Foon → Ludum Dare Explorer → LD12 → Feedback comment stats → Codexus
Feedback comments for LD12
Codexus's games and stats for all events →
| Timestamp | Since previous | Game | Codexus's comment |
|---|---|---|---|
| Rise Of The Owls | Great game! Typical of your style, original gameplay with cute graphics! | ||
| Purple Reign – A love letter to awesome games | Awesome game. Fun to play and well polished. Gameplay gets a bit repetitive and great music too. | ||
| Towerball | Very cool game! It would need some fine tuning to make the game play more interesting but it's fun. | ||
| Cutting it Fine | Nice old-school effect. There is not enough friction so it's really hard not to fall and then you have to climb everything again. <br/> <br/>Also I still had the annoying accessibility shortcuts of windows enabled so pressing shift repeatedly was a problem until I disabled it. | ||
| Demonic Tower | Interesting gameplay that kept me occupied for a while. The difficultly can really depend on what cards you get on some levels but overall it's relatively easy. <br/>With some tweaks (the interface needs work) and more polished graphics it could make a great game. | ||
| Tower Collapse | Cool idea. The results are a bit hard to predict. | ||
| Breaking the Tower | Cool game but it becomes very slow after a while. An option to speed up the simulation would have been great. <br/> <br/>Also most of the little guys just wander around doing nothing instead of being where they are needed. I was ready to start breaking the tower but then they attacked my guys near it while all my soldiers were having fun on the other side of the island. That was after 30 min of play so I gave up. | ||
| Junktowers | Quite nice for a physics based game! | ||
| Final for “Choke Point” | Nice interpretation of the theme. Too minimalist to be really fun as it is though. | ||
| Tower of Abba!! Final!!! | Interesting idea, needs tweaking but could be great. | ||
| AkinTower Ready | Awesome game with great graphics and cool music. I really like the the way the different enemies with armor are handled. | ||
| Steam Tower | Very cool, idea and it's really nice that you made the physics yourself. However, the sluggish controls and lack of interesting levels are a disappointment. <br/>But did you forget to post the source code? I'd be interested in seeing that physics code. | ||
| done | Excellent game! The flaw is that you can get stuck if you fall with stones until you don't have enough to continue. It would be great if those stones would get replaced or something so that one doesn't have to start from the beginning when that happens. | ||
| Escape From The Tower of DOOM | I couldn't get into it, it was just too hard and frustrating and the window is so small it's hard to see anything. You get extra audio points for the cool robotic voice though. | ||
| Teenage Mathant Ninja Tower | I like the idea, but the same type of equations aren't always detected consistently: something worked on the left side of the tower but not on the right for some reason. It would need work to make the concept really work. | ||
| Up! | The game concept doesn't really work as it is. We should be allowed to choose various blocks to build more interesting towers balancing attacking capability and defense. And then off course the shooting part needs to be more challenging and not just shooting at random. Then the idea could be really fun. | ||
| The Tower of You | Nice mini-civilization. It takes a few tries to get the game mechanics and then its mostly just about selecting the right place for your tower. Too bad there aren't more elements to keep the game interesting beyond that point. | ||
| Control Tower | Nice use of the theme. The collision with the control tower is a bit silly they are clearly not on the same scale. | ||
| Owliver, space tower janitor | Fun little game. A bit hard to control. Having to restart from the first level is annoying. | ||
| WeatherTower – Binary Build Done + Win32 Build! | Interesting idea but not very fun to play as it is | ||
| Dark Tower | I like the controls of the little guy, who is nicely animated. However just running around in this randomly generated labyrinth really feels pointless very quickly. | ||
| Title Unknown | Well, required multiplayer + LD48 = bad idea. Also the game starts in level editing mode, why not make at least a level? | ||
| Cannon Hates Tower | More of a demo than a game but still fun to play with. The simulation needs to work at finer intervals to avoid the balls teleporting effect. | ||
| Cat Stacker (Final Entry) | Cute graphics! | ||
