Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → King Kujito
Feedback comments for LD42
King Kujito's games and stats for all events →
| Timestamp | Since previous | Game | King Kujito's comment | |
|---|---|---|---|---|
| Aug 13 15:29:36 | Pyyrolysis | ♥ 0 | Couldn't play the game. Mouse cursor keeps appearing out of the game screen and fullscreen doesn't work. Playing on a mac in google chrome. | |
| Aug 13 15:43:14 | 13m 38s | Space Hauler | ♥ 0 | Very nice. Enjoyed this. |
| Aug 13 15:53:03 | 9m 49s | Evolucity - Build as high as you can! | ♥ 1 | Gameplay needs some polish. The sound, graphics and concept are solid though. |
| Aug 13 18:51:13 | 2h 58m | Mindblocked | ♥ 1 | This is really well polished. Well done. |
| Aug 13 19:09:40 | 18m 27s | Super Responsible Parent | ♥ 1 | I enjoyed the gameplay. I'd be excited to see more levels. |
| Aug 13 19:16:20 | 6m 40s | Camp Snuggle | ♥ 1 | Nicely done. Only got a score of 870. |
| Aug 13 19:23:26 | 7m 06s | Save That Fish! | ♥ 3 | Nice entry. Fits the theme well. |
| Aug 13 19:42:44 | 19m 18s | CENTIFEED 2042 | ♥ 0 | The controls need some work but it's well on its way. |
| Aug 13 19:57:04 | 14m 20s | MondrianCraft | ♥ 1 | This was a very enjoyable experience. |
| Aug 14 20:45:21 | 24h 48m | .S | ♥ 0 | Solid game. Sometimes it gets a bit janky but everything else is great. |
| Aug 14 20:59:50 | 14m 29s | modbot | ♥ 0 | Nice entry, the controls of the helicopter need revision though. |
| Aug 14 21:09:43 | 9m 53s | Corrupted Space | ♥ 1 | Nice game, I didn't see the theme expressed but it was enjoyable. |
| Aug 16 11:17:28 | 38h 07m | Wingman | ♥ 1 | Very well done. |
| Aug 16 11:25:37 | 8m 09s | ENCRYPT3D | ♥ 0 | This game is neat. A suggestion might be: try writing an algorithm which generates random level so that it will make each playthrough as interesting as the first. |
| Aug 16 11:36:07 | 10m 30s | The Subway: horror within | ♥ 2 | Very well done. Only two points: - I couldn't rate for audio (would've liked to rate high if you guys made all audio files yourselves) - I wouldn't have minded less detailed character sprites if they were animated (even 8 fps would've been plenty) |
| Aug 16 11:53:32 | 17m 25s | Catching Sushi! | ♥ 1 | Very nice this is perfect as is. Though you should increase the maximum position you can move to the right. You have a lot of control a to where you'll drop a sushi on the left side but not so much on the right side. I got a score of 1210. |
| Aug 16 12:07:00 | 13m 28s | Bunny Bazooka | ♥ 1 | Great entry. Nice physics and screenshake, though the enemies wouldn't spawn in on my end the first two times I tried to play the game. |
| Aug 16 12:29:46 | 22m 46s | Blood Worm | ♥ 1 | Great entry, it got a little laggy on my computer. During the lag I sometimes lost control and encountered audio glitches. I'm running your game on chrome. |
| Aug 17 09:57:13 | 21h 27m | Zlinx | ♥ 0 | Good game, would be nice to see some balancing by adjusting the difficulty ramp. Maybe start with 2-3 easy levels a progress into more and more challenging levels. |
| Aug 17 10:15:46 | 18m 33s | Space Invasion | ♥ 1 | A very fun little game. Would have liked to see the simple player sprite a little more animated as to better fit his surroundings (the grass moves, dust on the ground moves, the edges of the stage move, the goals move, yet the player is completely static). I beat the unbeatable level btw 😄 Also a shorthop and a less heavy character would be great. |
| Aug 17 10:23:02 | 7m 16s | Shoot O' Space | ♥ 1 | A great concept. Though some balancing may be required. Some of the colliders were a bit too big for the models they were attached to. You might also want to add some sound to movement. Your graphics portray rocket boosters of some sort but your audio doesn't reflect that. Hope this helps 🙂 |
