Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Rolle
Feedback comments for LD48
Rolle's games and stats for all events →
| Timestamp | Since previous | Game | Rolle's comment | |
|---|---|---|---|---|
| Apr 28 05:41:30 | The Fall | ♥ 2 | Hell of a game! :) Amaaazing graphics and marvelous (and fun) music. Well put together by the coders also, some really nice effects there. I would expect no less from you guys. ;) I liked how the game fit the theme and the Inferno-idea. The controls, for me atleast, was a bit "wobbly/soapy" (maybe bcs my new wirless keyboard?). Also sometimes hard to know if you hit an enemy or not, this would have been nice with some cool deaths also. Yes I know, the time constraint is a an evil mistress...I'm sure you had to leave behind a gazillion ideas because of this. All in all, devilishly well done, congrats! | |
| Apr 28 05:53:03 | 11m 33s | Eat Prey Live | ♥ 1 | Beautiful game! I love the ambient feel of it and the game play. Also really like how the player and the "enemies" moved/flowed. Well done! Some thoughts, and I know the time constraint probably made you have to prioritize other things: Difficult to know where you are supposed to go sometimes, as you have no point of reference. I sometimes just swam around for a minute or so without seeing anything else. Maybe as the others suggested, a zoom out or a map or something? Also I thought you should eat "enemies" that are smaller than you. But it seems I could eat all? Or did I loose a "life" when I did this...? Seems I could eat larger prey but it wasn't clear why (this could be because of my previous experience with games like this, nothing says you couldn't). Congrats to a really special and nice game! Thanks for the experience of playing it! |
| Apr 28 19:39:33 | 13h 46m | How deep is this rabbit hole anyway? | ♥ 1 | Love the gfx, the art and the feel off the theme! Well done for such a short period of time. The effects are really fun. Some effects are a bit too random for my taste and makes it a bit difficult to know what is really happening (oh, did I die? What? Noo...the meters keeps ticking hmmm) Also as had been said before, sound would have been nice :-) And yes, it is possible to use the microphone and shout. I did that on my game.... 😅 Yeah I know, game jams really stress you out for time... I also pressed the button I shouldn't, of course. Why else would you write something like that? 😉 I got down to 429 before my rabbit screamed for mercy. 🐇 Thanks for making it and making us experience it! 😄 |
| Apr 28 19:57:52 | 18m 19s | Break your fall | ♥ 1 | Congrats on finishing a game in 48h! 🎊 A well put together game and I really liked the art/gfx. Not sure though if there was some foul play in it because I managed to hit all the red arrows on my first try...there should be some bonus-score for that, no? 😅 |
| Apr 29 15:39:13 | 19h 41m | Abracatabra DBDBDeep | ♥ 1 | A nice and interesting game you could invest some time in playing and trying out stuff. It was a bit unclear what the different icons meant and some sound would have given the game an extra dimension I think. Also a bit unclear to how the theme fit the game..? Hope you get the time to develop this further it seems to have a fun potential, congrats on making a nice game! (PS I did win 😄 ) |
| Apr 29 16:02:14 | 23m 01s | Mind Hack | ♥ 1 | Cool game! Fun idea and quite well executed in this short time. I liked the jumping in to their minds-thing, although I once fell below the ground and was stuck there looking at their feet. 😄 Hope you get the time to make it the game you wanted to do! (we all fight the time constraint-thing... :-/ ) 👍 |
| Apr 30 06:22:56 | 14h 20m | 20,000 Shots Under the Seas | ♥ 1 | Woho, I made it to the leaderboard! 🚀 Fun classic shootemup with nice variety of both enemies and weapons (for this short time of LD)! Although it felt more like a shooter in the space but with characters from the sea, perhaps add something to the controls to make it feel more "submariny"? Also hade some problems with lagging for one of the special weapons (the one that makes the screen red), but that might just be my computer. 🤷 All in all a a very enjoyable game, congrats on making all of this so well in such a short time! |
| Apr 30 06:38:19 | 15m 23s | Space Jump | ♥ 1 | A stressing game that feels relaxing, good work! I made it to 43, have no idea if that is good or bad though. 😄 I was also hoping to be able to catch the stars, but alas they only floated past me. Enjoyed the music too. It took some time to get hang of the controls but when I did it made more sense. I agree with the comments about a timer on the platforms, that would be a nice touch. I also didn't know I was going to run out of platforms, there wasn't an easy way of know how many I had left? Or did I miss that..? Congrats on a wonderful game and being able to make it on a stressful game jam! 😄 |
