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Noiyy

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TimestampSince previousGameNoiyy's comment
Apr 5 07:15:12 Behold ♥ 3 Cool game, simple and well done idea, really liking the graphics. I don't know how, but I got killed by something and the screen turned black - couldn't do anything anymore. Also, it'd be nice if there was some indicators for numeric health & thrown weapon location, as I sometimes had problems locating it and it also stayed there once when I picked it up. Overall though, great job for making this in 72h 😄
Apr 5 07:46:47 31m 35s A Devil's Prayer ♥ 2 It looks good, the gameplay is good and the music is **really** fitting, but it always crashes after made with Unity logo for some reason. Tried on another PC, it worked there so all I'd say is that hit and death sound effects don't really fit and maybe some indicator for upgrades could be shown, when you can open it yourself, instead of automatically pausing and showing it. Also, there's no info here or on itch about the game, so that could be added too.
Apr 5 08:10:32 23m 45s Solar Death ♥ 1 Amazing game, really has a unique feel to it and it's such a cool idea. At first, I was trying to figure out the keys for controlling the rockets and boost, so that's probably the only thing I'm missing
Apr 5 11:09:49 2h 59m Save the sun ♥ 3 Very nice art style, loved the space background, but I found the ship controls little bit harder, it's probably just me 😅
Apr 6 06:25:45 19h 15m Appoleo ♥ 0 Nice game, really liked the music and jukebox option. There's probably some win screen (at 30 cleaned?), but I couldn't see it, as it instantly restarted the game. I wasn't sure at first what the bar was for at the bottom, but then I figured it out when I selected other modes - no mode wasn't very interesting, the others are good, so I'd probably just leave those 3 and get rid of no mode option. The paint brush selector wasn't very good positioned on modes, on the last one (chrono I think) it wasn't even touching it that much. Also, the movement controls are with arrows, and D works too, but ASD doesn't, so I'm not sure you intented that. Still, like I said nice game, it just needs a little bit more polish! 😄
Apr 6 08:47:04 2h 21m The Apocawiz ♥ 3 Nice & quick game, especially liked the third boss fight. The logo at the start should skip on its own, I was thinking the game doesn't work, but then found out I had to press spacebar. I found out that if you don't move and the gate doesn't appear, you can just kill first and second boss without him doing anything.
Apr 6 09:04:35 17m 31s This heatwave will last all summer ♥ 1 Fun & interesting game, liked the bonk sound effect 😄 The only thing I'd add is a restart option after losing, since I have to close the game and reopen it.
Apr 6 09:56:06 51m 31s Dawn of the Karen ♥ 1 Nice & simple game! I got frustrated when they kicked my cans :( How dare they! Anyway, I liked the announcment 😄 Maybe there could be more sound effects for hurt and perhaps they could grab the cans and throw it at you? Just some ideas for improvement 😄
Apr 6 10:19:36 23m 30s Tragedy on Tattle Row ♥ 0 I thought I had to go down first, didn't know I had to turn the clock actually 😅 Very interesting mechanic, though I had no way to make it go back if it got to upper position, since I'd just slide down from the hand. Also, I was playing this on a 4:3 ratio monitor, so it didn't show the whole background, maybe that's also why I thought I had to go to right/left. Overall, it's a fine game 😄
Apr 6 11:25:43 1h 06m Fart Competitions ♥ 1 Never would I have expected to see a game like this, lol. Nice one, good job 😆 Really good choice with the music too.
Apr 6 11:40:13 14m 30s Vine Dash ♥ 1 Cool idea with the cutscene at the start, really like it, though I'd add a skip option after first time. I don't know if it's just me, but I'd say the vine hitboxes are a little bit off sometimes.
Apr 6 11:52:59 12m 46s When Penguins Fly ♥ 1 Fun little idea, I got to 1km 😄 Sometimes I had a feeling that there weren't any wind currents and got quite low. The loop music could probably be longer, because it sounds really repetitive.
Apr 6 11:59:58 6m 59s Typing Turmoil ♥ 1 Interesting concept, though I'd make the text more visible, maybe by making it bigger? Also, make my bullets do more dmg or enemy have less health and when moving, move to somewhere only away from enemies.
