Domino Dash by ditzel 2018-12-05T15:44:20Z
I think the "aim" for placing out dominoes was abit hacky? if you make it feel abit better when placing out dominoes this could be a fun game (:
Foon → Ludum Dare Explorer → Users → Eretol
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Captured Tides | jam | 323 | 3.71 | 3.26 | 3.32 | 3.93 | 3.89 | 3.54 | 1.85 | 4.32 |
| 2025 | 58 | Collector | 👥 | Bonkers | jam | 29 | 4.22 | 3.94 | 3.94 | 4.28 | 4.57 | 3.66 | 3.83 | 3.97 |
| 2025 | 57 | Depths | 👥 | Subsync | jam | 421 | 3.57 | 3.84 | 3.39 | 2.55 | 3.73 | 4.00 | 3.08 | 3.60 |
| 2024 | 56 | Tiny Creatures | 👥 | Critters and Vermin | jam | 552 | 3.54 | 3.45 | 3.14 | 3.88 | 3.92 | 3.07 | 3.64 | |
| 2024 | 55 | Summoning | 👥 | Shards | jam | 87 | 4.12 | 3.75 | 4.06 | 4.06 | 4.39 | 4.14 | 4.18 | |
| 2023 | 54 | Limited Space | 👥 | Cozy | jam | 202 | 3.95 | 3.63 | 3.13 | 4.20 | 4.24 | 4.12 | 2.63 | 4.41 |
| 2023 | 53 | Delivery | 👥 | D.I.Y Deliver it yourself | jam | 366 | 3.77 | 3.61 | 3.97 | 3.83 | 3.47 | 2.42 | 3.28 | |
| 2023 | 52 | Harvest | 👥 | Shapely units | jam | 391 | 3.52 | 3.62 | 3.87 | 3.10 | 3.41 | 3.41 | 2.45 | 3.50 |
| 2022 | 51 | Every 10 seconds | 👥 | DiscoTech | jam | 63 | 4.14 | 4.00 | 4.33 | 4.19 | 4.07 | 4.22 | 4.00 | |
| 2022 | 50 | Delay the inevitable | 👥 | Drawn Out | jam | 169 | 3.96 | 3.61 | 3.75 | 2.79 | 4.16 | 3.67 | 2.90 | 3.99 |
| 2021 | 49 | Unstable | 👥 | Unstable Machinery | jam | 835 | 3.46 | 3.38 | 3.55 | 2.92 | ||||
| 2021 | 48 | Deeper and deeper | 👥 | A Branch in Time | jam | 2.35 | 1.94 | 3.05 | 1.94 | 3.44 | 2.33 | 1.61 | 2.50 | |
| 2020 | 47 | Stuck in a loop | 👥 | Stugan | jam | 1113 | 3.29 | 3.22 | 3.00 | 3.41 | 3.46 | 3.37 | 2.54 | 3.68 |
| 2020 | 46 | Keep it alive | 👥 | Fire Keeper | jam | 132 | 4.09 | 4.11 | 3.93 | 4.04 | 3.88 | 3.40 | 2.41 | 3.37 |
| 2019 | 45 | Start with nothing | 👥 | Seedling | jam | 161 | 3.90 | 3.63 | 3.98 | 3.83 | 4.31 | 3.73 | 2.35 | 4.09 |
| 2019 | 44 | Your life is currency | 👥 | A Merciful God | jam | |||||||||
| 2018 | 43 | Sacrifices must be made | 👥 | ETA: Estimated Time Of Arrival | jam | 147 | 3.89 | 3.84 | 3.95 | 3.18 | 3.80 | 3.25 | 3.60 |
I think the "aim" for placing out dominoes was abit hacky? if you make it feel abit better when placing out dominoes this could be a fun game (:
I like the art, think the music didnt fit with it though. Building on the art you have this could be a really cool idea
Nice intro!
Good use of the theme. Nice with multiple dangers made it quite interesting
For me this game is completely black and i can only see 2 blood hands and 1 blood corn that are both uninteractable. What am i even supposed to do? Not giving the player any means of lighting the game seem very weird
The controll scheme need some clarification i didnt understand i needed to use the arrow keys for the poles or that that was even a mechanic. The fact that the puzzles dont reset when you die/press R is an issue (quite exhausting needing to restart and replay the whole game to get another try at the puzzle). Nice graphics and audio and the idea is decent
Cool painting generation!
a weird idea that kinda works. should maybe needs som qwop ish controls to make it really good.
really cool, loved the graphics and sounds. really awesome mood, meat boy was scary.
nice mood, strong theme representation
bit to much of a walking simulator, needed some more stuff to interact with or atleast needing to turn the car, the dialogue clashed a bit with the atmosphere of the game. Loved the graphics, strong theme implementation. (Invisible walls yuck :P)
scary. cool how seamless the tutorial melded into the game. surprisingly enjoyable gameplay.
good music, cool character design but the controls are lacking, the jump needs to be shorter on taps and longer on hold, needs some extra frames of jumpable area when running of a platform and the sawblades probably should have slightly smaller hitbox the game is very unforgiving as is (i died about 50 times in the first and second hinder on the 2nd level and did not make it further)
fun and engaging
the cut combine mechanic was funny and nicely implemented
i played the jam version, maybe i just missed something but it kinda felt like carpal tunnel the game, having to drag minions constantly which soured the experience a bit :S, nice artwork and mood.
cool experience, and the gameplay lasted just short enough I could make it to the interesting parts :P