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volando

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TimestampSince previousGamevolando's comment
Apr 25 00:29:45 6-Sided Sojourn ♥ 2 Discarding the fact that you may not ever die, this is brilliant all around - with the aesthetics, audio, and idea (took me 3 strikes to figure out attacking, but yeah). I wish it had a bit more challenge, and going on the other side of the cube was a bit easier (I had to click a few times to get it right). But great stuff overall!
May 1 15:34:28 159h 04m It's a Small World ♥ 1 Heyo, this is a pretty cool little game. It takes a while to take off and I was contemplating quitting at the second runner scene. :P Thankfully I persevered, and it turned out to be a fun story too! Good stuff for 48 hours!
May 1 15:43:47 9m 19s Our little island ♥ 1 I dig the art! And the audio goes well with it! Unfortunately my brother remained perpetually sad and I wanted to give him a hug but I could only feed him turnips and let him stay sad :< Heh, great entry though!
May 2 12:28:26 20h 44m Space Diver ♥ 1 Simple but fun! Had a great time trying to beat the players' high scores.
May 2 19:02:01 6h 33m Hibernaculum ♥ 2 This is pretty awesome! (Snow globes too!) The controls/rotation was a bit finicky, but not enough to take away from the mood (including gfx/audio). Critically, I'm not sure whether the moving purely in a straight line was the best decision when the world is round - it led to a few frustrating getting stuck at places situations, but that's a minor complaint in an otherwise great 3-day creation!
May 2 19:11:48 9m 47s Shadows Painting. ♥ 1 Did not expect to see a game based on the allegory of the cave! That is a pretty neat idea! The mood and setting was great for that too - but your difficulty curve may have been way off (which is expected for a jam), and I couldn't go far. Overall, good stuff though!
May 2 21:42:35 2h 30m Skylets ♥ 4 This is very awesome, with some charming presentation! My two complaints would be that the UI was out of the screen in windowed mode, and the jumping was a bit weird/floaty? But otherwise, amazing work for 3 days! (Also, might wanna make the interact button obvious. My first two playthroughs were running around, then suddenly it says get to launch pad, and failing at that, finding nothing else to do, quitting the game, coming here to vent, then realizing there's a F interact. :P )
May 2 21:51:49 9m 14s My Precious Orbit ♥ 1 The player reminded me of Rose from Plants vs Zombies Garden Warfare 2 hehh. Interesting little game, a bit too hard to control. There is a deadzone but I felt the problem was the sensitivity - how fast you changed direction, not the area. Good effort though!
May 3 04:02:53 6h 11m W.R.L.D. (World Reconnaissance eLite Defense) ♥ 0 Really fun game. And brutal. Holy hell, the game keeps you on your toes always, especially when there's half a hundred missiles following you! Very challenging. The movement takes a bit of getting used to, but after that you can just go try for a high score. Global highscores is a pretty driving feature for the players, I'll come back and try again later to get a better score!
May 3 04:35:49 32m 56s Cosmic Cleaner ♥ 3 Amazing job with the little details, planets' expression, particles and all. The music sets up a great mood too, but the game play is very trial-and-error sort and can get frustrating at times since you don't see where exactly your hit will throw the asteroid. The levels can be finished in multiple ways however, so that's all good.
May 3 08:29:36 3h 53m A Perfectly Lovely Expedition ♥ 2 Had a nice time playing this. Was totally confused at first, but eventually figured it out. Short and sweet.
May 3 09:04:49 35m 13s Retro Rabbit ♥ 4 Great concept and execution! Loved the overall feel, the wireframe-sphere floor was pretty cool. The difficulty progression was great too, you get punished if you don't plug the leaks quickly!
May 3 09:25:33 20m 44s Solitary Freedom ♥ 1 Pretry cool art and sounds, give the retro feel to it. I'm not sure if combining a puzzle mechanic with real time movement(having to time the movements to dodge the spikes) was a good thing. The Took me a while to figure out the 2nd level, the 3rd was easier, I think.
May 3 19:06:52 9h 41m Naughty Gnomes ♥ 1 The pixel art is nice, and the audio sets it up! Like others said, waiting for the gnomes make it a bit lacking in the actual game department, but overall solid work! (Did not get the relation with the theme much though!)