| Apr 30 06:44:46 | 6m 27s | Dieper & Deaper | ♥ 3 | Wow, really nice game! The music, the graphics is really great! Nice interpretation of the theme also! 😄 Amazed you could do all of this in this short time, guess you guys didn't sleep much? 😜 Congrats on the game! 🕵 |
| May 1 12:36:26 | 29h 51m | Deep trouble in the art gallery | ♥ 1 | Loved the game! I do love those point-n-click games so this was right up my alley. Too short though 😉 but very well made for this game jam. Liked the humor and how it fit the theme. Also liked the art, felt like an old-school point-n-click. Very well done, thanks for making it and us experience it! 😄 |
| May 1 12:49:03 | 12m 37s | The Final Frontier | ♥ 1 | Ah, another-one making "endless" falling games 😄 I really enjoyed the game and the ambient bubbly sounds added to the nice feeling of it. I would have loved to see some more variation or challenge but in the time frame this was made it was a good and fun game. Also appreciated that the controls felt exact even though the "3D"-world could have made it a bit challenging seeing were the character is. 👍 |
| May 1 12:59:51 | 10m 48s | Suluben | ♥ 1 | I loved Nebulus back in the days! This is a nice reminiscence of that game. Had to play it "just one more go", so that is a good grade right there I think. 😄 I would have loved to see some clearer directions on where you would die falling down, and where not. This could be solved with level-design also I guess. Also maybe adding time to the experience would "spice" the game up, making it so you can't linger around on a level too long. Of course sound and music would also have added some extra spice to the game but I understand that it's not always possible to add all you want in such a short time. Congrats on a well made and fun game! 🚀 |
| May 1 13:09:41 | 9m 50s | Holy Moly | ♥ 0 | Fun game! At first I thought it was a boulder-dash-clone and then I realized you didn't have to clear a "level" before going to the next one. 😄 Liked the music and the stress from the Rapture was nice! After a while the controls got a bit "slow" on my machine, but could be me though. Congrats on a nice game! 🕹 |
| May 1 13:27:02 | 17m 21s | Project Achelois | ♥ 1 | Really nice atmosphere and the feel of underwater! I liked the suspense of not knowing what was about the happen with that exciting music playing along... ...but unfortunately not much did happen, for me. After about objective 6-7 and about 10 minutes I gave up. Didn't get to fire any weapons or seeing any "enemies" only diving in the dark chasing objectives that didn't actually provide much. I really liked the game though but it could need some more pace or some more actual action (like maybe you need to dig for some samples or something at each objective). Well made in this short time and cool sounds! |
| May 1 13:34:44 | 7m 42s | Search for the Undergem | ♥ 2 | Nice polished game with great graphics and music! In such a short time this is a feat! 🏅 Congrats! |
| May 1 13:41:04 | 6m 20s | Freefall | ♥ 1 | Heeey, endless runners rule! And I'm nit saying that because I made one too... 😜 Wow, you implemented a random/proc gen level? I thought of doing that but didn't think I would have the time to test all that out. So nice work on that! 👍 Drawbacks with rand/proc levels is that they are not always perfect and make it frustrating sometimes since you don't get the feeling you are given a serious chance to go further. Really fun game, loved the graphics also, and really cool levler-gen! 🚀 |
| May 1 13:46:49 | 5m 45s | Deep Sickness | ♥ 1 | Nice graphics and wonderful mechanics in such a short time! Would have loved some music and nice(r) sounds, it would have added a-lot to the mood. Congrats on a really nice game! 🚀 |
| May 2 10:33:52 | 20h 47m | Deep 90 | ♥ 2 | Interesting game and I got some nice Half Life-feels for it! Also love the theme interpretation. But I also had problems finding how to pass the second door. Maybe I didn't search well enough? And yes, there is some glitch with the lightning, depending what way you lok it can go dark or light all of a sudden. Cool game and feel, congrats! |
| May 2 10:42:58 | 9m 06s | Under Pressure | ♥ 1 | This was different...in a good way. 😄 Also like the loading 🦆! 😃 It took some time with testing to understand how to build something and what (kind of) works. But I guess that was the whole point? Really liked this game, would love to see more of it. 🚰 |
| May 2 10:50:49 | 7m 51s | Dig Deeper | ♥ 1 | Nice little game were you need to run (or dig) faster than lava. Only being able to dig down makes it more challenging. I did make it to the end once, in 36 seconds. 😄 However it was quite unclear that I had reached the end, all of a sudden I just saw the text "Congratulations on your escape". Didn't see if I walked into a door, portal or something else. Audio would have added a bit more to this game also, but I understand the time constraints don't always allow you to do all you want. Congrats on this entry! 🚀 |
