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Feedback comments for LD60
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| Timestamp | Since previous | Game | ThanatosIsANoob's comment | |
|---|---|---|---|---|
| Oct 19 23:08:55 | I hate this computer! | ♥ 2 | Breaking stuff is super fun but the mouse sensitivity is really low. The concept is really cool and fun the mouse sensitivity is the only real problem for me. Really cool game! | |
| Oct 19 23:12:57 | 4m 02s | Floppy Defrag | ♥ 1 | I enjoyed it. A solid game. |
| Oct 19 23:17:17 | 4m 20s | Project Hail Meowy | ♥ 1 | The combat is so cool. I really like this game. Though the enemy actions aren't super clear at first. |
| Oct 19 23:23:43 | 6m 26s | Hold it There | ♥ 1 | I don't really get what I'm supposed to do? I like the aesthetic but I just dont understand what my goal is. The hints from the people watching me are kinda vague. The intro is rly nice tho. |
| Oct 19 23:53:01 | 29m 18s | Analog Overdrive | ♥ 1 | This games really cool. One thing is that I feel the screen malfunctioning mechanic is just kinda annoying. It's there for like half a second until you vanish it away and it doesn't really provide any challenge other than pressing the button fast. The bosses also all feel pretty similar. But the visuals are really nice same for the music. |
| Oct 20 00:05:34 | 12m 33s | OUTRAIL | ♥ 0 | A really cool and fun game but it takes a while to figure out exactly whats going on. Some form of text tutorial would be helpful. I had no idea about the weight system until I first lost because of the lack of explanation. The pixel art is all really nice and the gameplay is fun tho! :) |
| Oct 20 00:18:28 | 12m 54s | Bunker-88 | ♥ 2 | I didn't expect to be converting decimal to binary and graphing trig functions but the puzzles were fun. Though I do wish the area outside the puzzles was more used. It feels like just a sequence of puzzles. Though the visuals inside the puzzles themselves are really nice, the audio is great, and the explanation for why your there is cool too. :) |
| Oct 20 00:48:13 | 29m 45s | The Ancients, V1 | ♥ 2 | I like the intro and the graphics. Though having to turn to shoot in a specific direction is a little weird. The only real feedback I have is vary the ways enemies chase you. If all of them simply head to your position they bunch up and any AOE weapon is automatically the best. An example of varied AI is Pacman where each ghost has its own chase algorithm. Adding something like that here would make the game much more engaging. I really like the weapon selection and graphics though! |
| Oct 20 00:49:15 | 1m 02s | GEARBOUND | ♥ 1 | The game is off screen. Like even in fullscreen mode I cannot see that much of it. |
| Oct 20 03:25:51 | 2h 36m | Night Shift | ♥ 2 | I loved the phone calling system it was fun and felt creative. The entire atmosphere was nice too and the sound was good. Some feedback: I experienced a lot of lag playing the game, maybe it could be better optimized? Another thing the tutorial didn't make super clear where I got the info for where to connect the caller to or what type of call it was, some more help on those would be good. Overall great game! I enjoyed playing it. |
| Oct 20 03:34:41 | 8m 50s | Mammoth Slayer | ♥ 1 | just like the other guy, I severely overestimated my mammoth hunting capabilities. I really love the artstyle and graphics. The progression system was nice too Some feedback: I think if the artstyle was applied to the UI elements the game would be much better. The basic font seems a bit off. Another thing, having a tutorial would be nice where we learn to make our first tools. My first attempt the village ran out of food while I was trying to chuck rocks at a mammoth lol. |
| Oct 20 03:36:11 | 1m 30s | 1999.12.xx | ♥ 1 | The story was really calm and nice I really enjoyed it! |
| Oct 20 03:44:13 | 8m 02s | Blackwater | ♥ 3 | I cannot say how much I loved the taking down of other ships. I feel the difficulty was super well balanced. Not so easy it was a breeze but not so hard I struggled to sink a single ship. Getting used to shooting from one side was odd but I enjoyed how it made me adapt. I hope you make this into a full game afterwards cause it was honestly just great. |
