Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Ace17
Feedback comments for LD38
Ace17's games and stats for all events →
| Timestamp | Since previous | Game | Ace17's comment | |
|---|---|---|---|---|
| Apr 24 05:08:12 | Duel | ♥ 0 | I got a 404 from itch.io ; is the link broken? | |
| Apr 24 05:23:51 | 15m 39s | Tower up | ♥ 0 | Nice but way too hard ; some checkpoints would have been nice! |
| Apr 24 05:30:31 | 6m 40s | Unlock | ♥ 3 | Nicely done, those cats are terrifying! |
| Apr 24 19:43:38 | 14h 13m | Catacombs Of The Squid | ♥ 0 | Funny little game, with interesting mechanics! A sound effect when taking damage would have been nice. |
| Apr 26 18:05:16 | 46h 21m | Gridfold | ♥ 1 | A very nice idea for this puzzle game ; I played until there were no more levels left! (too bad there are only 7 of them!) |
| Apr 27 17:36:21 | 23h 31m | The Witless | ♥ 1 | Love the name! Too bad there's only a Windows version, can't play :-( |
| Apr 27 17:41:07 | 4m 46s | Macdyver | ♥ 1 | The HTML5 link is broken! |
| Apr 30 07:45:41 | 62h 04m | You Ruin Everything | ♥ 1 | Nice, I like the slightly disturbing mood of this one! |
| May 1 10:55:02 | 27h 09m | It's square to be a cube | ♥ 1 | I like the idea! The square is a little tedious to control, though! |
| May 1 11:00:26 | 5m 24s | TUNNELHELP | ♥ 0 | The HTML5 version, after the loading, only shows a black screen (I'm using Firefox 45.9.0) |
| May 1 11:09:02 | 8m 36s | Puzzle Dungeon | ♥ 0 | Funny little game with cool music, but the puzzles are a little too easy! |
| May 1 11:33:35 | 24m 33s | ghost story | ♥ 1 | Bug? you can reach high places just by shapeshifting repeatedly at the right pace :-) |
| May 1 11:48:10 | 14m 35s | Retro Rabbit | ♥ 4 | The music rocks, and the game is smooth and fun to play! |
| May 1 11:52:27 | 4m 17s | Bound | ♥ 1 | The game is beautiful, but it takes ages to load and is incredibly hard! |
| May 1 12:10:00 | 17m 33s | Shrink | ♥ 2 | The voice is cool, and adds to the overall mood! The walking when shrunk is painfully slow, though. |
| May 1 12:20:35 | 10m 35s | Going Home | ♥ 0 | Same for me: I had the urge to explore ; however, the game lacks interactions with the world, and the upgrades don't feel very rewarding, it would be better if they unlocked stuff that the player has already seen, so she can say to herself "aha, now I can go to this place I saw before" |
| May 1 12:57:13 | 36m 38s | Soleil | ♥ 0 | Hard as hell! I'm glad the space-ish music is relaxing and soothing (kudos to the music guy), it must be to prevent players from getting mad, trying to solve this first-person platformer puzzle ... |
| May 1 13:02:04 | 4m 51s | Fancy meeting you here | ♥ 0 | Loved the music! |
| May 1 13:07:28 | 5m 24s | The Last Haven | ♥ 0 | The graphics are amazing! |
| May 1 13:11:35 | 4m 07s | Stable Orbit | ♥ 0 | Hehe, reminds me of Atari Lunar Lander! This game makes playing with momentum fun, and the music builds a nice atmosphere! |
| May 1 13:25:10 | 13m 35s | The Inner Lock | ♥ 1 | Great sound, great graphics, great mood, great idea! The overall atmosphere brings a perfect amount of creepiness, I'm playing again after posting (this time in full screen!)! |
| May 1 16:10:02 | 2h 44m | Stardust - A space adventure | ♥ 2 | Good job! I played until the end, I liked the point-and-click mechanics and the mood. |
| May 1 16:18:07 | 8m 05s | Island Attack | ♥ 1 | Fun game, however, it's too easy to stay on top and drop bombs until everybody's dead! THe graphics are small and nice. |
| May 1 16:27:55 | 9m 48s | PogoPogo | ♥ 1 | Ahahah I laughed a lot with this one, I nearly destroyed my spacebar :-) The game is well polished, and the idea is original, fun, and uplifting! |
