gareld 2021-04-27 01:48
I liked it. A bit short but i liked it.
Foon → Ludum Dare Explorer → LD48 → Hunt For The Merchant Royal
By caramelcode, nicksmaddog, Supersonic and ekramer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 691 | 3.63 | 20 | |
| Fun | 805 | 3.42 | 21 | |
| Innovation | 900 | 3.22 | 20 | |
| Theme | 142 | 4.23 | 21 | |
| Graphics | 739 | 3.81 | 21 | |
| Audio | 86 | 4.19 | 20 | |
| Humor | 472 | 3.26 | 17 | |
| Mood | 465 | 3.84 | 21 |
I liked it. A bit short but i liked it.
The sonnar and light mechanic was really unique! Very cool concept.
great atmosphere. sound was really nice. i thought the sonar was there to help me navigate but then i got eaten. the graphics were nice, especially the lighting effects, that was very well done.
I really enjoyed the movement, though my gut reaction was to dive into the rocks at top speed... The plunger-y doodad made it a bit difficult to turn around in tight spots; being able to back up the sub would be nice. The sound was great, and I enjoyed the detailed rocks.
nice game, i liked!
Great sound/music design - at least on my headphones. Very good graphics too.
Finished it after some tries. It's a bit too short - after finishing it, there's unfortunately no reason to play it again, maybe some randomization of the board besides the treasure position would help? I also regret that the toilet plunger was not used properly to shoot/grapple something :)
While on the shorter end, the atmosphere was still great and the control-scheme was simple enough not to overwhelm the player!
I liked the gameplay of the sub, movements are very smooth. Well done ! The light feature is cool, there is a good mood when we dive into the abyss, however I don't very understand what is the purpose to reach the bottom of the sea ? Overall I liked it :)
I really liked the mechanic of having to sparingly use your light to navigate as you went deeper into the cavern... man, that's some punshingly difficult collision! I made it to the loot in the end but as far as I can tell there's nothing more to do. Someone else in the comments mentioned beaing eaten!? Didn't happen to me unfortunately. This is really fun and moody - I'd have loved a bit more to do. Some more levels perhaps? A way of restoring health might have been good, perhaps when you return to your ship. Then again, being a billion dollars richer, perhaps there's no need to keep going! ;)
got 1 billion dollars richer, if only in real life too :laughing: not sure if there was fish underwater, but i had just enough light to make it to bright light without getting eaten :sweat_smile: good concept! can see this getting extended to mobile
Haha!! I found a hungry monster, what now? :) Very cool game, too bad is so short. I like the moody sounds and music. Controlling of this submarine is working quite nicely. Great job!
A simple and fun little game. Had fun trying it. Looks great, especially when you are gone deep and seeing the rocks with the light.
I really like the sounds and the music. Physics on the ship were spot on. I laughed when i smashed right into the rock with a KLANK. Maybe add a "strobing light" warning to those of us with migraines or other light triggers
The game is a bit picky about hitting things, you can just barely touch the walls and take damage.
I noticed that the best technique for getting up and down was to flash the lights to see where everything was. Also the fish/light mechanic kind of became irrelevant since you get all your light back when you die.
Game was pretty short but there is definitely some quality in here.