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TimestampSince previousGameindigo's comment
Oct 5 00:12:16 Hyperloop ♥ 2 Very cool entry! I absolutely dig your music, and the sound effects in general were decent too. The warp tunnel looked cool as well. My main gripe with this game would be that there's little feedback on player interactions. For example, the Help tells me that WASD moves my ship, but I basically just have to take your word for it, as the camera is centered on my ship and the background doesn't move either. Also, there appears to be little penalty for just hitting the spacebar and jump all the time, which makes the game too easy (whereas staying in a system for long makes it impossible). Oh, speaking of the backgrounds: I loved how you made the three systems feel a little different by adding different types of enemies. That gives the game more depth.
Oct 5 00:18:08 5m 52s Gorilla Power ♥ 0 thanks I have RSI now
Oct 5 00:27:05 8m 57s Looper Cooper ♥ 0 Absolutely awesome, as would be expected from the legendary Imphenzia. Fun, nice to play, pretty models, polished explosion effects, what's not to like. Seriously though, is this supposed to happen: Untitled.png Seems kind of mean to have a pickup there with animations that reaaaally make you want it and then just kill the player. :) Edit: Oh, I just read the description, of course it's clear now. Sorry, I can't read more text at once than fits a Twitter post!
Oct 5 00:44:52 17m 47s Rock Slide ♥ 1 Solid entry, I like the music and the death animation. Unfortunately, it can be really hard to make out what is platform and what is background, which caused me to unnecessarily fall down a number of times. It's all good though, you're stuck in a loop, after all!
Oct 5 01:46:39 1h 01m WhileLoops ♥ 2 thanks I hate it
Oct 5 11:07:53 9h 21m Phone Tree of Despair ♥ 1 Good god, this is absolutely hilarious. I lost it when the registration office gave me my isotope number. So this is what I end up using my international call credit on...
Oct 5 11:47:18 39m 25s Endless Ocean Cleanup ♥ 1 Yes, the scorekeeping doesn't seem to update properly -- it just jumped from 0 straight to 5 for me at some point. Props for taking a simple concept and just executing it to polish though.
Oct 5 11:53:02 5m 44s Chuck In A Hoop ♥ 3 > Chuck(she/her) [...] Also he can slow down time. Wow, you misgendered Chuck! Not cool! Fun little platformer. The controls feel a little iffy and I don't think it's intended that you can run up walls, but the fart sounds make up for it. Cool interactions with the environment as well. By the way, how did you make the chicken sound effects? Do you have a coop or did you synthesize them somehow?
Oct 5 12:02:46 9m 44s The Altar Beckons ♥ 1 It's a cute entry, I like that there's different types of things and clues to find. You may want to mention in your post that the Spacebar is the "Talk" button, that took me some time to figure out. :) Also, for you next game, I suggest you use a kinematic rather than a dynamic character controller. You probably noticed it yourself, but the controls feel very "slippery" as-is. Kinematic character controllers don't have that problem. Also I think you forgot to normalize your movement vector, but I'm not sure. Oh, I just noticed that the information on the controls is actually in the main menu! D'oh!
Oct 5 13:45:55 1h 43m Newster - A Fantasy Social Media Sim ♥ 1 Well, not much to add to what others have already commented regarding how narrow it is: you basically just have to renewts every post by a newspaper to win. Also, the like and dislike buttons appear to do nothing? But definitely a very solid experience for the compo!
Oct 5 13:55:31 9m 36s ReBeat ♥ 1 Unique concept! The game unfortunately crashed for me when I select the third or fourth levels, so I could only play the first two. Those were fun though! I found it somewhat jarring that the "correct" beat to play sounded very bad, but I guess that's just how compo games are.
Oct 5 14:45:19 49m 48s Giraffe Roller ♥ 5 - Voice acting: terrible - Graphics: a toddler could do better - Controls: very wonky - Fun: Oh yes!!!!! One serious point of criticism: the font on the main menu is pretty much impossible to read due to all the animations, although I guess that goes with your general art direction. All around though, fun game. I got a good laugh out of it.
