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sorlok

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TimestampSince previousGamesorlok's comment
May 2 01:43:07 Legend of the Mountain ♥ 2 Wandering around was fun, and the procedurally generated world was interesting. There were a few orbs that seemed impossible, though, and I wasn't sure exactly what the controls were (maybe I missed something). Also, an orb counter would have been helpful. Note also that the vblank was messed up on OS-X, although that may be a Java thing. Good job overall!
May 2 01:50:48 7m 41s A Small Planet ♥ 0 Enjoyable, well-scoped game. Controls are good, although the camera sometimes "snaps" a few pixels too fast. The different power-ups were great, and really allowed you to explore the "small world" in different ways. Great job!
May 2 03:58:43 2h 07m PiP: A multi-layered puzzle game ♥ 1 Very cool idea, and fits the theme well. Enjoyed the music, but got stuck on the level with the laser; pushing the block away from the switch didn't seem to do anything. Anyway, great job!
May 5 00:32:00 68h 33m This is the End: Small World ♥ 2 Overall fun and creative game! Thought it made good use of the theme, although I reached a point where I was just clicking through turns to get to the end (i.e., why bother building more once you're at 100+ energy per turn?). Great job overall!
May 5 00:35:26 3m 26s Rolling Celly ♥ 0 Cool concept, but I found even the first level very hard (given the fact that the movable pieces all rotate around their own centers). Overall well done.
May 5 00:37:15 1m 49s Tiny Planet Defender ♥ 0 Excellent use of theme, and good visuals. My planet never stood a chance!
May 5 00:44:06 6m 51s Mr. Smith ♥ 1 Neat mechanics! I wish there was a way to rotate the playing field, because the movement controls were sometimes a bit counter-intuitive (when upside down, for example). Still, enjoyable.
May 6 00:59:44 24h 15m SittingDucks ♥ 1 Neat concept, and well executed. The various things attacking the planet were very creative, and it definitely got the "small world" theme across. Good job!
May 6 01:29:42 29m 58s In The Globe ♥ 1 I like the idea of fighting inside a sphere; made good use of the "small world" concept. A targeting cursor would make the combat easier, and maybe having shots bounce for longer? There was no-one online, so I mostly just explored single-player. :)
May 6 01:32:17 2m 35s Snail Fighter ♥ 1 Solid entry! I liked the wrapping bullets, and using the other snails to explain things and heckle the player. I only wish it was possible to move left and right as well as up/down. Loved the retro style graphics and audio!