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Kaldrin

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TimestampSince previousGameKaldrin's comment
Oct 7 18:18:36 Orbit ♥ 2 I really enjoyed playing it. The feeling of moving in zero G is nailed, I loved how ouur character moves, how the objects react when we collide, and the overall sound design really brings it to life, I especially liked the slight depth of field and global lighting mood, it looks very good, great ambiance. However I can't quite pinpoint where the theme is in this game, but I didn't lost, I managed to save the ship, so maybe that's why. Also I find it weird to use CTRL to go down, I'd have use shift, much closer, maybe it's just because I'm more used to it in Minecraft to go down in creative mode, also I never used shift in you game. Overall, great sound design, great mood and lighting, very decent graphics for a jam, super good controls (though when you turn on gravity, they're just correct there I think), ok humor, nice innovation for the 0 G, I had fun, but the theme isn't there for me ^^;
Oct 7 18:24:43 6m 07s Ludum Fair ♥ 0 It was pretty fun, not my type of game but I like how it's a simple idea that works. The animations aren't crazy but overall it looks nice, responds well, no bugs, but the collisions and the overall movements feel dry, it lacks juice in my opinion. Special mention to the online leader board, perfectly fits your game and the fact many persons for the Ludum Dare will play it, congrats, I have no clue how to make that! The way the theme is integrated is ok, not crazy game design neither but it adds a nice touch to the platforms we have to stay on , you get the stars on this one ah ah
Oct 7 18:57:05 32m 22s The Ribbon ♥ 1 Lack of juice and the character doesn't have full speed right at the start of the movement which I find not very ergonomic But damn this is good stuff ! I really like how the levels loop on themselves and how it makes a lot of sense with the ribbon mechanic and the doors. I loved the last level, nice job, and the music is cool, plus I like the grid effect !
Oct 7 19:18:40 21m 35s Dip & Flip – Zombie Edition ♥ 1 Really great execution ! Took me a moment to figure out how to worked though, but I like ! Very nice graphics and the voice acting is there, decent, but there. It's quite polished, works well, and it's fun to see the fingers getting off the hand and giggling on the table! However the "Stuck in a loop" interpretation is very light, it's just the name of the object you throw, loops, I personally don't find this crazy, but I guess it's there. Overall great production, you can be proud ^^
Oct 7 19:53:50 35m 10s Cyber Curse ♥ 1 I liked the gameplay, even if I found the sword range a bit short. The graphics and animation are good, it feels nice to play, and nice job with the parralax of the BG, gives a visual identity to the place, we feel lost in a web of a big dungeon or so! On the stuck in a loop aspect, you decided to think the level like a loop, and you executed it well. It would work better in my opinion if the different areas of the level had more distinct visual identity, because I didn't feel like I was going multiple times through the same place, I was just feeling lost, trying to find my way. Special mention the air stop of the attack that's really helpful to hover !
Oct 7 21:50:03 1h 56m Looponaut ♥ 3 While this is not crazy original we gotta admit this is a good use of the looping level, adding power ups and stronger threats is a nice idea, you got the theme! I think this is the best art I've seen so far, really great job, the animations are incredible, the background looks super good, and your itch.io page too looks nice! It felt great to play, the attack animation reminded me of Hollow knight, and it's effective. Also great sound design, when we die or reloop or the global sound ambiance, it's great! Congrats!
Oct 8 15:11:29 17h 21m Bloody Loop ♥ 1 Nice little game, congrats for your entry! Not my cup of tea though, I think it lacks polish and I didn't find it very fun to play, lacks juiciness. I liked t he blood trail and FX, they are nice but could have been integrated better. Overall correct sound design, but I am curious, why the blood theme thing for this jam entry? Watch out the buttons in the menu (On HTML5 version at least) overlap the hints :/ The loop theme here is kinda, ok, but I think it could have been exploited better, there isn't really a mechanic expoiting the loop thing, it just felt like different levels with tougher enemies. Nice power ups and items, they work well. Overall, it works well, but it's not very original and could have used some more work but he that's a jam !.I mean it's not bad or anything, I don't even know your level, just giving contructive feedback ^^
Oct 8 16:33:38 1h 22m A long day ♥ 1 Congrats for your entry ! Sadly as you say, the gameplay is really underdevelopped, but I understand. I guess you got the theme, kindof ? Restarting the scene works, but it's pretty meh in my opinon. The graphics art nice for a jam game, gotta admit that, especially the skysphere, did you make it? Even if well, on Mars the atmosphere is more orange, I'm not sure if you can see space like this, but it doesn't matter ahah The gameplay is pretty rigid, the step sounds too loud and repetitive, pretty annoying in the end, and a sprint function could have come in handy to go faster. The music is good too, and the audio ok, nice job ^^ I did not really enjoy it much though, I'm sorry ^^;
Oct 8 16:49:33 15m 55s Time Raider ♥ 1 Holly molly that's top notch entry right here! I really enjoyed it a lot, I even replayed it to try to beat it on first run (I failed), I think it has quite the replay value! The graphics are incredible for a game jam, you know what you're doing, clearly, and I love how juicy it is, very pleasant to play, great audio and visual effects, signs and feedbacks. The loop theme interpretation is not the most original but it's really well executed and the mechanics go very well with it, plus it's super quick so I don't have any time to get bored ! You have my big congrat's, this is a really good really polished game!
