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saintheiser

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TimestampSince previousGamesaintheiser's comment
Apr 25 01:33:54 Turn-Based Invaders from Space! ♥ 1 Plays great! Brilliant idea, very hard to complete. Only cons is too random behaviour of inviders =)
Apr 25 01:50:09 16m 15s Feed the Beat ♥ 1 Completed on 42950. I have no idea how much is this XD Anyway idea is brilliant. I don't like QTE, but in this game it have a place! Very cool to combine coock simulator with rythm game. I really enjoyed, thanks!
Apr 25 02:05:46 15m 37s Court Invaders ♥ 1 Interesting mix of sprot game and space inviders. But now it's very hard to play. I have to aim with mouse and reflect with LMB - it's already blowing my sence of space. Trouble is that I can't feel the hitbox and the moment where I have to reflect the shoot. Good idea, anyway!
Apr 25 02:45:53 40m 07s BREAK // HELL ♥ 1 Your shoots is your bullets.. Love the idea! Very simple and clean! Music is awesome too!
Apr 25 04:11:01 1h 25m PE@CE ♥ 1 Yeah! Beat it! Was pretty hard and challenging... But I love ASCII art mixed with platforming =)
Apr 25 04:15:19 4m 18s Super Platformer RPG ♥ 1 Oh, platforming with turn-based rpg looks fresh anf unique =) Nicely done concept!
Apr 25 04:29:58 14m 39s BIRKANOID ♥ 1 Love the game mechanics! Game loos completed and polished. Playing 5 levels and still can't understand some rules, and after I've completed level and move next - I got in random (?) level instead next. So I have to return back to start next level after which I have done.
Apr 25 06:38:07 2h 08m Gender Circles ♥ 1 Like how clean this game looks visually! Gameplay pretty simple but challenging sometimes. Hope, this game will hit the mobile platforms, it desreves!
Apr 25 06:45:32 7m 25s Cyclevania ♥ 1 It's fantastic genres mixing, reminds me FF-AC cinematic movie. But for me too boring implementation. Why I shoot insead of using GIANT sword? Very hard to control motocycle - it offen not jumps the pits because jump buttons not works, or I pressed tooooo late (visually not). Anyway good concept, be coll if you improve it and I'll race the castels on motocycle with awesome sword =)
Apr 25 06:55:37 10m 05s Mojojo ♥ 1 Blowing my mind. Stupid but LOL game =) Very funny satira on rpg games XD
Apr 25 08:33:05 1h 37m Witchbeat ♥ 0 Very solid made game! Pretty simple to play, sometimes getting challenging =)
Apr 25 13:16:07 4h 43m Point'n'Kill ♥ 1 Very cool concept! Very addictive game! Doesn't figure out how to play first ten times. First, I thougth I should avoid red balls and collect only green. Then I've figured out I can collect green and red balls and hearts. Then I figured out combos but still can't execute some of them. Green and yellow balls very simmiral in combo UI and I don't mind than yellow balls IS HEARTS. But when I've figured out this poit... YEAHHHHHH! I have a lot fun and unlock every skin =) I really love skins. They're actually levels, because each cost I can achieve only if understand how mechanic works. You;re awesome, dude! nice job!
Apr 25 15:22:03 2h 05m Vyperspace ♥ 0 Nicely mixing asteroids with snake game in turnbased... Stop, but there is more then 2 genres, hmmmm... Anyway good games.
Apr 25 16:49:34 1h 27m Lucky Towers! ♥ 1 **Great game and awesome concept!** But for me there is few moments that I strongly dislike (maybe because this game so cool - the reqirements so hight) 1) Rulette mechanic works bad. First of all is fails. Sometimes I have 6-7 fails in a row. 3 fails - normal. There is about 50/50 fails and wins. If there is no fail but SMALL amount of money (say 5) there will be more positive. Hight percent of fails annoying a lot. 2) Gold towers is imbalanced. Wnen you've build 4-5 - there is no motivaition to play rulette. Rulette supplyes to player gold for ONLY for "startup" because it takes more time (2sec per play) and effective only for 10-20% to got some gold. So when player builds gold tower - rulette not neeeded. 3) BUT rulette has another one resource type - heart, which really I never needed. All 60 waves too weak for my towers defence. 4) I don't know is it bug or not but when I speedup the wave - all my towers shoots one time and waiting for wave end. This strange thing seriously twists the upgrade system. Each level incraces the towers range. So when I speedup wave they shoots on distant targets even if it not needed. So mor eeffective tacticts is to build 1-st level turrets across roads. Looks as broken mechanic design =) **I've build every square of filed XD** LuckyTowers.PNG Anyway, man, **I really like this game** and spent about 1-2 hours to play, really enjoyed it! Visually game looks sweet and music awesome to. Thanks for this entry!
