Foon → Ludum Dare Explorer → LD48 → Hunt For The Merchant Royal

Hunt For The Merchant Royal

By caramelcode, nicksmaddog, supersonic and ekramer

Percentile
CategoryRankScoreCountLD48Ever
Overall6913.642064.874.1
Fun8053.422157.667.2
Innovation9003.222052.154.9
Theme1424.242192.694.1
Graphics7393.822164.071.8
Audio864.192094.996.7
Humor4723.271768.471.6
Mood4653.842177.686.2

Comments

gareld 2021-04-27 01:48 ♥ 2

I liked it. A bit short but i liked it.

cheekibreeki 2021-04-27 02:15 ♥ 2

The sonnar and light mechanic was really unique! Very cool concept.

seanarooni 2021-04-28 00:09 ♥ 2

great atmosphere. sound was really nice. i thought the sonar was there to help me navigate but then i got eaten. the graphics were nice, especially the lighting effects, that was very well done.

dwink 2021-04-28 00:33 ♥ 2

I really enjoyed the movement, though my gut reaction was to dive into the rocks at top speed... The plunger-y doodad made it a bit difficult to turn around in tight spots; being able to back up the sub would be nice. The sound was great, and I enjoyed the detailed rocks.

agw 2021-04-28 00:37 ♥ 2

nice game, i liked!

nosfer 2021-04-28 13:40 ♥ 2

Great sound/music design - at least on my headphones. Very good graphics too.

Finished it after some tries. It's a bit too short - after finishing it, there's unfortunately no reason to play it again, maybe some randomization of the board besides the treasure position would help? I also regret that the toilet plunger was not used properly to shoot/grapple something :)

trexxak 2021-04-29 11:43 ♥ 2

While on the shorter end, the atmosphere was still great and the control-scheme was simple enough not to overwhelm the player!

crucknuk 2021-04-29 14:41 ♥ 2

I liked the gameplay of the sub, movements are very smooth. Well done ! The light feature is cool, there is a good mood when we dive into the abyss, however I don't very understand what is the purpose to reach the bottom of the sea ? Overall I liked it :)

garys 2021-05-03 13:42 ♥ 2

I really liked the mechanic of having to sparingly use your light to navigate as you went deeper into the cavern... man, that's some punshingly difficult collision! I made it to the loot in the end but as far as I can tell there's nothing more to do. Someone else in the comments mentioned beaing eaten!? Didn't happen to me unfortunately. This is really fun and moody - I'd have loved a bit more to do. Some more levels perhaps? A way of restoring health might have been good, perhaps when you return to your ship. Then again, being a billion dollars richer, perhaps there's no need to keep going! ;)

koalatte 2021-05-03 13:48 ♥ 2

got 1 billion dollars richer, if only in real life too 😆 not sure if there was fish underwater, but i had just enough light to make it to bright light without getting eaten 😅 good concept! can see this getting extended to mobile

filgru 2021-05-03 17:35 ♥ 2

Haha!! I found a hungry monster, what now? :) Very cool game, too bad is so short. I like the moody sounds and music. Controlling of this submarine is working quite nicely. Great job!

jk5000 2021-05-07 20:33 ♥ 2

A simple and fun little game. Had fun trying it. Looks great, especially when you are gone deep and seeing the rocks with the light.

vixenmink 2021-05-08 01:27 ♥ 2

I really like the sounds and the music. Physics on the ship were spot on. I laughed when i smashed right into the rock with a KLANK. Maybe add a "strobing light" warning to those of us with migraines or other light triggers

wolfier 2021-05-08 02:30 ♥ 2

The game is a bit picky about hitting things, you can just barely touch the walls and take damage.

I noticed that the best technique for getting up and down was to flash the lights to see where everything was. Also the fish/light mechanic kind of became irrelevant since you get all your light back when you die.

Game was pretty short but there is definitely some quality in here.