Oct 8 19:16:47 2h 27m Loop's Way ♥ 5 Very creative puzzle mechanics, you really pulled a nice use of the theme, congrats! I took me a few minutes to realize I had 2 hands so I could carry 2 cubes, maybe an indications of that could be a good idea (Or maybe I missed it lol) I had a good time, enjoyed it and how I needed to think to solve the puzzles! I like the art direction, I can see the assets were made quickly or by not very experienced people but it does the job for a jam. (It reminds me of Star Wars Imperial ships interiors) though the lighting is a little poor, not very clean rendering. Audio is good, and the music is great and didn't feel too repetitive, nice job! Though I found it frustrating not to be able to look up and down, weird choice, also a high Field of view could have been handy or an option to change it, and a slightly higher jump along a sprint key, but that's maybe just my preferences, in terms of ergonomic navigation in your 3d space.
Oct 8 19:38:07 21m 20s Oplo ♥ 1 I'm impressed how polished your games always are, so neat and juicy, great shader work, no errors or misplaced texture, great, really. I love this one, and it's long and hard, many levels, not often for a jam game, congrats! You really nailed an original take on the loop concept, the enemies and the level are stuck in a loop, brilliant! It looks super good, feels good to play, has great audio that fits it perfectly, just stop being so good!
Oct 10 21:24:31 49h 46m Vacuum Cleaner Simulator ♥ 2 Ahah nice idea, being a vacuum cleaner, that's funny! I didn't like the controls though, but I get that's how a vaccum cleaner is supposed to move so ok The corrupted ending is pretty funny, but it lacked some objects to destroy I think! All I could do was destroying the TV, and I was "Stuck in a loop" at day 5, I don't know if something else is supposed to happen ^^; I liked it, good idea, and the graphic style is neat, good job!
Oct 10 21:34:11 9m 40s Loopfield ♥ 2 Nice idea! It works pretty well, simple, and it's quite litterally the theme, stuck in the loop of your shield x) Sounds are too repetitive though, they could have used some variation, they become annoying rather quickly. Graphic style is neat, not crazy but very well executed, me like! I wanted to shoot things though, a little frustrating, and some phases were just waiting for the asteroids to come. I wouldn't replay it though Also, work a little more on the presentation of your page maybe, make titles in higher font, bullet points, quicker elevator pitch, stuff like that ^^ Congrats for this entry !
Oct 10 21:53:27 19m 16s Deja vu ♥ 1 For a first game with Unity you did pretty well and are courageous! Effort has been put on the animations and I didn't notice any bugs whatsoever, you cna be proud ! Now the critics x') on't take them too harshly, I know it's your first game jam and stuff, don't worry, it's only for you to see where you could improve (And chances are you already know half of them) The game doesn't look good at all, which is normal you know, but still, sorry, even more sorry because you animated the character decently. The controls are very rigid, not very pleasant to play, you could have made him jump higher, fall faster, not stay stuck againsts walls, etc... The concept in itself is just punishment for the player, it's a basic idea of die an retry without game design depth behind, I found it pretty frustrating, but I guess it's a loop in some way and you managed to do exaclty what you said you wanted to do, so it's a success ahah. Anyway, congrats for this entry!
Oct 10 22:20:52 27m 25s Hack'n Loop ♥ 4 You pretty much synched the gameplay loop with your narrative loop, with the reward being for both the ennemies and the player, it is for sure veyr interesting ! I liked the controls though it could be fast paced and juicy, the animations transitions also were very rough. The graphic style is good, loved the perspective and the global mood, and your presentation page on itch.io is neat as it should! I had a good time, played it 2 times, made it to 9 loops, it's really rewarding to be granted a bonus at the end of each ^^ Also, online leaderbaord, very good job, I can only salute those who make this type of thing. Very good entry, good gameplay, good audio, mood, and graphics!