| May 1 20:11:59 | 3h 44m | A Small World | ♥ 1 | The game logic framerate seems to be tied to the rendering period, which depends on the amount of world to be rendered: basically, the game runs at different speeds depending on where you're looking at. |
| May 1 20:17:40 | 5m 41s | World of Echoes | ♥ 1 | Brilliant idea! But way too much text before finally getting to play! |
| May 2 17:19:59 | 21h 02m | Timmy and the Snowflake | ♥ 2 | Nice start! The voice acting is good, and the graphics are nice, especially the main character! The collision code definitely needs some improvement, having to re-jump after every landing, just to be able to walk again, was becoming annoying :-) |
| May 2 17:37:41 | 17m 42s | Swords of Xalavus | ♥ 1 | Cool gameplay, cool graphics, cool music! I played until the end, and it was fun! Some improvement ideas: the text scrolling is laggy as hell, and the music loop is a little glitchy. And I confirm that we need a key-repeat :-) |
| May 3 04:56:01 | 11h 18m | Binary Glitch | ♥ 0 | Fun but hard! I like the disappearing animation of the squares, and the particule effects. Nice idea, and clean graphics. Thanks for putting a GNU/Linux and Mac version ; it seems you're having issues with the executable persmissions of the main file (I had to "chmod +x BinaryGlitchLinux.x86"): you may have more luck with .tar.gz format, as tar, unlike zip/rar, will store the executable bit of its files. |
| May 3 04:59:56 | 3m 55s | Starbob | ♥ 1 | Nice start! The visuals are pretty good and the overall smoothness too. Now you need to add more gameplay/rules over the physics engine. This will allow you to tell if the controllability of the player is high enough. |
| May 3 05:09:58 | 10m 02s | Asteroid Hopper | ♥ 2 | Only a Windows version? Dude! |
| May 3 05:24:05 | 14m 07s | Id's Journey | ♥ 1 | The shader doens't compile: ``` ERROR::SHADER::FRAGMENT::COMPILATION_FAILED 0:15(25): error: no matching function for call to `pow(int, float)'; candidates are: 0:15(25): error: float pow(float, float) 0:15(25): error: vec2 pow(vec2, vec2) 0:15(25): error: vec3 pow(vec3, vec3) 0:15(25): error: vec4 pow(vec4, vec4) 0:15(10): error: operands to arithmetic operators must be numeric 0:17(33): error: no matching function for call to `pow(int, float)'; candidates are: 0:17(33): error: float pow(float, float) 0:17(33): error: vec2 pow(vec2, vec2) 0:17(33): error: vec ``` |
| May 3 06:32:36 | 1h 08m | Small World | ♥ 2 | Simple and fun! Maybe a little too easy :-) Love the retro atari-like music ; and maybe making the graphics more pixelated would have been cool :-) |
| May 3 20:17:00 | 13h 44m | A Hard to Control Fox | ♥ 0 | Nice animated fox! |
| May 3 20:27:58 | 10m 58s | Spookymal Cross Town | ♥ 0 | I can't find the Webgl version, is it online? |
| May 3 20:33:21 | 5m 23s | Boxed | ♥ 0 | Fun and short. Too short, maybe? At least there's an ending! :-) |
| May 3 20:41:11 | 7m 50s | V O I D | ♥ 1 | Absolutely great work on audio, I get shivers when playing! The controls are pleasant, the mechanics are clear without being simplistic, great work! |
| May 3 20:53:46 | 12m 35s | A Small EXPERIMENT | ♥ 0 | Nice visuals and sound, but the gameplay is a little simplistic ; it's more of a technical demo than a game (hence the name?). |
| May 3 20:59:09 | 5m 23s | R.U.D.I. | ♥ 1 | Love the ataric feeling, the ship is easy to control and the sound effects are punchy! Good work! |
| May 4 04:56:55 | 7h 57m | Virulence | ♥ 1 | Took me a while to understand, but I like the innovative idea! The creature is hard to control, though, which is pretty frustrating when the collectible dots appear on the other side of the screen.. (Too much inertia, maybe?) |
| May 4 06:36:40 | 1h 39m | Greyer | ♥ 0 | I laughed hard at the meaningless messages! The character is reactive and easy to control, the sound effects are minimalistic but they fit the game, this would be a pleasure to play ... if it weren't for those #@%@#% interruptions! :-) |