Apr 25 17:44:11 54m 37s Infernoculus ♥ 0 Wow, very interesting entry! Hell turn-based combat football inspires a lot! Game mechanics pretty hard to figure out and takes 5-7 restars for me. Lovely made game mechanics with different characters with unique abilities and ROLES (it feels). Sometimes looks that CPU cheats...
Apr 25 17:56:28 12m 17s Paddle Pals ♥ 0 I could like this game more if it was more polished... Toooooo boring wait every level restart with such rate of fails. Concept good, platformer with breakout rules. Game mechanic very solid and interesing. Level desing well made (despite I see only four levels at all). Nive job, anyway! I hope you'll polish it and I will have 100% of fun!
Apr 25 18:03:58 7m 30s Felocity ♥ 1 Not tooo awesome as I expect but good. Game has concept despite it impossible to play for me. Tooooo hard catch up randomly flying pistols. But cat's life it is yeah XD
Apr 25 18:09:32 5m 34s The Magic Shotgun Coloring Book ♥ 0 Can't understand the game. Have no idea how I can got higher grades at the end...
Apr 25 18:21:05 11m 33s Rhythm Overdrive ♥ 3 Visually looks great and eye catching. But I expected more variative gameplay =( Too less enemy types, game not challanging for me.
Apr 25 18:31:01 9m 56s Tennis Hero ♥ 0 Cool visuals, man! Gameplay has one problem - laggy reflects. Every time I attack with my rocket I have no idea where the balls flying. Sometimes game plays very fine and I have a lot of fun... sometimes it become stupidly becase all shoit missed =( Anyway, nice concept and thanks for 10 minutes of fun. It was very cool for me =)
Apr 25 18:31:33 32s MechaSnek ♥ 2 Awesomeness! Lovely, brilliant game mechanics blowing my mind and I says WOW, that game! Visually game looks perefect and very polished. And few cons from me: very small hitbox for health containers. Pretty boring after few minutes to shoot same enemies. I have a lot HOPE that you will finish up this game to big one and some day I'll buy it in Steam store =)
Apr 25 18:59:36 28m 03s Flappy Blocks ♥ 0 Funny and clever idea but impossible to play. Mechanic too confused with strange collision boxes... Even when I figured out the rules I had more and more mistakes. But very triked game, if this one be more polished.....
Apr 25 19:07:15 7m 39s Escape ♥ 1 Saddistic game =) Not the puzzles. They're pretty simple. But penalty is very hard. Five minutes for death and respawn on start TOO much cost with sticky controls... Gave up on room with spikes and floating platforms.
Apr 26 02:44:45 7h 37m Jet Boy ♥ 1 Sorry, man, but this game is impossible to play for me. Can't beat even first turret. Jatpack is hard to control and too less amount of fuel. Visualy looks goods, music goods too =)
Apr 26 03:45:39 1h 00m Infinite Typer ♥ 1 Good mixing of themes =) I'm not strong in typo and not good in english (not my native langueage), so I can't run far. Unfortunately there is no instructions, can't turn on 90 deg, just slightly left and right.
Apr 26 16:41:38 12h 55m Rythm is Lava ♥ 1 Tooo hards and confusing for me. Looks and sounds are good. Well made entry!
Apr 26 16:58:50 17m 12s Wordelicious ♥ 0 Man, I'm impressed! Love this game a lot. SOlid game mechanic and goals make argasm for every game-designer =) It's very fun to think about word with different reqirements. Alsy very funny texts. Wall made awesome game, thank you for your job!
