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Apr 15 17:41:32 Where is my hat, dudes? ♥ 4 What a fun game, with its Wilhelm scream, ha, ha! The artwork is truly magnificent and keeps you thoroughly entertained as you search for the hat. What's great is that it can be played both solo and multiplayer. Personally, I find the controls a bit awkward, especially using the ALT key with WASD; it's a bit of a stretch for me. Despite this, I want to congratulate the development team on their excellent work—great game!
Apr 15 17:57:36 16m 04s Duck Spawner ♥ 2 Once it hits 300, my laptop starts to struggle. I didn't know it, but summoning ducks is really addictive!
Apr 15 18:10:51 13m 15s The Klent ♥ 4 a.png Episode 1 complete! What a solid entry. The Atari 2600-style graphics and flickscreen levels typical of that era give it a very distinctive art style. But the standout feature is the level design of the first episode; the puzzles and level layout are so well thought out, making it fun from start to finish. Perhaps the music could be a bit less repetitive, but that's a minor point. I just want to congratulate you on creating such an excellent game by yourself in just 48 hours, well done!
Apr 15 21:07:59 2h 57m Summoning Arena ♥ 4 What a great game concept! The ability to select units based on their characteristics truly adds a challenging element. I also love the music, did you create it yourself? It's fantastic. It's a real shame that the game is incomplete, I would love to play it in all its glory!
Apr 15 21:08:27 28s Summonere ♥ 2 Very fun. The puzzles are excellently designed and really make you think about when to use the rat/ghost and the character to press levers and pass through the bars. The fact that you used C++ and SDL2 personally adds more value to the game for me. By the way, you haven't mentioned in the game description that you can press Enter to view the map, right? Great game!
Apr 15 23:53:53 2h 45m Summon in the Dungeon ♥ 5 Wow, all I can say is that I love it! The graphics, aesthetics, and theme of the game perfectly match the summonings. If I had to suggest something, it would be to make the game area larger on the itch.io page or to recommend that players go full screen. Aside from this minor point, congratulations on the game. And the best part of all for me is the level design, the fifth is incredible!
Apr 16 10:39:54 10h 46m The Shadow Realm Saga ♥ 3 What a fun game! I've always enjoyed battling skeletons. The graphics are excellent, and I love the gameplay and physics, especially how the bones scatter and lie on the ground. It would be awesome if those same bones could reassemble into a new enemy skeleton, ha, ha. The female character is very well-designed in 3D, and the game overall is fantastic. I'm left wanting to know more about the lore because the setting is incredible. Great game!
Apr 16 10:59:34 19m 40s DURO ♥ 7 What an incredibly polished game in every aspect! Visually, it's stunning; all elements are well-placed, creating an amazing atmosphere. The game fits the theme of the jam perfectly, and the level design is incredible. As others have mentioned, perhaps a clearer tutorial would be beneficial, as it took me some time to understand how to play. It's not that I don't know how to use the wizards and their purposes, but rather how to position them with the mouse, why they face one direction over another, etc. Aside from this small point, I must congratulate the entire team on such an excellent game, I loved it!
Apr 16 11:22:20 22m 46s SPELLBINDER ♥ 2 dragon.png These graphics are unbelievable—truly incredible and spectacular, especially the dragon. It's not just this dragon (which would take me over a week to create, and at just 1% of this quality), but the entire visual aspect of the game. Furthermore, the game is very enjoyable, and the combat sequences are well-executed. To offer a suggestion, I would make the tutorial a bit more guided, as I initially found it difficult to understand. Apart from this minor point, I must extend my congratulations to the two developers. What a great game, congratulations!
Apr 16 18:07:46 6h 45m Arcane Ante ♥ 2 What a fantastic game, truly. My sincerest congratulations; it kept me entertained for quite a while. I do have a question that I'm rather curious about: why use French playing cards? Wouldn't custom cards that align with the game's lore be better? Or perhaps it was a design decision, which I find intriguing. Again, my sincerest congratulations; developing such a game system in such a short time is admirable. Out of curiosity, do you design or enjoy designing board games? I created one a while ago and am considering getting back into it, I find that world fascinating too. Great game!
Apr 16 22:32:59 4h 25m The Cleansing ♥ 3 Great game! I love the mood of the game; it's very well achieved! Achieving that mood requires having all the artistic elements well-organized, and this game succeeds in that. The maze is awesome and I genuinely enjoy it. I also love the detail that allows me to play without a mouse, using the arrow keys along with WASD. It's a very good game, especially considering it was all done by you in 48 hours. Great game!
