Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → UnidayStudio
Feedback comments for LD38
UnidayStudio's games and stats for all events →
| Timestamp | Since previous | Game | UnidayStudio's comment | |
|---|---|---|---|---|
| May 1 21:31:52 | SpermoKart | ♥ 1 | I spent some time trying to learn how to play. I think if you put a "tutorial map" will be great. After this time, the game start being very fun. Great Music! :D | |
| May 1 21:40:46 | 8m 54s | Near kingdoms | ♥ 1 | Great strategy game! But I spent a very long time trying to discover what I have to do and what happens if I spawn each kind of character. Maybe a tutorial before the game should be great. I've finished the game on Easy... You should change the OMG to "Chuck Norris"! haha. Great game! |
| May 1 21:50:33 | 9m 47s | HexaHover | ♥ 1 | I spent some time trying to understand the game. Then, I came back here to read careful your description, and then, I could play. If you create a quick tutorial explaining how the game works (especially because the game have more than 1 control, to each people playing), you'll offer a much better experience. After this "learning time", I had fun playing and trying to keep in place. The hovercraft mechanics are very fun! :D |
| May 1 22:05:19 | 14m 46s | Cell Division | ♥ 1 | Wow! Very Interesting Game! I really enjoyed it a lot! My record was 200 seconds. The game is very hard and challenging. I've nothing to complain about. Awesome! |
| May 1 22:16:41 | 11m 22s | Until the End | ♥ 1 | Interesting Concept! You should try to give to the player mote autonomy, like run, punch someone and run from the guards, or even grab the basketball, aim and throw him. And I find a little bad thing... When you start the game, no matter if you click one million time to drink, the guy will not, this is okay, but then you go away, the guy talk to you that they need to drink something... :/ Good job, I'll enjoy playing a future version with this unique concept... |
| May 1 22:31:14 | 14m 33s | Colonize | ♥ 0 | Great concept, but easy. Basically, a game that you have to wait... and wait... and wait... I don't understand the chat. Maybe you should add some stories after each adventures, or add an enemy to disturb you. And create some relation between what I'm doing in the game... For example, why should I build walls? This will help me? More one time, great concept, but you need to rethink about the mechanics.. |
| May 1 22:43:49 | 12m 35s | Tumblin' down | ♥ 1 | I think you do a great job with the edges (yeah, awesome job! It is great to look at)... But you forgot all the game... Almost no connections between the gameplay and the edges. You should work more on this connections... Great! :D |
| May 2 00:48:19 | 2h 04m | Kid Monsters Smash Party | ♥ 1 | Wow! Definitly, a small world, for those creatures! Great project! |
| May 2 01:02:58 | 14m 39s | Ain't Big Enough | ♥ 5 | Great game! I love the fact that the bullets follow the planet, I had fun trying to make the player 2 kill itself... The mechanics and the gameplay are very good. The graphics are very good, but I think that more work on the main menu will make the game even better! Awesome job, congratulations! |
| May 2 14:22:10 | 13h 19m | Hexoworld 9999 | ♥ 2 | Very polished game, but I thing you have to add some interface objects to show when as asteroid is coming. Sometimes I'm on the other side of the planet and the asteroid fall without give me time to defense. The power ups really help me with this issue, but I think you should work more on this... Every asteroid have to give the player a chance to defeat them, or this will make the player angry... Good job! |
| May 2 14:26:44 | 4m 34s | Super Small-io World! | ♥ 2 | Great! I think you should give to othe player a second chance when an enemy hit him, add a Lifebar, or a chance to trade some coins by a new life... But I've liked the concept, and spent some time having fun trying to avoid the enemies and catch all the coins! Good job! :D |
| May 2 14:31:16 | 4m 32s | Potions recipes | ♥ 3 | The game make feel a little bit lost, without any feedback if my character is really moving. I think you should smooth the movements to solve this problem, not just teleport the character to the next grid position. When I pick up a icon, it keeps there. I think you should delete them. Good job! |
| May 2 14:38:11 | 6m 55s | NO STEP ON HYOOMINS | ♥ 3 | Ok, definely, you Rock! The first game that I give 5 starts in all... This game is really FUN! I had A LOT of fun playing and trying to not kill any human. I even know what to say... AWESOME job! You should keep doing this game, and add some power ups, I don't know, the game itself is great! VERY SIMPLE idea, AWESOME game! Good Job! |
| May 3 13:57:18 | 23h 19m | Ant Runner | ♥ 1 | Great! I've liked the game, If you want to improve more, you can remove the automatic Aim (this makes me immortal, because I just need to keep pressing LMB to kill everything) and make a mouse aiming, with some objects that I can't hit. This will make the game even moore fun! Good job! :D |
