Treasure Diver by kleinzach 2021-04-27T02:49:42Z
I liked the artwork and the mechanic where the grass slows down the player. I got scared for a second when I misread "surfacing" for suffocating lol. Nice work!
Foon → Ludum Dare Explorer → Users → CheekiBreeki
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | 👥 | Seriously Deep Space! | jam | 1768 | 2.81 | 2.85 | 2.42 | 2.98 | 2.88 | 3.21 | 2.45 | 2.90 |
I liked the artwork and the mechanic where the grass slows down the player. I got scared for a second when I misread "surfacing" for suffocating lol. Nice work!
The lighting in this game is very creative! Nice job!
The sonnar and light mechanic was really unique! Very cool concept.
This idea is so cool man, the voice over radio distortion, the mood of the game, the mechanics, all good work. That second fall made me jump.
The NO! at the end when I died made me laugh. Cool mechanic where objects pass you by, but it was a bit hard to determine about where to position myself to get oxygen at first. Nice work!
Having some issues running the web player version.
I wish I had a VR to play this. I just wanted to commend you on creating a VR game for Ludum Dare. I was able to watch the gameplay from your video and being able to look up and down the elevator in the elevator is a awesome concept! Also being able to move rocks is pretty cool, I wish I had VR so I could try moving the rocks into the elevator and pushing them down the elevator shaft.
I loved the background music, artstyle, and mechanics. Very cool concept! A complete and polished game, nice work!
A little hard at first but once I got it I really enjoyed the game. Its evident a lot of work has been put in here. Thanks for the fun!
Wow, incredible job! Being able to pause and manage the submarine from the inside was a very cool and fun game mechanic. I really enjoyed this, nice job to everyone on your team! +1 for the character art inside the submarine!
I though the move camera to npc speaking was a very cool mechanic. Added more depth with just a small mechanic. Definitley add more levels to the game in the future with more puzzles.
We did man! Congratulations!
Thanks for all of the positive feedback! We realised after deploying there should have been some work on what is a obstacle and what is a pickup for the player. Dont forget to check out the shop to upgrade your ship! A armor mechanic was in the work but we ran out of time, curse you GIT merge conflicts! :)
@rein Good idea!
@gregfagan Thats something I didnt even think of, but feel like I should gave. I think splitting astroids sounds fun to develop and I will probably add that in for fun.
@cryptomnesic For sure.