| May 4 17:37:37 | 11h 00m | Tugboat, Battleship | ♥ 0 | Good level design, and cool pixel art! Reminds me of the Lost Vikings ;-) |
| May 5 16:59:49 | 23h 22m | Planet Pickup | ♥ 0 | The music is playing fine, but I only get a white screen with Firefox (v45.9.0) :-( |
| May 5 17:05:19 | 5m 30s | Asteroid Aggressors | ♥ 0 | The controls are almost impossible to guess ; and the game doesn't give any visual feedback that something is happening (e.g when mining). The part when the aliens appears and your turrets start shooting is cool, though! |
| May 5 17:10:23 | 5m 04s | Alone | ♥ 1 | Very cool B&W art, especially the room transition effect! Some ambient noise/music would have set a perfect mood! Is there something more to do after I get the statue? |
| May 5 17:36:36 | 26m 13s | Run the World! | ♥ 2 | Finally, an inventive interpretation of the theme! Fun one, I even like the motor sound :-) The collisions are frustrating, and the other cars might benefit from being in a different color. And nice car graphics by the way! |
| May 6 07:57:26 | 14h 20m | the truth | ♥ 1 | The real tragedy here is that the "coming soon" WebGL version still isn't available! |
| May 6 08:05:54 | 8m 28s | A Dying World | ♥ 1 | Nice 3d models, and nice colors ; the glowing red eyes in the dark are very well done, too bad there's no audio, this could have set up a cool gloomy mood! |
| May 6 08:27:34 | 21m 40s | SUPER METROARIO | ♥ 2 | Great level design going on here!!! The music is good, but doesn't really fit the game IMHO ; the character is a little clunky to control, especially the constant velocity jump, which takes some time getting used to. I also got stuck in the floor, after releasing the "down" key while I was crouch-jumping and the character was touching the ceiling: the game "corrected" the position by moving the character down ... into the floor. Fortunately there's a restart button! All of this sounds negative, although I really liked this game ; The clever and intuitive level design teaches how to use the upgrades you collect without needing text, (as any good metroidvania should!), and the minimap is nice. 4/5 ! |
| May 6 08:55:00 | 27m 26s | Naziverse | ♥ 0 | Way too hard but the idea is very funny!!! |
| May 6 09:04:34 | 9m 34s | The Z Axis | ♥ 1 | I instantly fell in love with this game ; this is the kind of mood I'm looking for (and put in my games!), mysterious creepy ambient music with footstep sounds, reinforcing the feeling of total isolation! (and that door sound!!) (the startup filtered acid sound gets annoying, though) Lots of games try to hide the absence of interesting mechanics behind impressive graphics, this is not the case here: the graphics are minimal and straight to the point, they show the game rules, nothing more. The level design is well done, and the puzzles are challenging! Great work! |
| May 6 09:27:12 | 22m 38s | Hard times | ♥ 0 | Innovative interpretation of the theme, but I don't speak spanish! |
| May 6 09:31:56 | 4m 44s | Shelton's Detour | ♥ 1 | I only get an empty redish/brownish ball with nothing inside (I'm using Firefox 45). |
| May 6 09:44:21 | 12m 25s | Polar Protector | ♥ 1 | It took me while to grasp the game rules, but then it was fun, responsive and punchy, I like it! |
| May 6 11:14:04 | 1h 29m | Bullet Wrap | ♥ 1 | Great game, I laughed a lot when the game started to turn into a ridiculously difficult bullet hell shooter, and when world got smaller and smaller, and the ending message was also very funny! Otherwise, cool graphics and sounds, really a pleasure to play! |