Oct 10 22:32:09 11m 17s Crash Thunderstud Returns ♥ 0 Very interesting take on the theme, I liked it! I'd say it works for a little game but the circling lacks juice! You got nice audio even if the zombie sound get repetitive, and the game looks decent! Congrats for this entry ^^
Oct 10 22:53:28 21m 19s Ebontale ♥ 1 Ok that's cool, but how do we get to Piamont city though?
Oct 11 13:25:54 14h 32m Tempus Locus ♥ 2 Congrats for this entry it's really cool! It works well, no bugs, gameplay responds well, really neat, and it looks good! I liked the idea of being helped by a replay of yourself, you executed it very well, and actually my team and me had a similar idea but we executed it a completely different way! I enjoyed playing it, and the ending was cool! Nicely adjusted levels and good use of the mechanic, nice difficulty growth, very well done :)
Oct 11 14:42:16 1h 16m In The Loop ♥ 1 I love the concept, minimalistic, works well, almost no bugs, interesting take on the theme, with power-ups and stuff and the fact we can move the loop left and right, the audio is very decent, you can be proud! I'd just say, uh, make a better page for your game, it really doesn't sell it like that. Also, I didn't like the controls, really hard for me to use the left / right movements so I just didn't. And I made it to 80 ! Screenshot_4.png
Oct 11 15:08:08 25m 52s Super āˆž ♥ 2 Very nice idea, creative and original! The game has aquite a few bugs and collisions are not on point but it works and is interesting to play! I'd add some juiciness to it, it's a little dry, and better animations, but overall it has a good mood and ambience, nice audio, graphics do the job, well done!
Oct 11 15:24:44 16m 36s The Island ♥ 2 This is very interesting to have live multiplayer like this in a game jam, congrats, too bad no one was online when I played it xD However it was painful to play for me, for some reason there was like a one second delay for each action I executed, not very pleasant, I tried turning on material acceleration but it didn't change much, I don't know if the issue is from my end or not :/ Congrats anyways, the crafting system works well, and globally the mood is there, you can be proud this is a big work!
Oct 11 23:26:51 8h 02m Hyper Racer ♥ 2 I want to give my congratulations, this game lacks some gameplay elements to make it really enjoyable but it's not far off from that. The art is amazing, creating such detailed good tracks must have needed a great talent and great tools, you can be proud it's a pleasure for the eyes! Same goes for the programming involved in the reverse gravity racing that works without bugs and really the sensations are here, moving in these races feels good and can even get a player dizzy by making loops and losing control! I would have liked buttons to accelerate and slow down though, I don't know if it's on purpose that you didn't put them but that'd only be for gamefeel that would be great. Great audio too, really works well, I get huge wipeout / F-zero vibes but with your original ways and fitting really well the loop theme, the loop is on the shape of the track, the track itself and the stuck in the endless accelerating in it with ghosts of you you should not touch thing, well done! Please improve it and make it a full game
Oct 12 19:23:46 19h 56m A Short Detour ♥ 1 I really loved the graphics, the mood is so beautiful, I love the street lights are beautiful, the night ambiance is cute, everything is so neat, even the map, really cool and nice fun twist to make the characters monsters! The audio is also on point, simple but does work well, nice job! I enjoyed how chill it was, but maybe there was a little too much waiting even if the characters were speaking. However I did not understand the gameplay, it was really confusing, the stops weren't clear on the map which one was named which one, it's not very useful that the choice is over the map so I can't see the map while deciding, and only one choice per day is maybe not enough. I played multiple times to try all choices, it had no impact, only the precinct on the third day was where the murderer was, I found it a little sad only the third day was engaging with actual info on the murderer that were usable. The concept is interesting though and original, nice job! I'd love to have just this aesthetic of animation looping on a screen in buses just because it's cute and chill at night :)
Oct 13 14:13:37 18h 49m The Curse of Cattenburg ♥ 3 This is quite incredible, the games looks finished, what an amazing job you did there :o Even if it all felt too luck based (I lost my 2 runs...), I loved it, the board game concept, how polished it was, the animations, the art, the audio, the lore with cats and rats, and the combat system is so cool and innovative! You guys know how to make games that's for sure, you have my congratulations!