| May 3 14:07:16 | 9m 58s | Food Fight | ♥ 2 | That's great! I like the mechanics and all the challenges/puzzles possibilities of the game mechanics. But I think you should explore more this puzzles, doing more levels (just becoause I had fun playing, and wanna play more!). I've found a glitch: when you're falling too fast, the player ignores some platforms and keep falling. I didn't understood the arena. Is it online? Will be great. Good job! |
| May 3 14:14:18 | 7m 02s | Space Honey: The adventure of Little-Bee 🐝 | ♥ 3 | Great game! I love the graphics, you've made a great job with this. My Only suggestion is give a feedback when an enemy is coming. I've had a lot of fun exploring the universe (the bee is a little bit slow, but ok). And I've liked the particles to show you if you're near something in the universe. Good job! |
| May 3 14:23:03 | 8m 45s | A Couple of Questions, Volume II: Small Business, Small World | ♥ 1 | LOL This game is very Fun. I've liked your voices and conversations. The notebook is a little bit bugged, sometimes it didn't appear! But this is ok. Good job! |
| May 3 14:31:05 | 8m 02s | Space Aliens Are Coming | ♥ 2 | This game is very fun, I 've enjoyed to play! And I've laughted when I saw how the world create new humans. LOL. The only issue that I've found is the shoot being deleted when they reach the position that I've clicked... You should make them keep following the same position until they go out of the screen. You've made a good work. I had time to learn the mechanics, and the game was going progressively more hard. Good design! Good job! |
| May 3 14:34:41 | 3m 36s | Symbios | ♥ 2 | Simple game, fun to play. Great audio, awesome art. I've nothing to complain. Good job! |
| May 3 14:37:51 | 3m 10s | Death's Knocking | ♥ 1 | Graphics and sound are great, but I didn't understand what I have to do, I just kept walking in the scene.. Good job! |
| May 3 14:48:23 | 10m 32s | The Microns | ♥ 2 | For some reason, I couldn't play the game anyway on my browsers (chrome and mozilla), I don't know what happened, but I'm having the same problem in all the web games posted on Gamejolt... Can you make a windows build, or something like this? I really wanna play your game, I'm very curious about them, and the graphics looks awesome! Thanks! :D |
| May 3 15:01:44 | 13m 21s | Unnamed Space Project | ♥ 2 | I've liked the game, but it is VERY hard... :/ this ruinded my expectations... When I started playing, the sound and the ambientation of the game makes me feel alive, and makes me want to play A LOT, but when the enemies start coming, I realised that they are VERY hard :/. I don't know if I don't understand the mechanics, if I don't, probabilly you need to make a tutorial, or something like this. I really will enjoy to play this again, after your feedback here... Good job! :D |
| May 3 15:06:00 | 4m 16s | Food Force | ♥ 0 | Wow! That's a great idea! My cousin will love this game (she is a dentist, and a gamer). Fits with the theme, and have a potential to reach different kinds of publics (like my cousin). Good job! |
| May 3 15:07:55 | 1m 55s | A Relatively Small World | ♥ 1 | Great game! I've liked the art a lot! Good job! :D |
| May 3 16:13:26 | 1h 05m | Recognition | ♥ 1 | Great game! Very well planned, and I've liked the art and how you explain everything! Nothing to complain. Good job! |
| May 11 10:45:17 | 186h 31m | Planet of Babel | ♥ 3 | I've liked the graphics and the sound a lot, Awesome art, fits very well with your game. But I wass very lost playing... You should make a tutorial, and give to the player a feedback when they do something. I've no idea if I was doing the right thing or just randomly playing :/. I've spent some time reading your texts here, to find out how to play. But your game have a lot of potential! You're on the right way! Good job! :D |
| May 11 10:57:40 | 12m 23s | Rockpolis: Town survival | ♥ 1 | Wow! You rock :D I'm not a big card game player too, but I've enjoyed a lot this game! I really wanted to play this with my friends. You've made a good game mechanics, Not too hard to understand, and fun to play! PS: The audio of the game fits with the actions, and gave them a good feeling. Good job! |
| May 11 11:09:35 | 11m 55s | Satellite Bash | ♥ 2 | Congratulations, you've made a Dark souls, but harder! LOL! This game is haaard, but FUN!, and have a great learning curve. I've spent a lot of time playing and trying to unlock all the features. Great controls, I had to learn how to use the physics to help me to win. .Very well planned. Good job! |
| May 11 11:15:55 | 6m 20s | coollapse | ♥ 3 | Good Idea. If I stop moving the ball, it goes to the other side of the planet and the gravity goes crazy! LOL. (not a bug, just funny to see). I think you should add more sound effects (like a feedback everytime that the ball touch the ground) and a "red cube" or a "bomb", that you can't touch him will be good. Good job! |
| May 11 11:19:52 | 3m 57s | Small World Smasher | ♥ 1 | Good game. And I have to tell you that I LOVED the sound effect! You should make the planets near, with the same color, be destroyed too. Good job! |
| May 11 11:25:26 | 5m 34s | Escape from Sytlanta | ♥ 1 | First of all, "spanked monkey", thats a great name! lol You've made a good job. Very polished entry. I just miss a feedback showing me better what character I'm controlling. If they are near each other, it's veory hard to see what I'm controlling. I've liked the graphics and the sound effects. Good job! :D |