| Oct 20 04:22:20 | 38m 07s | It's a Pipe Dream | ♥ 3 | Wow. The game was amazing. The art, vibes, and sound design were all amazing. The art especially I loved the style. It felt like working an actual job (but in a good way). I have genuinely no complaints about the game. |
| Oct 20 05:07:50 | 45m 30s | Mr. Havoc in The Web | ♥ 2 | The artstyle is so nice I love mr havoc's design (hes so adorable) and the animations for everything. The achievements section at the end is great and the platforming is great. my only complaint of the game is that it says readme.txt instead of readme.md |
| Oct 20 05:14:05 | 6m 15s | Who is Nana? | ♥ 2 | The art looks great but I couldn't play the game cuz the translator wasn't working. :( |
| Oct 20 05:24:14 | 10m 09s | Operation MISSILES! | ♥ 1 | The gameplay is fun once its understood but it takes a while to get used to. Really fun game though. |
| Oct 20 20:13:51 | 14h 49m | The Liftman | ♥ 2 | I don't have much to contribute that others havent said. The atmosphere was really nice tho! |
| Oct 21 00:19:45 | 4h 05m | Tuny and Volty | ♥ 1 | This games really nice. Everything feels responsive, the puzzles are nice and simple but require thought to solve still. Its just really satisfying to play and the visuals are great. |
| Oct 21 00:27:30 | 7m 45s | OldTech:老当益撞 Gamejam! | ♥ 0 | It's a funny concept and just fun. The game does get too easy after a full denture build tho |
| Oct 21 00:28:17 | 47s | Meow Bomb! | ♥ 2 | I'd like to play this game once a webGL version is made :> |
| Oct 21 01:31:35 | 1h 03m | Praise The Sun | ♥ 1 | The puzzles are nice and I really like the pixel art. Nice game! :D |
| Oct 21 01:44:01 | 12m 26s | Apteka | ♥ 3 | You're game looks super detailed and interesting, do you plan on making a WebGL build for it? |
| Oct 21 01:44:57 | 56s | Melody Machinations | ♥ 0 | The artstyle is amazing and really nice. I had the same issue as juutis though, the organette wouldn't give out letters at all for a while. |
| Oct 21 01:55:11 | 10m 14s | Punchcard Robots | ♥ 0 | The punchcard mechanic looks interesting to play around it but it's confusing and a bit weird even with the manual. Some feedback I'd have is a more practical tutorial that walks the player through how to code a basic robot and let them go from there. The concept is really cool though and I like it a lot! |
| Oct 21 02:01:53 | 6m 42s | Punch Corp | ♥ 1 | The game was really nice! I think a tutorial would be nice but it was easy to figure out more once I understood the punching mechanic more. One thing, I found the text pretty hard to see, I was squinting at my monitor the whole time lol. |
| Oct 21 06:22:20 | 4h 20m | Stardust | ♥ 1 | Really fun and visually amazing game. Uh as others said the theme isn't really present? Growing to be a blackhole doesn't exactly relate with old tech. Regardless I still had a lot of fun playing your game and really liked it :) |
| Oct 21 06:32:37 | 10m 17s | HammerTime | ♥ 1 | I really like the animations on the player, they feel really nice. The games nice and simple without being too simple, I like the gameplay too The one feedback I'd have is some way to reset the level if you mess up (maybe there is one I missed?) cuz that was the only thing that sometimes got frustrating in the game for me. I'd might misclick on the first nail and I really didn't like that (even if it was not too bad a mess up) I left full reviews good luck! |
| Oct 21 06:40:50 | 8m 13s | Old Tech Is The Best | ♥ 1 | The artstyle was great. I really like it and it js looks so good. The exploration is also nice and I like the systems for getting new powerups and stuff. I did also steamroll everything after the 1st battle and I didn't really notice the burn path doing much for me? Js like Appox I don't know if I was lucky but the game felt too easy. Still a great game overall! |
| Oct 21 16:41:14 | 10h 00m | Textolite | ♥ 4 | This game overall was pretty good, the visuals were great (all of it, animations, sprites). the movement feels nice and the platforms are fair. The one feedback I have is to make the melee attack better, it feels really pointless compared to the ranged attack. Sure its faster but the hitbox is so small that you need to be right up next to enemies to hit it (and you will take some damage from that) |