Apr 17 11:34:17 13h 01m The Department ♥ 7 Great game! I love how you've embraced the concept of 'summoning' in the sense of ordering someone to come to a particular place or officially arranging a meeting. The salary and 'effective' parameters are very well-adjusted, and the avatar system is excellently implemented. I do miss having some music, but I understand that accomplishing all this in 48 hours is quite a challenge. Fantastic game, I loved it!
Apr 17 13:14:59 1h 40m Shapes of Light ♥ 4 Great game! I love strategy games, and for something created in just 72 hours, this game is spectacular. It seems very professional, with orchestral music and fantastic ambiance. As a suggestion, I would try to allow the character to move three squares or more at a time with a single click, instead of moving square by square; however, I understand this might be due to time constraints rather than difficulty. Apart from this minor detail, all that's left is to congratulate you. I absolutely loved this game and appreciate being able to play it on my Debian GNU/Linux. Spectacular game!
Apr 17 15:41:51 2h 26m Crystal Guards ♥ 2 Great game! I love these kinds of strategy games where I have to think about which units to buy and place to defeat the enemies. The movement patterns are very well implemented and the gameplay is smooth, allowing for easy placement of your skulls and ghosts. I do miss having some music and special effects, which could be added from third-party sources with a CC0 license, for example, during a jam. What I don't understand is why sometimes it tells me I lose even though the crystal is intact—does keeping the ghosts far from the crystal cause me to lose? In conclusion, I want to congratulate you on such a tremendous game; it has great design, is very entertaining, and, most importantly, it's well-balanced. Spectacular game!
Apr 17 23:13:56 7h 32m Ink Summoner ♥ 2 What a solid game! At first, it's challenging to figure out how to start; fortunately, I found out it begins with an 'S.' That said, it means I hadn’t fully appreciated how magnificent this game is. It seems like a puzzle logic game, but a very special one. It has that unique touch that many games lack. The level design is excellent, providing just enough hints without making it too easy, challenging your own ingenuity to solve the puzzles. I must insist, great entry, spectacular game!
Apr 17 23:46:44 32m 48s The Alumnus Of Darkness ♥ 1 What a well-polished game! It's artistically delightful and very fun to play. Although I must admit, I find it quite challenging - a common issue I encounter in my own games, where I'm not sure how difficult they actually are, and they seem easier to me. Otherwise, the game is very entertaining. The mechanics of resurrecting units, each with different abilities, whether attacking normally, with spears, or with arrows, are fantastic. All of this set in a visually stunning environment that creates a wonderful mood. My sincerest congratulations on the game!
Apr 18 17:38:44 17h 52m High School of Conjuration ♥ 2 Very fun game! I really enjoy the challenge of having to summon and dodge all the creatures to advance to the next level. However, I'm puzzled by the background, which appears to be in JPG format; it seems to have lossy compression, giving it a 'blurry' look typical of JPGs. Is the background supposed to be PNG? Also, I find jumping between gaps a bit difficult. Perhaps making the colliders slightly smaller could give the player more leeway and enhance the user experience. Aside from that, I must commend you, the graphics are wonderful and the level design is spectacular. Great game!
Apr 18 22:14:53 4h 36m Summoned Survivor ♥ 1 What a great tribute to Vampire Survivors, but with a summoning theme! It's a shame that the game isn't fully completed, because I really love this style of gameplay. Even so, it's playable and fun; the skeletons are tough, ha, ha! By the way, I was interested in your game, Orbo's Way Home!
Apr 19 09:10:25 10h 55m gladiatorium ♥ 3 What a fun and well-polished game! Everything is well-crafted—the graphics, music, and gameplay are all top-notch, and it's incredibly original and true to the theme! The fact that it keeps the 'hype' going really excites me and keeps me on edge. I'm also curious to find out the best strategy. I'm not sure if triangles or rays are better; I'm torn between those two, ha, ha, or maybe I'm mistaken. It would be cool if each unit had its own name; they're adorable (rather than just calling them triangles, circles, etc.). Truly a fantastic game!
Apr 21 16:17:30 55h 07m Entity Summoner ♥ 1 What a great game! I really love how you've handled the ingredient combination mechanics when the player is lost-the elements vibrate except for the last one; only when the girl arrives does the third appear. It's a clever design choice that you can continue playing after the girl's arrival, first a flower, then a scare, etc. The game is well-rounded and the characters are very thoughtfully designed (the skeleton being made of two bone pieces and the debris). Finally, once all elements are invoked, you allow the player to experiment. I can't say much more about this game; for me, it's outstanding in every aspect—great game!
