Shape Thief by frogcheese 2016-05-01T11:08:00
I really like the animations. The controls seem a bit fiddly.
Foon → Ludum Dare Explorer → Users → peter_sc
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 50 | Delay the inevitable | I Hope You Die The Best Death | jam | 1374 | 2.56 | 2.21 | 2.60 | 3.27 | 2.45 | 2.54 | 3.39 | 2.56 | ||
| 2016 | 36 | Ancient Technology | Walking Fire | jam | |||||||||||
| 2016 | 35 | Shapeshift | The Adventures of Blinky, The Square-Shaped Round-Thing | compo | 927 | 2.33 | 2.00 | 2.17 | 2.64 | 2.50 | 2.65 | 2.32 | 2.30 | 49 |
I really like the animations. The controls seem a bit fiddly.
I really like the absurdity of the setting. I would've appreciated more sounds and the wall stickiness is a bit distracting at time, but overall a pretty cool game.
Outmaneuvering the bats is pretty intense and the graphics are spot-on. I felt the music was a bit too repetitive. Overall very nice, though.
Love the minimalistic art style. Great fun. I would've liked some sort of background music.
Absolutely brilliant. The mechanics are amazing and quite addictive. I could see this being developed into a full fledged game.
That song though!
Absolutely loved it. Great game.
Loved it, well done!
I'm sorry about that. It means that the sfml framework is missing, and that I need to fix that. In the mean time, there's a guide to install it by hand: http://www.sfml-dev.org/tutorials/2.1/start-osx.php#installing-sfml
Thank you all for playing, rating, and commenting!
Yes, it is confusing and nonsensical. The upside is that I now have things to learn and improve on for the next time. :)
Very well done. I love the music.
Neat physics simulation. The floating around felt pretty good. But my character was turned 180 degrees every time I got close to a planet. Is that intentional? It was confusing.
The infinite hallways are a really cool effect.
Very cute litte game. Refreshingly calm. Also: Are the clouds shaped like birds or am I imagining things?
Perfect distillation of the theme. Really well done.
I like it a lot. Seems very polished for a game jam entry, so color me impressed! Love the music.
I felt the controls were a tad bit floaty for my taste, but other than that a great entry! Very polished with lots to explore.
Loved it, that was so much fun!
This is excellent! I could easily see this expanded to a full game.
Great mood, particularly with the character model and in the room. I felt the controls were a bit glitchy, but nothing that would distract too much from a pretty good game jam entry.
I like the aesthetic. Fun little game.
I like the mechanics.
At first I didn't know how the regenerate, because I didn't read the instructions, but that's on me. π Overall very well done and I had a lot of fun. Love the regeneration animation!
I like the idea, but wished I had more control over each entry or a longer preview or something. Didn't get any memorable entries, but I'll try again!
I like the atmosphere, but it does slow down considerably once the swarm gets bigger. I've also seen some of the light balls outside the game field, unfortunately.
Great little story. The sparse use of sound effects was also a nice touch.
I like your low key "music" and it's pretty good idea overall. Nice one!
Super fun game, I especially like the perspective switch when you use the nukes. But I also had the "Does not work on Mac" error; played it in a Windows VM.
@Arihan10 it's really weird. You just exported from Unity, right? If you cd into the app bundle on the terminal and chmod +x the binary it *can* run. This shouldn't be necessary, but I have no idea what would cause it to be this way. π€
Great mood, good sound design. Like it!