| Oct 21 19:49:06 | 3h 07m | Swatronics | ♥ 0 | The puzzles were really nice and a fun way to learn logic gates. I liked the combination of platformers and puzzles and overall the gameplay was really nice. I liked the graphics and it fit the theme really well :) The game as a whole was great I have no complaints! I left full reviews good luck! |
| Oct 21 20:14:27 | 25m 21s | Overdub | ♥ 1 | The gameplay is really fun I like the rewinding mechanic a lot and it made it a fun challenge. The visuals were also really good. I do wish there was a way to reset the recording though. |
| Oct 22 00:13:37 | 3h 59m | BIT ROT | ♥ 0 | I really like how this game sticks with its team for EVERYTHING, it feels really cohesive. The deckbuilder is fun and the shots turning into walls adds another layer of strategy. Really nice game! |
| Oct 22 06:40:15 | 6h 26m | Heaps of Hops | ♥ 0 | This game was pretty fun! I liked the building and expansion, though a tutorial in game of what I'm doing (or just some text menu with instructions) would've helped understand stuff. |
| Oct 22 06:44:26 | 4m 11s | Are you a robot? | ♥ 0 | hey man don't be too harsh on yourself. everyone fails sometimes, just try and figure out what went wrong and improve. You'll do better next time I believe in you! You can also still work on it and publish it after the jam to be how you want it to be. I'll happily play it if you do :) |
| Oct 22 16:18:42 | 9h 34m | Nightcall | ♥ 2 | I like the visuals. Gameplay was fun and intuitive. I didn't have any problems :) |
| Oct 22 21:24:45 | 5h 06m | The little bot who could... SAVE THE WORLD! | ♥ 1 | Hi! I'd love to leave some feedback that would imo make the game better. First of all the camera angles. I like the idea behind them giving me a good view of the room, just that the sudden switch of controls sometimes made me run into an enemy and die. Some things I think would fix it would either make movement based off of the robots orientation (W is forward in robots direction and A and D just change the direction) or make the areas in front of doors more of safe zones. I also think some sort of minimap reflecting areas you've explored already would be nice. It's easy to get lost as it is right now. Some positives! I liked the stealth mechanics of the game, sneaking past the enemies took effort but not too much and I found that pretty fun. I also do like having the player explore rooms and backtrack rather than making a beeline for doors. Another is I liked the robots design itself. Idk what about it made me like it, I simply did. Overall a game with lots of potential that just needs some polishing. I'd like to play a post-jam version if you ever make one! |
| Oct 29 01:57:33 | 148h 32m | DeadLine | ♥ 0 | The graphics are really nice and the mood is very established. The audio is also quite good I like the text blip noise a lot. But I do have some feedback. I think diversifying the calls a little bit more would be nice as it does get repetitive. I also found it difficult to make out holes on the edges of the board and sometimes connecting those took some work. |
| Oct 29 02:06:18 | 8m 45s | Rust and Grit | ♥ 0 | Maybe its a skill issue on my part but I found it a little difficult to manage everything and aim at the same time. There are just too many systems and its difficult to manage everything and a little overwhelming. Though it is intuitive, I didn't struggle with understanding what to do so much as actually executing lol. The controls felt a lil too unresponsive. I also got my camera stuck in a wall. Though overall the concept is great, I liked the audio, and the game is really immersive, just difficult. |
| Oct 29 02:14:15 | 7m 57s | Project Armakeddon | ♥ 0 | Do you plan on getting the web build back up ? |
| Oct 29 02:18:57 | 4m 42s | Penny Farthing Race | ♥ 0 | I loved the art and the humor lol. The only thing I'd say is the hitboxes for obstacles and gifts sometimes werent clear due to the camera angle, but overall really fun entry :) |
| Oct 29 02:22:12 | 3m 15s | A Portal Home | ♥ 0 | I really like the music and mood though interacting with stuff around the ship was a lil difficult and it was hard to see even with the flashlight. |