Oct 14 15:16:11 25h 02m . ♥ 1 I was stuck in the loop of trying to figure out how it worked x') I managed to make it to the boss for some reason, and didn't know how to kill it :/ Overall the ambiance is disturbing, nice mood, but the patterns of the holes felt really random and I didn't know in which one I was supposed to fall, tried them all and somehow it worked in the end, though I couldn't beat the boss :c This game is very confusing, for me at least, I'm sorry :/ Did not enjoy it much, but it looks quite decent, nice job on that ^^
Oct 15 11:16:40 20h 00m I've Been Busy Being Dead ♥ 2 I liked it! The gameplay loop is not incredible, it gets a little boring quite quickly but it really works well, I love the animations and the audio (And the Undertale references eheh), super neat and complete game! The loop theme usage is nice and it's soon Halloween so it's double theme fit! Congrats!
Oct 15 11:29:28 12m 48s Loop2Loop ♥ 1 I liked it, it's pretty fun, I like how the circles stick to you making your shape bigger, nice idea! Also it's super neat and without bugs or any issue, congrats! Having 3 different graphic and audio themes is a big achievement for a game jam, same goes for 3 differnet game modes :o I'm impressed Graphics are neat and work very well! Same for audio, controls respond correctly, you can be proud! However I found it a little limited in the fun we can have, just collecting circles until the time runs out is not super fun, the 2 other modes are a little better I think ^^ The fact the cirle rotates is a good idea too I didn't quite find the loop theme in it though, except from the graphic part, the game design is not very "stuck in loop" -ish, sorry :/
Oct 15 11:38:43 9m 15s LOOP ♥ 1 I liked it, simple gameplay that works super well! The character is pleasant to control, responds well, the audio is minor but is enough for its vibe, and I like how the particles move when you walk across them, very fun! The graphic style is well used, you master it, and the loop theme is very well jused, each screen looping on themselves from one side to another and you have to play with that to find an exit, and screens are not spacially connected, if you come back it's not the same anymore, really cool, you cna be proud!
Oct 15 11:47:08 8m 25s Lucky Lefty Loves Loops ♥ 2 Nice game, works well! A little frustrating on the edge when the righties block you ahah The use of the snail theme is fun, the graphics are ok, the audio is fun too with the little bop sound xD I liked it, not crazy fun but it's nice ^^ The zoomout is really cool though, well played xD Screenshot_1.png
Oct 15 12:10:52 23m 44s In the lands of EVIL ♥ 3 You did a good, job impressive for you age! Decent looking assets, works well without bugs, multiple nice musics, web playable, really congrats! The enemies kinda felt the same though, the game lacks juice, the loop theme, well, it's there, but it's not amazing how you used it ^^ I didn't have much fun to be honest but that only means you'll do better next time!
Oct 16 11:21:20 23h 10m The Dumb Robot ♥ 1 Congrats for your first entry! You have a game that works and that's already a thing! But, I didn't enjoy it, sorry :c The concept in itself is not bad but the execution is not great. The robot repeats the same annoying movements again and again and the camera is too limiting to see some threats properly. All the obstacles are more or less the same, and due to the emptiness of the less I felt like the boxes were coming at me and not the reverse. The music is a little annoying though I liked the menu music. The audio is there but the game doesn't look very good, but there's effort put in it I'll admit that! You'll do better next time!
Oct 16 11:47:26 26m 06s Gravitron - 2047 ♥ 1 That was fun ! The mechanic is a little strange but you can master it quite easily! It just lacks more obvious feedback on where it has been grapped, is it grapped to something currently, is it too far to grap, etc... You tried hard to make a city looking level, good job! The graphics have many issues of course but for a jam that's impressive! Restarting the level and exploring a new area of the level design each time is an interesting idea, could have done something better with the theme but it's nice it works even if it can feel a little repetitive ^^ The audio is super nice too, well done, and the ragdolls of the enemies are veyr fun when we kill them xD Congrats this is a very nice entry!