Apr 6 16:12:49 4h 12m Just Five More Minutes... ♥ 3 Nice interpretation of the theme 😮 Really fitting music, great job! Also liked the art, good game. 😄
Apr 6 17:19:15 1h 06m Eldritch Crossing ♥ 2 Really fitting creepy atmosphere & music, I like the idea of using a holy cross 😆 It got quite foggy after some time when there were many eldritch orbs, so maybe a way to also banish them somehow? 😄
Apr 6 17:38:29 19m 14s Mushrooms of the end ♥ 2 Shrooms! I liked the heat wave, creative idea 😄 Maybe a key shortcut for water can could be added, but it may've been intended like this, so it'll be harder 🤔 Another idea would be to make more types of bugs, great job though!
Apr 6 20:16:57 2h 38m UFOTag ♥ 2 Fun concept & game 😄 The only thing I'm missing is a healthbar for the bomb. I got 24 score, standing cow FTW!
Apr 7 08:59:38 12h 42m Happy Piggy Farm ♥ 1 Nice choice with the music & art, it fits really well 😄 Was fun, I enjoyed playing it, but there was supposed to be a new ending after surviving till the end? Tried second time but it was the same, so maybe I missed something? Overall, nice & fun game 😄
Apr 7 09:48:23 48m 45s Tick, Tick, BOOM ♥ 1 I liked the idea of using various items to stop the fuse, though I had a problem with figuring out where I was at the start of level without moving, and also wasn't sure about some objects I could go through, maybe create more depth by using shadows? Nice quick game with a ending twitst though 😄
Apr 7 10:15:25 27m 02s Torchero ♥ 2 It was all fun until there were so many monsters, my pc couldn't handle it and almost froze 😆 I mean, it's ok, that's why you destroy skulls, but there were also a lot of crystals and that helped it too 😅 Liked that chill music in background, good game 😄
Apr 8 08:01:24 21h 45m HungryBot ♥ 1 Nice pixel art touch and music, interesting idea, though it got repetitive fast, so maybe speed up enemies after collected messages or add something else? 😄
Apr 8 08:20:37 19m 13s Happy Blast! ♥ 0 The music works fine, but is there a way to lose? Because I fell and nothing happened, had to refresh the page to play again. :/
Apr 8 09:38:48 1h 18m Cabbage Crashers ♥ 2 Really fun, wasn't sure what to do right in the beginning, lost thrice 😅 but found out after that and was quite hooked 😄 Great job!
Apr 8 10:10:28 31m 40s Five Knights in France ♥ 1 Like the game & music, it's fun, but I got lost and had no idea where the kitchen was somehow 😆 That may be just me, but maybe a map could be added. I've played this on 4:3 screen, so that may be the problem, but I didn't see whole text on the scrolls. I also tried searching almost every furniture, lol, and it was light quite often, so maybe that could be replaced with something else when you already have more light. Maybe even add some options for distracting the guards? 😄 Just some ideas, nice one! 😄
Apr 8 10:29:51 19m 23s Damaged ♥ 1 I got to room 4 and didnt know where enemies were, found closed doors but I gess I had to find remaining ones - eventually found them after exploring. Maybe a map or enemy location pointes could be added to prevent that. I think the enemy death animations could be instaneous, rather than them falling down after a while, to make 100% sure they're dead. Maybe even flash them with color on death. I kept sliding when I died 😅
Apr 8 10:53:04 23m 13s Sakura Shrine ♥ 2 Very beautiful music and an interesting game with nice story! 😄 I wasn't sure about some petals, where to place them, so I had to keep searching for the correct place 😅 If you pick up a petal and a text windows shows, you'll keep walking if u were while collecting petal. I'm not sure what one sound effect meant, probably demon stopping before light? Overall a really nice game 😄
Apr 8 11:08:45 15m 41s Heaven Can Wait ♥ 0 Nice & simple idea, I've reached level 2, but I think that some sin placements are kinda unfair, since to progess I had to jump into them. Maybe that was your plan? 🤔 Also, the black small sin could be a little bigger maybe. I thought that light was running out slowly, but then I felt it at the second level when it was below 50% 😄
Apr 10 07:16:22 44h 07m Heaven Fallen ♥ 1 Really cool concept! 😄 There could be a tutorial at the start, maybe 3-5 rounds, and then it resets and starts normally or something. With a little bit more polish, I could see this on Steam or somewhere else 😄 Great job!
