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sorlok

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TimestampSince previousGamesorlok's comment
Dec 3 23:18:51 #realfeel ♥ 1 Can't wait to try out this awesome looking game!
Dec 5 15:56:24 40h 37m Zealot ♥ 0 Fun game, and great mood! Play flowed well, but I feel like I never really got a full 100% understanding of the mechanics (a visual tutorial might be helpful, although I'm not one to talk given my game's mechanics).
Dec 6 03:18:15 11h 21m Cup-O-Matic ♥ 1 Very pretty, and flows well (difficulty ramps up). I wish that multiple keys could be pressed at the same time; I tried remapping to WASD, and still couldn't multi-press (so I don't think it's just my keyboard). Even the game over screen was adorable!
Dec 6 03:27:38 9m 23s Fox Flares ♥ 1 Really liked it! The graphics were cute, the music was fitting, and the mechanics slowly built on top of each other. I'm not sure that it gets "worse" the more on fire you are --the blue blocks are the best part of the game, in my opinion! Either way, this felt very polished, especially for a compo game! Great job!
Dec 6 03:46:30 18m 52s Last Ticket ♥ 1 Really loved the overall mood of this game. The spirit world mechanic was well done; I just wish the platforming controlled better. Interesting multi-ending concept! Good use of the theme.
Dec 6 03:57:58 11m 28s Tenant Chaos ♥ 0 First game I've played that I think really does the theme justice (it's a tough theme this time, obviously). Very good build up of tenant obnoxiousness; however, I'm not sure I understand all the mechanics (like trust). I'm also not sure how to actually get a Game Over. But regardless, I clearly have no future in real estate. :D
Dec 6 04:06:18 8m 20s Overrun ♥ 1 Interesting concept! I felt like the attack was fairly useless, since you couldn't run and swing behind you at the same time ---maybe that was the point? It definitely made it clear why one shouldn't stay out after dark, even if one has an awesome sword.
Dec 6 04:14:05 7m 47s Ultra Ninja Vs Falling Zombies II: New Hope ♥ 2 Game was a lot of fun, although zombies ended up being murder on the frame rate. The "ultimate" attack didn't seem to do much, but perhaps I was using it wrong. Did a good job with the theme.
Dec 6 04:20:15 6m 10s Snowman - Wildfire Edition ♥ 2 "Cool" game! The ability to use "arms" as a necessary way to spread the flames was interesting, and made for some good puzzles. I wish the global "melt" timer was visible; otherwise levels just seemed to end for no reason. Excellent mood, and I liked all the hidden snowmen.
Dec 6 04:24:19 4m 04s Life's A Glitch ♥ 0 Solid game, met the theme well enough, and controls were generally responsive, leading to some tense moments! Like other reviewers, I, too, would have killed for a double-jump.
Dec 6 04:42:50 18m 31s GLORIOUS INTERNET POINTS ♥ 1 Cool game (couldn't hear the audio for some reason). Had some nice social commentary, and I liked the "zoom out" approach to see your desk, the hospital, etc. The $6,000. for the "good drugs" at the hospital wasn't actually that expensive; apparently you can make good money doing stupid stuff and then selling that data to... mysterious people. Good job!
Dec 6 04:45:13 2m 23s Yuri's Planties ♥ 0 Hmmm.. I'd like to try it, but it's not un-raring correctly. Would it be possible to provide a zip as well?
Dec 6 04:50:25 5m 12s Critter™ Sitter ♥ 3 I really liked this game; it was a lot of fun, provided good audio feedback (when a critter was unhappy), and had a "figure it out" feel to the minigames that mostly just worked. I just wish there was a plausible way to keep it going when more than ~8 critters were on screen --at that point a single minigame just takes way too much time. Either way, great job with the theme, and adorable game!
Dec 6 05:05:09 14m 44s Enjoy the Flowers ♥ 1 This game exposes everything I dislike about the theme..... because I had a blast playing it, despite it not really having much to do with the theme. I especially liked the need to "drift" with reversed controls when the bee flipped over, and I generally enjoyed that the bee couldn't really fly. No wonder honey bees are going extinct! Anyway, except for the theme, I gave it all 4+. Great job!