Apr 21 16:31:27 13m 57s Siela ♥ 2 The mood of the game is fantastic, the atmosphere is great, and the low-poly 3D models with their animations are very well-executed. However, as others have mentioned, the game consists of collecting five souls to summon a bridge, and perhaps actions like jumping are unnecessary. It would be cool to add some game design elements where players need to decide which souls to collect first, or another element that makes them think about the best strategy to use. It's evident that a lot of work went into this, and I'm eager to see more from this development team, as the potential is clearly there. Great game, truly!
Apr 21 16:44:58 13m 31s Dungeon Summoner ♥ 1 What an amazing game! The mood of the game is fantastic, the atmosphere is excellent, and I love the artistic style—it reminds me of Wolfenstein 3D but with a unique twist. I appreciate the help with the map, and I like the strategy of attacking enemies with water or fire depending on their type. The game combines exploration with combat in a short but very entertaining gameplay experience. It would be cool if the ingredients collected could be used to cast new spells, adding a bit more depth to the experience. For example, if I pick up a tomato, I could use it to attack a specific type of enemy guarding another ingredient; this would make the exploration much more interesting. But hey, this is just a small suggestion because creating this game in less than 48 hours is truly admirable. I loved it; great game!
Apr 21 20:22:17 3h 37m Throes of the Javelin ♥ 4 By far, for me at the present time , this is the best game of this edition of Ludum Dare! Incredible! It features a Celeste-style aesthetic and gameplay, but it is by no means a copy or clone. It introduces an original mechanic that I have not seen before. The graphics are excellent, and the music is equally impressive. The only area I see that needs improvement is the user experience when controlling the player. Sometimes it can be a bit frustrating not being able to perform certain actions because it feels like you're missing something, not that you lack the ability to make that move. However, this can only be resolved through game testing; that is, by observing people play your game. This is true for all games but especially for platformers, where extensive game testing is essential, as was the case with Celeste. But in a Game Jam, where the game is developed within 72 hours, there simply isn't enough time to conduct proper game testing; hence, this doesn’t affect my rating of the game. Nevertheless, for me, it has earned the highest scores in all categories I've voted on (I abstained from voting on the theme as I was unclear about the idea of invoking the javelin). I am absolutely delighted with this game. In conclusion, great game, the best I've tried so far. I am looking forward to an extended version of this game and will keep an eye out for Garbanzo Goon (I couldn't find your logo). Superb game!
Apr 22 15:25:55 19h 03m mouche(s)? ♥ 1 image.png Fantastic game! It really reminds me of Flicky, but with a special twist, and the inclusion of flies adds an incredible touch of humor! The game is well-polished, and there's not much more I can say—perhaps adding another type of enemy, like spiders, which are also quite a nuisance in a house, haha. Even so, it's a fantastic game that, considering it was made in less than 48 hours, is simply great. Great game!
Apr 23 15:34:09 24h 08m The Basis of All Creations ♥ 2 Fantastic game! The mood and graphics are truly amazing, and the puzzle to summon the final creature is very cool. However, I agree with the comments that it's a bit hard to understand how the puzzle works. Nonetheless, my congratulations; the game is genuinely impressive, creating this in less than 48 hours is no easy feat with this quality of the game.
Apr 23 16:00:42 26m 33s Super Pal Summoner! ♥ 2 Simple yet effective! It's not easy to design this kind of puzzle that is easy to understand yet hard to master. It's fun, makes you think, and the combos are fantastic. My sincerest congratulations on this great work, all done in less than 48 hours! I look forward to seeing an expansion of this game!
Apr 23 16:25:57 25m 15s TANKZ ♥ 2 For me, this is one of the best games of this edition of Ludum Dare! It absolutely deserves to be among the top! Everything is magnificent, and the fun is maximized. It's very polished, and the gameplay from start to finish is engaging. I'm a big fan of tower defense games, but the fact that I can control a tank and also be part of the defense against the horde of enemies makes it special. And all this was achieved in less than 72 hours! Spectacular game, I love it!
Apr 25 09:59:36 41h 33m The Floppy Disk of Forbidden Creatures ♥ 2 Such a lot of innovation and perfectly aligned with the theme! I'm also thrilled by the bold choice to use a console application in the classic DOS style, which I absolutely loved. I appreciate that you indicate the use of the internet without collecting any information. It would be fantastic to have old-style speaker music; I think it would add a great touch. Great game!
