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chaotikZA

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TimestampSince previousGamechaotikZA's comment
Short Fuse Awesome game!
Finally Good fun - well done!
Mr. Splode Very cool! Got frustrated by being stuck on level 3, but discovered the cheat keys ;-) <br/> <br/>Could be great with some more work, hope you create that level pack and tweak the gameplay a bit to make it even better (mainly those homing rockets living too long).
Hero School Nice, I enjoyed it! <br/> <br/>Not sure why people are complaining about the <br/>difficulty - finished all the levels in less <br/>than an hour :)
Final Release Excellent!
The Chain Fight 1.0 Due to the randomness it was at times a bit more frustrating than fun for me. Also agree with what Hamumu said about the strategy - could just build a few chainers and spam painters. The painters would trigger bombs laid by red in his own area, destroying his area completely - makes it quite easy to win. <br/> <br/>While there are chains, the reactions are pretty rare and using the bombers is very suicidal, so the theme link is perhaps a bit tenuous in the Reaction area. <br/> <br/>Quite interesting, though - a good effort.
Partycle Popper 1.1 Quite addictive - had to force myself to stop so I can look at some other games. Nice polished look.
Ramuh-Shmoo Awesomely fun and funny! Pity about the theme...
Rapid Polymerization of Free Radicals Didn't run on my machine: "This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem." <br/> <br/>Doubt if that'll be any help though...
Boomshakalaka Done! Wow, that was hard, but I managed to finish it eventually. <br/> <br/>Enjoyed it! Looks good, sounds good - only thing missing is music. <br/> <br/>Agree with everyone that said the fine tuning was a bit of a pain, but it wasn't enough of a pain to make me stop playing.
Ms Green’s lovely day Very nice! Found a way to complete the last level <br/>with just a dropper and a walker to get a score of <br/>-35.3s.
Snowroller I am using Python too, so I already had Python 2.5 installed, just had to install pyglet to get it running - chipmunk is bundled with the game. <br/> <br/>First of all I had a bit of a hard time figuring out how this fits into the theme. I eventually noticed that the snowballs start pushing each other over the cliff once their numbers become sufficient, so I guess an avalanche is a chain reaction of sorts... <br/> <br/>Blasting snowballs into the air was fun for a minute or two, but it got old fast. I also noticed that whether I used dynamite or not, didn't affect my score by too much (500-700 vs. 900-1200). <br/> <br/>Graphics were nice, the sound was OK and the controls worked well. <br/> <br/>Congratulations on finishing something - overall a decent attempt, just a bit lacking in gameplay.
Chain Reaction: Detonator, the final? Got stuck on level 9. Does get a bit frustrating, but well done!
Mission Accomplished! Or, as Confucius would say, To go beyond is as wrong as to fall short Nice work - had fun finishing all the levels! <br/> <br/>Interface was painful, especially when I almost had it right and then had to do my layout all over again.
Title Unknown What Hamumu said. Couldn't get past level 2.
M3 – Molesting the Match-3 Market Not my kind of game. Good effort though.
Shrapnel Liked the music and it was fun - just so short.
Updated version of my game This was a good idea and somewhat fun (could be lots of fun with some tweaking). Also Agree with everybody that said it needs better graphics and maybe a little more variation. <br/> <br/>Well done on finishing an entry for your first LD! <br/> <br/>PS. I also had some trouble with the controls being a bit unresponsive; especially when the boxes were close and I wanted to quickly fire and detonate some bombs. Specifically I can hold space to drop bombs, but I have to release space, then press control to detonate - would be better if I could just tap space even while dropping bombs. <br/>
Didn’t finish, got pretty far though… Wow, very pretty and extremely hard! Finally managed to survive by shooting less and dodging more.
Boostcraft Very nicely polished, but I also found it a bit lacking in fun and the wait between levels was very frustrating. <br/> <br/>Overall, good work!
sg’s entry A bit too easy, but very fun and very funny. The music was awesome!
Zanmato Nice idea. Chain, but no chain reaction. I second SteelGolem's motion - finish it!
Title Unknown Quite fun!
Space Chaos My first thought was also blow up the asteroids; was a bit disappointed when I realized I couldn't ;-) Controls took some getting used to, but fairly fun all the same - well done!
Space Reactions It's a bit easy... <br/> <br/>Liked the music and graphics.
Vector Chain Attack Has potential...
Skalle: Galectric Pretty, but not so much fun, probably because it lacked levels (and the few you had were very easy). <br/> <br/>Also had a crash after level 4.
Catalyst Didn't rate fun as I only played against myself, but pretty cool idea. User interface is a bit clunky - I was totally lost the first time I tried to play, came back in a week and then figured it out.
Working Title: Ruckus Nice concept and the graphical style was an interesting idea.
Paramecium Interesting idea, but not much fun as a game. Looks, sounds and controls are good so points there.
Next Had some fun with this - could be nice with some polish.
Final entry! I’m late! Fun to mess around with even though there's no real gameplay. <br/> <br/>Vaguely reminds me of something I played long ago on the MSX, but I'm not sure what it was.
Fairy’s Light Got stuck on level 2, so I'm leaving theme n/a, can't really see much of the theme in level 1 and 2. <br/> <br/>Good first attempt though.
Reflex Battle, in Interesting idea, has potential.
Marble Bomb Didn't find control that bad (less frustrating than the last marble game I played where you had to tilt the whole level along two axes with mouse). However the camera became terrible once you achieved a high speed and started bouncing. <br/> <br/>Quite a big spike in difficulty from level 2 to level 3. Level 4 was rather pointless, gave up after a minute, went to get coffee and when I came back it had finished by itself. Perhaps an arrow indicating in which direction the finish area is would help? <br/> <br/>Sound and music were nice. The graphics were awesome (wow - you did that in 48 hours!? ;-)). <br/> <br/>Could've been really nice if you spent more time on gameplay and less on the shiny shaders...
ly What Saluk said. <br/> <br/>Keep trying! I couldn't even program when I was 12, and by the time I was 16 all I knew was Pascal (and a little assembler to get higher than 16 color graphics). <br/> <br/>So many nice easy to use languages like Python and powerful tools available now - all for free! It's a great opportunity. If you keep learning and practicing you'll probably be way better at game development by the time you're 16 than I am now at 24...
Basecamp Chain Reaction v1 I kinda enjoyed flying the ship - the physics are realistic making it quite challenging to control. <br/> <br/>Didn't quite get where chain reaction came into it - the people at base camp seem to die in droves regardless of what their supply levels are...
Chain Pain: Final Submission Mind numbing...
TheCrawlyCrab What Hamumu said - the controls were even worse for me in the updated version.
Cascade Sorry, didn't like it for pretty much the same reasons Mjau mentioned. <br/> <br/>I don't think web tech is really well suited to making anything but the simplest of games. Maybe that's just me...
Final entry, un Left most things N/A, but gave you good marks for graphics and technical. Does look like it could have been good...
Title Unknown Sorry, just not fun for me.
HeliChain Crash on start.
Towers of Skye “tech demo” The .1a zip is empty for me as well.
4 hours more… Couldn't run - it crashed python on my machine.