Dec 6 05:10:34 5m 25s Life & Debt: A Real Life Simulator ♥ 2 Excellent take on the theme (although I am biased, since my game also features debt). I liked the "race to the top" approach --as long as you had no debt and all items, it didn't matter how you go there. The pop up blurbs were pretty good too: "Lost a Bet on How to Pronounce Ludum Dare". :D Nice jazzy remix of a classic theme, which went well with the feel of the game.
Dec 6 05:13:58 3m 24s Radioactive Rumble ♥ 1 It's fun and clever, and does a great job with the theme. Love the little additions, like the opponent's tells and the Game Over screen. More arms is AWESOME though.
Dec 6 05:19:21 5m 23s The More You Snow ♥ 0 Does the theme justice, although "the more" in this case is "any amount of snow whatsoever". Still, the real hazard here was the minefield, and the ever villainous "corners". Great job! (Also jumping was really hard to do right, but I'm not sure if that was my keyboard being silly.)
Dec 6 05:23:22 4m 01s Birds Birds Birds ♥ 1 That was a really cool concept for the theme & a game in general. I found it hard to effectively balance the car, but that was part of the fun. Two minor points: I wish the music didn't restart when you start the game over, and I wish the "game over" animation of the car falling off the mountain wasn't blurred ---because some of the "falling" animations were hilarious!
Dec 6 05:27:28 4m 06s Drunkest Dungeon ♥ 2 Definitely felt worse the more drinks I picked up, so check on the theme. I was curious why some of the enemies spawned inside the walls. (Also in Chrome on Windows the arrow keys still scroll the page, which makes it hard to keep focused.) Sometimes it was almost impossible to pick up the last drink, due to the way the pushback worked. Still, was enjoyable and had a need mood.
Dec 6 14:25:56 8h 58m Soul Matter ♥ 1 Fun and interesting. I liked the idea of "multiple paths", but I couldn't figure out how to use the axe correctly (and I never did figure out how to unlock the secret chest at the beginning). Generally controls well, and I liked the zoom out effect on the bridges a lot. Enemy attack animations would have helped make it clear when the player was actually in danger. Great job!
Dec 6 23:41:23 9h 15m Barnacle Dash ♥ 2 Shame you didn't elect for "Mood", since I really liked the mood of the game! The controls were good, and the general mechanic fit the theme. I wish that there was some way to "shake off" the barnacles, since after ~4 it was hard to avoid hitting more, and after ~10, you basically couldn't avoid rocks. Nonetheless, great job!
Dec 7 00:52:34 1h 11m Pub Crawler ♥ 1 Fun and pretty. It seemed like bumping into things... didn't affect much? But I liked the alcohol effect, and found the controls pretty enjoyable to figure out. Good job!
Dec 7 00:57:42 5m 08s Household Helper ♥ 1 It was definitely interesting; I had a little trouble figuring out exactly how the controls work (but eventually got it). I think some visual feedback on how long until the next "doorbell" would have helped. Good job overall~
Dec 7 01:36:35 38m 53s The Harsh Life of Terry the Homeless Dude ♥ 1 Interesting idea; I definitely had trouble keeping my health up. Loved the audio clips and some of the powerups. I didn't quite get the theme, and double-jumping was hard (for me). But enjoyed it anyway. Great job within the time constraint!
Dec 7 01:50:16 13m 41s Apokalipsa ♥ 0 I really liked this game; I lost a lot of time just wandering around and enjoying the various encounters. Settling 30 tiles was a tall order, and I only got ~5 of them before I lost. Would love to see this developed into a full-fledged game; felt a lot like a cross between A Valley Without Wind 2 and Neo Scavenger.
Dec 7 02:08:10 17m 54s Super Trader 64 ♥ 3 Extremely clever (and simple!) take on the theme --one of the best I've seen so far. The timer was buggy, which was frustrating, but the game did not punish you for failing a trade, so that was good. I wish it was possible to get some idea what you were going to be trading for, since I never ended up with any threads. The retro world was really cute! Loved the tiny kitty town.
Dec 7 03:52:26 1h 44m Runaway Magic ♥ 2 Very interesting! I made it to the end, but it wasn't always clear how my choices were having any effect. I liked the limitation on using too much magic (i.e., taking more damage). The look of the game was quite good too. Neat storytelling!
