runningopenloop 2026-04-21 23:34
Great game, i beat the easy! -J
Foon → Ludum Dare Explorer → LD59 → Societies Stranding 3
By unitedfailures and daveco
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 215 | 3.86 | 24 | |
| Fun | 59 | 4.06 | 24 | |
| Innovation | 525 | 3.22 | 24 | |
| Theme | 208 | 4.09 | 24 | |
| Graphics | 503 | 3.59 | 24 | |
| Humor | 622 | 2.11 | 20 | |
| Mood | 500 | 3.50 | 24 |
Great game, i beat the easy! -J
At first I thought the signal mechanic is more of a gimmick, but it turns out that it adds some really interesting possibilities like disconnecting units from there home base! After getting the hang of it I was able to beat the hard difficulty (though I feel like the NPCs helped by moving their units to no signal land and destroying themself :smile:) The powerups could be a bit better explained in the game, e.g. I was wondering for quite a while what the last slot is about. Maybe just putting the text "no powerup" in there could already make this a bit more clear. But overall very cool loop and fun game! Looking forward to societies stranding 4 :smile:
Thank you @oadt you are my hero!!
This is the best Real-Time Strategy game I've seen in Ludum Dare! Fantastic work!
Nice game! I appreciate that you have enemy AI that works well and even multiple difficulty levels! That made it fun to play.
Congrats on making a well done RTS in such a short time, I got my ass beat the first time I played even on easy LOL, I was able to get a win after that though! The music was nice and the theme was well implemented, overall, I had fun so great job!
A cool game! The only thing that confused me at first was that the purchase cost is shown with one symbol, while the amount you have is shown with another—there’s no consistent visual representation of the currency. Otherwise, good work!
Really cool game, some enemies got distracted by a distant enemy tower which let me take the victory! :D Feels very polished, and wow even multiplayer, insane, well done!
I really like strategy, so this is very cool game
Nice polished game. Multiplayer, AI ennemies, difficulty levels... Really awesome to see a game pushed this far !
Capture.PNG
Really cool game, it doesn't even feel like a gamejam game. Very nicely polished. I am really bad at real time strategy games, but it was still a lot of fun!
Very nice rts. Feels polished and overall good.
Great game! I beat the hard mode but the enemies are quite aggressive so it required a good strategy. The best way to win that I found was cut away a part of enemy drones somewhere on the other side of the map. They won't build tower to save their drones and will hit the drone limit so you can have a big advantage.
I enjoyed the game very much, it's easy to understand what's going on and how to play, UI looks clean and the powerups are a great addition.
Very nice RTS experience! loved how dynamic this game is. I managed to play many games in like 30 minutes, kudos for that!
I found that the best tactic is to play defensively instead of over-extending, build a tight economy, survive the rush and then unleash a never ending fleet of drones
Excellent concept that would really deserve to be a full game. I had a lot of fun, nice work
Fun! I won a normal difficulty game with 3 AIs. The signal towers make the gameplay very territorial, and I enjoyed the tension of wanting to expand but also not wanting to leave my other towers undefended. Impressive that it has multiplayer support, but I didnt test that part.
The bomb powerup seems too strong. It's pretty normal for an army of 20+ units to group up and it can kill all of my units before I realize that a bomb was being thrown. Maybe stunning the units or giving a speed boost would have been more fair.