Oct 5 14:50:12 4m 53s The final loop ♥ 1 How to do LD: 1. Build a tower defense game. 2. Retro-fit it on the theme. 3. ???? 4. Profit! I like the unique mechanic! Also nice minimal tune.
Oct 5 14:55:54 5m 42s Food Chain ♥ 1 Nice pixels! The colliders on the crocodiles are somewhat hard to see, and maybe they deserve a smoother animation, too, though. I can't really figure out what I have to do, either. I just gave up after dying a few times.
Oct 5 15:07:12 11m 18s It Makes Plants... ♥ 0 @pizzasgood : Due to what I assume is a bug, you have to right-click yourself to vacuum an object: it's not sufficient to just right-click anywhere, even though that also makes a vacuum sound. I like the idea and the pixels, but I couldn't figure out how to cross-breed plants. I tried shooting the fruits of trees at other trees, putting multiple type of fruit into the vacuum at the same time, and shooting fruit at the seedlings of other fruit, but nothing seemed to work.
Oct 5 16:50:15 1h 43m BLOOP ♥ 1 I definitely had to remap the keys just because with S, Z, X I would keep knotting my fingers when I have to react quickly. Awesome game, I like how the narrative unfolds in both directions at once, and, needless to say, it's very polished.
Oct 5 17:06:49 16m 34s Flight Stick Uncalibrated ♥ 1 Oh, another Godot first-timer! It really is nice, isn't it? I also love the seamless integration of coroutines (yield(..)), which makes it very easy to script events. Just an all-around winner.
Oct 5 18:50:30 1h 43m Another ♥ 2 The aesthetics are really nice. The only thing that could be improved about the graphics, in my opinion, is the enemy's attack effect. At first I didn't even realize I'm not supposed to step into the circles, because they seemed so innocuous and nothing seemed to be happening when I did. Maybe a screen shake/some other polish effect would have been nice when one gets hit.
Oct 5 19:00:40 10m 10s Stuck In Paris ♥ 4 Hah, the curse of early submitting! Well, in that case I will just give you the feedback that the square is actually called Place Charles de Gaulle. The Arc de Triomphe is just the building in the center. Great fun.
Oct 6 00:00:53 5h 00m Neverending Duck War ♥ 1 What a wacky concept! Well-executed, though. I didn't get what I needed to do at first, but once it made sense, it made sense. Loses score on the "Theme" category, though.
Oct 6 00:32:25 31m 32s Crypt Loop ♥ 1 This is pretty difficult! Really makes you think. Too bad there's no audio, it would have been great to have some background music at least. Please remember that by the compo rules, you have to submit the source code for your entry. Currently, you only host the packed and minified JS.
Oct 6 00:47:18 14m 53s Spincar ♥ 1 Haha, nice! It looks slightly unfinished, but on the plus side, very cool idea. I am certain that with more levels and things to do, this could have become a great game. Maybe post-jam updates?
Oct 6 00:59:30 12m 12s Hammy the Hamster ♥ 4 I can't believe this is the first hamster wheel game I play this LD. The theme fits so well here! Also, very cute hamster animations. And the game is fun, I actually played all the way through. I lost some time trying to figure out what I was actually supposed to do with the key, but maybe it was my fault. Obviously keys unlock stones, d'oh! Did you make the music yourself? It adds nice flair too.
Oct 6 10:31:09 9h 31m Mudcar Sprint ♥ 0 I really enjoyed the music! This is how you win the Audio category (bonus points for actually going out and recording things). The low-poly 3D graphics are cool too. One thing I would have probably done is turn up the roughness setting a lot on the material for the mud (or just on the default material, if you only have that one). That should remove the ugly glare from the skylight. It's just a nitpick though, it still looks great as-is, especially with the nice models!
Oct 6 11:06:23 35m 14s One Can Do! ♥ 1 It's good you're raising awareness, but honestly, this barely is a game. And it barely is a story either.
Oct 6 13:00:28 1h 54m Looper Driver! ♥ 2 The art and detail on the houses is nice. I am somewhat confused on the gameplay though, it seems there is no way to lose? I just played until 30k points, but nothing ever seemed to stop me. No problem though, ice skating in a nicely modeled residential area is fine as well!