Dec 7 04:12:00 19m 34s Lights, Camera, Action! ♥ 0 Lots of fun! I loved the voice quips, and enjoyed the general combat. Some more feedback would have helped (i.e., punches didn't seem to always "connect", even if they did damage). Theme wasn't entirely on point (in my opinion), but it did provide a good explanation for why one shouldn't just use knives the entire time. Finished with a PG rating!
Dec 7 04:18:55 6m 55s Smile Corp ♥ 1 I'm super proud of the fact that I somehow managed to flip the truck! Great concept, and the computer voice really brought the humor up to a nice level. The Game Over screen stayed up when I restarted a level. :( But then it went away after restarting again. :)
Dec 7 05:44:46 1h 25m Time Again ♥ 1 Really cool take on the theme, and enjoyed the general level design +rewind effect. Would like to see the game developed more!
Dec 7 05:47:48 3m 02s Power Play ♥ 1 Interesting concept, but the actual controls+UI were a bit confusing. I liked the potential tradeoffs between integrity and bribery!
Dec 7 05:59:25 11m 37s A Walk To The Finish Line ♥ 2 Solid puzzle game! I think there probably should have been a "step counter" or similar, so that the player could be rewarded for finishing in a minimal number of moves. Overall, though, it was great!
Dec 7 06:03:23 3m 58s Too Many Rules! ♥ 0 This was a clever take on the theme! Game played well, but I think it would have been helpful to have some checks on "impossible" combinations. I.e., my game started with two "when green light flashes", which turns it into a race against time when the green light is on, and absolutely nothing to do otherwise. But that's just a minor point; overall the game was pretty cool!
Dec 7 06:33:48 30m 25s The Quiet Mind ♥ 1 Very well done. It's got a nice progression, is fairly balanced (that last orb is killer!), and has a wonderful mood. Not entirely sure how the theme fits in, but overall this is a fantastic entry! Great job!
Dec 7 06:37:17 3m 29s Coffee Break ♥ 1 Neat idea (is the caffeine effect supposed to only partially obscure the screen in fullscreen mode?). Some feedback when chopping/smashing would be helpful. Well done within 48 hours!
Dec 7 14:17:15 7h 39m Greedy Merchants ♥ 3 Game was fun! I kept getting stuck on corners, though, which was not so much fun. The mechanics worked well --any chance of getting this as a multiplayer game? :D
Dec 10 01:33:20 59h 16m Ignorance is Bliss ♥ 2 Really cool game! I loved the aesthetic, and found general control of the game fine. I had a somewhat difficult time tracking down leads, but that's mostly on me. Great job!
Dec 11 01:44:21 24h 11m Whispers in the Deep ♥ 1 Lots of fun to play! The higher resolutions renders the text way too small to read, but otherwise things were fine. Loved the "randomized text" effect when picking up an item. Great mood!
Dec 11 01:46:56 2m 35s Run Guys ♥ 2 Overall interesting take on the theme! Loved the simple controls leading to complicated behavior (i.e., not being able to see the hero that well). Great job!
Dec 11 01:51:39 4m 43s Be Fit! ♥ 1 Cool & simple; was fun to control, and the theme made itself apparent very subtly. Good job!
Dec 11 02:01:33 9m 54s Type Them Down ♥ 1 Given the short timespan for making it, the game was quite a lot of fun! Having duplicate letters in a single zombie seemed wrong, since typing one would remove all the others. Also, after a Game Over, I always started with 1 less shield than I should have. Despite this, it was a lot of fun to play. Good job!
Dec 11 02:04:30 2m 57s ParanoWeed ♥ 0 It was interesting! The platforming was good, and the enemy obstacles on the way back were clever. Good job!
Dec 11 02:08:08 3m 38s Wrecking Ball Princess ♥ 1 That was really, really awesome! What a cool take on the bullet hell theme. Also, that wrecking ball was OP. Great job, loved the game!
Dec 11 02:21:53 13m 45s Nuclear Arms 5: Orphan Overdrive ♥ 1 lol, 5 on humor. I really want to know how this idea occurred to you. Either way, it played out well. The cars in that city are crazy, but at the end of the day, all that matters is that everyone got "Adopted". Also, awesome intro.
Dec 11 02:31:12 9m 19s Drunk Santa ♥ 3 That got worse the more drinks Santa had. :D Cool idea, and the sleigh controls are pretty good.