May 3 21:08:38 2h 01m Star Traveller ♥ 5 Short and simple. Thank you for that intro screen and setting the expectation actually - I might have been talking about how the puzzles were too easy otherwise. :P Mood was great, gfx fit in nicely with everything, I enjoyed the overall experience. I found one bug in the 2 planet core level, where if you click one core twice fast enough to collect it, it'll fill up the slot for both cores - but that's nothing game-breaking heh. Good stuff!
May 3 21:28:44 20m 06s Le Petit Shooter ♥ 3 This game is pretty awesome, but I think it's the wrong kind of game for an online jam to get feedback on. People will rarely have another person with them while going through the games, unlike in onsite jams. On topic of the actual game, gfx was top notch (ahem, except the default Unity UI, which kind of broke immersion when they came up for that reason), and gameplay was fun (thankfully I am in office and could grab a colleague to play) - even if I think it's a bit too slow paced for its own good. But overall, this is a solid entry!
May 3 21:42:59 14m 15s Symbios ♥ 1 All these tweens are life for my eyes! Everything in here was gorgeous (and I cannot stress enough about the tweens :P ). It is a bit confusing on the gameplay side (that, or it was too easy to the point where I thought I was doing something wrong so nothing was happening hahah). Got x9 x10 on my best try! Good stuff!
May 3 21:50:39 7m 40s Frayliens ♥ 1 Concept is fun, execution lacks polish somewhat (and it's okay, because it's just 72 hours). There is one thing that particularly bothered me - that your speed was much less than the swarm's, which isn't particularly a great idea in games where you're fighting against swarms - unless you give the player that much more firepower (which we didn't have here). Good effort though!
May 3 22:19:01 28m 22s Johi Farm ♥ 1 This is super fun, which I think it was aiming for. Did not expect a boss fight in this hahah. The difficulty curve is a bit high, particularly for the water balancing - and I personally think it's because how the pushing works - I forget to keep the X pressed, or press it when I'm not in place, and feels a bit un-intuitive since I move so fast. Minor complaints though, great work overall!
May 4 06:58:35 8h 39m Eine Kleine Insektmusik ♥ 1 This is pretty cool - an option to play our own midis would have been even nicer! ;) With the lack of an actual reason to go from end to end, I decided to take it upon myself to try going between from one end to the other and back, kind of like a mini Frogger in a piano hahah. I do think giving the player a reason to do this would have helped though - you can essentially just go back and forth between the same 2 tiles otherwise until they shake and then you repeat the same in anotehr 2 tiles. Very solid and fun entry otherwise!
May 4 07:21:53 23m 18s Routine ♥ 1 Interesting take on the theme, although it did feel a bit forced. Nevertheless, the idea is unique andI dig it. Takes a while to understand what's going on, and that's perfectly fine for a puzzle game like this. The art was spot on (reminded me of Mini Metro... the layout, not the style). Cool stuff!
May 4 08:01:24 39m 31s In Good Hands ♥ 0 This is very cool! The graphics are great, the controls are tight, gameplay is pretty neat too! My only gripe was that I could not keep track of what was happening everywhere because of the view, and I lost people because they were on the other side and it gave no notification. But then again, it's a lotta content for 72 hours, so kudos!
May 5 05:09:05 21h 07m Den ♥ 3 This is my favorite entry in the jam so far! Great art direction, and some stellar audio to back it up and create a truly intense mood. The creature is a bit hard to control with the mouse (specifically the mouse going out of the game area) and I believe keyboard controls might have worked better, but it wasn't that much of a bother. I also accidentally killed the humans when I didn't want to, which was sad, but hey it's a giant creature with a giant body - some things are out of their control! Great stuff!
May 5 07:47:01 2h 37m Attack of the Planetary-Vampires ♥ 1 Fun little game. I think the hitboxes are huge for the bullets, but other than that - it's a well polished experience for 3 days!
May 5 08:06:23 19m 22s Unnamed Space Project ♥ 3 Cool stuff. Nothing particularly new, but extremely well polished, and as per the description - overscoped! The visuals and music was spot on (some SFX would have been nice). It feels like the concentration was mostly on the graphics and visual presentation (particles et al) that the actual game (including balancing) was ignored - which is perfectly acceptable for a jam game. I hope you keep working on this!
May 5 08:28:03 21m 40s Down the Rabbit Hole ♥ 4 This is awesome! Very well polished, original (as far as I can tell anyway), and has a lot of depth to it! The art and audio is spot on too - with the idea of the game. I don't particularly think it pertains to the theme as much, but that's okay. Great stuff!