Apr 10 07:40:26 24m 04s Those Along The Way ♥ 5 Amazing game, don't think I'll forget about this one. The environment, sound, storytelling - really great! I also really liked the way that the people were made from cubes, and connected to you as you moved on. Incredible design, incredible game! Wow, really great job! 😄
Apr 10 07:51:22 10m 56s Solar Explosion ♥ 0 Great concept & game 😄 The only thing I would add is a score/distance, to see how far you got and maybe speed up the heat juuuust a little bit 😄 The music was really fitting, good job!
Apr 10 09:55:30 2h 04m The Hero (...Always Wins) ♥ 2 Nice idea with the monologue at the start of the game 😄 The UI is good,I knew what to do, only thing I'd add is some projectile for towers, as the only indicator that hero's taking damage is his healthbar. Good entry! 😄
Apr 10 10:27:43 32m 13s Overheat ♥ 1 The html version has buggy movement/view, sometimes it just jumps back to previous view angle or moves me back a little bit, but I just downloade the Windows version and it worked fine there. I think the buttons could be activated when you're near them, not directly looking at them. Also, at the first level, where there are 3 color buttons, it teleports me at the edge of platfrom, its very easy to fall down. Good game though 😄
Apr 10 10:44:22 16m 39s Watch Your Step ♥ 1 I agree, camera control is needed, as I sometimes didn't know where to go, since falling a little means loss. I also had no idea what those blue blocks did at first. Perhaps, a timer could be made for falling, where first 2 seconds would be falling slowly, and beyond that would be loss with faster falling, to help differentiate between it. Even a little screen shake when disappearing blocks are really close 😄
Apr 10 11:00:55 16m 33s Extreme Plant Sitter ♥ 2 This is really fun and challenging! 😄 I ended up knocking the flower more than I should, lol. The result screen is done really well, especially if you lose, with the "little disappointment" 😆 Great game, good job! 😄
Apr 10 11:26:26 25m 31s Prison Arena ♥ 0 Seemed to me like other weapons than dagger weren't very useful, as the AI for enemy was kinda weird, following me all the time and only putting down the shield when I attack, didn't do much damage but I got hurt quite a bit. I wasn't exactly sure what was happening, when the enemy was literally almost on me. So, the enemy AI improvement, giving more patterns etc. could also really improve this game.
Apr 10 11:50:35 24m 09s Keep Me Alive ♥ 3 Very fun concept, made me laugh 😄 (Damn, can't believe a slipped on a banana & died) I'd make the longer text in bubble (at the start, in elevator) a bit longer, some people may not read it all in 5 seconds. If you swipe to NO when selecting a character, you can't leave, idk if that was intentented though, probably 😅 Great & fun story game! 😄
Apr 10 11:56:48 6m 13s MegaSpiker ♥ 1 Doesn't work for me, stuck at white screen when launching, then it crashes.
Apr 10 12:56:45 59m 57s Wicked Wilds ♥ 2 This is great! Really enjoyed it, survived for 1914 seconds, damn 😆 Love the pixel-art, lil' fire icon when u're away and the smith design. The only thing I'm missing is a time indicator and fire time indicator. Overall really great game, I'd definitely play this again if more stuff got added the longer it burns 😄
Apr 10 13:33:27 36m 42s I Don't Wanna Reincarnation ♥ 1 I like the art and its animation, got cicada ending 😄 Was fun, liked the different interactions, good job! 😄
Apr 10 13:44:36 11m 09s Akubi ♥ 3 Nice pixel-art, really great game, though I expected to find the bed at the end 😆 Camera & movement with attacks feels really good, good job! 😄
Apr 10 14:11:52 27m 16s CleanMania! ♥ 0 I'm finally a cleaning expert, huh 😄 Nicely done levels, was sweating when she almost came, miliseconds left 💦 😄 Good job 😉
Apr 11 06:12:32 16h 00m Grim Run ♥ 1 I agree, couldn't progress from one level, it was always game over. The levels are too short and easy, so they could be made longer and more difficult. I have no idea why the game took so long to load, but that shouldn't be happening. Anyway, fun concept & congrats on your first game for LD, you did make a game after all! 😄
Apr 11 06:24:55 12m 23s Delay the inevitable - Death ♥ 1 Liked the death sound effect 😄 It was fun but short, it needs more levels & harder ones.