Dec 11 02:47:57 16m 45s L.A.V.A. series L.A.M.P. edition VS THE WORLD ♥ 4 A very solid entry: excellent gameplay and powerup progression, as well as humorous dialogue. Got a bit stuck on corners from time to time, but that was a minor issue. Overall great job!
Dec 11 02:53:33 5m 36s Peregrine ♥ 1 Nice game! I liked the concept of the player's thievery weighing him/her down. The drop-off of mechanics (double-jump, etc.) was a great way to implement this. The game was fun, and the controls were good.
Dec 11 02:56:58 3m 25s Thousand Kisses of Death ♥ 1 Cool game, and interesting take on the theme. I enjoyed playing it, and it controlled well. Sometimes it was hard to avoid a blue tile appearing directly under me, but otherwise it was good!
Dec 11 13:16:15 10h 19m Alphabet Cereal ♥ 0 A solid letter puzzle game. I found making long words very challenging; not sure if the letters were purely randomized, but that might have been it. Neat use of the colored tiles to do different things. Good job!
Dec 11 13:19:04 2m 49s Money transporter ♥ 1 The game was fun, and the mechanic of banks+stores was well done. I wish the map wrapped around; I died when I got stuck in a corner. Good controls, too.
Dec 11 13:24:55 5m 51s Octopode embrace ♥ 1 The game looked great, and the map+cities was really cool. The only thing keeping me from really enjoying the experience was the combat --I just found it really hard to aim, so I usually died after one or two enemy encounters. Good job overall!
Dec 11 21:10:14 7h 45m Hungry Dino ♥ 1 Really cool idea, and the game plays well. The text is kind of tiny on my screen, and the corner collisions don't always make sense (i.e., walking off a platform and immediately hitting spikes). But overall, very good job!
Dec 11 21:37:48 27m 34s 人気があるよ!(~Be popular!) ♥ 0 It's interesting! I liked the general concept, but some of the collision was a bit weird. In particular, I had some issues walking around bushes or walls (the hero didn't "slide" along obstacles), and her overall collision circle seemed a bit too big. Anyway, it was fun! Groupies are the worst!
Dec 11 21:42:47 4m 59s Famous Knight ♥ 1 Very good overall. I found it extremely hard to avoid enemy attacks at the beginning (maybe a bigger health pool, or faster movement?). The application of the theme was very good! And, the art style is really solid. Great game!
Dec 11 22:41:59 59m 12s A Space Hitchhiking Game ♥ 2 Great concept, and very big scale for a Compo game. Lots of useful help screens! I had a hard time figuring out when I was doing something wrong (i.e., I stopped at a planet and picked up 3 passengers, and then the game wouldn't let me move any more), but the general promise of what was offered was very good. I feel like with a bit more polish, and some streamlining of controls, this could be a solid short-timespan (mobile) game (take it as a compliment, regardless of your opinion on mobile). Great job!
Dec 11 22:50:18 8m 19s Helicopter Crate Overload ♥ 0 And now I know why helicopters are hard to fly! Fun game, and very good controls. Good tie in to the theme!
Dec 11 23:11:17 20m 59s Catch the Bag ♥ 0 The game looks good, but the controls leave a lot to be desired. The jump animation is very fast, which makes it hard to control (even with zero bags). I also got stuck on corners a lot. I enjoyed the game, but wish the controls were a bit more responsive. :)
Dec 17 17:26:38 138h 15m Robbery of a Train ♥ 1 Excellent use of the theme! I liked the use of the train operator with the shotgun to balance your band of thieves (did he come out more often if you stayed in one place?) Seems like this could be expanded into a fun incremental game (or phone game). Great job!
Dec 17 17:40:20 13m 42s Happy Chicken Farm ♥ 0 Really good! It matched the theme well, and had a nice buildup of tutorial prompts. I could see a definite strategy with when/how to buy chickens vs. fences, and keeping the pens clean made sense. Good controls too. Great job!
Dec 17 17:51:09 10m 49s Disintegrate ♥ 1 A+ on the mood, and good storytelling with minimal interactions. The puzzles were good, and the use of the theme was decent. If the map had been any bigger, a map would have been needed. Overall great job!