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Trexxak

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TimestampSince previousGameTrexxak's comment
Apr 26 21:31:35 RAMnesia ♥ 3 Wow, I'm so happy I picked your game as my first one this LD, as it just simply is outstanding in every category! While a bit hard until you get a grasp on the mechanics, I never felt overwhelmed or like the game treated me unfairly. What I especially love is the very particular marriage between puzzle and time-critical execution-optimization the game went for, as the fact you know how do solve a screen kept me going until I got the execution right. So it was extremely fun and very fulfilling to see the ending screen. The score is Zen-enough to never really get in the way of concentrating, the Assets are, as with all of your games I played, simply beautiful. Yeah, I'm very happy to have an absolute favourite right at the start of the Play+Rate :D Phenomenal work! ramnesia_shot.png P.S.: I called myself 'key' because I was lost at the start until I read the instructions a second time over 🤦
Apr 26 21:59:59 28m 24s Cutting Edge ♥ 1 Super cool simple yet clever puzzle mechanic! While I couldn't make it past level 6, I could totally see myself coming back to try it once more :D
Apr 26 22:08:04 8m 05s DO NOT INSERT INSIDE THE EAR CANAL!!! ♥ 1 Funny, educational and challenging. Absolutely fantastic and, as a previous poster already said, would make itself great in a minigame collection! O:
Apr 26 22:21:40 13m 36s Street Spark Racing ♥ 1 Tough, ngl, it was work to push that stupid car :D I guess that was the idea behind the whole game though. Fantastic humour, I laughed so much with all the serendipitous circumstances under which this unlikely racing-style comes to be. The continuous "deepening" after every round was hilarious, too. Oh, also: :)
Apr 26 22:35:49 14m 09s LuckySwimmer ♥ 1 I won! Woo! Great game of patience and fast reactions. A few checkpoints would be welcome, but as that would kind of lessen the luck the Lucky Swimmer has, I don't know :D
Apr 26 22:47:41 11m 52s Deep(er) Purple ♥ 1 Those hectic jumps really emphasiszed the essence of cat :D Very, very interesting winning condition that I'd love to see explored even further O:
Apr 26 23:27:50 40m 09s There, Again ♥ 3 Wow, that was a lot of gameplay O: I loved the challenge, but I started skipping after not getting past the "throw rock at wall"-level. On this note: Thank you for letting us skip levels, it would've felt bad to not get a resolution after all the brain energy I needed :D Overall, I find the mechanics pretty intuitive and the learning curve, while steep, absolutely doable. The greatest moment in the game for me was accidently picking up the first (optional) rock, and later on in the game gaining that "AAH!" moment when seeing it again. Overall your work shows a great understanding of game design, I think. Fantastic work!
Apr 26 23:46:23 18m 33s Tunnel48 ♥ 1 Eh third place is good enough for me :D Fairly unique concept for a an endless runner, I really liked maneuvering those obstacles! Great job!
Apr 26 23:54:29 8m 06s My Innermost Criminal ♥ 2 There were plenty of "time-split" games last Jam, yet yours is still interesting and fresh enough to have caught my attention. I really dig the graphic style you went for and would see potential in exploring where you could go with this further gameplaywise! Fantastic job!
Apr 27 00:05:43 11m 14s Deep Blue ♥ 1 Yeah, the first angler really knows how to punish your greed and shock you with his swiftness :D I made it to the station, and all in all - this is very atmospheric! If there was a nitpick, it would be that the controls sometimes feel a bit 'wonk' and the reach of the big fish feels arbitrary at first. Other than that though very nice stealth-like game!
Apr 27 00:35:45 30m 02s So-so-phia ♥ 3 Mh, The "Another" Cinematic Universe expands, I see :D No but seriously, I really like your Monster/ Character designs a lot! The narration is hilarious, but other than expected, I did have a hard time in the section from "Light works differently here" up to the part when a lot of purple flying enemies spawn after you get blink. Maybe I am a bit too tired for the game, but it felt like a few checkpoints were missing in between? I died a lot there and consequently gave up D: No No-CD blink for me :( Other than that, and the obvious lack of enemy-type variation you poke fun at yourself, there's nothing left but to be in awe with So-So-Phia and her deep philosophical thoughts! Immense work! Thank you for introducing us to So-So-Phia!
Apr 27 00:38:39 2m 54s Masseuse you Loose ♥ 3 Ey, the Cowboys are back! Very enjoyable gameplay loop with the brand of humour one comes to expect! And the polish... amazing!
