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OadT

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Apr 20 07:49:46 Signal ♥ 0 This game is quite hard! I only managed to get to level 2 😄 I would recommend to go for a bit more relaxed difficutly for jam games, as people will also have to figure out the game while playing. Also, it is a bit frustrating that the signal sometimes follow the completed path and sometimes leaks. But I guess you didn't have enough time to implement some kind of pathfinding. But still a nice entry and good work on the music!
Apr 20 08:12:21 22m 35s Monolith ♥ 1 Cool to see a 3D entry! I like that you used particle effects to make the meteorite findable. Wished there was some checkpoint system, but after some getting used to the controls it was a smooth run! The only thing is that the FoV seems a bit small to me, but thats maybe just because I am not good at shooters 😄
Apr 20 09:39:36 1h 27m NEURAL ERROR ♥ 1 I like the destruction effect (even though it makes it hard to move sometimes 😄) and the dialogs. I noticed that you did not opt out of audio, but I dont hear any audio. Is this a problem on my side?
Apr 20 09:55:23 15m 47s Through the Dark Forest ♥ 1 It was a bit difficult to tell which stars to skip (I skipped one that reminded me of sauron's eye, but that was probably ok 😄) Simple but nice game loop. Liked how you included the tutorial as notice in the game world. Though having to wait for the new Coordinates felt a bit unnecessary 😄
Apr 20 10:10:27 15m 04s Sleep ArthonBru, Sleep! ♥ 3 It was fun playing around with the sounds! I had some difficulties understanding the scoring system though. I understood that there are evil and good sounds indicated by their color, and the score reflects how often you hit them, but I dont understand how to influence the sound. But still a cool entry!
Apr 20 10:29:33 19m 06s Multiplayer Signal ♥ 1 Did not found other players, but was also nice to play it alone! Walking could be a bit smoother (so that when you move into one direction you stay at a constant speed). Maybe also the assets could convey the game mechanics a bit better (as an example, the black letters could be slots in the shape of letters to indicate that you should slide the letters into these.
Apr 20 10:35:51 6m 18s Clickrun ♥ 1 Very simple, but cute game! I like the colors you chose for the background and also nice sound effects
Apr 20 10:47:35 11m 44s Midnight Transmission ♥ 1 Great atmosphere! The music and color scheme create a nice mood.
Apr 20 10:58:41 11m 06s Cable Connector LLC ♥ 2 Fun voice acting and story! Maybe the boss fight could be a bit shorter (or maybe a health bar could also help) but overall the game was pretty fun!
Apr 20 12:17:11 1h 18m Finnicky Fourier Toy ♥ 1 A fun interface to experiment with, but I also had problems getting past level three 😅 Maybe some explanation on what the gates do would be nice (I was able to derive some things from logic gates, but would be nice to know how they apply to curve exactyl)
Apr 20 12:27:26 10m 15s Signal bonefire ♥ 0 I was afraid you would mix the smoke and color signals at some point, but luckily you didn't do that 😄 Simple but quite difficult game. I think you could display the notes all the time and it would still be a good challenge. Congrats on your first ludum dare entry!
Apr 20 13:07:52 40m 26s Satellite Days ♥ 2 As always very cool entry! Also great ending scene. Only thing I noticed it that it wasn't really clear to me what the stability upgrade means, but still great work!
Apr 20 14:56:45 1h 48m The Hive of Queen Bee-Atrice ♥ 1 Nice game! Had some difficulties identifiying the bird sound at first, but still loved the voice acting 😄 Overall nice game loop, though it took me a while to understand the feeding system (also I don't know what the acorn in the bottom right ist, that you occationally have to turn off? 😅) Cool entry!