Apr 11 06:34:36 9m 41s Fight The Darkness ♥ 1 Nice concept! Had something similiar in mind at first 😄 Was fun, liked various weapons that the bat was called "Bonk" 😆 also liked the music
Apr 11 07:58:07 1h 23m Mystery Bomb ♥ 2 Nice story game, didn't expect I'd just run away, felt kinda like something was missing 😅 Liked the dramatic music, really helped the atmosphere. I'd probably add some animations in the background, to make it more "alive", since its just static backgrounds with text and perhaps even a bomb ticking sound? 😄 Good job though! 😄
Apr 11 08:18:54 20m 47s 14 Days In Quarantine ♥ 1 I survived 11 days at first, then I tried second time and survived 14 days! 😄 Haven't played deck builder game in a while, so this was fun 😄 I was missing sounds though, so I'd add that. Liked the upgrades, but what was the point of rabbit, if it removes vegetables?
Apr 11 08:41:42 22m 48s Keep the tower alive ♥ 1 Nice game, it quickly got harder, I lasted 133 seconds 😄 That loading screen was really good and surprised me, good job! Maybe more powerups could be added or upgrades after some waves, as there were a lot of monsters 😅 The volume was kinda low, the only thing that I missed was a pause menu, or a quit button when playing. Overall, great entry! 😄
Apr 11 09:03:09 21m 27s Cold and Alone ♥ 1 Very interesting concept, really like this one! 😄 I kinda felt like there was less scrap to be found, quickly run out of resources and the distance of rover wasn't much, but that may've been just me. I also liked that crystal interaction, where I had to study it in the base. Really great game, I can see this as a post LD gamefor sure! 😄 Great job!
Apr 11 10:42:08 1h 38m Cursed Ronin ♥ 1 I really like the art and concept, though I can't see the health bar for some reason. I think that the attack could be instant, just with click, as I was confused at first, how to attack 😅 And since there are flying ghosts, it would be nice if I could also attack in air. Good job though, congrats on your first LD game! 😄
Apr 11 11:25:48 43m 40s Jailbound Joyride ♥ 2 This was really fun! Really good game, liked the music, art and sound effects, was really satisfying to jump from car to car, had 28x combo max 😄 Also a good idea to land on another platform when you fall, so you won't lost because of falling. Could be also good as a mobile game for sure, great job! 😄
Apr 11 11:58:14 32m 26s Shotgun King: the Final Checkmate ♥ 2 Insane game! Such an interesting twist to chess, loved the CRT filter. Thank god that movement of pieces is shown, as I I suck at chess 😆 Those upgrades at the end of level are a nice addition. Simply, masterful! I hope this will get first place 😉
Apr 12 09:50:47 21h 52m Censor ♥ 1 Very unique and interesting character designs. I like the concept, but it there could've been some another action than bringing characters before the king 😅 I realised you can't undo that rope, once you get someone, so there could be a undo button or something, though very nice entry! Good job 😄
Apr 12 10:29:30 38m 43s The Pit ♥ 1 Nice concept 😄 I'd prefer it, if the sideway base speed was a little bit faster, though. Alsoo, I'd increment the cost of starting over with the same deck each time you do press it, as you progress, get a lot of coins but it's still just 5, which is really cheap later on.