Apr 27 02:39:21 2h 00m LakeLeak ♥ 1 While I had troubles actually playing the game with the controls being a bit of a hinderance, I did appreciate the love and care that went into the details of all the assets - especially while diving. Oh also, quite the moody score! I'd love to see an updated version of this :D
Apr 28 18:48:24 40h 09m MIND LINKER ♥ 1 I didn't expect any of this :D Like others said, the game feels very cinematic from the get go and only gets weirder (aswell as deeper) - I love it! Amazing voice acting and incredible work overall for such a limited amount of time! Can't wait to see what the other chapters are about :D
Apr 28 22:07:06 3h 18m Pheromones ♥ 1 mention me if the game becomes playable :D
Apr 29 11:43:21 13h 36m Hunt For The Merchant Royal ♥ 2 While on the shorter end, the atmosphere was still great and the control-scheme was simple enough not to overwhelm the player!
Apr 29 11:57:03 13m 42s Call of the Abyss ♥ 1 Whoa, this game is so feature rich! I especially liked the unique method to get upgrades and the physics of the hook :D Also the mood is on point, and the less upgrades you take the more intense it gets, making for a nice challenge for those who seek it!
Apr 29 19:19:18 7h 22m Blue Abyss ♥ 3 Refreshing to see a micromanagement game with subs, which for some reason surprised me :D Rather complex system design for a jam game, but not to the point that it was too overwhelming.
Apr 29 21:46:01 2h 26m Inner Pieces ♥ 1 Mh, what an amazing experience this was. While I did wander aimlessly at first, I think that's still very fitting concerning the setting of the game. Absolutely adored the art style and the ominous soundtrack. It definitely has your guys signature with the more Zen-like gameplay and one of the protagonists being a sphere of one kind or the other :D Incredible work again! Incredible how some coloured blobs and flavour texts can have such an impact...
Apr 29 21:49:28 3m 27s A Cat in the Aliens' Lair ♥ 1 While on the shorter end, your understanding of a sensible learning curve really shined through. I never felt like the game was cheating me, and every level felt fresh and interesting. I was also very fond of the decoy-mechanic :D
Apr 29 22:08:09 18m 41s Catlantis ♥ 3 Ah, finally I came around playing your game :D Ok, right from the bat: I love how incredibly effective the storytelling is without uttering but a word! All the player really is confronted with is: Kiki goes missing and you'll need to find her. At that point the game stops talking to the player in text/ pictures but only through gameplay (well, minus the occasional hint-boards). It may seem trivial to mention this, but I found myself asking why the game won't end after I found Kiki, that lasted only for a few seconds before my brain re-calibrated though: "Oh, they want to get home, of course!". On a somewhat related note, I liked how the defeat of the big fish was not celebrated with flashing colours but handled as just another obstacle standing between the protagonists. For some reason that felt very authentic and less videogame-y :D Oh, I lost the screenshot sadly, but I somehow managed to trap the big fish between some rocks, which made me chuckle :D There was also a surprising amount of gameplay I didn't really expect, which is always a positive! Of all the three games I played from you two, this would be my favourite. I really, really liked playing through it, and it showed, that you guys know exactly what you are doing :D Thank you for bringing this amazing game!
Apr 29 22:12:12 4m 03s The Good, the bad and the Eldritch ♥ 0 Very impressive to add p2p Multiplayer, and not just to any game but to a 3D-FPS! Sadly I have no friends, which made the experience a bit lackluster, yet I can see this being a blast with company. Admirable work you guys went through!
Apr 29 22:17:33 5m 21s Untitled Simulator ♥ 1 As others said, the typing crawl was a bit too slow. Other than that: Great work grabbing attention with the shocking title. The dialogue felt fairly immersive and I learned a few things about Hitlers mother, which is cool I guess? :'D
Apr 29 22:29:17 11m 44s Going Down ♥ 1 THIS is fun. The gameplay loop of Loot-Shoot-Level Up (or in this case down) felt good to a point where I'd even say it felt addictive :D The smiley sticker appearing on your screen was a nice contrastive touch, too! I didn't play through it yet, but I am very sure it's possible with enough patience, as I had a few really good runs! May I suggest to bind the "going down" to another key, maybe? It happened to me more than a few times that I accidently skipped the first few floors - but maybe that's just me not paying close enough attention :D Honestly, everything else I really enjoyed! Great work!
Apr 29 22:38:26 9m 09s How I Learned to Stop Breathing and Start Sinning ♥ 1 I couldn't make it past B2 (I guess due to a previous choice), which is fine because B2 is pretty much the hell I'd stay at anyway :D Seriously though: This offers so much great art, humour, a great theme and CLIPPI <3 I will definitely try it a second time later on and tell my more VN-liking friends of this. I personally felt the minigame wasn't really bringing anything interesting to the table (except the awesome music) and have to agree with SandToise there that they feel a tad long. Other than that though: Great effort, great art, great humour, great game!
Apr 29 22:44:41 6m 15s The Limbo Runner ♥ 1 Amazingly solid work for a Compo! I do have to agree with @xpycm though to some extent. While I didn't feel offended per se, it's generally not a good idea to slight your audience. Other than that though, I had a lot of fun playing through! Great work!