| Aug 17 10:33:11 | 10m 09s | Blocks | ♥ 1 | This is lovely, so let me give you some golden tips: - to preserve the aesthetic angle while giving clear depth to falling blocks, you could have the row of the falling block slightly turn a different color. The player can then compare the path of the block to their own instead of hoping they guessed correctly in which rows the blocks are falling. - upon landing, reset the velocity to (0,0,0) to get rid of sliding rigidbodies. My character was slowly sliding among the x-axis even though I wasn't pressing any buttons. - fix the jump. It's not all that reliable for the player but necessary to overcome some obstacles. |
| Aug 17 10:52:29 | 19m 18s | SunnyLand | ♥ 1 | The idea to this game is present, the game itself however is a little rough around the edges. Reading up on some level design theory would be highly beneficial for this game. |
| Aug 17 11:02:58 | 10m 29s | Cluster | ♥ 1 | Well done. |
| Aug 17 11:19:04 | 16m 06s | Carter's Crates | ♥ 0 | Great game. Solid. |
| Aug 17 21:30:12 | 10h 11m | Pop it! | ♥ 1 | Well done this was really original. |
| Aug 22 16:02:43 | 114h 32m | Leaving Room | ♥ 2 | This game is sweet. Would love to see this game with more challenging levels. |
| Aug 22 16:10:24 | 7m 41s | Block Caver | ♥ 1 | Very nice. Sometimes it gets a bit finicky but I love this concept. |
| Aug 22 16:15:32 | 5m 08s | Running Out Of Space | ♥ 1 | Well done. Definitely very original for a LD entry. |
| Aug 22 16:24:23 | 8m 51s | Tunnel Racer | ♥ 0 | I like games like this so I'm sold. Only problem is how the walls sometimes bounce the player around. |
| Aug 22 16:31:46 | 7m 23s | Dish It Out | ♥ 0 | This is solid. |
| Aug 23 11:56:27 | 19h 24m | WearOut | ♥ 0 | Well done. All previous comments did a good job of portraying the pros and cons of this game, so I don't have much else to add to that. |
| Aug 23 21:49:12 | 9h 52m | W a l l i f o r n i c a t i o n | ♥ 1 | Solid. well done |
| Aug 23 22:13:37 | 24m 25s | California Jane | ♥ 1 | Very great game! Would've played this on my DSi back in the day |
| Aug 23 22:29:33 | 15m 56s | Rebound | ♥ 3 | Very great! |
| Aug 24 20:05:34 | 21h 36m | Space Warehouse | ♥ 1 | Schermafbeelding 2018-08-24 om 22.02.58.png Lovely and peaceful game. Would've liked more goals in the form of story, upgrades or anything. If you get up to something like in the screenshot, it gets a bit boring. However everything else is great. |
| Aug 24 20:43:41 | 38m 07s | BattleField King | ♥ 0 | It's a great idea that deserves to be explored. The game itself is a little rough around the edges but you did well. My character flies to the right and his velocity won't reset, not even upon respawning btw. |
| Aug 24 20:51:22 | 7m 41s | Trattoria | ♥ 0 | This is unplayable on my end. Game runs fine but the game window is just too big. Even at full screen, I can't see the right part of the game window. (google chrome, macbook pro) |
| Aug 24 20:56:13 | 4m 51s | Quadrofall | ♥ 1 | It is what it is and you made it in two hours. That's great considering the time pressure. |
| Aug 24 21:35:22 | 39m 09s | Stax of the Dead | ♥ 1 | This is solid. A bit janky at times but very fun. |
| Aug 26 18:38:03 | 45h 02m | Stepping Stones | ♥ 0 | Veery good. Enjoyed it |
| Aug 26 18:46:23 | 8m 20s | The Red pixel | ♥ 1 | well done |
| Aug 27 20:56:22 | 26h 09m | Prog-Jet vs Guardians | ♥ 1 | A bit hard to control but very well made |
| Aug 27 22:04:17 | 1h 07m | Sofamino | ♥ 1 | Very well made. Unfortunately the game sort of froze. I pressed next before the star animation played and got stuck at this screen: Schermafbeelding 2018-08-28 om 00.01.23.png |
| Aug 27 22:16:49 | 12m 32s | There is Never Enough Space!!! | ♥ 1 | Very solid |
| Aug 27 22:39:11 | 22m 22s | Overflow | ♥ 0 | Very good. Controls felt a bit janky at times. It sometimes felt as if I was controlling a bipedal creature with a different sprite. Still a solid entry though. |
| Aug 27 22:54:00 | 14m 49s | Pianobots | ♥ 2 | My favorite LD42 entry so far |
| Aug 31 21:08:44 | 94h 14m | Pyramidion | ♥ 1 | Very well made. Would like to see more of this in the future. |