FoonLudum Dare ExplorerLD40 → Power Play

Power Play

By lawzy93

View on ldjam.com

CategoryRankScoreCount
Overall6522.5434
Fun6322.5034
Innovation3333.1933
Theme5402.9333
Graphics4423.0434
Audio4882.0020
Humor4532.2527
Mood5272.6430

Comments

2017-12-04 06:34

Seems like way too overly ambitious of a project for a weekend game jam. Lack of completed functionality is unfortunately very evident.

mark-kennedy 2017-12-04 06:41

Interesting concept. Would be curious to see this fleshed out in your original vision. Is there a way to earn gold in this one? I can't figure out how to earn any to attempt a bribe. reminds of a house of cards, but probably because your take on power and morality.

mcfish 2017-12-04 06:42

Fast loading time and responsive layout .. that's a big plus. But the game is quite hard to figure out without reading instructions first.

rngsilvercraft 2017-12-04 06:53

Is that an Iron maiden reference?Anyway,Cool idea for a game despite being a little complex.

lawzy93 2017-12-04 06:58

Thanks for the feedback all, I totally agree that it was too much of a stretch for 48hrs.

I'm planning on continuing work over the next few weeks with updates on a separate GitHub fork (or whatever the term is). The game will be amended to show a link to the updated version if anyone is interested.

lawzy93 2017-12-04 06:59

@mark-kennedy - Currently there is no way to make money as a slave, You are paid as a Worker, but there is no option at that point to do anything with the money.

wh05herlock 2017-12-04 07:18

This looks really cool, and I like the idea. Unfortunately there doesn't seem to be much you can do at the moment :(.

Would be cool if you added a lot more things you can do and then submitted a post ludum-dare version so we could try the game with more features. :)

lawzy93 2017-12-04 07:24

@wh05herlock I plan to, would love it if you are able to give it another go. Will comment on here with new updates.

wh05herlock 2017-12-04 08:23

@lawzy93 I look forward to it :)

btwj 2017-12-04 08:45

The idea itself has potential, but the game unfortunately isn't that complete. The programmer art in this case looks quite good actually. I hope you'll work on the idea in your own time (48 hours really isn't that long) :)

matthias-schedel 2017-12-04 11:18

I love the graphics :) - keep it up

strelly 2017-12-04 23:49

It seems like an interesting idea but needs a bit more research, I couldn't heal even when slacking, I don't know if that's intentional, the graphic style is good imo, I think it was a very ambitious game. Good job anyway!

sammyb 2017-12-05 04:56

You could see this as an overly ambitious entry that didn't quite make it, but maybe we all just got tricked into playing a clicker game :laughing:

bradur 2017-12-05 07:53

I liked the idea but the UI needs work. It's very hard to understand at first.

dusho 2017-12-05 09:33

as you mentioned, this needs more work. Challenge of 48h game jams is also to scale your ideas so you can finish things in time and still make it fun. This looks promising, though. Keep it up..

gistnoesis 2017-12-05 10:06

Unfinished game. I couldn't get any money. I didn't understand the point of the map. The art is childish but funny. Try picking up a less ambitious game next time. Ludum Dare is a good exercise to meet a deadline.

lawzy93 2017-12-05 22:19

@gistneosis I have certainly learned my lesson in what can be achievable. Is there any real art to accomplishing that without knocking something together that's super generic?

tiberiusuciu 2017-12-07 05:37

The game is fun, it reminds a lot of idle games I used to make years ago. I like it.

I was having a hard time understanding what the map was used for initially. Otherwise the game is fun! Good job! :)

sorlok 2017-12-07 05:47

Interesting concept, but the actual controls+UI were a bit confusing. I liked the potential tradeoffs between integrity and bribery!

almost 2017-12-07 07:32

I spent some time trying to find myself but decided that I don't actually exist.

With more experience doing game jams you can become more efficient, but one thing that might have saved time would be to have fewer art variants (you have 2 building images, 3 tree images, and around 4 people variants. I think a manager role where you can force people that report to you to overwork and receive income based on their productivity would be interesting.

PS: when editing the game you can opt-out of audio/humor if you don't want to be rated in those categories.

lawzy93 2017-12-07 08:48

Thanks for the reviews everyone.

@almost - you definitely should exist. You have red hair and will always be on the screen you start on.

A lot of the extra art was done on the final morning, I had a headache, a list of things to finish that was too long and didn't want to get out of bed. So I tweaked some of the art.

Thanks for the tip about opting out. May do that in the future.

Really appreciate the advice :)

lawzy93 2017-12-07 08:52

@tiberiusuciu If you had trouble figuring out the purpose of the map, that's because, at the moment, there is none :( I planned to add a building mechanic to mix in some variety to the game. Hopefully will get it done in the next few weeks if you want to check it out.

Thanks for the feedback :)

svr-audio 2017-12-10 13:15

I played the compo version, pretty cool game, quite confusing at first, but after a while it is fun to play, the concept is really good, and the art looks so good, great job !

illabom 2017-12-12 01:37

Nice game you have here. SUPER WELL DONE!

Come check out my game if you like! https://ldjam.com/events/ludum-dare/40/virus-detected

deathray 2017-12-12 03:02

Sounds like a neat concept but I wasn't sure what to do except keeping hitting "Next day" until I died. (_An allegory of life?_)

alexfalkenberg 2017-12-13 18:59

Interesting idea, way too ambitious for the time we had available (but you know that now :)). Once I got to a certain point it became a clicker game, which was unfortunate, but I'd love to see more done with this. Gonna try your post-jam version later today. Have a great LD!

pvtroswold 2017-12-17 21:08

I can't believe it took me this long to return the rating/comment on this game, I like the trade-off between your health/money, interesting concept. Naming myself made life feel so much sweeter (I'm a real boy)! I like the additional stats added in the post-jam. But it would have been nice to have more commands to utilize them more (e.g., "talk to manager"), to give you more control over your situation, or just to make you feel like you have, heh. Anyhow, I like what is there, it looks promising! Good job