Apr 20 16:31:36 1h 34m From the Abyss ♥ 1 Great entry! The sounds and dark graphics create a very nice atmosphere. The red and green lights were a bit difficult to spot as signals in the beginning, but once I noticed it the game loop was quite nive and I liked the upgrade options
Apr 21 12:32:11 20h 00m Fellowship of the Signal Fire ♥ 1 Really enjoyed that one! Gives of a great mood, and the gameplay is simple but very relaxing and fun. The tutarial at the beginning was also nicely integrated
Apr 21 12:57:09 24m 58s Sparkle Sweeper ♥ 2 I stumbled upon a few "oscilloscopeish" games this jam, but this one feels like its the most intuitive yet to me. Simple and fun game loop, was surprised how well the mechanics worked out! And as always big fan of your music!
Apr 21 13:22:14 25m 05s The Lighthouse ♥ 1 Always looking forward to play your point and click game! The voice acting enhances the mood even more. I only got a bit stuck by clicking on the signal receiver vs the machine gears, which made the beginning feel a bit too long for me, but I loved the part after that and the ending. Great work!
Apr 22 10:04:22 20h 42m Reflectogram ♥ 1 Wow, a simple but very effective idea to extend Nonogram! Had a lot of fun with this, I think my favorite level is 1-4, because I had to solve it with a lot of small deductions. The only thing I found a bit unintuitive at first was that the vertical mirror does not reflect vertically (makes sense, but I somehow expected the opposite) Also maybe some way to take notes where the mirror can be would have been nice, but you did a great job in puzzle design so that there were only a small number of possibilities that you are able to memorize (and also I dont know how to add nice controls for that). Fantastic job on the last level: Great final with two mirrors, having a nice path to solve and additionally producing a heart shape!
Apr 23 07:53:28 21h 49m Misplaced ♥ 1 Nice entry (with a very long ending 😄) I liked the monologs you put into the gameplay! Only complaint is that at some places (e.g. right after the first beacon) it can be a bit annoying to get respawned. Otherwise good work!
Apr 23 08:15:45 22m 17s Mr. Signal ♥ 1 The images to that looked really interesting and I was wondering what this could be about 😄 The game is fun and I like these pixelated planet graphics (seems like a very unique to me). It was sometimes a bit hard to keep track of you orientation, but I guess thats part of space traveling. Only small problem I had was that the stellite on the saturn ring were a bit hard to notice. But the infinite flight was cool! Cool entry!
Apr 23 08:47:08 31m 23s ludumscope ♥ 1 Very cool twist with the F signals! Have to say that the signal checks still seem quite strict to me, but it works by pausing the signal 😄 One thing that is missing for me is some kind of feedback when you can the solution. Maybe some short sound would be helpful there because I was sometimes wondering if the solution is correct and suddenly was in the menu a few seconds later. But the level selection menu is quite cool!
Apr 23 17:51:00 9h 03m Nest, this is Pilgrim ♥ 1 Great story game with great visuals and sound! Liked the details like the reflection in the screen. The incoming message mini games were a bit annoying at times, but still fun. The outgoing mini games were very cool though! Overall great atmosphere and a sweet end screen!
Apr 24 07:00:58 13h 09m Vibe Check ♥ 2 Super funny idea and assets 😄 I took me a second to understand that I have to hold LMB, but then it was a nice game. Felt like some dudes were impossible to vibe check, but the slapping mechanic was fun nonetheless!
Apr 25 08:44:24 25h 43m Societies Stranding 3 ♥ 2 At first I thought the signal mechanic is more of a gimmick, but it turns out that it adds some really interesting possibilities like disconnecting units from there home base! After getting the hang of it I was able to beat the hard difficulty (though I feel like the NPCs helped by moving their units to no signal land and destroying themself 😄) The powerups could be a bit better explained in the game, e.g. I was wondering for quite a while what the last slot is about. Maybe just putting the text "no powerup" in there could already make this a bit more clear. But overall very cool loop and fun game! Looking forward to societies stranding 4 😄
Apr 25 10:37:17 1h 52m While You Were Here ♥ 2 Very cute game! Gameplay wise I wished the controls and interactions were a bit better communicated, because it felt a bit like the levels are more about figuring out how the game works than actually utilizing the rules (and some things in level 3 were a bit unintuitive) Maybe some additional levels just explaining one control could help here (as an example a level with just a long spike section, so players have to figure out that you can stand on the golem and give him the command to walk endlessly. But otherwise very solid entry! Loved the graphics and the audio (especially the ambient forest sounds)!