| May 11 11:35:16 | 9m 50s | The Core | ♥ 2 | Pretty fun puzzle game! Not impossible, but not very easy. This game made me think, and be happy when I solved the puzzles. I can say that you've made a very polished and planned game. The game mechanics are balanced and fun. My only suggestion (but not a problem) is: Stop hiding the mouse when I'm inside the scene. :/ Good job! |
| May 11 11:41:39 | 6m 23s | Bureaucratic Deity Simulator 2018 | ♥ 3 | Wow! Very cool game! A great puzzle entry! How did you planned this so good? I've a lot of problems planning puzzles, this is why I've admired your entry a lot! And you make a good learning curve, Making the own game a tutorial, progressing when we learn. That's good design! :D I can say that you've done a good and polished project! Very well planned. Good job! |
| May 11 11:46:23 | 4m 44s | Flat World | ♥ 1 | First of all: You need to add a tutorial screen, showing how to play! After I came back here and read your description (and find out how to play), I had fun playing. Good art. Good job! |
| May 11 12:00:13 | 13m 50s | Pity About Earth... | ♥ 3 | You rock with the sound design... When I opened the game, all my attention was called with your music and sound fx. And my first impression, even before playing was: "OMG! This game will provide hours and hours of playing and FUN! WOOOOOW." And then... I've started to play... And I've to say: You commited some bad design practices... Because you don't gave a chance to the player to beat all the asteroids coming. This is not fun or hard, this is frustrating... I recommend you to do 2 things and test (maybe you can solve this problem with just the first suggestion, or both, this is why you should test): * STOP making two or more asteroids falling on opposite directions at the same time! This is baaaaaD!!! * Give a small UI feedback to the player when some asteroids are coming. Your game have A LOT of pottential, but this practice ruined my expectations :/ I really wanna spent hours and hours playing your game... So if you solve this problem, please, tell me! I'll be happy to play again and give you a new feedback! :D Good job! |
| May 11 12:04:34 | 4m 21s | AS Mall World | ♥ 1 | Good game and music. But you should add more challanges to the game... Good job! |
| May 12 10:48:50 | 22h 44m | World Fighter | ♥ 2 | Good entry. It was the first beat em up like game I've played on this jam. I liked the way you destroy the enemies, breaking everything. Good job! |
| May 12 10:58:26 | 9m 36s | Something Something | ♥ 2 | Wow" I've watched your timelapse, I can't believe you made the entirely engine from scratch! That's amazing! I'ma game engine programmer too, and I know how much work you have to do. And you made it! The game is a good start for a great and polished project, the camera movements are very intuitive. My suggestion, if you wanna keep working on this game (and this will be awesome), is to start to, indirectly, show the player what they have to do, and why (simple storytelling). The game engine itself, I really liked! The terrain editor works very fine too. Very interesting entry! Good job! |
| May 12 11:23:16 | 24m 50s | Planet Bash | ♥ 2 | Okay, you made it! One of the bests ld38 entries. This game is funny, and cool! Good graphics and good music! The way you made the sound fits with the gameplay ... Awesome! But I had a bad problem while playing ... Keep spinning around the planet made me VERY, VERY, VERY dizzy. I had to leave the computer for a few minutes after playing. This is very bad ... I do not know how you can solve this problem, but maybe, if you reduce visual information (like the stars) while spinning fast, and apply a motion blur will help prevent this issue. But I do not wanna reduce your merits for this awesome game because of this. Good job! |
| May 12 11:29:25 | 6m 09s | Turing Compete | ♥ 3 | Very interesting entry. Now you have a good concept for a game, and my suggestion is think in a way to make the machine instructions more intuitive to lay peoples. Good job! |
| May 14 03:19:48 | 39h 50m | Cubical | ♥ 2 | Great job! Very intuitive and polished game, easy to undestand the mechanics. Good puzzles! The graphics makes me wanna play! I just have a bug report: The first time that I've opened, the train didn't appear! So, I updated the page (f5) and everything works! Maybe you should work a little bit more in the camera movement! Good job! |
| May 20 02:49:36 | 143h 29m | Survival Game | ♥ 2 | Wow, a thirteen year old game developer, thats awesome! I've started my jorney with about this age, but I've losted a lot of time (years and years) trying to develop big and ambicious games, this really don't work. You're on the right way: keeping everything simple and interesting. Also, be a LD jammer is an AWESOME way to learn even more about game dev. I've liked your art a lot. Good job, keep doing! |
| May 20 02:52:23 | 2m 47s | Star keeper | ♥ 2 | Wow, great art and audios!! This game made me remember my old times playing classics platformers.. That's a great feeling! :D Good job! |
| May 20 02:58:23 | 6m 00s | Locker C-18 | ♥ 2 | Wow, very creative entry. I've laughed a lot when I listened the character"talking". The audio was very fun. Good job! :D |