Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → TheBookSnail
Feedback comments for LD47
TheBookSnail's games and stats for all events →
| Timestamp | Since previous | Game | TheBookSnail's comment | |
|---|---|---|---|---|
| Oct 5 16:58:56 | Robetrotter | ♥ 2 | Great graphics and I loved the progression of difficulty. | |
| Oct 5 17:10:47 | 11m 51s | Eloi's Adventure | ♥ 2 | Just finished the game! First few jumps were rough until I got used to the controls, then it was fun skipping through the stages. I thought I was going to get stuck once where I couldn't jump high enough but sometimes I would get a super jump. The aiming and shooting felt nice. I would have liked some game indication for when I was getting hurt besides the health bar. |
| Oct 5 18:00:41 | 49m 54s | Rat Inc | ♥ 3 | Oh no, I now know the secret! For some reason it took me a good minute before I realized this was even a clicker game! It was a fun surprised for me. Great game, really fun. The voices were perfect and the game was nicely polished. |
| Oct 5 18:19:59 | 19m 18s | Looping Dancefloors | ♥ 1 | Just finished the game! The layers of progress of the music was cool. I don't play many rhythm games but I always want to, I'm glad I was able to play this! |
| Oct 5 18:26:12 | 6m 13s | Kinalo | ♥ 1 | Theme is on point! The first few seconds I was rather confused but it ended up being rather enjoyable. Nice smooth tradition of the player and great music! Good job predicting player behavior! |
| Oct 5 18:30:54 | 4m 42s | Paper Planes | ♥ 1 | The resolution didn't work right for the HTML version for me, I couldn't see part of the right side of the game so when dots spawned there I couldn't see them. Otherwise I loved it! Great movement, graphics, and sounds! So smooth! |
| Oct 5 18:51:03 | 20m 09s | Idol | ♥ 2 | I got the idol! oh wait... I liked the mechanics, had a little trouble playing boxes at first until I got used to it. I really liked the little details. |
| Oct 5 18:52:11 | 1m 08s | a nice place | ♥ 1 | My only complaint is that I wanted more! 10/10 would go to a nice place again. |
| Oct 5 19:07:32 | 15m 21s | Roll A Loop | ♥ 1 | I really liked the slow speed up progression and the scoring. Starts getting really intense! High score 38. |
| Oct 5 19:13:01 | 5m 29s | Looped | ♥ 1 | I got stuck in a loop unable to complete a stage and couldn't tell if it was by design or not, π Design and graphics were great. no restart stage button? |
| Oct 5 19:30:45 | 17m 44s | Crash Thunderstud Returns | ♥ 1 | I love that the controls work on mobile! I wanted to do that for my game but didn't get to it. Audio settings! Audio settings that save! ~~Only thing I want is high score to save.~~ it was already there lol |
| Oct 5 19:57:21 | 26m 36s | Once More, Dear Friends | ♥ 1 | One of my favorite games so far! Really fun mechanics. |
| Oct 5 22:45:37 | 2h 48m | State your name | ♥ 1 | Fun to follow the story. Theme on point. Good sounds/color for each voice. |
| Oct 6 00:42:12 | 1h 56m | U.F.O.M.O | ♥ 3 | Really cute game. Great controls and graphics. Love the ending. |
| Oct 6 01:08:26 | 26m 14s | The Song of Spiral Sam | ♥ 1 | How could I not play this game? Very trippy game and mood at first. Good background music. Played it 3 times to get different endings. 10/10 would commit dream crimes to spiral dance again. |
| Oct 6 01:14:38 | 6m 12s | Orbit | ♥ 2 | I like the one button mechanic. Nice and simple yet made me pause for a bit to figure out how to play correctly and win. |
| Oct 6 01:59:13 | 44m 35s | In The Loop | ♥ 1 | couldn't stop playing. |
| Oct 6 02:03:53 | 4m 40s | Loopy Orbits | ♥ 1 | Those asteroids are out to get me! As everyone else said, great relaxing game. Superb music. |
| Oct 6 03:10:31 | 1h 06m | Sisyphus Beetle Takes His Daughter to Work | ♥ 3 | Great art! Is the daughter a Ten-lined June beetle? The jokes were a surprisingly good incentive to get to the top, I wish there were more jokes! |
| Oct 6 13:13:24 | 10h 02m | Neo | ♥ 1 | The platform spinning and pushing of them was well done. Had fun playing the 2 levels. Really cool that there's 1 player and 2 player modes. |
| Oct 6 14:12:58 | 59m 34s | A tale of Loopism | ♥ 1 | robot, music, and voices are great. can't wait for timer. i would have liked a little more light, the dark shadows under the platforms were hard on my eyes. seeing people struggle with the controls makes it feel like there needs to be a tutorial to make sure people can use high jump, double jump, shift correctly. |