Apr 25 10:48:51 11m 34s Moon Moth ♥ 1 Very unique and cool entry! Must have been a lot of work to come up with all these different dreams, good job! Also nice to see that you went for compo this time!
Apr 25 11:08:22 19m 31s DO THE THING! ♥ 0 What a fun concept 😄 Loved the reactions of the alien. I was able to figure out the first 3 steps, but had to look up the final step. Liked how in the bad ending you see the satellite getting closer in the background and the good ending scene was funny!
Apr 25 12:19:00 1h 10m PING ♥ 0 Very cute game! The 3D graphics make it sometimes a bit hard to tell where exactly you are related to the object (makes level 2 a bit unforgiving), but the bounce and reveal effects are very satisfiying. Love the look and feel. Also great work on the music!
Apr 25 15:26:41 3h 07m Highest in the world ♥ 1 You always manage to do the best voice acting 😄 My time is 2m 53s 833ms. I also died and won at the same time once, but was a blast to play through the story and loved the level names!
Apr 26 13:14:32 21h 47m Love Caps ♥ 1 Very cute game! The stamina system was a bit unintuitive to me and felt a bit harsh. Maybe the stamina items can be made stand out a bit more visually, because it was a bit hard to understand what is decoration and what is an item. But after figuring that out it was a quite nice play! Tried to get on the leader board and accidentally ended up first 😄
Apr 26 14:20:53 1h 06m GigaHurtz ♥ 1 Very cool concept! The movement felt a bit too slippery for me and the final level you do have to do some blind leaps of faith, but the other levels had some nice ideas in them. Also liked the graphics and the music (that also ended at some point in my playthrough 😄)
Apr 26 18:57:28 4h 36m Pub Protocol Panic ♥ 1 Also simple but very fun game idea! Maybe wished the police and troublesome people would turn up a bit more often, as I think I only got the police once per run and also finished some runs without them having some trouble makers. But still a gread entry! Love the art style and sounds!
Apr 26 19:36:29 39m 01s Data Routing ♥ 1 Very interesting concept! Though I think there are two things that could be improved: * The player does not get immediate feedback when they do most of their input * Linking time with speed is not very intuitive (at least to me. I saw the color indicators and used the timer at the top, but my input was still pretty unprecise) My suggestion would be to maybe include some kind of progress bar at the bottom, that indicates how much you walked in total (both, leftwards and rightwards movement could move the bar to the left, so the user does not know its current position). This would give the player a bit more feedback and makes the mapping a bit more intuitive. (One additional note: I was confused at the beginning that you jump with `SPACE` and not `W`. Maybe just map both buttons to jumping) But I still managed to get to the last level (had to skip that though). Music and graphics are nice and I liked how you introduced the button mechanic in the game!
Apr 26 20:09:32 33m 03s After The Fact ♥ 1 Very cool puzzle mechanic! Haven't seen this mechanic yet, but you managed to get some fun ideas out of it and I liked the narrative idea behind it. Also loved the audio! Would have expected the music to be a bit less joyful initially, but the music makes sense as some hopeful song and makes the game even more interesting
Apr 28 17:52:17 45h 42m Twilight Beacon ♥ 1 Cool game! You have to get used to the controls, but they are quite unique and very fun. Overall the graphics and music makes up for a very polished experience. Great entry!