Oct 16 17:47:06 5h 59m The Titan's grave ♥ 1 I liked it! Quite cool boss fight, and a genre I like! The graphics are really nice and the gameplay works well, I liked the mechanic of health :) I suppose that's where the loop is, you're stuck in a fight loop until one of the 2 opponents can deal enough damage to the other ? the audio can become a bit annoying but I find it pretty nice nonetheless, and the controls are a little unusual but that may just be me, solid entry, you can be proud! Screenshot_1.png
Oct 16 20:24:09 2h 37m Nucleus Loop ♥ 1 Nice oldschool looking 3D game! I found the animations and how they fit with the environment pretty surprisingly good for a jam, even if it's of course a simple character! However, the controls, are really, really messy, I can't quite pin point what's going on but for sure the jump has a lot of issues with slopes and moving objects collisions. You're right, it's better not to touch the camera, works well, but it's awful when I try to move it myself xD I like how the level is shapes in circle, pretty nice idea but in the end it's just the same level infinitely, not saying it's not a loop, but it's not that clever of a use of it ^^ I felt like the death barrier was speeding up when I was going ways faster than it, is that right ? Just curious ! The game looks pretty nice though, you can be proud, the audio works, it's a nice little game I had some fun with ^^ Congrats for this entry!
Oct 16 22:45:24 2h 21m Imperial Eggnog Incorporated ♥ 1 Wasn't expecting this type of idea for a jam, a good surprise! I like how the way it's designed makes so the player, like the employee he is would do, ends up finding speedrunning methods to do his tasks as quickly as possible, that'd be by memorizing the required information or optimizing the transition times and even the display bug that display the next data if you send while it's loading xD I liked the humor of it, pretty cool, and the russian accent makes it even better! The game crashed after the eggnog blogger died though I'm not quite fond of the way you interpreted the loop theme, I mean these are more or less levels one after another even if yes they are quite similar and such an employee you could say they're stuck in a routine loop but, idk, I think this not very loop-ish, my opinion though ^^ Doesn't make the game any less good though, don't worry! The audio is very good, repetitive but not annoying, like it should be because our position is repetitive. I tried not listening to the CEO nad doing my job but I got fired :c Also clever point to make so you can't have both the classified information and the actual current eggnog infos displayed at the same time, it forces smoothly the player to memorize them, which is more interesting in terms of the intended experience, and makes them faster in the long run! Congrats for this entry! It was pretty fun ^^
Oct 18 15:30:55 40h 45m Orbit ♥ 0 You interpreted the loop theme with a nice concept, I like the idea of being trapped in circle arond a gravity point. However I did not find the gameplay very interesting, that is sad, there was potential in it, using physics, deeper mechanics and puzzle elements to get yourself out of the gravity field. I liked the graohic style thoygh, it could have used some polishing but it's simple and effective, lighting looks ncie with it ^^ Except on the player ship for some reason :x Don't take my comment too harshly, I know it's your first Ludum Dare and for real you can already be proud you managed to have a game that works without any issue! I'm saying all that so you can improve! But it just consists in spamming the space bar (rip my hand) to destroy the objects and enemies, I did not find it very fun :/ You'll do better next time !
Oct 18 15:35:50 4m 55s I'm not sick!! ♥ 1 I liked the gameplay idea, with the elements doing stuff in your stomach, it could really be very interesting to have different objects reacting with each otehr to create different effects! I found the game quite hard with the attacks coming from all directions though, but you're already aware of that ! I overall enjoyed it though I did not quite get where the "stuck in the loop" theme interpretation was mmmh
Oct 18 15:59:34 23m 44s Kitchen Satisfaction ♥ 1 Really fun concept ! It's like a management game but for cooking meals to your family! And with the time pressure and actual movements in the world's space! I liked it, pretty fun and original, nice job! I'd really make the ingredients physic affected and stuff in the kitcehn to add to the fun value and cooking rush panic mess ahah And a sprint function, too, felt a little frustrating, but that may just be me Graphics are really nice and the audio works well! I'm really impressed by how you have GRAPHIC SETTINGS and REMAPPABLE CONTROLS FOR A FRIGGIN JAM GAME WTF Sadly the game soft locked when I tried to finalize the meal for the 4th time :c Also I don't see much creative use of the theme, you're bascially restarting the level again (until everyone is fully satisfied I suppose ?) but I guess it's there! I couldn't find a secret ingredients, the rumors were false :'( Congrats for this entry!
Oct 18 16:15:33 15m 59s Mirror Space ♥ 0 Really beautiful, I also like the gamefeel and the audio! But it's very confusing, I get that there are clones of what I did coming from the opposite directio and I'm looping in the same place again and again, but, I really can't figure out how to win ? Even though I managed to ? From what I understand it's probably a very clever an creative use of the theme, so I'll rate it as such, but I think you should put a little more indications in the game ^^; Congrats though it's really nice, I appreciate the seizure xarning, and you're right to do so it's VERY FLASHING, nice B&W feature, appreciated.
