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Feedback comments for LD45
jusw85's games and stats for all events →
| Timestamp | Since previous | Game | jusw85's comment | |
|---|---|---|---|---|
| Oct 9 16:18:59 | Mr.Grind | ♥ 1 | Great and simple game! I think the hit requirement maxes out at 1024 gold, so perhaps the option could be disabled. | |
| Oct 9 16:34:58 | 15m 59s | World Collector | ♥ 1 | Polished and amazing entry. Would have loved to see more levels! |
| Oct 9 16:51:35 | 16m 37s | itemless | ♥ 0 | I was slightly confused at first, but managed to get the gist quickly. Would've helped to explain the visual difference between metal and stone. Also, I had difficulty finding resources in the beginning, and the minimap was too small and didn't help. When the first night came, I got killed pretty quickly. I tried a couple of times but failed to get past the first night. Regardless, good overall attempt! |
| Oct 9 17:16:11 | 24m 36s | Better than nothing | ♥ 1 | Pretty fun game! I ended with about 2100 points. Slight nitpicks: I played the WebGL version of the game and there were lag spikes at some points. Also, I wasn't entirely sure what the some of the upgrades on the first page did, but it didn't matter in the end, didn't stop me from understanding the gist of how to play. |
| Oct 9 17:21:23 | 5m 12s | Nothing On Frontlines | ♥ 2 | Game is hard! I survived for about 1:15 on my first attempt. I found it too hectic trying to build and defend at the same time. Also, sometimes I had difficulty trying to place buildings. Regardless, great game! |
| Oct 9 18:59:17 | 1h 37m | Ultra Quest | ♥ 1 | Short and sweet! I beat the game in about five minutes. I loved the art style and animations. I thought the controls could be improved, since pressing throw(F) and right(D) at the same time can be difficult. |
| Oct 9 19:06:53 | 7m 36s | A Field of Flowers | ♥ 1 | Nice and relaxing game, I loved the artstyle. If I had to nitpick, it was a little inconvenient to constantly have to unequip the sun to be able to pickup seeds, then switch back to the sun again. A keyboard shortcut would've been great. |
| Oct 9 19:10:28 | 3m 35s | Amor Fati | ♥ 1 | Good mood and audio, and suits the theme really well. Short and simple! |
| Oct 9 19:17:33 | 7m 05s | Ludum Dare Simulator | ♥ 1 | I got an overall of 3.7 - #1308. I loved the meta concept, it's a really neat idea! I would've liked maybe more ways to interact, currently the gameplay feels a little random. I did have some issues with aliasing and scaling on the fonts, not sure if it's just me, I did try both the post jam and original versions. Screenshot from 2019-10-10 03-13-50.png |
| Oct 9 19:29:00 | 11m 27s | The Choice of Life: Middle Ages | ♥ 2 | Love the graphics and audio! I restarted multiple times to see if there was an ending, but it seems like there isn't? I got stuck at the bridge on the King path, and Antioch/Jerusalem on the Church path. |
| Oct 9 19:43:22 | 14m 22s | Soulless | ♥ 1 | Got the final flag and ended the game with 38 deaths (long corridor on 2nd stage was tough). I loved the minimalist aesthetic and the concept of gaining powers throughout the levels. Control's weren't the greatest, but that's to be expected in a game jam. Overall good job! |
| Oct 9 20:03:48 | 20m 26s | Ignis Universia: Eternal Sister Saga | ♥ 3 | I loved the writing! Extremely cheesy but totally entertaining. I had some issue with the credits, seemed like the final battle music and credits theme played at the same time. |
| Oct 9 20:08:12 | 4m 24s | The Start to a New Beginning | ♥ 1 | In a sea of Unity / Gamemaker / Haxe / etc. games, this one is truly a breath of fresh air. 5/5 would play again |
| Oct 10 04:27:54 | 8h 19m | Attack of the Killer Yarn Balls! | ♥ 1 | I loved the minimalist art style and music. Gameplay wise, I could only find two levels though, and I could only ever save up enough to buy the helmet, which didn't seem to decrease the damage I took. Also, when I died, I lost all my gold, making the game that much harder. Regardless, good attempt! |