| Oct 6 21:09:13 | 6h 56m | The Curse of Cattenburg | ♥ 4 | I went in without reading any instructions like a true gamer. Everything was intuitive and I could figure out almost everything just playing. The one thing I didn't catch is the card memory aspect and rows moving down. I assumed it was a re-shuffle each turn. When playing I couldn't wait to get around the board to get a new character! The art was amazing! I'm looking forward to playing it some more because I want to see the other characters and beat MΓΆbius Rat! |
| Oct 7 00:07:18 | 2h 58m | Caterpillar Cowboy | ♥ 1 | 10/10 would be a canoodling cowpokin' caterpillar cowboy again |
| Oct 8 02:04:13 | 25h 56m | Vacuum Cleaner Simulator | ♥ 1 | After seven days I figured out the ending π I was hoping to escape the house and have a giant world revealed to me. Nonetheless, very well done. |
| Oct 8 02:24:20 | 20m 07s | Derps 'n' Dergs - One shot to save the world! | ♥ 1 | I really dig the art style for it. I have become a convert of button feedback order and think it would help this look even better if there were mouse over and click feedback on the buttons. It's possible you didn't have time for it but it's something I'm going to try to always get to in future jams. |
| Oct 8 05:16:38 | 2h 52m | ReReReSpawn | ♥ 1 | I had a lot of fun playing! The game mechanics and goal become instantly understandable without reading any instructions. Very clearly laid out. I was surprised (and jealous) at the path finding of the enemy. |
| Oct 9 17:00:51 | 35h 44m | HomePick, A Pet Text Adventure | ♥ 2 | The feels when someone doesn't pick you π’ 10/10 would poo to get adopted again. |
| Oct 10 18:05:31 | 25h 04m | Caterpiloop | ♥ 2 | Love graphics, sfx, and mechanics! Ending the race from touching the obstacles or other bugs is abrupt. I would love if they bumped you instead of ending the race, thus making the next race even harder if you don't get knocked off the branch. |
| Oct 10 18:24:01 | 18m 30s | WhileLoops | ♥ 1 | I love the balance of score and progression. Very funny game. The 3rd stage gets hard really fast for me. Love the idea of going for highest negative score. |
| Oct 10 18:28:26 | 4m 25s | BUSHIDΕ | ♥ 2 | I love the amount of content for this game considering it's a jam, feels just right. I did struggled with dying from things I thought were background art and sometimes took a few tries to realize what I was dying from. |
| Oct 10 18:39:25 | 10m 59s | Right Side Up | ♥ 3 | Pretty fun game. I liked the verity of weapons to use. I also had black boxes on stage transition and a block bar on the right side of the screen. |
| Oct 10 18:44:38 | 5m 13s | HONK II | ♥ 1 | wait, this is a jam game? Very well done and polished. controls feel great. Love the bullet bouncing on the one gun. I always turn off screen shake and would like to here as well. Is that a megalovania homage in the music? I love it. |
| Oct 10 19:01:35 | 16m 57s | Just Again | ♥ 1 | I love how chaotic it gets and how you feel like there's no way you can find a path in, and then you do! |
| Oct 10 19:09:55 | 8m 20s | Lily The Bee | ♥ 2 | Loved the mood, music, and Lily. I liked that I learned the tactic of quickly turning around and firing to get a little extra reach. |
| Oct 10 19:53:24 | 43m 29s | Re:Live | ♥ 2 | 10/10 would wear a different hat again. I love the hold R to restart animation to avoid accidental restarts. |
| Oct 11 00:34:12 | 4h 40m | unfriendly AI | ♥ 1 | Confusing at first but I liked the ending. I almost gave up after losing to the boss the first time. I liked the concept and that you received the attacks of those you defeated. I would have liked more of some kind of tie in with the attacks/bosses. Maybe some animations of the sorting type in the background. |
| Oct 11 00:45:38 | 11m 26s | Free The Rollies! | ♥ 1 | Good music, sfx, and that you have to use speed up to get 3 stars. The lever needs a little work on it's speed, I'm thinking switching it one direction will cause it to move to that side instead of directly controlling it. |
| Oct 11 00:57:59 | 12m 21s | Transit | ♥ 0 | Good game idea for jam theme, I can't relate π. I would recommend getting some audio in for it, a little sound goes a long way. It was pretty hard to see my switch changes since it was visibly represented on the map or in the close up of the train. More visual feedback would be helpful. A camera that had a little delay to the movement instead of being locked on the fast moving train would help with motion sickness. |
| Oct 13 16:50:00 | 63h 52m | Purgatory is a Music Store | ♥ 3 | I love music games in spite of having little skill. This is a fun game with a perfect mood. I would have liked a free play option to have more time to get a feeling for a tune. |
