FoonLudum Dare ExplorerLD48 → Mine Rescue VR

Mine Rescue VR

By szymski, 2rek and sebi

View on ldjam.com

CategoryRankScoreCount
Overall8863.5236
Fun11723.1736
Innovation4453.6336
Theme8773.6635
Graphics8463.7336
Audio1
Humor10772.4632
Mood6623.6736

Comments

yaboycj 2021-04-27 06:02

Wow, i didnt expect to see a VR Game on here! Already a plus point for that. Sadly though, it isnt the most fun gameplay wise. You did a great job with the mood of the game though, i really felt like i was in a large mine! Come check my game out as well if you can :)

mero 2021-04-27 10:34

Z chęcią bym przetestował ale headset leży schowany Xd

Miałem nadzieje ze steam vr debuging macie ustawiony i właczył się ale nie zadziałał :/

viktor-dedek 2021-04-27 12:22

Please put an explanation on how to start it on Oculus Quest if it is possible. Thanks. Let me know

sode 2021-04-27 12:57

Amazed to see a vr game here. @viktor-dedek you need steam VR to run it. It would be nice if some one told me where I was going!

denissobolev 2021-04-27 13:12

It's cool! But sorry I don't have VR.

jlmast 2021-04-27 20:17

Wow, you did a VR game! Very cool

evil-as-shit 2021-04-27 20:48

Wow a VR ludum dare game! Had to try this one out. Works flawlessly on the Index HMD and controllers! Procedural generation works great for this game, tho I got lost a few times, would be cool to add flares for guidance! The controller vibration when your oxygen gets low saved my life! Great job on this one everyone.

metalfox-dioxymore 2021-04-27 22:10

A VR game for the Ludum Dare ? OH BOY ! That's sooooo cool ! The generated levels are a really good feature and I'm impressed by the result. Gameplay-wise, it's a good prototype, but it gets old very fast. But I really think that the concept is good and could be refined to create a whole enjoyable game that I could buy on Steam !

You got the balls to give us VR on a game jam, so take my 5 stars ! And I really hope that you will be motivated to continue developping it, to build deeper and depper (:D) gameplay mechanics (and reach the Steam store =p !)

cheekibreeki 2021-04-28 04:03

I wish I had a VR to play this. I just wanted to commend you on creating a VR game for Ludum Dare. I was able to watch the gameplay from your video and being able to look up and down the elevator in the elevator is a awesome concept! Also being able to move rocks is pretty cool, I wish I had VR so I could try moving the rocks into the elevator and pushing them down the elevator shaft.

thebox193 2021-04-28 04:57

Wow this is great! Wish I had a VR to try it out, the video looks amazing! Great sounds, nice resource management. Nicely done! :)

matterlinx 2021-04-28 08:25

I'm impressed to see a VR game for a LD submission. The graphics were great and I think you could polish this for a future steam release. Good job

brutor 2021-04-28 11:15

VR in jum ) cool

eugenik 2021-04-28 13:04

Cool! Like It!.

space-man 2021-04-29 00:14

Wow, very nice, cool to see a VR game in the jam. It was fun exploring the mines while constantly worrying about running out of oxygen. I had some close calls - desperately pushing rocks out of the way to get to some oxygen. It would have been nice to have a bit of feedback on if a level was complete - though I suppose not knowing how many miners might be there adds to the mood.

twistedhawk 2021-04-29 05:24

This is a really cool project you got done in 72 hours! You understand VR emersion very well, and know how to make a fun adventure out of it! It looks good too :)

As for improvements, one thing I like that other VR titles do is the ability to grab an object from a distance. I did have to bend down a lot to pick up objects. Also, a count on the number of minors would help too.

Other than that, nice work!

egercreator 2021-04-29 18:59

VR game here!?) Guys, you recieve "5" for the innovation! Great job)

infinitycore 2021-05-02 01:07

Glad to play another VR game (glad we weren't the only ones). It seems fine. didn't really know what to do. Picking things up was a bit faulty.

maxwell3000 2021-05-16 17:39

Interesting premise with the randomly generated level. It was missing some gameplay loop things to make it more interesting like enemies, traps, or anything you would have to play around. The mechanics worked well and felt fluid, but you could go through walls.