| Oct 10 04:34:48 | 6m 54s | When Nothing Came | ♥ 2 | I loved the mood, soft music, and minimalist art style! First time I had no idea what was happening, I randomly clicked stuff and suddenly it said "The End, Thank you for playing". Second time I managed to find more interactables and managed to get into the house and see more of the game which was great. Overall, a pretty good art game! |
| Oct 10 04:45:56 | 11m 08s | HONK | ♥ 1 | Great fun! I managed to get to 25k points before deciding to end my run. There was some slowdown when there were too many bullets on screen, and I would also have liked if I could hold left click to keep shooting. Otherwise, great mechanics, the movement and shooting feels very fluid. |
| Oct 10 05:22:54 | 36m 58s | A Game about Nothing | ♥ 1 | Good entry, I liked that you took the effort to voice act the entire game. That said, the WebGL version ran out of memory right at the end. Although I didn't try it, I wonder what would have happened if I "lost" the tetris or flappy bird clone. |
| Oct 10 05:46:08 | 23m 14s | The Persistent Thief | ♥ 1 | I loved this game! The pixel art was great, and the environment audio was a very nice touch. It was hard at the beginning, but got much easier after getting a few items and figuring out how the game worked. I would've liked it was possible to win in a single run without buying a single item. Regardless, I got the ruby (without the invitation and glass cutter), and would've loved to see more levels. |
| Oct 10 08:08:34 | 2h 22m | The Howler | ♥ 0 | The art and mood were amazing, although I think some people might find the experience uncomfortable. Regardless, good entry! |
| Oct 10 08:16:51 | 8m 17s | Planet Z33 | ♥ 0 | I loved the mood, and how the graphics, music, and design enforced the sense of hopelessness of trying to survive in a bleak wasteland. Gameplay wise, I'm not entirely sure what I was supposed to do...? I figured that I could gather resources by clicking on them, but I'm not how to begin using or crafting these resources. Tried 3 times, but always died when night started. |
| Oct 10 08:45:31 | 28m 40s | You Gotta Be Kitten Me | ♥ 3 | It's a fun top down slasher, wish it could've been longer! I did have some issues with the moving platforms sections, sometimes I would get stuck by the side and can't do anything except die to restart. Otherwise, good entry! |
| Oct 10 08:50:12 | 4m 41s | 7 Days | ♥ 2 | I loved the graphics and mood, the way the tree grew was beautiful. I had some difficulty getting the tree to get to where I wanted to though, other than placing my water spout there and hoping it followed, it did seem pretty random. Otherwise, great entry! |
| Oct 10 08:58:10 | 7m 58s | Ludum Dare 45 | ♥ 0 | I liked the graphics. Unfortunately, I didn't know how to play the game... I held space to mine resources, picked them up, but didnt know what to do with it. I placed them in the altar but didn't seem to do anything. Also, controls were hard to get used to. |
| Oct 10 09:57:15 | 59m 05s | carrot | ♥ 1 | A minimalist simple clicker game, I enjoyed it! I'm not sure if it's just me, but my bars ran off the side of the screen, but it's not a big deal. I liked the graph effect in the middle of the game, initially I thought something went wrong with my screen. I also liked how the ending brought you back to the beginning, makes you think about the origins and when the timelines actually started. Overall a good entry! |
| Oct 10 15:16:09 | 5h 18m | Skelebro | ♥ 1 | A solid and simple platformer! I loved how you start with nothing and build your body as you progress, which gives you more abilities, it fits the theme really well. I also loved the ending sequence which was pretty cute. A really good entry! |