| The Siege of von Danken Tower | That would have been a AAA title in 1979 :D Fun retro-game! | ||
| Falling Towers | I had to install python/pygame, an exe would have been nice. There doesn't seem to really be a challenge to the gameplay: just click the "towers". | ||
| Covenant – Brick Tower | Very very difficult with the same colors not allowed in the corners you easily get configurations where you are screwed. A single mistake destroys almost everything and then when you have lost too many blocks already you're playing for nothing. The one time it looked like I could win the game ended because of that. <br/> <br/>It would have been much better if left click just cycles the color of a block and right click cycles in reverse. <br/> <br/>Make the game more playable and it could be a lot of fun. | ||
| Super Tower Ascent 2 | The sluggishness of the controls kind of kills the fun. Nice scary music! | ||
| Incoming Fodder Final drZool | Fun for a little while, it would need more options to make the gameplay more interesting. | ||
| Into the Sky | Nice idea, blocks should be cleared between levels. | ||
| Treasure Tower | Lol, it's so tiny on my 2560x1600 screen! Nice pixel art! | ||
| Towlr – 2 Hour Game | Ok, somebody told me the solution. I hate you PoV! | ||
| Tower | It's a bit unfinished. The controls are way too complicated for that kind of simple gameplay why not use the mouse to aim? | ||
| Crystal Towers Beta -Final- | Mmm, tetris with physics, nice idea. Kind of frustrating though. You should add some acceleration/deceleration to the controlling movements, that would be much nicer. | ||
| Tower Infinite | I liked the parallax scrolling | ||
| As good as it gets | Nice textures. The sandbox-like control system is really annoying. Just getting the nice looking blocks outside of the nice looking box challenged my patience. It would also be better if you had put more game in that physics library demo. | ||
| Final submission | The hovering thing is nice to fire a whole salvo in one move. Too bad there isn't much challenge. | ||
| Moonbase Defense | Nice but the controls are very unintuitive. | ||
| Pfff – fin | Since the XNA Framework 3.0 is still in beta, there is no downloadable redist package from Microsoft. It took me almost an hour to install VisualC# 2008 and XNA 3.0 to make the game work. v___v <br/> <br/>The game itself is unfortunately not a game but another physics sandbox in desperate need of some real gameplay. The idea could have been fun if there was some challenge. | ||
| Castle Attack | Seems to crash after a while or was that game over? <br/> | ||
| Femme Tower | too hard :) | ||
| Mr Blocker v1.0 | The concept isn't a lot of fun, is it? | ||
| 6hour game: Part 3 | Multiple choice game, mmmm | ||
| Commander Blunt | I couldn't figure how things work exactly, I just kept dropping stuff randomly and that seemed to stop the robots | ||
| Tower of Doom is Complete! :D | Too bad the jerky movements really ruin the game. | ||
| Quick and weak entry from me this time | Well... that was minimalist! | ||
| Stacker | Having to install silverlight was annoying. Plain vanilla stack the cubes isn't really enough. It needs something else to make it interesting. A physics sandbox doesn't make a fun game by itself. <br/> <br/>*off to uninstall silverlight now* | ||
| Tower Construction Kit | I played the 3rd level first so the other two were easy after that. Fun with physics! | ||
| Balkor FINAL [Platform independant] | It's nice but it's really a shame you didn't spend more time on getting some correct controls working. What's the point of making cut scenes and lots of levels if you have to do everything using keyboard repeat controls? The basic gameplay should come first, then add bells and whistles. <br/>I don't blame you (too much) for the non-stopping music, though. The java plugin has a known bug, it keeps a reference to the applet so that it doesn't get garbage collected. <br/> | ||
| Tau | Way too hard (is it even possible to play for more than a few seconds?), cute graphics though. | ||
| Tower of Doom | I just won before I could understand what was going on :D | ||
| Holy Pineapples | Cool guitar playing but not very playable, things happen too fast and I get stuck inside stuff. | ||
| Owl Tower Quest | I wasn't able to get pas the camera, I didn't try that many times though having to restart the game every time was a problem. | ||
| TowerAssault0 | I liked the trebuchet animation. | ||
| Darn, I didn’t make it so guests could download… | A bit confusing | ||
| done for now | I had to install Java3D to make it work: https://java3d.dev.java.net/binary-builds.html <br/> |