| Oct 13 18:44:41 | 1h 54m | Run Hamster Run! | ♥ 0 | 10/10 has snails. π Loved the graphics. I did get game over a few times and couldn't see what caused it. You hit the keys when they are at the bottom I think? Maybe there's a max distance? Couldn't figure that part out. I think my max score was 6. |
| Oct 14 23:48:07 | 29h 03m | Pip's Journey | ♥ 1 | I had so much fun playing this game. Would love if some of the white pieces moved so you could avoid the quickly moving to capture them before they can capture you mechanic. |
| Oct 17 21:05:00 | 69h 16m | Spaghetti Quest | ♥ 1 | I love this! At first I thought it would get too boring too quick, but the scaling of shortening time felt pretty good as you got better at the controls. I would have loved for there to have seen more sauce splattering! 10/10 would stab a tomato again. |
| Oct 18 18:15:43 | 21h 10m | What Goes Around | ♥ 1 | I love the looping effect of enemies shooting around the sphere. I appreciate the auto fire. It seemed too easy at first for too long and then it got difficult really fast. The color mechanics was a nice touch. |
| Oct 18 18:32:06 | 16m 23s | Loop Royale | ♥ 0 | Fun game! The sfx hurt my ears a bit, too crunchy. I like how hard it can be when it gets down to 1 on 1, so intense! IMO, good balance of difficultly. Nice touch of difference height and color NPCs. I wish restart went straight back in game and not the title screen. |
| Oct 18 18:38:57 | 6m 51s | The Loop | ♥ 1 | My high score, 282. Chill music and fun. I had to turn up the brightness on my monitor to clearly see the obstacles from the background. An effect to let you know you were scoring from the obstacles as they past the screen would have helped in figuring out how it was being calculated. |
| Oct 18 19:04:51 | 25m 54s | The Turning Point | ♥ 2 | I broke the loop! The clock was a nice touch! An sfx for getting an incorrect input would have been nice. I didn't realize you could click on the person during the commute or things in the bedroom until I read the comments. |
| Oct 18 19:11:51 | 7m 00s | Onrail | ♥ 2 | Loved the graphics. I liked that the train couldn't crash. good progression. I didn't realize you can move the camera round for some time. |
| Oct 18 19:18:09 | 6m 18s | Undead Carnival Carnage | ♥ 1 | Ditto what everyone else said, great game all around. I didn't beat it the first few times I played it so I had to come back and beat it today. It was surprising easy to beat today on first try without taking damage. I'm thinking it must have a nice progression of the player understanding what to do the first few times they play and gets easier the more you play. I found myself wishing the carousel changed directions between stages. |
| Oct 18 19:40:21 | 22m 12s | Universalis | ♥ 1 | 10/10 would smash orbital bodies together again. Looking forward to the objective mode! |
| Oct 18 20:40:19 | 59m 58s | Groovy Loops | ♥ 0 | I love music games and the concept for this was solid! I think the later levels had the goal off the screen for me so I had to stop playing because it became to hard to guess where it might be while jumping off screen. I would have liked a little bit of a shorter cool down for removing and adding a new clone. This is fantastic for a first jam submission! |
| Oct 18 20:47:09 | 6m 50s | Looper | ♥ 1 | My first play score was 79 and then I ended up not being able to beat that π I love that there's difficulty settings! I would like to see this game with the graphics fleshed out. I would also be interested in seeing how it played with 3 "lives". |
| Oct 18 20:55:12 | 8m 03s | Oh my Life | ♥ 3 | really interesting with the switching of styles. simple sfx for such things as walking would have helped a lot with the feel of the game. |
| Oct 19 21:45:45 | 24h 50m | Grabby - The Ultimate Grabbinator | ♥ 2 | 10/10 would escape again. I had some trouble with the movement, if you continue working on it I would love to try it again with some polished movement. I would always take damage from the tank missile things. I was always trying to jump over the missiles but can't get enough height. |
| Oct 20 15:49:06 | 18h 03m | Saisons | ♥ 1 | I love music games and I love how this game incorporates music in such a simple way. If this wasn't a jam game, I would have liked to have seen an easier setting to make the game more accessible. As you mentioned in the comments, I like the idea of achievements for this game. |
| Oct 22 04:01:59 | 36h 12m | Hudson | ♥ 1 | Very fun! I had to keep playing until I beat it. IMO a great balance of difficulty since it requires you to play it a few times to get the hang of it. Music was great! It took me a little while to figure out what to do with the ability orbs (due to never reading the instructions π) The only weak point would be the theme now showing through enough. |