Apr 25 10:42:31 42m 55s WALLS THAT TALK ♥ 1 Amazing game mood! I loved the aesthetics, the graphics, and how the audio was used to create tension—especially with that ghost chasing you as you move. The 4:3 aspect ratio and the effect of being recorded like an '80s camera add many fine details that make this game excellent. Sometimes, it might be confusing to know what to do next. Aside from this, I extend my sincerest congratulations to the entire team because it truly seems like an incredible game. Spectacular game!
Apr 25 11:14:32 32m 01s Jelly Rush ♥ 2 Amazing game and very well aligned with the theme! It’s also very fun and features an excellent graphic style with a very good analogous color scheme. I missed having music, but I understand that sometimes there isn’t enough time given the tight 48-hour schedule. I loved some levels that are very well designed, and the ending was fantastic. Great game!
Apr 25 11:32:09 17m 37s Skelly-Tons ♥ 0 It's a survival game that blends elements of top-down shooters and Vampire Survivor! I love filling the screen with skeletons and getting through wave after wave! Perhaps adding some sound effects or animations of fights between the skeletons and the enemies to show that they are battling would make it even more spectacular-that would be great! Nevertheless, my congratulations; I really enjoyed it!
Apr 25 12:14:23 42m 14s Depths of Hell ♥ 2 This is a highly addictive top-down shooter! I feel it's missing some music to add tension to the action-packed moments. However, the enemies are well-balanced in terms of health, making the game challenging. It also fits the theme perfectly, requires you to summon and then destroy the boss to progress to the next level! Great game!
Apr 25 12:33:10 18m 47s Braid 3 ♥ 2 An amazing parody of Braid, endowed with unique elements that set it apart! The humor is sharply acidic. While it's somewhat challenging, particularly the skateboard level, persistence pays off, allowing you to complete the game for a satisfying experience. The game maintains a consistent narrative from start to finish, even with its biting humor, making it a complete and very enjoyable gaming experience. Accomplishing all this in less than 48 hours makes it one of those hidden gems that truly deserves more recognition. Spectacular game!
Apr 25 21:13:53 8h 40m Fetch! with Molly ♥ 2 Amazing golf game for your first attempt! I already know your real Molly—so adorable! The animation is really cool when she approaches the ball. I wish there were more levels because I was left wanting more, and it would have been nice to be able to lift the ball to a certain angle. But my most sincere congratulations, for your first game, it's impressive.
Apr 25 21:41:47 27m 54s Hungry Portals ♥ 2 Amazing game, I find it absolutely thrilling! What I appreciate most, and what adds a layer of complete interaction, is the ability to destroy walls-it's truly commendable and not an easy feat. The level design is magnificent. The only drawback for me is the music, which is a bit repetitive. Other than that, I think it's an exceptionally great game!
Apr 25 21:56:13 14m 26s Goblin Hunt ♥ 2 Truly fun-absolutely delightful! I'm left craving more levels! I play in Debian GNU/Linux and I can't recall playing a tower defense game where I had to summon both miners and attackers. It's really cool to gather a ton of money and be able to create units. I must insist, I'm eager for more-more levels, more types of enemies, more unit types, etc. This game is one of those hidden gems that deserves more visibility and recognition. Great game!
Apr 25 22:59:46 1h 03m Virtua Bob ♥ 1 Great tribute to Virtua Cop! It's genuinely fun, and you've successfully captured the essence of that era's arcade games, topped with overflowing humor. My sincerest congratulations to the team—great game!
Apr 25 23:08:45 8m 59s Summons of the Sovereign ♥ 3 I love turn-based strategy games, and this one really fits the theme well! I lost my first match against the computer. Initially, it was a bit challenging to understand the behavior of my summonings. Although I knew exactly what each unit did thanks to your tutorial, grasping their movement took a bit of time. However, after a short while, I got the hang of it and played again, this time defeating the computer! The addition of player-versus-player mode makes the game even more complete and polished. I absolutely loved it, great game!
Apr 26 09:01:15 9h 52m Ritual Road ♥ 2 Great fun! The gameplay experience is really cool! I love the enemy physics and how they slow you down. The graphics are very well done; they give the game a truly spectacular mood. It's a pity that the game isn't fully completed, but I understand that it might take time because the enemy physics are very, very well implemented! Great game!