Oct 18 16:38:08 22m 35s A tale of Loopism ♥ 1 Really nice game! I enjoyed it a lot and got frustrated a lot too ahah I really liked the fact that when you start everything over it loops seemslessly because that's basically the shape of the level, but now you have new powers so you can find an exit! The control ideas are great, I loved the grappling arms, and the looks pretty good, with good humor and audio, you can be proud! One of the best games I've played so far ^^ But the physics, it's SO weird, like what is this gravity ? It's super strange and not natural, also the hitboxes of the obstacles are not very clear, which is frustrating too. Special mention to the voice acting it was super fun ! But overall I really liked it ^^ I managed to finish normal mode with this score ! Screenshot_1.png
Oct 18 18:32:30 1h 54m Creed ♥ 1 This is really incredible, one of the best games I've played so far in this jam. First, it's all so neat and without any bugs, already shipable, you're so talented, everything is good, audio, animations, art, gameplay that feels very good and works super well. The concept is great, it actually remind me of the concept we used for our entry with ghosts of your past self but with this timeline and the time reverse mechanic and all it's really different and great, and a little mind blowing when I try to solve puzzles wit it I'll admit x) The portal inspiration is obvious but who doesn't get inspired by portal? I loved the art of the game, and the animation react super well and nicely with the movements of the character. Loved the meta AI speaking, and how the game loops on itself and you have to play with that too to fin the endings (Or I suppose you have to, couldn't find more than one sadly :c) Perfect entry I'd say, really, congrats. Came for the boobies, stayed for the boobies AND the gameplay.
Oct 19 17:36:10 23h 03m INSIDE THE LOOP ♥ 2 This is, incredible. One of the best jam games I've played so far, really :o The concept, the gravity is stuck in a loop or going in circle, is really cool, really nice creative use of the theme here. The game is so polished, this is really impressive, such physics are not easy to make in such a short time, really well done! I'm also impressed by the animations, they are really smooth, transition well and are well aware of the game's shifting grounds for the legs, congrats for this! I like how it starts without a menu and the infos are written in the game's space! I did not witness collisions problems or bugs, really great, and I love the game's graphics style, really clean and professionnal, definitely works with the Inside vibe you talked about, congrats! I enjoyed it a lot, the audio is great, the mood is incredible one of my favourites!
Oct 20 10:26:33 16h 50m LšŸ—˜šŸ—˜p Labs ♥ 2 I really loved it! The mechanio is really clever and works surprisingly well for a jam game! It was really fun to mess around with it and I love how systemic it is with all the elements that can looped, super super cool. The graphics lack a little of polish and lighting but they work well and give the mood of the game (Portal vibe is here ahah) and the audio is real nice with the music too, just the "nope" sfx that is too aggressive in my opinion ^^ You can be proud that is a really creative and original use of the theme in the game design! Just, the tutorial didn't work for me as you said, glad there was a level selection screen. I also got stuck in level 15 I think because I couldn't remove the sphere from the button and couldn't climb back, luckily, there was a level selection screen xD And the transitions between levels could be seamless that'd be nice but that seems to be what you intended to do ^^ Overall really good, congrats! One of the bets jam games I've played ^^
Oct 24 18:01:27 103h 34m Loney Island ♥ 1 Pretty nice! The loop theme is more narrative than gameplay but I kinda appreciated it ^^ Finding ways to die is an interesting concept, it was nice! I wish there were more and that going off the map was one! (Which I managed to do) I apreciated the simple graphics, the gameplay responds well, pretty neat, though sometimes text was appearing above already present text on the screen but it's nothing! However I found it could be more interesting, and had a trouble finding the last way to die which was the rock ball for me. Congrats anyway for this entry :) unknown.png
Oct 27 11:10:03 65h 08m Loop Line ♥ 1 Really cool little game, I love how you interpreted the theme in a rail loop you have to build to deliver resources and stuff, really clever and addictive! Too bad there aren't levels with an objective, but it's still fun to play around with ^^ I love the mood of the game with the little music and graphics, works super well, congrats! Oh and I broke the game by adding too many wagons Screenshot_1.png
Oct 28 20:46:38 33h 36m If you think about it, ain't a sling a murder loop? ♥ 0 It has a shoot'em up vibe but not really! Really smart design, only one button to play, yet the gamefeel with the sounds and the simple but neat graphics work really well! I'd have appreciated if it got harder with time, this type of game can be pretty endless, I got to 300 x') Smart interpretation of the theme, pretty fun and skillful, not crays but you can be proud it's a good jam entry!