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Feedback comments for LD45
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| Timestamp | Since previous | Game | saintheiser's comment | |
|---|---|---|---|---|
| Oct 9 17:42:20 | バクラウBloodless | ♥ 5 | The mood is good. Pretty hard to understand how counter-attack - took a much time to adapt. Can't beat boss because he laggy move through the upper door and stucks out the screen. Good game anyway. | |
| Oct 9 17:49:14 | 6m 54s | Memories of Eleph | ♥ 1 | This game sooooo cute! Visuals looks amazing! |
| Oct 9 17:59:05 | 9m 51s | Nothing but naked | ♥ 2 | Great playing around the theme. Awesome concept. This is very fun to play. But too hard. Spotlights everywhere, but on other side it makes feel that it isn't a horror game, otherwise it's a comedy genre, and audio fills this mood good. Only problem I've noticed is the collisions checking. This is too laggy and character often stucks. Thanks for your entry! |
| Oct 10 16:16:34 | 22h 17m | Spooky: The one who lost everything | ♥ 2 | The best "catching" game so far for me. Love the stealth system. It's implementation pretty laggy but it works and even playable. Good visuals and relaxing music. Very good entry! |
| Oct 10 16:22:35 | 6m 01s | Enter the Abyss | ♥ 0 | Visually game is perfect! And very good mood. This foggy clouds with ambient sound really looks amazing. But gameplay is pretty boring. Hope, you'll polish this game and make it sweetty, you can, I know =) |
| Oct 10 16:44:46 | 22m 11s | Epoch | ♥ 1 | Very cool relaxing game. Love the visuals and music. JFY it took the time to figure out that "green I can eat, but red - don't". Maybe game should explain it somehow. Good entry, anyway! |
| Oct 10 16:47:25 | 2m 39s | Better than nothing | ♥ 1 | Interesting concept "Buy and pay", "feature and revenge". But I don't like "unlocking" interface things. The weapons or abilities to survive will be better on my opinion. |
| Oct 10 16:58:20 | 10m 55s | The path of Fireflies | ♥ 2 | Pretty good cute visuals. Concept with combat system is very promising! I suppose, game has a lack of navigation. I don't know where to go and why. The huge map with many many many different ways is getting me lost... Also low jump will be useful (controlling jump height via key-pressing duration). Also some walls are bouncy, which make jumping harder. |
| Oct 10 17:26:15 | 27m 55s | World Collector | ♥ 1 | Man, this experience was unique for me. Too short, but too cool. Great puzzle game and great atmosphere. Theme interpretation is so-so, but gameplay is really awesome. Probably the best concept for this LD so far. Nicely done! |
| Oct 10 17:47:32 | 21m 17s | TRIGGORE | ♥ 3 | Very atmospheric game! Like the mood and items managment. But I haven't required reactions to manage everything. Visuals and sound is great! Thanks you for entry! |
| Oct 10 18:03:25 | 15m 53s | Gravity Fusion | ♥ 3 | Good game! Great "Universe" atmosphere! Comining materia is very interesting, every time waiting for "And what next?". Get the HUUUUUUUUUGE aqua thing, suppose this is the end of game. Sometimes game very slooooowwwww down, because of many calculations maybe. |
| Oct 10 19:06:55 | 1h 03m | Robbie | ♥ 1 | Solid game! Like the intro and how game explains the game task. Love the setting, visuals and mood. Controls too smooth for me, also I had a dissonance between normal moving and umbrella moving. Umbrella reduces character speed. Hard to adapt that point. |
| Oct 10 19:20:24 | 13m 29s | ground zero | ♥ 2 | Nice visuals and moood, but too gameplay is toooo repetative for me. |
| Oct 10 19:40:45 | 20m 21s | Sabotage | ♥ 1 | Awesome and delicious as usual form one of the best LD developers! Love everything at this game, the only cons for me is that there is no sounds, just music... Also controls for keyboard non-ergonomic. One of the best entries for me! |
| Oct 10 19:45:02 | 4m 17s | Soundmarine | ♥ 0 | Cool shader =) Awesome music is shaked me, yeahhh, it's very good, man! Best LD45 audio, hm? |