Apr 28 18:54:20 1h 02m Sin(x)mancer ♥ 1 The best setup I found was red disk with 3 times x2 I also managed to get the blue disk, but I was only able to get around 160 with that 😄 Moving items to different slots and trading was a bit weird at times, I think the infinitely selling discs bug was a part of that. The mechanic of maximizing you attack strength was fun and the inventory/shop graphics were very cool!
Apr 30 15:18:05 44h 23m Static ♥ 1 Short but very nice game! You managed to create a great mood with the dark graphics and the music. The 30 seconds timer at the end was a nice way to end the game
Apr 30 15:42:48 24m 43s Sacred Bleorgan Artifacts ♥ 1 Nice entry! I think not resetting the health after a level and not heving checkpoints is a bit harsh, but I liked the dialog scenes 😄
Apr 30 18:12:57 2h 30m Martian Masher ♥ 1 Very juicy gameplay! The water droplets sounds were a bit unexpected but cool 😄 Was a very smooth gameloop, I think you did a good job balancing the progession and I like that it seems like the spawn point of enemies always focuses on 1-2 spots. Great entry!
Apr 30 19:20:44 1h 07m rescue signal ♥ 0 How far does this skill tree go? 😂 Bildschirmfoto 2026-04-30 um 21.15.35.png Very cool progression! It could be that I found the upgrade to level 2 too late, because I was basically overpowered in the first level and then it felt bad to basically fall back to the beginning. But overall I had a lot of fun with this (and played way too long 😄)! I like how you teased the signals at the beginning and the player has to level up to be able to reach them. Great work!
May 1 13:36:37 18h 15m Zero-Day Lunch ♥ 1 Being able to disconnect nodes was an interesting mechanic! I was able to quickly figure out the rules of the game. Maybe some more time to read the logs at the end would have been nice, as it was hard for me to follow up with them during the game 😄 Congrats on your first LD entry!
May 1 13:53:54 17m 17s Sierra 1-1 ♥ 1 Its a cool idea to incorparate the tutorial into the system logs and I also liked the signal from you explaining that I reached the good ending 😄 I manipulated the cooridinates but I am not sure if it was a good or if it even matters at all. So some more explanation would be nice there. Good entry!
May 1 14:09:17 15m 23s Signal, Frog ♥ 1 My high score is 181. I like the interpretation of the theme here, its very fundamental and simple but also effective! As others have already noted, it is a bit diffucult to tell if the light is on when you don't know how the off state looks like. But I love how the angry frog looks 😄 Cool game!
May 1 14:32:16 22m 59s Connection Lost ♥ 1 Nice game! I like that there is no contraint on the towers you can place, turns it into a relaxing game. I am a bit confused about the mechanic though. I found out that I can create a connection with 6 dishes in the first level, but in the second level the signal stops at 4? Maybe this could be a bit better explained because it was a bit frustrating when the signal suddenly stops, even though in the previous level longer chains were possible. But still had fun with this one! Also great work on the music and the look of the maps!
May 2 10:32:19 20h 00m Noise Shelter ♥ 1 Wow, this game has quite some content! Some things were a bit difficult for me to understand (e.g. it took me a while to understand that when you step on an enemy the attacks repeat until one dies). But after I understood the rules it was a fun game! Turns out I am a puzzle-rpg fan and didn't know beforehand 😄 One thing that made me a bit nervous was the fact that I was never sure my checkpoints were still solvable because I didn't know how tight the game was designed. But in the end I was able to end it with quite some health items left 😄 Very cool game and also nice work in the graphics and the music!
May 2 11:50:40 1h 18m Radio Galaxy ♥ 1 Very cool game! Rotating can sometimes be a bit fiddly, but the levels are forgiving enough so thats not much of an issue. I also got a bit hang up by the fact that purple means two signals, because in one of the last levels I instead thought purple satellites should be connected to purple senders (I somehow ignored the correct interpretation in the previous levels 😄) Otherwise fantastic entry! Very cool level selection screen and loved the radio audio at the end!
