 7 13:38:55 8m 51s Space Station Pet Rescue Force ♥ 1 Interesting puzzle game with the shrinking mechanism. I like the clean pixel graphics and the levels in themselves. Only the pressure pad sound effect was irritating, hurt my ears even from speakers. Good job!
Oct 7 13:49:23 10m 28s Crossfire ♥ 2 Very hectic game. I kept dying over and over again. The controls felt wonky. Once I got a gun I had no idea whether I was shooting or not, because there was no clear player feedback that indicated it. OR there could have been but I mixed the bullet lines to someone else's. Nice entry regardless! Wish it had some audio.
Oct 7 14:02:29 13m 06s Re-Bot ♥ 1 What a nice little adventure full of FRIENDS. Really liking the graphics and had to check what else you've been cooking. Shame there's no music or ambience. Maybe a singular space humming could have done.
Oct 7 14:19:55 17m 26s Skrungle Rescue ♥ 2 I like the retro style and the banger music. You got a lot done! Combat was little janky and honestly I feel the game could have been done without it as well and instead focus on just platforming and collecting. Good job!
Oct 8 06:36:51 16h 16m Flea Patrol ♥ 1 Short and sweet. I especially dig the aesthetics and the playful music. Levels had good variation and you came up interesting challenges for each. Controls felt little janky but it was not a big deal, really. What can you expect when controlling tons of fleas at once. Good work!
Oct 8 06:49:14 12m 23s RestaurANT ♥ 1 I like the music a lot. The movement is bit jittery, at least for the animation part. I wonder if there is a strat to follow.. The best I could do was $10 a day. Shouldn't you start with the plate first? :D Good job!
Oct 8 07:02:19 13m 05s HONEY, PUSH!! ♥ 2 Certainly a unique setting. Appreciate the intro. I like the double edged sword of birthing more heir. Makes you consider twice. I feel the heir turn slightly too fast, though. Did you try fiddling with the variable? Would be interesting to see a "chosen heir" as a special option. Good, short fun. Well done.
Oct 8 07:30:48 28m 29s tiny villages ♥ 0 Great game! I like the day/night cycle and the shifting phases of gathering and combat. Would you mind providing the source as per COMPO rules? Well done!
Oct 8 08:16:05 45m 17s Olives with legs ♥ 1 Fun game. Aesthetics fit perfectly to the theme. There were bunch but not too many levels and each were built on top of previous one. I enjoyed the little gremlin sounds olives were doing. Good work!
Oct 8 08:30:59 14m 54s Vox Regis ♥ 1 Very good! Such a tactical and hectic (if you try to minimize the speeches) yet simple game. Wonderfully executed, love the graphics and sound effects. Points for voice lines. Is that... Townscaper I'm seeing? Creative!
Oct 8 08:48:29 17m 30s What Is This, An Empire For Ants? ♥ 1 Good war game. I like the puns and the setting overall. The music really makes you feel like you are a ant in the great ant march. Selecting colonies and their path was slightly quirky which cost me an ant or hundreds. But other than that it felt good in gameplay. In the first match I totally forgot to check opponents ability. Well done!
Oct 8 10:17:11 1h 28m Cheeese Watch ♥ 1 Very good, I like how effective yet simple the game is. Interesting how the game teaches you about combos with the spikies. Overall the audio and visuals are good, fitting the aesthetic you're going for. As mentioned, the flicking was difficult at times. Was fun!
Oct 8 10:26:04 8m 53s B&B: Bugs 'n' Breakfast ♥ 2 Good idea and execution. Fits the theme well. Art looks good and controls are simple. I feel having couple sound effects would improve the game quite a bit. Would make it more interesting when you can also hear things happening. Good work!
Oct 8 10:41:40 15m 36s Tiny Invaders ♥ 1 Very interesting concept. The enemies look more like Halloween creatures than tiny but that's fine. Not entirely sure what the other buildings do but the attacking one seemed to be the most important. The scream sound is a good indicator of waves. I would put some visual helper as well that would show you where creatures are moving every now and then. Even if it's part of the game to find them out. I tried to restart the game but there were no waves and double magnifiers. Well done!
Oct 9 09:52:05 23h 10m Ants Save The Queen ♥ 4 I like ant swarm gameplay. I played kind of two runs, one where I immediately got stomped by a roller. Next run I completed with little no difficulty. I didn't encounter any upgrades or shops unfortunately, would have been nice to see them. The game has a nice fitting music and a good climax in the end to wrap up the whole thing. I lost 90% of my swarm in the last room. Good work, it was enjoyable!