| Oct 10 15:46:35 | 30m 26s | Newborn AI | ♥ 0 | I got to the mainframe and the game ended, I think it's a good concept, although some parts could be improved. I thought this game was keyboard only, and was lost for abit before figuring out that you could click nodes to move to them, and click and drag to look around. I think this information would help people who get confused in the beginning. Also, the game seems to follow a fixed path, for example I wasn't able to "decode emails.dat" before "cat emails.dat" after it was tranferred to the home server. Otherwise, great entry! |
| Oct 10 15:59:06 | 12m 31s | Dr & Dr | ♥ 1 | I loved this entry! For anyone else stuck at the weresheep quest, I recommend using Paka Warrior/Dragontamer and dumping all your points into strength. It makes killing the weresheep much easier. Also, the priest in Brno is behind the the potato farm where you deliver the potatoes in case anyone cant find him. Overall an amazing game! |
| Oct 10 16:19:37 | 20m 31s | The Glowing Adventure | ♥ 0 | Short and simple slasher, I enjoyed it! The combat was a little hard, and I had to retry a few times before getting 13/13 and unlocking unlimited mode. The game would've been slightly easier if the slash range was increased. Overall, great entry! |
| Oct 10 16:28:31 | 8m 54s | Strange Adventure | ♥ 1 | I love the pixel art style and music, gave a very good mood and instantly got me immersed into the game. I would've liked if the story were longer and gave more branching choices, right now the story seems pretty railroaded toward just one ending, and deviating from the correct path results in an instadeath. |
| Oct 10 16:39:42 | 11m 11s | Saga of Bupkis | ♥ 0 | I think the concept was good! Some comments: - Would've liked more levels. I kept repeating the 2nd level even though I had "victory" and wasn't sure if that was the end of the game - I wasn't able to pickup if I was standing on top of it. I was confused and couldn't figure it out at the beginning - The turn order of Player Movement - Player Action - Monster Movement - Monster Action couldve been explained better as well. I was also confused about this aspect of the game at the beginning |
| Oct 10 17:11:50 | 32m 08s | Departure | ♥ 1 | I beat the game! I actually liked it alot, since I have a preference for puzzle games, and this one had alot of content. I had the hardest time with the first riddle, since that was a either you know or you don't and get hard stuck kind of situation, and the riddle wasn't googleable. The rest of the puzzles were fairly standard, didn't have any trouble with those. Others have already mentioned the movement speed. Credits was maybe unintentionally funny since all the roles were by one person. Regardless, overall great entry! |
| Oct 10 17:29:47 | 17m 57s | Crypt Hero | ♥ 1 | I'm probably the target demographic, since I play lots of traditional and newer roguelikes and roguelites, 7DRLs, etc, and I've used libtcod before. I think trying to implement a full fledged RL within the span of an LD is pretty ambitious, since there are multiple systems that have to be put into place before it's playable. Right now theres dungeon generation, FoV, monster AI, but there's so much more that need to be put in. It's pretty playable atm, and I don't have many complaints based on what I've experienced (I managed to kill the Dragon at the end). Regardless, I see a promising start, and hope to see more in the future! |
| Oct 10 19:55:32 | 2h 25m | HEARTSCAPE | ♥ 0 | I loved the design, art, and music! Managed to beat it after failing once. Wasn't entirely sure what all of the tiles did, such as shield and bomb, and would've liked an explainer. Regardless, I managed to push through by getting lucky with arrows. Great entry overall! |
| Oct 10 20:02:48 | 7m 16s | バクラウBloodless | ♥ 6 | I loved the art style, music, and presentation! It really fit the samurai aesthetic that was presented. Unfortunately I had some difficulties with the gameplay and couldn't get very far. Some of the collisions felt off to me and I got hit even though I was dashing. Regardless, great entry! |
| Oct 11 05:46:02 | 9h 43m | Egg Farm | ♥ 1 | Minimalist and amazing. Doesn't need alot of explicit instructions, although figuring out how to kill weeds was tricky. Would've loved arrow key movement in addition to WSAD though. |