May 6 06:32:09 22h 04m Spermy ♥ 1 Sweet graphics! I liked the audio too! The sperms did not particularly looked like sperms to be honest though, hahah. I would have loved an indicator to know when I had the orb ready as well. But overall good stuff!
May 7 04:54:21 22h 22m Fast & Faeries ♥ 1 Solid, fun game. Delivered exactly what I expected! I came 2nd in the first try, and I actually assumed the percentage was how many dandelions I've collected, not distance (missed the text :P ). Good stuff!
May 7 05:08:13 13m 52s Come on, barbarian! ♥ 3 This is hilarious - everything from the movement to the expressions! Also a very unique take on the theme! Reminded me of QWOP so much, just less hard and more funny. Great work!
May 7 05:21:29 13m 16s Not So Small ♥ 2 I don't like being constantly killed by bird poop - which is something I never thought I'd write some day. Good stuff, the difficulty needs a lot of balancing but then again, it's a jam game so can't complain!
May 7 05:25:10 3m 41s Day by Day ♥ 0 Lol those expressions. Fun stuff, would have been nicer if there was some kind of "orbiting" I think instead of just me rotating the mouse pointer. Some feedback on when things get destroyed would have added in some more polish factor I guess? But it's a pretty cool idea and warmly executed. Ha!
May 7 05:55:25 30m 15s Gravity Trails ♥ 1 It's nothing particularly new, but it does what it does extremely well - kudos for that! The art, polish and audio were spot on, and the difficulty never felt unfair per se. Very impressive.
May 7 06:12:50 17m 25s Strangeness ♥ 2 This is brilliant - very clever puzzle design! The graphics are okay, but I like the fact that the entire concentration is on the puzzle design! The first level was comparatively harder than the rest that followed though. One particular thing I didn't like was the somewhat inconsistency in which level you're allowed to shoot (like level 3 for example - which is also my favorite level so far hahah). But overall, very impressive!
May 7 06:23:29 10m 39s Quantum Catburetor ♥ 0 *drools over the shader efects* This is super polished and fun - well done! The level-as-health mechanic feels very organic too! Reminds me of this VR game - Spacecats With Lasers (just by theme similarity, heh). Good stuff!
May 7 14:13:47 7h 50m congamoeba: the amoebic friendship simulator ♥ 2 This game was surprisingly fun. And cute. Loved the amoeba faces and voices! The atmosphere and ambient bgm was excellent, gave a really nice and relaxing feel to the game. Gameplay got hard quick, but no matter. The game just has a way of making you happy on the inside. Great job!
May 7 14:54:18 40m 31s Chroma ♥ 3 That. Was. One. Badass. Game! Very engaging and fun to play! I wasn't really expecting a second level! And so many weapons. Bosses, too! The amount of content, considering that it's a jam game, is staggering. I didn't use the dash much, because it took me right into the place I was firing at, quite risky. Too many colours killed the art a little, it didn't feel consistent to me. Implementation of the theme also seemed a bit loose. The music and sounds were great, though! Good job overall.
May 7 16:00:58 1h 06m Luggage Robber ♥ 3 Kicking luggage for traveling is an awesome idea. I like the idea of the overcrowded airport making it difficult to get to your gate before the time limit. Good entry!
May 7 16:43:32 42m 34s Chill Bill ♥ 0 A well executed slasher entry. Art is very nice and the audio add a lot to the game. The stress-o-meter was really effective on my nerve too.
May 7 18:17:43 1h 34m Statera ♥ 2 Fun to play, though the sounds seemed a bit over the top. The graphics were kinda inconsistent but I guess that's a side-effect of not making your own. Great concept, though.
May 8 23:21:32 29h 03m Raven Delivery Service ♥ 1 Like always, I dig the art and audio (chiptunes FTW)! The game itself is pretty interesting and fun, and my platforming background made me want to jump all the time. :P The co-op is much more fun than the single player, after I grabbed a colleague to play it with me. The level progression was nice too, with new additions each level (and reminded me of Overcooked, like others have mentioned). Good stuff!
May 8 23:43:14 21m 42s Murder Mitosis ♥ 3 This was super fun! It is a bit confusing at first specially the Shift key aggressiveness, but it worked out in the end! Great stuff with the visuals too - fit the lighthearted approach perfectly! There was one round where I got swamped almost instantly, that was no fun hahah. Great stuff overall!