| Oct 10 19:55:08 | 10m 06s | VELOCE | ♥ 2 | Fun game! My best is 12 At some point upgrades repeats and I lost my interest =( Game needs more various weapons. I love the point of the game where I got mines - this is a WOW moment. This is very cool point give to player different weapon each time, maybe random weapon? Love the visuals too - cool CRT effect and how player 'glue' with walls whet it bounds it. But music is too repetative for me. Anyway this is a good solid game! |
| Oct 10 20:18:05 | 22m 57s | ØJE | ♥ 1 | Reminds me Nitrome game about eye =) Pretty cool visuals. Sound design weird. Dissonance with dark ambient and funny sounds. Beat the game anyway. The hardest place is at right top corner/// |
| Oct 10 21:25:44 | 1h 07m | REWRITER | ♥ 1 | Very good gameplay, catch me on 1 hour to play. Sound will make this game better, and maybe more friendly enemies. Yellow guys is too strong, green ones are impossible... Only jitter can do anything with them... |
| Oct 11 17:38:44 | 20h 13m | Nothing Does Matter | ♥ 1 | Very interesting concept! Pretty complex to understand how to play, but when you catch it - awesome feeling! |
| Oct 11 17:50:48 | 12m 04s | Get Rid of Your Pants (or Die With It) | ♥ 1 | Interesting concept, but impossible to play! OMG, waiting that day, when developers understand that RMB an browser = previous page. Also screen scrools tooooooooooooooooooooooooooooooooooo fast to do anything, and of course item managment toooooooooooooo hard. |
| Oct 11 18:10:57 | 20m 09s | Bumparound | ♥ 0 | Beat this one! Pretty cool game and fun to play. You can probably add new mechanics like teleports, swappers, turrets etc. It make this game more interesting I thing. Now 8 levels is enough. |
| Oct 11 18:27:10 | 16m 13s | ColorBound | ♥ 1 | Not bad metroidvania! Visuals are very interesting except animations. Animations too shaky and I always thinkig that character fall into agony... |
| Oct 11 18:42:15 | 15m 05s | Shi no ganbo | ♥ 3 | I love the setting and game style. Inventory is delicious and reminds me how doors opens at Japanese houses. Game is pretty boring because low amount of enemies and they're required similar patterns to beat them. |
| Oct 11 19:11:20 | 29m 05s | Dreamiverse | ♥ 1 | Very good mood and feelings, love neon visuals! Game is cute and meditative! But it lag and freeze often (at blue and red paints) so I can't complete the game. Also I got green colour but there is still red one! Or I can switch colours comehow? |
| Oct 11 19:16:40 | 5m 20s | Trelet ~ The Land of Words | ♥ 1 | Visuals are awesome! Also the concept great but too hard to play for me for some reason... |
| Oct 11 19:39:22 | 22m 42s | Palely | ♥ 2 | Visuals are great! Love this "sketchy" shader =) Gameplay become boring because have no idea where to search needed letters. |
| Oct 11 20:09:01 | 29m 39s | Soulbound | ♥ 2 | Interesting concept. Pretty fun to play before first boss. Second sections is getting boring. Love the idea build your attacks pattern and weapon type. But I suppose confirm button when player ready is better than timer. Ability to manage items and patterns while combat is confusing, especially when I randomly move mose down and see HUGE popup about weapon which defocuses me =( Maybe split the game phases to "combat" and "prepare", and allow to player use corresponded function ONLY at needed phase. Nicely done, man! |
| Oct 14 05:54:43 | 57h 45m | King of Nothing | ♥ 2 | Very good concept, but IMHO toooo slow screen scrolling speed and too angry enemies. Kinda boring wait every time. I think be better when there is no scrolling and camera follow to the player. |
| Oct 14 05:59:30 | 4m 47s | Leverage | ♥ 1 | Will be very good game if there will ability to switch between rooms with keyboard. Tooo hard to manage that enemy flow. So, this is just interesting concept =) |
| Oct 14 06:10:47 | 11m 17s | You Broke the Game | ♥ 2 | Birds are maximum annoying... Good visuals and sound, level design is interesting and challenging! Good job! |