Oct 10 08:24:59 22h 32m Beetle Brigade ♥ 1 Nice game. Visually looking good and the music gives a nice bright upbeat mood (it is quite loud though). Didn't really know what "start" button was mapped to but figured it out pretty quickly. I am not a fan of the automatic deployment of ladybugs because that means I lose control and can't take my time to think and try. Instead, if you wanted to force them and limit player action, one way could be to trigger them after X player action or by increasing the deployment time. I did not finish the first level. Probably could have with enough time but patience wasn't with me today. Good work.
Oct 10 08:54:08 29m 09s runner ♥ 1 Interesting concept. I would echo with most feedback. Also highlighting @holysparks 's first point. Remapping in-game interaction key from ESC would be my suggestion as well. It got kind of annoying when I was trying to figure out buying units. Well done regardless, very nice and potential game!
Oct 11 19:53:28 34h 59m SURHIVE ♥ 2 Interesting idea and nice execution. I feel the sounds and music were good but perhaps too loud. I wish you could determine the time of day from the background sky and perhaps get a warning when trouble is coming. I agree the game could have a exit button or something and audio settings. Good work.
Oct 11 20:02:02 8m 34s Dust in a ray of sunshine ♥ 1 Interesting visual style. I had to double check the objective because I didn't understand what was going on at all... :D Perhaps the balls could slow down faster. Now it gets little boring to just see losing all the energy while the balls are going and going.. The game started without actually clicking the play button. Nice work!
Oct 11 20:15:21 13m 19s Tribal Tribulations ♥ 2 Nice concept! I liked the tunes, makes you feel tiny and adventurous. Just like others, I also had some trouble platforming with my group to the extend I just wanted to see what's at the end, without them. And boy should I have had some followers then :D Good work either way, the main mechanic is solid and you had done good around it.
Oct 12 10:26:44 14h 11m Remy The Roach ♥ 1 Nice little fast paced game! The music really sets the mood, just listen to it and you're ready to rumble! I imagine the audio could be little too loud on headphones. Was there a option to adjust/mute them? Good job, solid entry!
Oct 13 11:12:40 24h 45m Mouse Game ♥ 0 I like the mice wiggling around. Cool idea and solid execution. I can imagine possible future challenges and features. Shame you didn't have the time for any sounds. The embedded version gets stuck in the loading screen for me. Well done! EDIT: I see you still have the audio category in ratings. You can opt out of it if you wish.
Oct 13 11:31:55 19m 15s Creator's Dilemma ♥ 1 I was doing fine up to 700 population until I was out of food. Perhaps there could be some balancing improvements but otherwise it was pretty enjoyable. The music fits the balance of good and evil I think. The game didn't fit my screen even when going full screen which is a shame, I feel I missed flavor from the dialogue. Well done, good entry.
Oct 13 11:43:27 11m 32s Slurp'em all ♥ 3 Art looks good. The game feel very unintuitive other wise, unfortunately. Lack of any instructions (in game, here or itch) with the combination of debug tools available makes it pretty harsh when trying to figure out what's going on. There also doesn't seem to be any exit button, unless you fail. This annoyed me a bit. There also seemed to be a score but it wasn't showing for me in the UI anywhere. I do feel the music fits and you have captured the essence of the theme well. Regardless, ambitious and good effort. Good work!
Oct 13 12:01:13 17m 46s Horseless Headman ♥ 0 Very polished entry! I love the aesthetics and the attention to detail in juice. Cards as health is a nice touch as well. I encountered couple issues. The LD embed doesn't seem to fit very well. Early on enemies dropped two card top left side but I couldn't pick them up any time soon (one of them disappeared or was picked up, not sure which). I also got stuck with a red overlay. I imagine it was for low health or something but it never went away. Followed me all the way to main screen when completing the game. Visually one of the favorites for sure and good work overall!
Oct 13 15:48:48 3h 47m Beetle Tower ♥ 2 Very cute and enjoyable game. The gameplay is well executed and and has surprisingly amount of depth. I love the cheerful, sunny, mario-esque even, music. Well done!
Oct 13 16:20:26 31m 38s Cheddalier ♥ 2 One of the favorites. Well done!
Oct 25 14:45:06 286h 24m Hooverfield ♥ 1 Cute little thing. Aesthetically very pleasing, and I like the little noises dust bunnies make. Shame we didn't get a complete game but good work regardless!
Oct 25 15:13:19 28m 13s Invertaburied ♥ 0 There was music the whole time!? I finished the game without any audio and such it felt kind of slog. The base idea is good. Upgrades could be more effective and include a tooltip what they do to initially get going. I wasn't a fan of the fleeing bugs, would have preferred if they at least fled a couple blocks away. The controls felt little janky with the accidental diagonal movement. Loved the music once I found it. Good job!