| May 2 10:59:40 | 8m 51s | Werecop's Archives: Case of Deeper Excrement | ♥ 1 | 😄 Fun and interesting story and nice voice acting! It must have been fun making even if it probably was quite stressful, both on your throat and on the stress (bcs of time). Congrats on a well made unique game! |
| May 2 11:08:09 | 8m 29s | Past the Final Frontier | ♥ 1 | I loved the CRT-effects, and the 80s feel overall! Really liked to do research and to get further and further. The music also fit the theme nicely. I can see this getting built out really well as a really large exploration-game. Well thought out and well done! 🚀 |
| May 2 11:15:29 | 7m 20s | Run, Glim, Run! | ♥ 2 | Nice cute endless runner! Loved the art style and the music. Some visual/audio feedback when hitting a stalagmite would have been nice. But the largest concern for me was the jumping, it didn't feel like it was in-synch with key pressing or rather maybe it didn't feel like the platforms were quite at a correct distance to how much Glim could jump. Congrats on making this nice game and getting that nice feel of it! |
| May 2 11:24:45 | 9m 16s | Down There Somewhere! | ♥ 1 | Nice little button-clicker! I have cramps in my finger now... 😉 The sound and graphics was nice and added to the game. |
| May 3 08:59:29 | 21h 34m | Space?Space!SPACE | ♥ 1 | I got a nice warm "retro"-feeling playing this! I liked the graphics and the colour-palette very much, felt like a good theme. I tried the keyboard first but it was easier with USB-gamepad (just like you recommended 😄 ) Sounds would have added some extra to this, but other than this it is well made in such a short time! Enjoyed this one! 🚀 |
| May 3 10:46:51 | 1h 47m | Sheltered Deep | ♥ 3 | Well made game in such a short time. A bit short but that is definitely understandable! 😄 A nice humor/horror-game, not usually a fan of "sneak-around"-games but still liked this one. Good gfx and well made audio, what's not to like? 😉 Congrats! |
| May 4 15:38:03 | 28h 51m | Deeper Into The Mind | ♥ 2 | Nice bullet-hell game! Loved it! I was glad I didn't have to click the mouse to shoot. 😄 A few problems, it wasn't easy to understand what to do. Should I hit the "tentacles"? Should I hit the "monsters"? There was no feedback knowing if my shots made any difference. Then at "level 2" (?) the monster suddenly disappeared and I was left alone. Then a screen saying "Restart / Quit" (or something like this, I don't remember) Also, I started playing this on my MacBook w. FireFox. I didn't understand what to do or what buttons to use. I later figured out you had to have a mouse to play (trackpad didn't work well 😄 ). The controls were easy enough once you understood what controls were used. 😅 Well made game, I have always wanted to do a bullet-hell-game and this caught the feel of it with the gfx and the music I think. 👍 |
| May 4 15:55:49 | 17m 46s | Conduit | ♥ 1 | Nice solid and well made puzzle game! I'm glad there was no penalty for "number of junction points/key-presses" or time it took to solve a puzzle though... 😅 The puzzles are surprisingly well made in this short time. This often becomes a big hurdle for games like this and the time constraint. Also loved the music, it was very fitting. Congrats on such a well made game! 👍 |
| May 4 16:14:14 | 18m 25s | Highly Successful Research Submarine | ♥ 1 | Wow, this game is impressive! Both the concept but also all this stuff in this short time. A mix of "casual game" with some nice building-genre. Most other comments have already talk about what could have been done also to perhaps make the game even better, so I will not repeat that here. Congrats on an unique and excellent game! |
| May 4 16:22:23 | 8m 09s | Submarine Expeditions | ♥ 0 | I looove the "programmer" art in this game! I don't mean that in a bad way, don't misunderstand me. Nice idea and fun style. But for me unfortunately it was too difficult to jump between the different controls. Maybe could have started off on an "easier" level with the platforms and made it more difficult as it progressed? But it's not easy to find the right balance in such a short time, I know. Really liked the idea though, so congrats on making this fun (but difficult) game! |
| May 4 16:44:45 | 22m 22s | Down Down Well | ♥ 0 | Fun game with an interesting twist! Liked the artwork and the colour-theme, also really liked the audio as-well (until I read in the comments how to enable it 😄 ). I also found the controls a bit wonky, and I don't think I can blame all of it on me sucking. 😉 The level-design could also be improved, e.g. already from the start it was difficult to know where you should be heading as you couldn't see so far down. Maybe an arrow that points the way or something..? But I'm sure this is because lack of time and not having enough time to design the levels. Congrats on making a great game! The comments are only nit-picking since the game is already so well made. 😄 |