| Oct 23 00:03:58 | 20h 01m | Terror of the Lazy River | ♥ 0 | HIHSCORE.jpg First I played Normal a few times and sunk each times so I thought it was a overly difficult game. Changed to Easy and breezed through in 43.86. Back to Normal and beat it first try that time in 51.77. I jumped on Hard excited for a challenge and got one. Finally beat it with the score in the screenshot. Great controls, difficulty, theme, graphics, and music! |
| Oct 23 02:38:44 | 2h 34m | Stuck in a drum loop | ♥ 1 | Cool concept! It took me a few tries to understand what was going on but then it was fun to come up with strategies to beat it. It would have been helpful for there to be an keyboard input pause right after collection of the drum piece to keep me from moving up one at the start and dying. |
| Oct 26 04:07:07 | 73h 28m | Welcome to TAROT | ♥ 1 | Once I grasped the game I was rather interested. It was difficult to play at times with not knowing how enemies worked or what even was an enemy. I think I would have liked it even more it the movement was hexagon tile based, but still real time. |
| Oct 26 04:11:21 | 4m 14s | Closing the Loop | ♥ 1 | I'm definitely envisioning a game where you get to learn more and more about circuits with each level when playing this! |
| Oct 26 04:18:27 | 7m 06s | wfh | ♥ 0 | I laughed, I cried, I gave up and fed the cat. I love the concept of this and the implementation is pretty good to. It only took me one failure on the first day to get the hang of it. Several time little touches in the game too! Like the cat moving away from you and the sfx. All this is missing IMO is a little more polish and a few more ways of interacting with the cat. |
| Oct 26 04:30:16 | 11m 49s | Stuck in a Day | ♥ 0 | Cheerios defeated me every time π I love how the timing changes each time for the mini games and I was surprised at how many there were. Many nice little touches such as the sfx feedback for cleaning dishes (which the teeth brushing also needed). It took me about 10 card swipe failures before I realized I need release the mouse click after a failure to get it to try again, I kept trying to re-swipe while holding down since the first failure. But I finally got a card swipe! I assumed it went on forever to I stopped it only to realize I didn't get a high score set since I didn't let my hearts run out. |
| Oct 26 04:46:11 | 15m 55s | Load It | ♥ 1 | So many times I thought, whelp, that must be everything in the game, and it wasn't π I persevered and got it to load! Very funny and well executed. |
| Oct 26 04:53:04 | 6m 53s | Stuck in Time | ♥ 0 | A nice little game, it was fun seeing all my clones run around. I second the people asking for a more complex element to add each successful loop. I would have played it even more. |
| Oct 26 04:58:06 | 5m 02s | Hamster Death Loop | ♥ 1 | At first I was all, is this it? That's fine, I'll jam out while doing some hops to these heavy bops. Oh snap, it's speeding up. Wot?! It's changing locations! First try 30. I had fun and laughed. |
| Oct 26 05:12:09 | 14m 03s | Wizard Recurse | ♥ 1 | Such polish, such great audio! I almost played through it at 2nd time to avoid the coins in the 2nd run but I'm guessing it doesn't change the words in the end...but I guess I won't know unless I try! |
| Oct 26 22:54:28 | 17h 42m | Stuck Machines | ♥ 1 | I had given up but seeing others get it I had to give it another go and I persevered and escaped! Mouse over highlights would be a nice touch (along with some music). Since people struggle so much at first it would be good if there was some more simpler puzzle elements to get them in the groove. Maybe another indication of what is changing, like a specific sound cue, not sure though as that's a hard problem to solve. |
| Oct 27 15:59:08 | 17h 04m | Evo Battle | ♥ 1 | Love that it has auto fire. A little panic-y when you take damage and your ship stops firing when there's more incoming! Good audio. |
| Oct 27 16:03:23 | 4m 15s | Hamsters in a Mech | ♥ 0 | Very hard but I love the concept! Great that you can swap them around. I felt rather sluggish when trying to move around but I think there needs a little easier ramp up of difficulty to start with. |
| Oct 27 16:10:55 | 7m 32s | FarmerDude | ♥ 1 | I got stuck in a loop where the shovels bounced back in forth π After waiting 5 minutes they finally bounced off the screen. Pretty well made for the jam. I would have really liked audio. |
| Oct 27 16:43:37 | 32m 42s | wheelspin | ♥ 0 | The music and text gives it a really good feel. The movement can get a little frustrating (but goes with mood), it would be nice if jumping off ledge was a little more forgiving. |