| May 7 06:51:16 | 19h 37m | Through the eye of a needle | ♥ 0 | Cool soothing mood, nice visuals. Telling which flying objects are bonuses from the obstacles/enemies is not intuite, though. The webgl version trying to go fullscreen each time I click is annoying. Kudos for your work on harmonizing the sound effects with the music scale, this definitely helps building a mood! |
| May 7 08:35:29 | 1h 44m | Spabullare | ♥ 1 | Sound effects needed! Even basic "beep" sounds might have been a great plus (e.g bfxr/sfxr) |
| May 7 08:57:26 | 21m 57s | My world | ♥ 1 | I usually don't like narrative games, neither do I like games with a moralizing message. However, this one is greatly done. The music and the graphics fits perfectly the sad mood, which is reinforced by the dialogs (small improvement: when the sister comes, at first it's not clear who's talking) I felt stupid to have attacked others first (but hey, it's how most games work!), and I think having game mechanics where the friendliness of game objects depends on what you did before is a really cool idea, that wasn't explored enough in video games. The ending almost brought me to tears, from all the LD38 games I played, this is by far the one that brought me the most emotional experience (the second best being The Inner Lock, by @EveningWayward). 4/5 (I'm removing one star because unfortunately there's nearly zero replay value). |
| May 7 10:51:32 | 1h 54m | The Button Room | ♥ 2 | A very strange game ; the story is mysterious and interesting, it would be better if it was revealed through the game, rather than in the LD game description: I finished the game, but I had to then go to the description to understand what did just happen! And, by the way: what's the shining thing swinging from the ceiling? |
| May 9 06:10:03 | 43h 18m | Planet Beat | ♥ 0 | Too bad you removed the WebGL version, you game looked cool. |
| May 9 06:25:14 | 15m 11s | Tiny Ranger | ♥ 2 | Cool, there still are metroidvania games I haven't played yet! (please checkout mine!) The music is cool and the 'water' world reminds me of bubble man stage, this is nice! Possible improvements: - the level design could use some polishing: too many open paths from the start, and you're revealing too many new enemy types too fast, there's no feeling of progression. - the player shooting rate is too low - there's no feedback when getting hurt, or when a bullet hits an enemy ; it's not clear that something's happening (some blinking/flashing, or a 'hurt' sound would be enough) - for some reason, the character slowly "slides" to the right on its own (badly tuned physics engine?) - I couldn't find the 'restart' button (once you're dead, which happens pretty easily!) |
| May 9 20:48:55 | 14h 23m | 50ft by 50ft (or How I Died In Space) | ♥ 1 | Impressive. Is it possible to ... win ? :-) |
| May 10 05:35:55 | 8h 47m | Enlightenment | ♥ 1 | Very nice creepy mood, the music fits perfectly! The zooming is a good idea, but once the camera gets really far, my thoughts were "oh no, I have all of this to explore/collect, and the character feels really slow". |
| May 11 17:33:30 | 35h 57m | The Core | ♥ 1 | This was fun! Good idea, and good puzzles. It's sometimes a little hard to control (an "undo" button would have been nice!) |
| May 16 19:46:03 | 122h 12m | Spike Spire | ♥ 2 | Great soundtrack! But the game is waaaaaay too hard (speaking as someone who played a lot of 2D platformers) ! Those who told me my entry was too hard surely didn't play this one ;-) The physics engine seems solid, and the character is pleasant to control. The graphics are simple but clean. And also, clever idea about using screen wrapping! |
| May 20 18:26:59 | 94h 40m | Looping Sandbox | ♥ 0 | Funny sandbox. It took me a while to understand the mechanics, this game is a lot more rich than it appears at first sight. Now, you have to transform this into a real game :-) |