Apr 26 09:11:01 9m 46s Larrys ducked-up adventures ♥ 2 Very innovative! The concept is fantastic, a top-down survivor style game blended with puzzles to summon enemies, which I love! The idea is truly innovative and cool. However, the execution could use some improvement; it lacks music and needs a bit more polishing overall. Despite these issues, I find the game to be very fun, innovative, and original. I believe it deserves much more visibility and recognition than it currently has. Great game!
Apr 26 15:38:00 6h 26m Penguinology ♥ 2 It was hilarious! I really grew fond of the penguin, and this experience makes me eager for a sequel and a deeper lore. Seriously, great entry!
Apr 26 16:07:18 29m 18s Summoning ♥ 2 Good game! At first, I struggled a bit, but then I figured out how to play! The pixel art is truly magnificent, making it a solid entry! Well done!
Apr 29 21:39:11 77h 31m Slimemancer ♥ 2 The slimes are adorable! I loved the game's introduction, and the fight with the final boss or enemy is very well-executed. The mechanic of summoning slimes fits the theme perfectly, and choosing between 'infuse' and 'kick', in addition to summoning, makes the gameplay experience really fun. I missed having an opening song, and I'm left wanting more enemies. Overall, great game!
Apr 29 21:46:03 6m 52s Summoner´s ritual ♥ 1 The concept is fantastic! Combining different elements to create your own creature adds a really special touch! Honestly, the possibilities seem endless! Have you calculated them? Because there truly are a lot! The music is cool, and I would have loved to see some combat or interaction involving this creature. Great game!
Apr 30 14:36:56 16h 50m Frame Wizards ♥ 3 Wow, it's like having my own Scribblenauts! The puzzle designs are really well-thought-out! I struggled a bit at the beginning, but then I was able to solve them! The puzzles are logical, allowing for exploration and experimentation, which adds a fantastic layer to the gameplay. The wooden frame—or at least that's how I perceive it—adds a storybook or historical touch, and I think it's a great design choice. The pixel art is also excellent, making this a well-rounded game! Great game!
Apr 30 14:45:25 8m 29s You're Punching Fired!!! ♥ 2 Wow, it's like having our own 3D version of 'Papers, Please'! It's truly admirable that the game features procedurally generated characters and was completed in just 72 hours. I think the first day could be slightly shortened, as the subsequent days are more complex and, in my opinion, much more fun! I'm definitely left wanting more—a full game with more detailed 3D characters and additional levels featuring various acts. To me, this project has the potential to evolve into a complete game for platforms. Great game!
May 2 20:34:06 53h 48m Fall of the Ritual ♥ 3 The game is incredible! The quality of the graphics is superb, the music complements the experience well, and the action is frenetic! It's true that it can be a bit challenging to understand the gameplay at first, and initially it's quite difficult, but once you get the hang of it and master the game, it's truly enjoyable. My sincerest congratulations because the game is worth it, and for something made in 72 hours, it clearly shows that a professional team was involved. I would love to have a leaderboard to keep competing with others who have played this game. Great game!
May 2 20:41:45 7m 39s SAKURA ♥ 2 I absolutely love this game! As a fan of Magic: The Gathering, I can say that the attack and defense mechanics, similar to the creatures in Magic, really hook me into this game. The music, graphics, and gameplay make it a very well-rounded experience. For me, the strategy lies in always using points on the same character; however, if there were another element or mechanic that forced me to think about distributing these points, making tough decisions, it would be even better. Despite this, I can only offer my congratulations—I've thoroughly enjoyed the game from start to finish, and it's clearly very polished. My compliments! Great game!
May 2 20:48:33 6m 48s Temptation Summoner's Aprendice ♥ 2 I like the game! It's true that it's initially a bit difficult to understand how it works, but once you get it, it's really cool. Having to choose the right temptations to tempt as many people as possible is very engaging. The graphics are good, and the movements of each soldier are fun. The music is cheerful, though a bit repetitive. For a first entry in a Ludum Dare, I think it's a fantastic debut! Great game!
May 2 21:05:30 16m 57s SUMMONERS WAR ♥ 2 It's like rock-paper-scissors but in real time with three lines of action! I find it to be a fantastic idea that I've never seen before! The UI could use some improvement though, as the graphics could be more visually appealing. However, aside from this minor detail, I just want to congratulate you; the concept is original and innovative—I've never played anything quite like it. Very cool indeed, I loved it. Great game!