| Oct 11 06:19:37 | 33m 35s | Nothing | ♥ 0 | Amazing entry! One of the best I've played this LD. Still can't believe you managed to design a level where you're only able to move left most of the time. Also, some of the respawn points seem to stop working after a second runthrough. Made getting all the upgrades slightly harder. Screenshot from 2019-10-11 14-17-28.png |
| Oct 11 16:55:41 | 10h 36m | Contraband | ♥ 0 | I loved what I experienced in the game, the platforming, pixel art, etc. But the section after getting the hunger bar hard stumped me. I could get to final laser wall jump section reliably, but I failed that section so many times I had to give up. What I saw was great though! |
| Oct 11 17:10:08 | 14m 27s | LEGS | ♥ 1 | Great art style! I loved the mood of the game, and the music as well. Near the final area I slid of some dinosaur bones and restarted, I assume that's the end of the game? Wasn't sure if there were more levels. Near the end, the physics also got abit slippery, I think it's because of the wind? Regardless, good entry! |
| Oct 11 19:28:59 | 2h 18m | Empty Soul | ♥ 1 | I loved the pixel art! I'm still not entirely sure what the mechanics of the game was, I got some items, which spawned killer snakes and lasers, then I discovered that you could drop the items with "Q" so they wouldn't spawn anymore. Then I got to the final room with the cat and the game ended. Regardless, I liked what I saw, hope to see more of the pixel art in the future! |
| Oct 11 19:38:47 | 9m 48s | Memories of Eleph | ♥ 1 | Short and sweet! I loved the music and art. Puzzle wise, I found it easier to just ignore all the water fountains and rush straight for the pickups. Spraying water was kinda slow, and not very accurate and worsened my time. Otherwise, I loved the rest of the elements and would love to see longer and more levels! Some of the elements were great but underused e.g. chaser enemy. |
| Oct 11 20:07:16 | 28m 29s | You Broke the Game | ♥ 1 | Tight controls, good art, amazing remix(Marceline), and good level design. It's very polished and there's really nothing much I can add. Gameplay wise, the parts that I had most difficulty with was - the pooping birds on the 2nd stage with the breaking staircase - the 2nd half of the final stage (starting from the pooping bird/spike platform) - the 3rd-4th stage transition with the breaking blocks The breaking blocks in the transition area was challenging but fair, but the segments with the pooping birds were pretty frustrating. For example, in the 2nd stage, since you can't look up to study the birds, you can only jump to predict where the birds will be and just keep grinding until you make it. Would be nice if the number of deaths was recorded as well, would be interesting to try a no death run. Screenshot from 2019-10-12 03-57-36.png |
| Oct 12 13:41:08 | 17h 33m | ØJE | ♥ 2 | Artstyle, music, design, all amazing. But some parts of the game was honestly rage inducing... especially the last area if you miss a few coins on the drop down and trigger the flag. Screenshot from 2019-10-12 21-39-44.png [edit] Was also hoping for some special ending for getting 20/20 on all colours |
| Oct 19 06:05:42 | 160h 24m | Tabula Rasa | ♥ 1 | Loved the beginning and epilogue segments, they were great! The platforming was finnicky, but manageable. @lexyvil Theres a black hole below the medusa head east of the dropdown on the right side of the map. After going in you'll trigger the ending sequence in a forest with a creepy pickup in the final frame. |
| Oct 27 20:03:48 | 205h 58m | ZERMATT: ZERO | ♥ 1 | - Would've loved some keyboard controls e.g. spacebar to advance text - Not sure how to go back once I've entered an option e.g. can't select scan if I accidentally click move That said, I enjoyed the game, it was really tough but I managed to beat it after multiple tries Screenshot from 2019-10-28 03-56-40.png |