Oct 6 13:31:00 30m 32s Nailed it ♥ 0 It's an interesting concept. However, the controls are very off-putting. When you look to the left, the controls for the nailgun are inverted vertically, which makes it much harder than it needs to be to place nails in mid-air. Also, you can't jump while standing on a ledge, which you do a lot due to the nature of the game. The difficulty of the levels was also all over the place, with some literally solving themselves, while others (such as the first level) require a number of attempts to line everything up correctly, and others I couldn't solve at all. Innovative idea for sure though.
Oct 6 14:01:25 30m 25s Stuck On The Orbit ♥ 1 This is a really cool and unique entry. I like the roguelike feel, as well as the controls and UI. The music also does help a lot with mood. It's amazing just how much content and polish you were able to make. Not only is there a lot of useful upgrades for the ship, I also like how you can actually see them attached to the ship after you buy them. Toward the end game, I felt like I was just following the directions of the crystal scanner or whatsitcalled to find my home planet. This was a little bit of tedium, as the map is relatively large, and not very rewarding, as there is just a quick "You win" message. A little bit of flavor would have been nice here. All in all though, very good game.
Oct 6 16:19:15 2h 17m Stuck in a loop ♥ 1 Fun to play. I will never tire of Space Impact clones. I agree with the other commenters that the game was generally well balanced, although I want to nitpick that in the early to mid-game, it can be somewhat annoying that you have to wait so long for powerups to drop. I think a slightly higher drop rate would have made the game drag less, and also made is somewhat shorter. I also took 16 attempts, which I guess is fine, though.
Oct 6 16:46:10 26m 55s Looping Meadows ♥ 1 This is fun! If I had figured out earlier how awesome monster tiles are when upgraded, this wouldn't have taken me 387 turns to complete. I actually ended up putting a bunch of teleporters in front of the monster side path, just so I could hit it every time and reap those sweet sweet resources.
Oct 6 17:15:21 29m 11s Another One Loops the Dust ♥ 3 This is definitely not "fair use" under German copyright law, as German copyright law pretty much doesn't _have_ fair use. You people just have never been sued by GEMA for performing a Beatles song in your local school's auditorium. The game is awesome though!
Oct 6 17:23:45 8m 24s On the Phone (2020) ♥ 0 Is there a game here? This stuff is too artsy for me. I mean, come on, it's a game jam, not a wallpiece jam.
Oct 6 20:04:22 2h 40m Cycle Breakdown ♥ 1 Just solid, nothing more to say. I wish I sucked less at games like this though...
Oct 6 21:09:51 1h 05m Loop Run ♥ 1 Watched this played on TheSunOfMorning's channel, so I just rate based on the stream. Cool game, cool level design, I dig it!
Oct 7 11:28:44 14h 18m Tempus Locus ♥ 2 This is very cool! One of the best implementations of the theme I've seen so far. The puzzles are creative and cool, and the main mechanic is very fun. Unfortunately, the game suffers from glitchy physics (collisions with your past self don't work properly when he's moving) and platforming problems (you can't jump two platforms higher when you steer left or right while jumping, which feels very unnatural and weird). I could see this becoming a great indie game with issues like these fixed, though!
Oct 7 11:59:54 31m 10s League of Ultranormal Detectives ♥ 1 Lots of good content in this game, and a nice mood. I absolutely adored the board with the photos and connections. Any criticism here is just nitpicking, so here goes: first, the scene in the forest absolutely killed my graphics card. I am aware I don't have the most powerful computer, but it dropped to 5-10 frames, I assume because the trees or shrubs are too intensely high-poly, and you don't do any LOD. The other issue is that I probably missed some clues that make me understand the story: I don't understand why I kill the guy in the end, or who the people in the blockhouse were. This also means that I don't understand how this game ties into the theme: there's some generic time-travel going on here, and I suppose you are in a "loop" of finding clues and developing them in the darkroom, but that all seems very tangential. These really are just minor concerns though, this is still a massively impressive entry!