May 2 21:16:58 11m 28s Campo ♥ 2 What a cool game! The fact that you have to plant and summon carrots, potatoes, and pumpkins is extremely fun. The level designs are very impressive, especially considering they were done in less than 48 hours! I would love a bit more music, but that doesn't detract from the great game that it is. The character is totally charismatic. Great game!
May 2 21:36:14 19m 16s Shadow Summoners ♥ 1 What a fun game! I had a great time playing it! It's also very humorous, and the game design is magnificent! Everything is well-integrated. I would love to see your own assets (music and graphics) in future games, but for a first entry in Ludum Dare, it's outstanding. I see you're just a few points shy of reaching 20 ratings, why not rate other games to boost your karma? You're almost there, come on! And by the way, great game!
May 3 01:19:04 3h 42m Voir Dire ♥ 2 This is how to make a fantastic game in 48 hours. It’s so well-crafted and fun! Numerous elements come together seamlessly to create a well-rounded game: original mechanic, balanced gameplay, all wrapped up in a narrative with its setup, rising action, and climax. I have a suggestion to offer, perhaps a bit of music could have made the game even more complete, but in 48 hours, one can hardly ask for more. My sincerest congratulations to the author. I’m looking forward to attending his conference, and I am truly excited. Spectacular game!
May 3 08:47:33 7h 28m A bird dabbles in Source-Destination summoning ♥ 1 Wow! What a hidden gem of a game I've found, it's so much fun! It's like Sokoban, but with the ability to summon clones of both boxes and birds! The concept is brilliant, and the puzzles are very well thought out. I would love some music and slightly more detailed graphics; however, these are minor issues given the quality of the game. An impressive first entry in Ludum Dare. Great game!
May 3 09:02:38 15m 05s He Who Sleeps ♥ 2 The game's setting is fantastic, and the mood of this game is spectacular. The audio also immersively draws the player into the story. I was surprised by mechanics such as jumping between platforms that appeared to be walls. This isn’t a suggestion, but I would like to share that I'm not a fan of the pixel filter applied to the normal drawings; I think the original artwork is excellent and doesn't need that filter. However, this is just a personal opinion and doesn't affect my graphical rating. Otherwise, my sincerest congratulations-always producing quality titles at Ludum Dare. Great game!
May 3 10:35:23 1h 32m Tao ♥ 3 What can I say? I've stumbled upon a fantastic game at the end of this Ludum Dare edition! For me, it's among the best games of this edition! Seriously, everything is well-crafted, from the art and atmosphere to the music and theme. I have no suggestions because I enjoyed it thoroughly from start to finish. What a team of developers has come together; I hope they release an extended version of this game on Steam. Above all, the mechanics and level design that maximally leveraged these mechanics, along with puzzles that are well thought out—not only on the way there but also when returning to acquire a skill. Insistently, this is an outstanding game. My sincerest congratulations, truly, I had a great time. Spectacular game!
May 3 10:53:56 18m 33s The Lazy Archdemon ♥ 2 What a hidden gem! I can't understand how it has so few comments and ratings! It's the opposite of a tower defense game; instead, I have to summon various creatures to destroy the wooden barrier. The game is very well-balanced, making each type of creature and the frequency of summons a real decision-making challenge! I miss seeing 3D models of the creatures, but I completely understand that accomplishing this in less than 48 hours is incredibly difficult. By the way, your dedication to Ludum Dare is incredible; you're one of the legends! My sincerest congratulations on the game, great game!
May 3 11:07:25 13m 29s Sorcerer's Steps ♥ 2 This game's graphics strongly remind me of 'Rise of the Triad'! The pixelated hands look very similar. Creating an FPS game in less than 48 hours by oneself is no easy feat! My suggestion is to make the first level a bit less challenging to allow players to get accustomed to the mechanics. Apart from this minor detail, my sincerest congratulations on an excellent first participation in Ludum Dare! Great game!
May 3 12:04:21 56m 56s I Call Upon the BEES! ♥ 1 What a hidden gem! The bee mechanics are incredibly fun! The graphics create a special mood too! It might be cool to have a pixelated cursor icon that doesn’t disappear, though I'm not sure if this issue is because I'm using Chromium on Debian GNU/Linux. Besides this minor point, which doesn’t affect my rating, I must congratulate you on such an original idea that perfectly fits the theme. I believe this game deserves more visibility and should easily get the necessary 20 ratings! Great game!
Oct 7 10:13:46 12526h 09m Bendirat ♥ 0 What a hidden gem! The amazing music with that distinctive bass line combined with the unique graphic style creates an incredible mood for the game!