Apr 26 17:09:52 11m 02s Hadecken ♥ 2 Played 5 times and still can't anderstand what happens on the screen. Just total chaos. Looks like I should spent hors to figure out something =( Visually game looks great! Genres combinations are sweet and unique, well done! Audio is pretty funny and make me smile while playing. Gof job, maybe I'll return to this game later.
Apr 26 17:20:00 10m 08s Wordslide ♥ 1 Very hard to play... Movement too slow for skating at all. But mixes of genres unique and I hd a lot of fun "walking" around skatepark. If there weren't physic glitches and wallstucks... ehh unity... God job, anyway!
Apr 26 17:28:13 8m 13s Puzzle Golf ♥ 1 Rules are blowing my mind. Can't figure out how these hell buttons work... And laggy phiysics make me screams. Yeah, I love golf. And I like puzzles. But this game looks very strange. Maybe if game was more polished I'll love it with all of my heart! Nice concept and nice try!
Apr 26 17:39:19 11m 06s Grid Gunner ♥ 3 WOW concept with turn based bullet hell =) Like to think the tactics on every enemy which has unique behaviour. Two cons for me: 1) unfriendly controls. I often move instead aiming, it's critical for this game. 2) Cheating enemies. They're walks through walls? What the banana is this? More polished this will be sweet game, I promise!
Apr 26 17:55:03 15m 44s Last Girl On Earth ♥ 1 Laughted a lot from this game. Really fun concept. I could spent more time for this game but it getting boring on 5-th wave. Difficulty curve imbalanced - at the start of the game less enemies and items are rare. Further many enemies and items = no real threat to fail the game. I like the concept - it's proof the life, I have a lot of fun, their vocies are very humoristical. Thank you for my rising mood which already lost in the sky XD
Apr 26 18:08:55 13m 52s Flappy Bird + Tetirs = FLAPTRIS ♥ 1 Despite how interesting mixing of flappy bird and tetris I didn't see ulaggy implementation so far. Looks good, bombs saves my nerves. Good work anyway =)
Apr 27 01:58:29 7h 49m Tetratower ♥ 0 Lovely made idea to compare TD and Tetris. Plays well done. Visuals and concept awesome too! Good luck!
Apr 27 02:13:19 14m 50s Self Golf ♥ 1 Looks very good. You have the sense of style ;) Problem for me - can't feel the power of ball. Despite of how long arrow, my ball ALWAYS fly with the same speed. Maybe a bug. So I can't finish 3-d level. Stupidly can't jump up...
Apr 27 02:27:23 14m 04s A Puzzling Combination ♥ 1 Got 116 and still icompartible. But thes compartible. Strange user flow.. hmmm... Visually looks very goods, stroyline quite drammatic =) Gameplay too simple only for 5 minutes for me.
Apr 27 02:35:03 7m 40s BlockTide ♥ 1 Game looks good and vually OK. But plays very strange, I think vollision boxes too large. So I can meet strange things like spikes that damage me on diagonally. Also sometimes I lose HP when jumo on the enemy. If you polish this game - it will very solid good one XD
Apr 29 07:07:27 52h 32m ASM Hell ♥ 1 Hmmm, these style gameplay usually is a part of "programming course". Maybe it sill good learning game XD For me this game qite boring (maybe because I'm professional progranmmer XD and all puzzles turns nerdic for me instead difficutl) Some thigs that I'll fix if this game was mine: 1) Something with blocks counting. It's annoying to count >6 blocks. 2) True asm hasn't mouse inpit. So all command should be from keyboard. 3) True asm has only command line. All grafix should be ACSII art I think. Anyway good game, which has more potential to get good game for beginer programmers.