Apr 12 10:50:37 21m 07s Owl Knight ♥ 1 Really liked the art and dash, with that charged attack, really cool 😄 I wasn't sure what torches did at the start, but I guess they slow down that big monster? I freed max 23 owls, I always kept dashing from a cliff at the end of that cave 😆 oops
Apr 12 11:06:48 16m 11s Sir Blocksalot ♥ 3 Really nice & interesting one! Great pixel-art & music. I found out that somehow the block graphics stay there, probably after you die? 😅 There's also lose screen/text missing, as it always just resets, and I'm not sure what exactly happened - a score and castle HP bar would be welcome. Perhaps even a preview, of blocks that you could get when you're near edge (pink rocks) and want to get some. Overall, really great job! 😄
Apr 13 09:47:11 22h 40m Monkey Seen, Monkey Screwed ♥ 1 Monkee 🍌 Ehm, anyway, this was really fun & challenging, great job! 😄 The idea of slowing down when having a lot of them in bag was a really good design choice, it really helped with that bag enlargment to relay that to the player 😄 At first, I was like, "how can I collect 200 bananas?" but then I realized I get triple from BTM 😄
Apr 13 10:16:53 29m 42s Grandma's kiss ♥ 1 When they opened their mouths like that, it went from 0 to 100 real quick 😳 Like the game, simpe & fun, but it got suddenly harder and couldn't keep up - couldn't fire anymore, was really overwhelmed 😅 Maybe upgrades could be added for each idk, 50 killed grannies? Also, the kids could have different colors, to help differentiate between them, when focusing on grannies 😄
Apr 13 11:52:59 1h 36m Thermal Runaway ♥ 1 Really cool game, like the concept, good job for making this in such short time. What are the crystals for, though? I only got to using blue cards, reactor always melted 😅 I might've not gotten to using them maybe? I got lost sometimes, so I'd appreciate it, if there was an indicator for reactor or something 😅 Really like the sounds and announcement, really made it feel like some sci-fi lab.
Apr 14 06:24:20 18h 31m Warrior's way ♥ 1 Really liked the art and atmosphere, time changing was also a good choice. 😄 The controls could be a bit more responsive, and the camera was swinging too much from attacks imo, I'd tune it down 😅 When I had 0 HP, I had no way to restart, I'd be in menu, and each time press W to play, it'd start only for half a second maybe and get back, since my HP was 0 I guess.
Apr 14 07:47:10 1h 22m Mythic Garden ♥ 4 This was quite fun, loved the music 😄 Liked the upgrades & progression, wasn't too fast or slow, the balloon was a great help 😄 Though, for filling water a hold key could be set, like for watering & the brown UI text in options wasn't very visible, but that's just a little detail. Overall, really great job! 😄
Apr 14 08:25:05 37m 55s Gladiatorus ♥ 1 Simple & fun, attack felt nice, though enemy death sounded like shot from a sci-fi blaster or something 😅 I think there could be more attack variations, with player and enemies, maybe even throwing spears? 🤔 Nice entry, though 😄
Apr 14 08:36:53 11m 48s Delay the CATastrophe ♥ 0 Liked this, though it'd be nice if there was a delay before losing, as it's quite hard to pick them up after they meet from corner, so if they're really close, I automatically lose as I can't react. Haven't progressed far, but overall nice entry! 😄
Apr 14 08:59:28 22m 35s Death's Gambit ♥ 1 Nice game 😄 I felt like the reaper starting position was sometimes more disadvantageous, he was really close, and one time he was really far, I thought he disappeared 😅 I'd also appreciate if there was a map, so I could see where crystals and reaper are, as I had no idea where they were when I collected all nearby ones. I got max 37 score, overall really nice entry, good job 😄
Apr 14 09:16:55 17m 27s SkyTimer ♥ 0 Really like the wind sound & character controls. Good game, enjoyed it, didn't notice any shortcomings, good job! 😄 I got 700 score.