May 2 14:11:15 2h 20m Effigy of the Sky Lords ♥ 1 I love how the fish moves, the pride flags for color blind fishes, cute jellyfish, the jellyfish that were just lonely, the story, random German Gesetzespassagen and dialogs 😄 My only complaint is that the entry to other sections was a difficult to find for me, was stuck because of that a few times. But fantastic entry!
May 2 14:34:58 23m 43s Lightkeeper ♥ 1 So well executed! The dialogs work great in this game and the mood is fantastic!
May 2 18:49:55 4h 14m LINK DROP ♥ 1 Cool mechanic! Wished the movement would be slightly less inert, but still was a fun game. Also nice work on the music!
May 2 19:03:38 13m 43s Valiant Stars ♥ 1 Nice entry! I feel like the signal didn't have an enormous influence except that you were able to bundle the ships to get an advantage, but it was fun to see how the advantage against the opponent slowly grew. Also cool music!
May 3 14:18:24 19h 14m Drone Supervisor II Online ♥ 1 I was a bit afraid of the play time you mentioned, but the tutorial explained the mechanics nicely and had quite some fun building small pipelines. I definitively didn't use any clever strategy there, but was fun nonetheless 😄 Great work!
May 3 15:27:01 1h 08m Probe Away ♥ 0 Cool game! I didn't fully get how you derived the map from the signals, but knowing that blue is close to the signal was enough to know for me and the maps look nice visually 😄 The gravity was a nice feature. Wished it was maybe even a bit stronger and allows doing things like sending the probes on an orbit. Fun relaxing game, good work!
May 4 18:18:49 26h 51m Fillmore's Island ♥ 1 Very adorable that Fillmore always looks at the drone! I somehow managed to always mess up at the worst possible moment, but still was a lot of fun 😄 The graphics and music are also fantastic. Amazing work!
May 4 18:38:04 19m 15s RESCUE ♥ 1 Wow, all these visual effects are amazing and the music is soo good. Did not expect such a great mood in a puzzle game 😄 Loved how you managed to tell a story by using different settings for the levels
May 4 19:58:22 1h 20m Router Wilds ♥ 3 Bildschirmfoto 2026-05-04 um 21.50.58.png I was on the slow side, but I might have taken 10 minutes to read the "you can signals too" hint 😄 Very interesting concept to work create a game! I wished there was some checkpoint in the last level, but otherwise the levels have some great and creative ideas!
May 5 18:09:04 22h 10m Earworm ♥ 2 I like that the mini games are four very different ideas. I especially like the idea of the fixer in the drum mini game 😄 In the main game, picking up and placing the boxes were a bit fiddly at times and also I think I didn't receive a new task (I mean the list in the top right corner) after finishing one. But was still fun to play!
May 5 18:31:04 22m 00s Post the signal ♥ 0 Cool idea! Dragging the symbols at the desired spot was a bit fiddly, because the preview didn't really match the spot where it would be placed. And also on my mouse it is a bit difficult to press LMB and scroll at the same time. But is was still a fun game! Wished there would be some end screen with all the signs you made to post it here
May 7 18:01:38 47h 30m FINDER-1 ♥ 0 Your music and the minimalistic graphics created an amazing atmosphere! The game mechanic is a cool idea, though I feel like the targets should be a bit easier to spot (maybe more recognisable shapes or make them bigger?) Especially in later levels it seemed like they were additionally burried in some kind of cave, so I was very happy about the hint system 😄 Nice work!
May 7 18:07:53 6m 15s Extremely Loud Frog Toy ♥ 0 Hilarious entry 😄 Love how the title also starts to vibrate and the art style is super cool!
May 7 18:46:50 38m 57s I Contact ♥ 1 I like the hand drawn graphics and ambient music! I also had difficulties to solve the game, but managed to find the clue after I saw in LeReveur's comment that there is some hint. Nice entry!