May 16 10:02:38 178h 19m ATLANTIS ♥ 2 I was confused at first, because I wasn't getting the characters to spawn at the start, and couldn't do anything- this was in the web version- but the jam version worked for me. Very cool game, impressive concept. I love a good strategy game, and this one had me from the start, as soon as I figured out what to do. The art style, using 3D hex grid with pixels was something very cool and unique. Slightly buggy, where I couldn't do any actions even though the buttons were not grey. Amazing job overall!
May 16 18:14:53 8h 12m D4RK and the Small Worlds ♥ 0 This was pretty cool. the crescent moons were pretty hard to fight. I thought I could just dash my way out, but then when they were a lot in a row there'd be just too many projectiles incoming to dash out of hahah. Liked the writing too, good stuff!
May 16 18:22:20 7m 27s Mr. Smith ♥ 1 I think it could have done better without the key reset when you die. It's frustratingly hard as is! The gfx and audio were sweet, and I liked the idea too - just the execution of difficulty - not so much.
May 16 18:28:14 5m 54s Planet Domination ♥ 1 Graphics are cool, would have loved a bit more "juicyness" for turning (like just the spaceship tilting smoothly would have added to it) - but I guess there's not enough time for that in a jam. The gameplay itself, while simple and fun - lacks depth to an extent (or I was just a terrible player), because it felt reliant on luck about when a random bullet would take away my health (like a random Hanzo scatter arrow). I also feel having auto-shoot instead of tapping to shoot would have been nice. Good stuff overall though!
May 16 18:33:51 5m 37s The Nedludd Club ♥ 1 Very cool entry. I wouldn't say I was particularly fond of the way the dialogues were presented (I can attribute that in part to the fact that all the lines were cut midway in the dialogue box, I'd normally avoid doing this unless it's a super long sentence). The graphics was serviceable, and the idea behind it was great, just needed some more... "nuance"? Great effort though for the amount of time.
May 16 18:39:31 5m 40s Membrum ♥ 1 This was unique. The gameplay difficulty needs a lot of tuning, but that's expected. I think though you should have focused on a very essential part of this game more - the UI. It was pretty confusing for a long time. Some more random elements like unexpected accidents or something would be appreciated too! Great stuff otherwise!
May 16 18:46:37 7m 06s NekomimiAtsume ♥ 0 I'm utterly confused about what I'm supposed to do apart from petting them, but full marks for the pixel art!
May 16 18:51:34 4m 57s Tiny Worlds in Flasks ♥ 0 This is the kind of new stuff I expect from LDs, super cool! 2 suggestions: Adding rotation on other axes to the mouse would have been nice, it was sometimes hard to see where I'm placing stuff. Adding the ability to place multiple objects (by dragging?) at once instead of having to go back and click again would be appreciated too! Great stuff otherwise.
May 16 18:57:06 5m 32s LD-38 SUPER SMALL WORLDS ♥ 1 Fun little game. Has some of the more dominant platformer problems though - like getting stuck around corners, and too little friction for the weight, when you need heavily timed jumps. I would have also like the game to restart immediately when I die instead of playing the audio, it breaks the "gotta beat it" frustration replaying factor. :P Good stuff otherwise!
May 16 19:02:22 5m 16s Small World Mining Company ♥ 0 Good stuff. The first thing I did was spam Space on a tile to make it grow darker, and it gave me the impression that maybe we had to do that to mine deeper elements lol. Might have confused me there. But once it's figured out, it's a pretty neat puzzle game!
May 16 19:08:59 6m 37s Moped Mayhem ♥ 1 This is pretty sweet. The first time I tried, I stuck to the left, and no energy refill came anywhere after the first three, and no bus came to the left, nothing to "dodge". Next time I tried, no buses still came to the left, although a few refills came so I survived longer hahah. Fun game! But based on that experience: 1. Spawn more stuff to the left. Most of the buses were in the centre. 2. Spawn energy refills (at least one) if the player is low on health. It kind of sucks to have a game over when it's not your fault at all.
May 16 19:11:04 2m 05s The world is (a) flat ♥ 2 This was so random and funny and unique in ways I love. Good job!
May 17 08:27:42 13h 16m Rocket Me Out Of Here! ♥ 0 Good job with the gfx and setting! You guys may have taken up a bit too much for 72 hours, but for that time frame it's pretty cool!