Apr 14 09:38:01 21m 06s STAY ♥ 1 Really loved the music at the ending? (on skyscraper) The CRT filter was a nice touch 😄 I felt like the jumps could be just a bit longer, as I sometimes had problems jumping in the first level or from stairs to platform. Maybe even tone down enemy attacks a little, as I was almost obliterated by 2 of them 😅 But it's not a problem, great entry, good job! 😄
Apr 14 10:09:22 31m 21s The VortExperience ♥ 1 Nice entry, the voice was a very good choice 😄 I'd suggest having more pipes and other actions to do, than just throwing the goo into vortex. Maybe the pipes could get clogged, and would take some time to free them, so you would have to use other ones, or even have different types of goo 🤔 Just some tips, as I was just throwing the stuff from same position repeatedly 😅
Apr 14 10:23:47 14m 25s Gladiator Graveyard ♥ 2 Quite fitting music, makes you realize you should be quicker 😄 This kind of purple UI doesn't really fit in here. I really liked that slowmo when an arrow was near you & pixel-art, nice entry 😄
Apr 14 11:01:45 37m 58s Wormageddon ♥ 2 Very nice art with music, I like this rotating kind of gameplay 😄 The only thing I wasn't satifsied with is that you can't really differentiate that laser beam attack and blast, they look almost the same (just a little difference in height) before shooting and you have to block that blast, while you cannot that beam 😅 That old man at the start made me remember Jump King 😆 Really awesome entry, you guys did great! 😄
Apr 14 11:35:35 33m 50s Frantic Alchemist ♥ 1 This was quite nice, I enjoyed making the potions 😄 Good job! The only thing I missed was some music or sound feedback for ingredients or frog crystallization 😅 If you'd want to continue polishing this, then perhaps a 2-player mode could be added with splitscreen, so you could play with someone, see whose frog will survive longer 😄
Apr 14 11:47:59 12m 24s Highrail to hell ♥ 1 A shame this was so short, but it was well done. The music fit in the atmosphere quite well. I like how you introduced gameplay mechanics with each level, great job! 😄 If you plan to continue this, maybe you could add shaking or something, since this is on a train and could be a good way to make prolong it and make it more difficult 😄
Apr 14 12:23:27 35m 28s Bussin ♥ 2 At first, for some reason, I could destroy as many items as I wanted (had fun with that 😆) but then after reloading it worked as it should've. Nice entry, physics were good but it kept spinning sometimes when I grabbed something 😅 I did 17 items max, thought I could do more, but I accidentally knocked a bottle from the table, oops 😳 Good job, happy to see another HaxeFlixel game here 😄
Apr 14 19:54:43 7h 31m The Climber ♥ 4 Simple & fine game, though there are two main problems 😅 1. Camera follows water (moves with water rising), instead of player - what this does, is that the player will have to wait if he's at the top edge to progress, as camera is slowly moving upwards with water. 2. Player cannot jump from anywhere on the ladders/rope, only from top - this is quite frustrating and there's usually no need to climb to top, sometimes the camera is in the way anyway & the player cannot move from the ladder until he's on top of it. Overall though, nice try 😄
Apr 15 07:40:58 11h 46m Stickman Dam ♥ 1 Fun & interesting concept, fits the theme 😄 It was kinda slow until it really sped up, cracks started appearing everywhere and I couldn't even see them anymore, thanks to those big particles that were everywhere 😅 They could be just a little bit smaller and have less spread, also kinda limit those white ones at the top maybe - I really couldn't see cracks after they started appearing next to each other and I started repairing them 😅 The game could also be zoomed out, so you can see the whole dam, or a zoom option, that'd zoom out for a bit when key is pressed. Overall though, nice entry, good job and congratulations on your first game jam! 😄
Apr 16 16:23:54 32h 42m Sunset ♥ 1 Really love this concept, very well executed, great job! 😄 That fade really made it harder 😅 I enjoyed it, though I couldn't get past 40 seconds, being the pro pinball player that I am 😆 Maybe the smaller circles could be also made to unfade after some time when the controls are faded and you can't hit the bigger ones - this could be an easier difficulty option.
Apr 16 16:51:16 27m 22s The Short Dark ♥ 1 This is really cool, especially since you made this with JS, HTML & CSS, congrats and great job! 😄 Is the map limited somehow? I kept walking and walking north, but I didn't find anything, so I had to turn back and return to house so I wouldn't freeze. Also, a feedback on time while playing would be good, as I only find out when I die 😅