May 7 19:21:38 34m 48s Alpine ♥ 1 Super polished game! Loved the graphics and music! And the controls felt super smooth. And the end was very cute! The game reminded me of a [LD30 entry from Deepnight](https://deepnight.net/games/chipset-0/). You really hit my Nostalgia Nerf here with reminding me of my fist LD (and remembering me that it was 12 years ago 😳) Really glad I stubled across this game, thanks!
May 8 15:13:16 19h 51m Lignas ♥ 1 Short, but cool game! Have to say I didn't fully understand the signal logic at times, but was still fun to play. I had to play on a keyboard, maybe the controls would be a bit more natural there if you mapped jump to arrow up and `X` to arrow down (also took me a moment to see that `W` gets me to the second level 😄 Nice work!
May 8 16:50:34 1h 37m vibe noding ♥ 1 Fun and intuitive interface! I like that the purple notes adopt their frequency based on the signal frequency of the yellow node. Also great work on the playful graphics, they really eliminated my fear of creating bad music 😄
May 8 16:56:17 5m 43s Signal search ♥ 1 Cool idea! Wished there were a few more dialog after my radio was updated, but loved the music. Nice work!
May 8 17:17:40 21m 23s Respond to Signal 404 ♥ 0 I also had some problems finding the english version at first, but managed to find it 😄 Very nice work on the music and the story! The graphics were also pretty fitting! Gameplaywise maybe there could have been a few more hints were to go, because at some point I had to walk quite a while 😄 I found the glasses, I think 2 keys but didn't manage to find the keys for the 4th floor, only some additional notes. Then I surprisingly escaped at the ground floor, I guess I missed something? But from the atmosphere a very nice game!
May 8 19:01:57 1h 44m Third Move ♥ 1 Cool mechanic! I got sometimes a bit confused how the targets can move, but was a fun game! I liked the upgrate system. The graphics and the nice music also were a good fit.
May 8 19:14:40 12m 43s Pandemic Purifier ♥ 1 But the slimes look soo cute 😢 Was a fun game! Maybe wished you could change the weapon with the mouse wheel, but you managed to come up with some interesting slime types! I also liked the way the purifier paricles behaved (are they pulled towards walls? Somehow there physics feel interesting) Nice work!
May 8 19:36:23 21m 43s Signal Boost ♥ 1 I really liked this graphics style! The game also has a nice game loop, only wished there were some basic sounds. Cool entry! My high score was 1041
May 8 20:05:51 29m 28s Send the Signal ♥ 1 Cute game with some nice music! The consols were a bit unusual for me (I am used that WASD works relative to the current orientation of the ship in these games) but it was fun getting used to these controls. And the upgrade system was nice. Maybe the drop rate of pink resources could be a bit higher, but overall nice entry!
May 8 22:08:41 2h 02m Gasp Away! ♥ 1 It took me a moment to realize that the text progresses when the smoke reach the top and that the seagulls stopp a signal. But after understood the mechanics, the chaos started to make a lot of fun 😄 Also love the contrast between the relaxed island music and beautiful view and the panicked gasps 😄 The graphics style with the cyan color looks very nice, great entry!
May 8 23:24:11 1h 15m -- .- -.-- -.. .- -.-- mayday ♥ 1 Bildschirmfoto 2026-05-09 um 01.21.35.png This is how far I got. Mabye the text can get revealed a bit faster, because it got a bit repetitive after a while. But the music added a nice atmosphere to the game and it was interesting to see the text getting revelead. Nice entry!
May 8 23:34:47 10m 36s BHCS Broken Head Catches Signals ♥ 1 I don't really get how some rooms are intended to be solved, but I noticed that the glasses helped at least for some of them 😄 The art style was nice and the sound effect were fun 😄
May 8 23:41:52 7m 05s Halo Signal ♥ 1 Simple but nice game. Being able to jump was an interesting mechanic. Congrats on your first LD entry!