| May 4 16:55:22 | 10m 37s | Shoot Them Deeper | ♥ 2 | Nice aesthetics and game-play! Liked this schmup-world, it felt nice. The counting was used a bit too much for my taste, it could have been used more sparingly. Wish I could try it with a friend, seems like a cool idea also. Congrats on making a fun and beautiful game! 🚀 |
| May 4 17:06:55 | 11m 33s | Nice Fall | ♥ 1 | Wheeew! I won! 😅 Quite fun game and I think it would be more fun PvP. For me I think it was a right balance of randomness with the "AI"-player. Also liked the graphics, the animations and the happy tunes! Made me think back to the childhood and the "retro"-games I used to play. 😄 Congrats on making a fun game for this jam! All thumbs up! 👍 🦆 |
| May 4 19:11:09 | 2h 04m | Close your eyes | ♥ 0 | Cool different game! Or rather relaxing and ominous... Too bad it is so short, it feel slike the game didn't even got set up so difficult to say how this would pan out. (Was it a dream? Was it a level in the game? Was it somebody high on drugs...?) Congrats on the entry, you made something cool! 👏 |
| May 4 19:23:02 | 11m 53s | Spooky Ocean Game | ♥ 2 | Nice theme and really liked the music! It got darker the deeper down I got, but picking mushrooms seems to make it lighter. I didn't quite understand what the numbers in the left corner symbolized? Well made theme and interesting idea that could use some kind of better explanation/HUD or something I guess. |
| May 4 19:31:35 | 8m 33s | Is this a tiger? | ♥ 4 | ZOMG the tourists are stupid! Why would you go the the corpse of a dead person who just got killed by the animal you want to see??? 😜 Haha, nice cute game! Well, "people" die so not "cute-cute" but still, cute. 😉 The sounds and the feeling of the game was really nice and the graphic fits very well with this theme. Fun clicker-game but sometimes it felt like my "clicks" didn't impact the tourists at all. Could be nice with some indication perhaps that you managed to interact with the tourist? Audio/visual? But I liked that the guide was fast runner at-least! 👍 PS I will not start working as a guide. 😄 Congrats on making a wonderful game! |
| May 5 13:21:10 | 17h 49m | The Ocean Depths | ♥ 1 | Cool game! Nice and enjoyable to play, really relaxing even if one was swimming away from sharks. 😄 Apart from what everybody already said (I haven't read all the comments so maybe theu already said these things also) 😃 It would have been nice if you could hide from the sharks if you swam into sea-weed. And perhaps a mini-map. Congrats on making a fun game! It was an enjoyable experience. |
| May 8 14:01:29 | 72h 40m | Swab the Deck! | ♥ 3 | Nice game with interesting concept and well made sounds. Definitely a game I could play more than once. :) It feels like I didn't even have the time to scratch the surface in this game during the time I played it. You seem to have put a lot of things into it in this short time, impressive! Congrats on a well made game, one of the better ones I have played during this jam! 🚢 |
| May 8 14:08:26 | 6m 57s | Bucket Hat | ♥ 1 | Congrats on your first jam! Quite a feat to have a working game at the end of it! 😄 I really liked the game and the hat-throwing, it felt really solid. Although sometimes the hat didn't got thrown the way I thought it would, you really hade to point in the correct direction. Maybe this was how it was intended though? Well made graphics too bad audio didn't make the game, it would have added quite a bit to the feel. Well done! ✌️ |
| May 8 14:34:14 | 25m 48s | Deep Words | ♥ 2 | Cool idea for a game and interesting interpretation of the concept! 😄 "an drunk rummaged across the furrball the furrball glared through the injury" Make you think about that poor furrball and the consequences of alcoholic beverages... 😸 I would have liked that it would have been possible to regret a choice, at-least one step. Even though I like the idea of not being able to regret also... 🤔 Also on my machine (Windows) I could hardly make out the text against the window, only on mouse-over could I see what the text said. Was this intentional? A bit disappointed also that I couldn't interact with the cats... 😭 😉 You could also save the words without actually seeing them. :) Hope you don't see this as nagging because I really liked the game! Congrats on making a wonderful game! 👍 |
| May 12 12:17:44 | 93h 43m | Welcome to the Factory | ♥ 1 | Nice kind-of-puzzle-platform-game-thingy! I really liked it and enjoyed the nice graphics and music/sfx also! Sure, it would have looked nicer if the fuzzball actually rolled around when moved but that didn't take away from the experience. Congrats on making a fun game! 😄 |