Oct 7 14:34:37 2h 34m Dip & Flip – Zombie Edition ♥ 1 Cool! I enjoy the graphics and the voice acting. The main menu also feels polished, which is nice: in general, games with a simple idea polished to then end are always nice. However, I think you have not quite achieved 100% polish. For one classic thing to add, it might be nice to have a highscore function (local highscore at least), as in its current state it gives you little motivation to keep playing. Also, the actual aiming in-game is very difficult and unintuitive. Intuitively, I might try to drag the hand at the bottom-right back to aim, but if I do, I end up hitting the edge of the screen before I can drag it back far enough to actually build up any force. I'm also lukewarm on the theme here: the "loops" interpretation is cool and unique, just the "stuck in a" appears to be missing entirely. All in all, solid entry, great graphics and sound execution. The fingers wiggling on the table after falling off is hilarious.
Oct 7 20:32:00 5h 57m RECoil ♥ 2 Rated Overall and Theme only. I hope I wasn't the second one to do so. :) Polish is awesome. Maybe next time don't pick the color palette labeled "worst of the CGA era".
Oct 7 21:34:17 1h 02m Magmania ♥ 1 Rating based on the stream only. Very cool game, love the graphics and the unique idea. Coop could be great fun!
Oct 8 14:14:43 16h 40m Paper Planes ♥ 17 ~~This user has repeatedly updated the compo version of the game without leaving a changelog. This is not bugfixes either, it's actual content upgrades. By the rules, this is clear cheating, and he was informed of this by other contestants and kept doing it anyway.~~ (EDIT: see below.) In addition, he has repeatedly spammed people (including me) to do a "rate-for-rate", which is just additional cheating. Untitled.png I left a one-star review and will ping @pov. EDIT: I have been contacted by @samdemaine about this and he has promised to link to the original compo-version from now on, as well as incorporate a changelog for when he includes an HTML5 version, which his compo version didn't support. He also says he didn't intend to trade good votes, only play people's games if they played his in return. I'll leave you as the judge here.
Oct 8 18:47:54 4h 33m The Titan's grave ♥ 1 Very fun. I ended up unable to win because I glitched through the ground plane. On the upside, this also meant that the titan couldn't kill me; on the downside, I was *really* stuck then.Untitled.png
Oct 8 19:02:24 14m 30s Oh My Hamster ♥ 2 Best hamster simulator this compo so far!
Oct 8 19:28:42 26m 18s Orbit ♥ 2 I disagree with the other commenters on the theme: I find this game very on-point with the theme, actually. Being on collision course with an asteroid while in orbit certainly is being "stuck in a loop", namely in orbit (as the game's name hints at). Cool game in general. I would have wished for some polish for the ending, it was somewhat unrewarding. Amazing atmosphere though!
Oct 9 15:50:52 20h 22m Untitled Shooter Game ♥ 1 The running and gun-handling feels very nice. My main gripe is with the AI: when you shoot at them around a corner, they will not react, neither by shooting nor by moving toward you. Still a solid game.
Oct 11 15:24:59 47h 34m Loopy Particle Simulator ♥ 1 Who needs branches when you can abuse collision detection error instead: branch_2.gif Great, relaxing game. I like the take on the theme as well. I just wish there was more to do. A puzzle mode where you have to create a particular particle from a limited set of pipes might be fun to have.
Oct 11 16:45:58 1h 20m Pseudogravity - You Control Gravity by Going Through Doors! ♥ 3 I just got stuck on what I think is the third level. I have a box on each switch and the portals light up green, but they don't open: Untitled.png This is a very unique and fun game though. Definitely causes one quite a headache to imagine how the room will be once rotated.
Oct 11 18:22:01 1h 36m Bust-a-Loop ♥ 1 I played this until I broke it by freezing in mid-air: Untitled.png This is great fun.
Oct 14 11:02:44 64h 40m The Myth of Sisyphos ♥ 1 I guess the commenter above me is spamming random comments? The art is definitely very good and it matches the theme well! It's too bad the gameplay is so broken, if the boulder were just a little bit easier to push, I might have played it through to the end. We have to imagine Sisyphos happy, because at least he doesn't wrangle with physics bugs.
Oct 21 23:40:03 180h 37m Mobodo ♥ 2 This is really cool. I love the rendering style and the art, it works very well with the story. The music is nice too, the clichés work very well. Fitting the heart-rate monitor in the hospital room into the bassline was a funny idea.