Apr 29 09:36:09 2h 28m Tempo Quest ♥ 0 Genius game! It's a shame to low ammount of feedback on this game =( I really engoyed with visuals, audio, game mechics. All thing works together and very big work done within 72h, I really see, dudes! Multiplayer mode and AI - very impressive. Very very love locations transitions. Have beat game two times and have some thoughts: 1) Dungeons not challanging. Every enemy pack too low even for start. I suppose enemys level, count and amount of waves have to scale of player's level. 2) Minimap is cool but not show shops - this thing big cons. And it be useful to close empty shops. 3) Can't got all content... First run I have clean only forest and zoo. Then beat the colorful smelling thing and have finished the game. Second run I specially don't kill these things and clean forest, zoo and half of sewer BUT! UNPREDICTABLE meet these thigs inside regular dungeons. What the hell is this? Game forces me to complete? REALLY DISLIKE THIS THING. This kills awesomeness of the game for at half, or more than half. I very dislike when can't investigate every corner and collect every item. Anyway great work...
Apr 29 09:53:58 17m 49s Think Before Escape ♥ 1 Interesting concept. But implementations looks unplable. Levels with copters and moving platforms looks impossible and require to be nerd to count timings and complete the game =(
Apr 29 10:03:43 9m 45s The Colossal Carrot Caper ♥ 0 Unfair game. Too hard run away from homing wolfs. And too monotone to play after few minutes. But theme mixing is very interesting.
Apr 29 10:22:38 18m 55s Toodee and Topdee ♥ 1 Very good and funny story! Game mechanics looks very interesting. Really like effect how world switching. Awesome!
Apr 29 16:02:34 5h 39m Rhythm Quest ♥ 0 Yeah, cool concept! Really love the mixing of rogue and soundbeat! Music is very cool and fit the game! One cons for me is smooth detecting of "right" action. Can't feel the moment when I should press button. Sometimes I pressed button and visually OK but game counts as worng. Like how setting crosses the leveldesign. Spike has only defence patterns, enemies has defence and attack. These things really make mood and right feeling. Also be glad to see full rogue like with non-linear dungeons! Good job, man!
Apr 29 16:18:41 16m 07s Jeff From Accounting ♥ 0 Oh, man, how this game awesomeness! Really like the effect how you reload the gun, this antquare setting is very cool. The gameplay is unique and impressive! Unbelievable idea to make healthbars as world and give the player lettergun. I enjoyed, thanks!
Apr 29 16:38:08 19m 27s Super Ice-Cream Roller Ultra ♥ 1 Game idea is good itself. But too hard to play. Very smooth controls. Yes it is a part of game mechanic but too smooth and slow. Playr should be SUPER accurate to move. But time is runnig out! Sometimes I can't give the icecream - button not working.
Apr 29 16:54:46 16m 38s Anti-Terror Bot ♥ 0 Interesting game mechinc reminds me japan shooters. Looks and plays cool. Game has seroius issues with navigating. On second wave I can't figure out thet I have to fly INSIDE building because all times I had the expiience of damage by building edges. On third wave with laser enemies game sometimes teleports me in the unpredictable place. And ALL enemies shoots me with laser. Good antry, anyway. More polish and into production =)
May 1 06:25:10 37h 30m Oni Hunter ♥ 5 Love this game. Cool mix of stealrh and puzzle game! Visuals and music fit the moof of game. Beat it and really enjoyed!
May 1 06:58:32 33m 22s Dark Soil ♥ 1 Awesome game! Don't like the DS series but undersanding the humor. Game is very fun itslef with great visuals and sounds. Game mechanic is simple and genious. I love the games where player generate content. The best survivial games in the shops XD Enjoyed a lot and gave 5/5 in each category! Thanks for good job!
May 1 09:23:59 2h 25m Goal and Crossbones ♥ 1 Cool concept but very hard to play because of great luck which provided by random. Dislike that random totally affects the result. But idea to combine turn-based soccer and procedural is pretty good.
May 1 09:34:31 10m 32s Unbelievabubble ♥ 0 Stucks inside balls whrer camera move down... Visuals are very funny... Gameplay didn't catch me... Idea is pretty cool, but physics lags is too detractive =(
May 1 09:51:54 17m 23s Crafty ♥ 0 Not so innovative. Reminds me Alchemy and Doodle God games. Game idea is cool, but I strongly dislike the logic that can explain only author. I tried combinations that as I think should craft something but thy're not works. But other ones (which I never thought) craft new items... Also gmae has some glitches, one time I put into one slot two items...