Apr 29 23:10:21 25m 40s Under New Management ♥ 1 Okay, I'm again amazed at the overall quality of the game, and only because your previous game was an absolute anomaly for jam games as far as I can tell, I played through the whole game even though I really don't enjoy atmospheric horror like this :D (On this note: Thank you for not including a jumpscare!) Fives across the board. Again :'D
May 1 19:59:16 44h 48m Deeper Sleep Beta ♥ 1 Whoa, this was a really cool and immersive experience! As others already said: The "CD" just drips of world-building! I personally lik- ergh, I mean: Amazonbars is the best company in the world. I am a proud employee of Amazonbars.
May 1 20:31:57 32m 41s Mindy's Mind ♥ 1 Kudos to you for deciding on this difficult subject and on executing it tastefully. Incredibly gorgeous art style and choice of music! I personally would've liked a bit more polish on the gameplay, especially the need to complete the game with full will to live feels a bit punishing after playing through the whole game. That being said, I really loved the character design of Mindy's body in her mind!
May 1 20:35:06 3m 09s Marty and the Eldritch Horror ♥ 0 Cthulhu Mole! Fantastic entry, really loved the soft difficulty curve of this game - it never felt too hard, which is rare for a jam game! Marty and the Eldritch_shot.PNG Cthulhu Mole!
May 1 20:39:11 4m 05s Unstable ♥ 1 Ah, a horse, of course. Enemies also horses, yes sure. Mh. Super fun idea for a game, though the movement speed felt a bit too punishing at first. Hacking the computer near the beginning of the game also felt a tad too slow. Other than that though, I admire the absurdity of this game! Well done :D
May 1 20:44:18 5m 07s Deep Dive Drive 2000 ♥ 3 Astonishingly beautiful aesthetics and artpieces! Also really liked the plurality of radiostations to choose from! The game loop itself felt good, though being timed made me panic a lot and not really pay attention to what I was anwering all of the time. That being said, I am glad I did pay attention at the very end of the game: DDDscreen.png Blessed experience!
May 1 21:39:16 54m 58s Fairy Snares ♥ 2 Wonderful art in this game! Especially loved the gorgeous backdrops o: Sadly, I too couldn't get past the first hole until I read Noel Widmer's thorough comment. So I gave it another try and discovered a few gorgeous art pieces more. The fact you fall deeper and deeper without end is, while fitting to this LDs theme, a frustrating experience. With a fix to that alone, the game would be a lot more enjoyable! /edit: Oh, while it doesn't concern me, I really like the extra time you put into a localization to Russian!
May 1 21:42:24 3m 08s Earigator ♥ 1 Terrifically hilarious game :D Felt really polished and the music was a real treat! Kudos!
May 1 21:51:11 8m 47s DEEPORB ♥ 0 Mhh, nice "programming puzzler" (is that a subgenre?) Really liked the simple style you were going for!
May 1 21:54:17 3m 06s BugDive ♥ 2 HAHA these bugs so funny :'D Surprisingly challenging game with very cute art-direction and cool bug-designs!
May 1 22:08:53 14m 36s Greedseeker ♥ 1 Really cool puzzle and awesome assets and level design! Really loved playing through, although I was stuck a few times :D The physics feel a bit wonky sometimes, but nothing too serious :D
May 1 22:11:09 2m 16s CHROMAHOLIC ♥ 1 Gotta be honest, I have no clue how far I made it, but I did fall a lot, so I guess I was in deep? As everyone else said: Amazing aesthetics! It's worth playing it for that alone!
May 1 22:40:06 28m 57s Just Call Your Mom ♥ 1 Awesome style and awesome idea with the 2D in 3D environment! Love the compressed sounds, too!
May 1 22:40:51 45s Where's my dynoMITE? [LD48] ♥ 2 Those sound effects are excellent :D
May 1 22:43:13 2m 22s Ancient Maze (starring Mathilda Ayume) ♥ 1 I too had the game trigger Windows Defender, weirdly enough though, the original version didn't have that issue. So to the game itself: Incredibly solid entry for a COMPO! It did take me a bit until I made it through, but it definitely was worth it :D
May 1 22:45:26 2m 13s Dream Catcher ♥ 1 O_O I didn't expect that ending :'D incredibly cute game! I loved the physics-interactions especially (for example when hitting one of those cottonball-thingies!)
May 1 22:47:13 1m 47s deepr ♥ 1 As someone who used to use InspiroBot on a nearly daily basis, I really love getting that human element in there to screw things up to perfection :'D Awesome idea!
May 1 23:09:24 22m 11s Psychology of the Depths ♥ 1 This is super interesting! Besides the card background blending in a tad too much with the playmat, I also really enjoyed the art!